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Thread Statistics | Show CCP posts - 7 post(s) |

xOmGx
Gallente Warriors tribe Red Alliance
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Posted - 2009.09.24 11:00:00 -
[1]
Edited by: xOmGx on 24/09/2009 11:01:06 Please DON't Chnage anything
Minmatar are overpowered now don't make them uber
You should give minmatar Projectile weapon some Capacitor usage to make thing's fair - No cap - no shooting No Pain - No Gain |

xOmGx
Gallente Warriors tribe Red Alliance
|
Posted - 2009.09.24 15:21:00 -
[2]
Edited by: xOmGx on 24/09/2009 15:25:31 Edited by: xOmGx on 24/09/2009 15:23:04 Minmatar are good now as is.
Why you should NOT change anything in Minmatar weapons systems:
Hurricane vs. Harbinger (no damage modes, EFT info, All LvL 5 skills)
Hurricane 6 Turrets * 1.25 Damage Bonus * 1.33 ROF Bonus = 9.975 Eff turrets* *2 Missile launchers
Harbinger 7 Turrets * 1.25 Damage Bonus = 8.75 Effective turrets
Hurricane 6*425mm (Hail) + 2 HAM (Rage ammo) = 459 DPS (379 turrets) Harbinger 7*Heavy Pulse (Conflagration) = 369 DPS
Tempest vs. Armageddon
Tempest 6 Turrets * 1.25 Damage Bonus * 1.33 ROF Bonus = 9.975 Effective turrets* *2 Missile launchers
Armageddon 7 Turrent * 1.33 ROF Bonus = 9.31 Effective turrets
Tempest 6*800mm AC(Hail) + 2*Siage Launcher(Rage Torp) = 665 DPS (505 Turrets) Armageddon 7*Megapulses(Conflagration) = 525 DPS
So minmatar are overpovered now and if they get any more damage buff... EvE will become EvE - Minmatar edition :((
Taking in fact that Tempest fleet issue and Machariel will recive 1 extra turret slot i DEMAND 7.5% ROF bonus on Imperial Armageddon!!!
New Tempest fleet 7 Turrets * 1.25 Damage Bonus * 1.33 ROF Bonus = 11.6375 Effective turrets
Armageddon 7.5% ROF 7 Turrets * 1.6 ROF Bonus = 11.2 Effective turrets
With 7.5% ROF Imperial Navy Armaeddon will be a fair counterpart to Tempest Fleet. _____________________________ No Pain - No Gain |

xOmGx
Gallente Warriors tribe Red Alliance
|
Posted - 2009.09.24 16:52:00 -
[3]
Edited by: xOmGx on 24/09/2009 16:53:18 Edited by: xOmGx on 24/09/2009 16:52:54 Edited by: xOmGx on 24/09/2009 16:52:27 To Orakkus maybe you just can't properly use T2 damage colse range ammo. Personaly i use T2 damage ammo (in some cases) because it deliver more DPS than faction one (colse range fitting's only), nothing wrong with it.
Fallof yes fallof - it is actualy an advantage of minmatar race you able to hit somesing at oprimal + fallof + fallof that give you an big range where you can deliver some dps Some matar pilots are telling me that vagabond/tempes almost didn't miss at their optimal + fallof and just getting slight DPS reduction. *i'll test this eventyaly one day*
you just won's see that minmatar can deliver MORE dps than amarr
you need to look @ optimal + fallof = effective range.
Update DPS yes you right using faction ammo minmatar ship's deliver less turret dps than amarr one, but with launcher hardpoint's used they still deliver more dps. ______________________ No Pain - No Gain |

xOmGx
Gallente Warriors tribe Red Alliance
|
Posted - 2009.09.24 17:46:00 -
[4]
Magazine capacity should be same @ amy ammo type.
Better alpha umm maybee only from Abaddon but i rarely see this ship acting as sniper coz it has HUGE capacitor issue
Keep in mind that you can use only 7 Tachyon T2 lasers from Apoc with no damage mod's (Apoc 213/1913 Tempest 216/2749, dps/alpha) I should say that real issue for minmatar artilery CTA sniperboat - optimal range and maybe ROF.
It would be interesting for you to chek fitting s and see that smallest one from L sized beam laser wery rarely used and possible to see more as exeption.
Yes i read forums, and yes we debate in our corpchat amarr - minmatar issue each time a newbee arrive in our corp xD I newer said i use Hail myself but i use Conflagration - it is very usefull in close range BS engagement. As far as i see most used ammo for minmatar - Barrage and Rep Fleet EMP
*And after Optimal, the quality of hits goes down* After optimal on pulses you can't hit anything - virtualy not existing fallof.
Race special's Amarr good optimal Minmatar - exelent fallof NO CAP USAGE for shooting No Pain - No Gain |

xOmGx
Gallente Warriors tribe Red Alliance
|
Posted - 2009.09.24 19:02:00 -
[5]
Edited by: xOmGx on 24/09/2009 19:07:18 Edited by: xOmGx on 24/09/2009 19:05:16
Originally by: Hrodgar Ortal
Just one minor point... Why are you comparing the Tempest with the Geddon??? The Pest is a tier2 battleship the Geddon is a tier1. If you want to make any kind of comparison they need to be between the Apoc and Pest or Phoon and Geddon.
Apoc has no real use othervise than sniper and he has no bonuses to Damage so in overal dps will suck compared to Armageddon or Tempest (well yes it can have 60km+ on scorch ammo but it is other long story)
Phoop well i can't say enything good about this ship, and i realy think compare Phoon with Armageddon is unfair to Phoon. Mael - wery questinable ship
I like to see RR tempest (6*800AC + 2LAR) 1 damagemod fitted __________ No Pain - No Gain |
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