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Thread Statistics | Show CCP posts - 18 post(s) |

Daemonspirit
An Android Lust
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Posted - 2009.09.22 19:03:00 -
[1]
Originally by: Niara Takeva Does the tax also apply to FW Corps?
No - read the blog...
ôEveryone has a right to be stupid; some people just abuse the privilege.ö |

Daemonspirit
Redhawk Tribal Trust
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Posted - 2009.12.02 17:13:00 -
[2]
For the Mission Running crowd:
This 11% tax is only 11% if you don't loot/salvage. If you do the tax reduces from 11% (no loot / salvage) to 3.41% (if you do loot and salvage everything). Those numbers come from earlier in the thread, and other "nerf lvl 4 missions, hurf/blurf" threads. So the tax impact will not be very great.
As for being immune to war-decs? Leaving a corp (at any time, for any reason) is not an exploit (can't be arsed to find the dev response, but it is out there) as long as the corp you leave does NOT fold (i.e. - the corp is still carrying the war-dec). Make two alts, train a couple hours, make a corp, profit.
Secondly, one-man corps aren't going to get war-dec'd (unless the person really ****es off someone). People in Hi-Sec pvp corps want targets. LOTS of targets. One person, who may or may not log in? Not worth so much...
So, the probability that you will get dec'd is pretty much 0%, and if you do, you can avoid it pretty easily.
This change is stupid (lol @ CCP "low hanging fruit"). People who want to be in Player Corps are, People who want to be in PC's are, people who want to be in low-sec are and people who want to be in 0.0 are. This change to game mechanics will do nothing for those numbers because it doesn't address the cause of why people stay in NPC corps, Hi-Sec or whatever... just a symptom.
CCP - missing the point again...
ôEveryone has a right to be stupid; some people just abuse the privilege.ö |

Daemonspirit
Redhawk Tribal Trust
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Posted - 2009.12.03 23:09:00 -
[3]
Originally by: teji I guess they could just have you pay a per-day fee even if you don't log in. 
What are you on about?
ôEveryone has a right to be stupid; some people just abuse the privilege.ö |

Daemonspirit
Redhawk Tribal Trust
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Posted - 2009.12.07 03:46:00 -
[4]
Originally by: Nerakus
First of all, the risk/reward set up in hi-sec is NOT screwed up. On a typical hi-sec mission, I'd make roughly 6 million ISK. May take me anywhere from 1/2 an hour to a 2, depending on the mission.
Earlier today, I was talking to a pirate buddy of mine down in 0.0. He was saying that, because he couldn't find anyone to PvP with, he was scanning down complexes to go ratting in. He then proceeded to tell me that, in the last one he did, he made about 35 million ISK - excluding the 180 million ISK officers mod he found. He was there 3 hours.
So, let's review:
6 million ISK < 215 million ISK
Break it down per hour:
6 million ISK divided by 2 hours = 3 million ISK per hour.
215 million ISK divided by 3 = 71 million ISK per hour.
Still want to tell me the risk/reward element is messed up? You and I both know that, when you start getting into more advanced ships, 3 million ISK per hour isn't crap. I don't know why you think you know what you're talking about, but you don't.
Kef did a whole thread on the amounts of money that could be made doing lvl 4's in Hi-Sec.
( http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1111964 )
Linked it for you... Just FYI - he kinda does have some idea (at least as far as the payout on Lvl 4's goes - not saying I agree with his conclusions... ).
Something like 75 missions, averaged out, with looting and salvaging.
Came out to (i believe) 45M an hour.
((disclaimer - he was in a marauder... ) which not everyone has....
So yeah, you are probably going to find that a statistical sample of one (your isk making and your buddies isk making) isn't going to go over real well...
ôEveryone has a right to be stupid; some people just abuse the privilege.ö |

Daemonspirit
Redhawk Tribal Trust
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Posted - 2009.12.07 15:33:00 -
[5]
Originally by: Nerakus lol Thanks and appreciate the heads up. However, 45 million < 71 million still rings true. It also has to be kept in mind that the amount of isk you can make in a mission is dependent on the mission you get, the faction of NPC's you face and the ship you're using. I mention the ship because someone in a battle cruiser is less likely to finish a mission as quickly as someone in a battle ship or, as you point out, a marauder.
I'm thinking of working my standings up until I can do lvl 4's - I have pretty decent skills (not perfect by any stretch) and adding those to his thread, but tbqh - I don't know if I can do enough missions to be relevant... 
ôEveryone has a right to be stupid; some people just abuse the privilege.ö |

Daemonspirit
Redhawk Tribal Trust
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Posted - 2009.12.11 00:21:00 -
[6]
Went to the IGB - found this:
http://play.eveonline.com/en/getting-started/working-with-others.aspx

ôEveryone has a right to be stupid; some people just abuse the privilege.ö |
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