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Thread Statistics | Show CCP posts - 8 post(s) |

Adeena Torcfist
Dark Underground Forces
34
|
Posted - 2012.06.06 22:22:00 -
[1] - Quote
Way back when, i was allways a fan with the option to turn widescreen on or off. I allways had it on, & i wasnt the only one. So i was gutted when they removed this feature.
Did anyone else have this enabled & would want it brought back? Would the developers even consider bringing it back? I cant remember why it got took out. It was too long ago.
So please show your support by liking the thread!
Bring back WIDESCREEN!!! |

Beekeeper Bob
Beekeepers Anonymous
158
|
Posted - 2012.06.06 22:43:00 -
[2] - Quote
Adeena Torcfist wrote:Way back when, i was allways a fan with the option to turn widescreen on or off. I allways had it on, & i wasnt the only one. So i was gutted when they removed this feature.
Did anyone else have this enabled & would want it brought back? Would the developers even consider bringing it back? I cant remember why it got took out. It was too long ago.
So please show your support by liking the thread!
Bring back WIDESCREEN!!!
27 inch widescreen monitor in 1920x1080 is "Widescreen"...I don't see the issue.....
Looking to stamp out apiphobia in my lifetime..... |

Implying Implications
Broski Enterprises
88
|
Posted - 2012.06.06 22:44:00 -
[3] - Quote
The widescreen the OP is talking about is the option that added black bars to the top and bottom of the screen. I think some people placed windows over those bars to make the text easier to read however I wouldn't know. stop deleting my posts |

Adeena Torcfist
Dark Underground Forces
34
|
Posted - 2012.06.06 22:50:00 -
[4] - Quote
Beekeeper Bob wrote:[quote=Adeena Torcfist] 27 inch widescreen monitor in 1920x1080 is "Widescreen"...I don't see the issue.....  Nice! I lol'd. I got a 23" widescreen, but yes, i was on about the black bars. Reading locked targets my ships U.I seemed so much clearer to read. |

Velicitia
Open Designs
994
|
Posted - 2012.06.06 23:00:00 -
[5] - Quote
my monitor is widescreen ... I play in widescreen mode whenever I log in! \o/
Granted, I generally forum-warrior now, rather than log in ... |

Grandpa Bill
Twin Lakes Retirement Home
56
|
Posted - 2012.06.06 23:26:00 -
[6] - Quote
I bought one of them DVD movies the other day and it said that it was widescreen. I didnt know what that was and after asking the guy several questions at the store I decided to get it. Now I have to figure out how to hook up the CD player to the TV so I can watch it. My Grandson Jimmy is comin over later and perhaps he can figure the thing out. I remember when I was a kid I used to know some things that my grandparents didnt know or understand but now ah days it seems that everything new has some kind of internets or wefe or is wireless and I can never figure out how they work. I remember when I was a kid there were things that I knew that my grandparents didnt know... Yesterde I put up a new bird feeder that's supposed to keep out the squirrels... I hope it works better then the last one I had. |

Minimal Charisma
Padded Sell
5
|
Posted - 2012.06.06 23:30:00 -
[7] - Quote
The black bars were the entire point. CCP still doesn't get basic UI concepts, the black bars made it easier to see activated modules etc up against glaring nebulae. |

Ashterothi
Aideron Robotics
10
|
Posted - 2012.06.06 23:32:00 -
[8] - Quote
I stretch my game across three screens, hard to get wider then that! :D |

Xercodo
Disturbed Friends Of Diazepam Dark Matter Coalition
1116
|
Posted - 2012.06.06 23:52:00 -
[9] - Quote
http://i328.photobucket.com/albums/l338/Xenoninja42/EVE%20Screens/20090404040043.jpg http://i328.photobucket.com/albums/l338/Xenoninja42/EVE%20Screens/20090404035632.jpg
Glorious. The Drake is a Lie |

MadMuppet
Kerguelen Station
436
|
Posted - 2012.06.07 00:13:00 -
[10] - Quote
It was removed under the excuse of "It is too hard to maintain", but many believe it was to break mining bots. Mining bots adapted in two days, the rest of us get to suffer eye strain. Check out the new Orca model, brought to you by the Unified Inventory System
http://i.imgur.com/InJgK.jpg-á
|

Adeena Torcfist
Dark Underground Forces
34
|
Posted - 2012.06.07 10:44:00 -
[11] - Quote
Oh right. Still fail to see what it was that was hard to maintain. & glaring nebulae is a problem. Certain situations, i cant even tell if my modules are even on! Never had this problem on the black background.
It needs looking at again i think. |

Shaera Taam
Minmatar Death Squad Broken Chains Alliance
39
|
Posted - 2012.06.07 15:53:00 -
[12] - Quote
abso-frickin-lutely!
widescreen was wonderful! would love to see it come back...
Thus Spake the Frigate Goddess! |

Solhild
Republic Military School Minmatar Republic
715
|
Posted - 2012.06.07 16:31:00 -
[13] - Quote
Implying Implications wrote:The widescreen the OP is talking about is the option that added black bars to the top and bottom of the screen. I think some people placed windows over those bars to make the text easier to read however I wouldn't know.
It seems you would, and they did (largely). |

Adeena Torcfist
Dark Underground Forces
36
|
Posted - 2012.06.07 22:52:00 -
[14] - Quote
well, I want some developer or CCP representative to look at this post, & take note. So itll only happen with support from the community.
So im bumping it.
more likes or +1 guys.  |

MotherMoon
Blue Republic RvB - BLUE Republic
796
|
Posted - 2012.06.07 23:05:00 -
[15] - Quote
i was great, maybe they should introduce some scalable black boxes we can use just o have spaces for targets/the modules for us color blind players.
the point was the black bars, i'd say give them back. Why dust 514 is on Console and not PCBattle field 3 salesXbox 360: 2.2 millionPlayStation 3: 1.5 millionPC: 500,000 |

Hikaru Kuroda
Shimai of New Eden
56
|
Posted - 2012.06.07 23:49:00 -
[16] - Quote
The old beautiful Amarr...
What a lot of memories. |

Xercodo
Disturbed Friends Of Diazepam Dark Matter Coalition
1118
|
Posted - 2012.06.07 23:57:00 -
[17] - Quote
Feel free to donate ISK to the photographer :3 The Drake is a Lie |

Large Collidable Object
morons.
1530
|
Posted - 2012.06.08 01:03:00 -
[18] - Quote
What for? I have widescreen... You know... morons. |

Cynter DeVries
Spheroidal Projections
44
|
Posted - 2012.06.08 01:17:00 -
[19] - Quote
Left side WOOOOOOOOOOOOOAAAAAAAAH! ... http://www.homestarrunner.com/sbemailahundred.html |

Morganta
Peripheral Madness The Midget Mafia
1383
|
Posted - 2012.06.08 01:36:00 -
[20] - Quote
2560x720 isn't wide enough? The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Solstice Project
I'm So Meta Even This Acronym
1529
|
Posted - 2012.06.09 21:44:00 -
[21] - Quote
Hey i used to use that too ! :D
Then they removed it. :(
Loved the looks of it ! :D Inappropriate signature removed. Spitfire |

MadMuppet
Kerguelen Station
441
|
Posted - 2012.06.09 21:53:00 -
[22] - Quote
Yeah 'Widescreen' isn't a good name. 'Letterbox' is really what it was. Check out the new Orca model, brought to you by the Unified Inventory System
http://i.imgur.com/InJgK.jpg-á
|
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CCP Explorer
C C P C C P Alliance
558

|
Posted - 2012.06.09 22:21:00 -
[23] - Quote
This 'widescreen' option was initially added way back to give the option of providing a more cinematic feel to EVE at a time when widescreen monitors were generally not available. Widescreen monitors are pretty much standard nowadays (1920x1080 and 1680x1050 are by far the most common full screen resolutions) and it was simply too much work to maintain this option. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
|

Hannott Thanos
Notorious Legion
66
|
Posted - 2012.06.09 22:44:00 -
[24] - Quote
pfff, hush with you bad resolutions. 1920 * 1200 is the only way to go! |

Torneach
Viziam Amarr Empire
219
|
Posted - 2012.06.10 00:25:00 -
[25] - Quote
CCP Explorer wrote:This 'widescreen' option was initially added way back to give the option of providing a more cinematic feel to EVE at a time when widescreen monitors were generally not available. Widescreen monitors are pretty much standard nowadays (1920x1080 and 1680x1050 are by far the most common full screen resolutions) and it was simply too much work to maintain this option.
You missed the entire point.
Adeena Torcfist wrote:Beekeeper Bob wrote:[quote=Adeena Torcfist] 27 inch widescreen monitor in 1920x1080 is "Widescreen"...I don't see the issue.....  Nice! I lol'd. I got a 23" widescreen, but yes, i was on about the black bars. Reading locked targets my ships U.I seemed so much clearer to read.
It's not about the 'wideness' of the screen, Explorer, the point of it was the improvement of the usability of the UI for some people. |

Gevlin
Universal Might DSM FOUNDATION
149
|
Posted - 2012.06.10 00:56:00 -
[26] - Quote
I honestly think this is a case of we are not asking for what we need
we are asking for leter box vision where we are wanting the ability to place black boxes behind some our UI
so CCP give us UI to allow us to make black boxes that can be layed below the UI
this way some people may make them pink boxes.... some people may eve make a cockpit view though this....
I am assuming that people would pay some aurum to have a modifyable solid block underlay The Goons are Coming, The Goons are Coming Jita the April 28, Hulk a geddon April 29 for a month. The Best Tears are the Geifer's Tears. just hope the new crime watch system is in place by then.... oh the chaos will rain!!! |

Jame Jarl Retief
Deep Core Mining Inc. Caldari State
157
|
Posted - 2012.06.10 01:01:00 -
[27] - Quote
Torneach wrote:You missed the entire point.
CCP? Miss the entire point of usable UI? Noooooo.... rofl
On a more serious note, it's nice to know I'm not the only one who after each warp starts panning the camera around to find a "dark" piece of the background to actually see what I'm targeting and whether my modules are on and stuff.
|

rofflesausage
State War Academy Caldari State
28
|
Posted - 2012.06.10 01:28:00 -
[28] - Quote
CCP Explorer wrote:This 'widescreen' option was initially added way back to give the option of providing a more cinematic feel to EVE at a time when widescreen monitors were generally not available. Widescreen monitors are pretty much standard nowadays (1920x1080 and 1680x1050 are by far the most common full screen resolutions) and it was simply too much work to maintain this option.
Genuine question: In what was was it hard to maintain?
I would have thought drawing a black box on a screen would have been one of the easiest things that could have been done, given all the complexities of the 3D stuff you're already doing in the scene.
How come it Isn't just a case of drawing a box from each corner, and tweaking the size based on the resolution by rounding it the nearest percentage? Or even allow the players to specify the region it is being drawn?
Regards |
|

CCP Explorer
C C P C C P Alliance
559

|
Posted - 2012.06.10 02:06:00 -
[29] - Quote
Gevlin wrote:I honestly think this is a case of we are not asking for what we need
we are asking for leter box vision where we are wanting the ability to place black boxes behind some our UI Exactly; or more to the point: The 'widescreen' option's purpose was to provide a cinematic feel to EVE but what you are looking for in this thread (if I understand you correctly) are usability enhancements for people that have any sort of vision problems, be it any loss of eye sight in general, colour blindless, focus issues, etc. I would like to mention two features we have worked on recently to address this area: The new EVE Font and UI Scaling.
I realise that there is probably a lot more we could do; but perhaps we could in this thread focus on what the issues are but not look at the 'widescreen' option as the solution. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Explorer
C C P C C P Alliance
559

|
Posted - 2012.06.10 02:07:00 -
[30] - Quote
Torneach wrote:CCP Explorer wrote:This 'widescreen' option was initially added way back to give the option of providing a more cinematic feel to EVE at a time when widescreen monitors were generally not available. Widescreen monitors are pretty much standard nowadays (1920x1080 and 1680x1050 are by far the most common full screen resolutions) and it was simply too much work to maintain this option. You missed the entire point. No, I don't think so; see my reply above.  Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
|

Disregard That
Republic Military School Minmatar Republic
134
|
Posted - 2012.06.10 02:15:00 -
[31] - Quote
CCP Explorer wrote:Torneach wrote:CCP Explorer wrote:This 'widescreen' option was initially added way back to give the option of providing a more cinematic feel to EVE at a time when widescreen monitors were generally not available. Widescreen monitors are pretty much standard nowadays (1920x1080 and 1680x1050 are by far the most common full screen resolutions) and it was simply too much work to maintain this option. You missed the entire point. No, I don't think so; see my reply above.  Pass it on. |

Vicky Somers
Rusty Anchor
90
|
Posted - 2012.06.10 02:18:00 -
[32] - Quote
When I saw this thread and that a dev had responded in it I joyfully expected to see the return of widescreen (letterbox)... Only to end up disappointed, unsatisfied and alone...
|

Disregard That
Republic Military School Minmatar Republic
134
|
Posted - 2012.06.10 02:19:00 -
[33] - Quote
Vicky Somers wrote:When I saw this thread and that a dev had responded in it I joyfully expected to see the return of widescreen (letterbox)... Only to end up disappointed, unsatisfied and alone...
No, CCP Explorer clearly has the idea.
Now we'll just have to wait and see if it makes the "Action Items" pile.
We can but hope. And maybe nudge a little. |

MadMuppet
Kerguelen Station
442
|
Posted - 2012.06.10 03:34:00 -
[34] - Quote
CCP Explorer wrote:
I realise that there is probably a lot more we could do; but perhaps we could in this thread focus on what the issues are but not look at the 'widescreen' option as the solution.
OK, well then, here is what the issues are:
You removed the black border background with the removal of 'widescreen', which as I mentioned above is,with the changes of montior technology and aspect ratios, better refered to as 'Letterbox' mode.
When this was done the background contrast with in game UI displays became much harder to read because there was no longer a notable contrast with the background.
Next in the list of changes was an attempt to make the interface more transparent. This was a near nightmare with the HUD and the capacitor readout and it took several 'updates' to make it tolerable again.
Next up was the new nebula effects. While they are very pretty, they are also blinding. In some regions (Domain especially) you end up spinning your camera around, not to see the action, but to find a dark enough patch of sky to see your target, cycle state, and capacitor readings clearly.
To that end, CCP has not made much of an attempt to address most of these issues in the visuals. In my opinion, many of these changes were made to increase the difficulty for OCR based bots to function correctly. While a bot couldn't care a wit about the background screens and just hit F10 and stare at the star map to play, the players would like to have a clear view of what is going on given that we have all this nice computer equipment and you keep making thing prettier.
Solutions: Allow the players an OPTION to have a dark background square underlying things like their low/mid/hig slots so that they can see their cycles and their over heat damage clearly. Allow the players an OPTION to have a dark background square underlying their target information so when you have you targets listed along the top (or wherever you have moved them to) the background clutter of the gaming universe does not interfere. Allow the players an OPTION to have a dark background square behind the central HUD and the new 'effects bar' for the same reasons. On a more complicated note: Allow players the option for target and HUD information to be superimposed OVER the overview and cargo windows via a toggle. (I understand that may be too complicated). If the need to color cycle HUD information is critical to anit-OCR functionality, then their needs to be an effort to bring more contrast in to the fold as well.
TLDR: You keep making things pretty but you keep dodging display issues for reasons which, again in my opinion, are disingenuous. Check out the new Orca model, brought to you by the Unified Inventory System
http://i.imgur.com/InJgK.jpg-á
|

Velarra
Ghost Festival Naraka.
65
|
Posted - 2012.06.10 04:01:00 -
[35] - Quote
Gamma, Brightness, & Contrast option/preference settings *within the client* as per say the Turbine MMO clients and other *modern computer games* that take user interface and in game lighting into consideration would really, really help.
If i can set those same variables based on sec status just as CCP initially released the new nebulae & lighting (it was gorgeous in the cold dark depths of 0.0)? Even better, but it'd be icing on the cake!
Please see my bug report 124748 dated 2012.01.04 covering the issue. It includes a screen shot of my daily undock experience featuring overwhelmingly bright lighting. |

ZaBob
Twilight Labs Unsung Voices
104
|
Posted - 2012.06.10 06:34:00 -
[36] - Quote
Speaking of brightness - if you fly with the Tactical display on, as I usually do ---
It would be really nice if, when you change ships, the tactical display didn't become twice as opaque/bright.
This problem has been there forever -- yes, I should have reported it -- but it's annoying, until I wake up to why it's so hard to see anything after 3 or 4 ship changes, and toggle the Tactical button.
But that's just a bug. The same problem exists with gas clouds (both mission and LADAR). I hate them; the experience of warping into this blinding mass and having my aging eyes try to cope and read my controls is quite unpleasant.
And the new pretty space paintings? No, that's not sarcasm -- I do like them. But some of them are pretty blinding in some directions.
And of course, there's the stars themselves, but I can accept that I need to bring sunshades if I'm visiting a sun. |

ZaBob
Twilight Labs Unsung Voices
105
|
Posted - 2012.06.10 06:47:00 -
[37] - Quote
Hannott Thanos wrote:pfff, hush with you bad resolutions. 1920 * 1200 is the only way to go!
1920 x 1600. Minimum.
and at that size, you need at least two of them. |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
97
|
Posted - 2012.06.10 08:12:00 -
[38] - Quote
CCP Explorer wrote:I realise that there is probably a lot more we could do; but perhaps we could in this thread focus on what the issues are but not look at the 'widescreen' option as the solution.
add a background color? as things are now it would default to transparent, default on would be black? Just logged in and it looks like for the overview and whatnot it seems to already do this if you unpin them. maybe add an option to draw a black (or color of choice) box behind the neocom?
and heh when you log in it looks like it is in widescreen >.< |
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CCP Explorer
C C P C C P Alliance
560

|
Posted - 2012.06.10 10:51:00 -
[39] - Quote
Vicky Somers wrote:When I saw this thread and that a dev had responded in it I joyfully expected to see the return of widescreen (letterbox)... Only to end up disappointed, unsatisfied and alone... I'm so sorry to hear that Vicky, that was not my intent... 
Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
|

Solstice Project
I'm So Meta Even This Acronym
1529
|
Posted - 2012.06.10 11:03:00 -
[40] - Quote
CCP Explorer wrote:This 'widescreen' option was initially added way back to give the option of providing a more cinematic feel to EVE at a time when widescreen monitors were generally not available. Widescreen monitors are pretty much standard nowadays (1920x1080 and 1680x1050 are by far the most common full screen resolutions) and it was simply too much work to maintain this option.
I'm sorry, maybe i'm way off ... but what's hard work about using a stencil buffer ?? (http://en.wikipedia.org/wiki/Stencil_buffer)
Or simply dropping two black textures above "space" but below "HUD" ?
Now i'm confused ... Inappropriate signature removed. Spitfire |
|

CCP Explorer
C C P C C P Alliance
561

|
Posted - 2012.06.10 11:21:00 -
[41] - Quote
Thanks for all the input. Please note that I've drawn the attention of the relevant people on the EVE Project to this thread so do keep them coming.  Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
|

Swidgen
Republic University Minmatar Republic
5
|
Posted - 2012.06.10 11:30:00 -
[42] - Quote
Hannott Thanos wrote:pfff, hush with you bad resolutions. 1920 * 1200 is the only way to go! Preach on, Brother. 1080 vertical resolution is literally the shite of chikunz compared to 1200. |

Solstice Project
I'm So Meta Even This Acronym
1529
|
Posted - 2012.06.10 11:32:00 -
[43] - Quote
CCP Explorer wrote:Thanks for all the input. Please note that I've drawn the attention of the relevant people on the EVE Project to this thread so do keep them coming. 
YAY \o/ :D :D Inappropriate signature removed. Spitfire |

Swidgen
Republic University Minmatar Republic
5
|
Posted - 2012.06.10 11:35:00 -
[44] - Quote
Disregard That wrote:No, CCP Explorer clearly has the idea.
Now we'll just have to wait and see if it makes the "Action Items" pile.
We can but hope. And maybe nudge a little. Wear one of these while you wait.
Dear CCP: NO, do not waste time on this. |

MadMuppet
Kerguelen Station
444
|
Posted - 2012.06.10 14:24:00 -
[45] - Quote
CCP Explorer wrote:Thanks for all the input. Please note that I've drawn the attention of the relevant people on the EVE Project to this thread so do keep them coming. 
You want some interesting feedback about the state of the matter? When you do the finals for the next Alliance tournament host them in the Domain region, preferably inside a gas cloud area (mission or LADAR site for example). That should clear up any concerns about the visibility issue pretty quick. Check out the new Orca model, brought to you by the Unified Inventory System
http://i.imgur.com/InJgK.jpg-á
|

MotherMoon
Blue Republic RvB - BLUE Republic
830
|
Posted - 2012.06.10 16:55:00 -
[46] - Quote
CCP Explorer wrote:This 'widescreen' option was initially added way back to give the option of providing a more cinematic feel to EVE at a time when widescreen monitors were generally not available. Widescreen monitors are pretty much standard nowadays (1920x1080 and 1680x1050 are by far the most common full screen resolutions) and it was simply too much work to maintain this option.
edit:ok you got the point, but I too asw the blue post and thought, YES Finally! lol :P Why dust 514 is on Console and not PCBattle field 3 sales Xbox 360: 2.2 million PlayStation 3: 1.5 million PC: 500,000http://dl.eve-files.com/media/1206/scimi.jpg |

Natsett Amuinn
GoonWaffe Goonswarm Federation
108
|
Posted - 2012.06.10 17:12:00 -
[47] - Quote
I've never actually tried this.
Can we adjust the individual UI elements background color? If not, wouldn't that solve the letter box issue that some people have? If it's about the contrast between the elements background, and actual gamespace, I would think that the solution would be to allow for us to adjust each element individually to achive the proper focus without having to alter elements we don't want to. |

Solstice Project
I'm So Meta Even This Acronym
1530
|
Posted - 2012.06.10 21:18:00 -
[48] - Quote
Natsett Amuinn wrote:I've never actually tried this.
Can we adjust the individual UI elements background color? If not, wouldn't that solve the letter box issue that some people have? If it's about the contrast between the elements background, and actual gamespace, I would think that the solution would be to allow for us to adjust each element individually to achive the proper focus without having to alter elements we don't want to. No that's not possible right now ... and tbh, that's *much* more work than simply dropping one black fullscreen texture using a stencil buffer, or two smaller black textures onto the screen. xD Inappropriate signature removed. Spitfire |

Ravcharas
GREY COUNCIL Nulli Secunda
167
|
Posted - 2012.06.11 21:47:00 -
[49] - Quote
CCP Explorer wrote:This 'widescreen' option was initially added way back to give the option of providing a more cinematic feel to EVE at a time when widescreen monitors were generally not available. Widescreen monitors are pretty much standard nowadays (1920x1080 and 1680x1050 are by far the most common full screen resolutions) and it was simply too much work to maintain this option. Not for whoever is in charge of the login-screen, apparently.
http://i.imgur.com/XrWYd.jpg
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CCP Explorer
C C P C C P Alliance
568

|
Posted - 2012.06.11 22:23:00 -
[50] - Quote
Ravcharas wrote:CCP Explorer wrote:This 'widescreen' option was initially added way back to give the option of providing a more cinematic feel to EVE at a time when widescreen monitors were generally not available. Widescreen monitors are pretty much standard nowadays (1920x1080 and 1680x1050 are by far the most common full screen resolutions) and it was simply too much work to maintain this option. Not for whoever is in charge of the login-screen, apparently. http://i.imgur.com/XrWYd.jpg My bad; can you also post a screenshot showing the login screen with the bars turned off?
... of course you can't since there is no such option. And that's the point, it was too much maintenance to maintain the option. The login screen is very much a one-off custom-made window. In addition work is under way to move the login into the launcher and to get rid of the login screen. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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Sarmatiko
733
|
Posted - 2012.06.11 22:55:00 -
[51] - Quote
CCP Explorer wrote: In addition work is under way to move the login into the launcher and to get rid of the login screen. http://nooooooooooooooo.com/
On a serious note, maybe then we can have such nice features (of personal choice) like "save password" or "chroma hash for masked password field".  Reason for this in backlog style: "As player who switch between accounts and input different passwords and misstype alot, I can see color hash of my password before pressing login button and waiting "wrong password error". Instead I can correct password if i remember color hash." ArenaNet done this in soon-to-be-released game and this is very user friendly feature: http://i.imgur.com/1NyMY.jpg
Sorry for offtopic  |

Ravcharas
GREY COUNCIL Nulli Secunda
167
|
Posted - 2012.06.11 23:06:00 -
[52] - Quote
CCP Explorer wrote:Ravcharas wrote:CCP Explorer wrote:This 'widescreen' option was initially added way back to give the option of providing a more cinematic feel to EVE at a time when widescreen monitors were generally not available. Widescreen monitors are pretty much standard nowadays (1920x1080 and 1680x1050 are by far the most common full screen resolutions) and it was simply too much work to maintain this option. Not for whoever is in charge of the login-screen, apparently. http://i.imgur.com/XrWYd.jpg My bad; can you also post a screenshot showing the login screen with the bars turned off? ... of course you can't since there is no such option. And that's the point, it was too much maintenance to maintain the option. The login screen is very much a one-off custom-made window. In addition work is under way to move the login into the launcher and to get rid of the login screen. I see. So the issue was compared to the number of users who had it enabled the testing time wasn't worth it? |

AlleyKat
The Unwanted.
276
|
Posted - 2012.06.11 23:42:00 -
[53] - Quote
CCP Explorer,
What it actually did is alter the Field Of View, from 60/75 degrees to 80/90 degrees (guessing) - and the relative camera position had to therefore be moved backwards, which is why it went into letterbox mode for the game graphics, but not the UI.
It made for good videos, as it would give you a wider angle for 'epic shots' of space - sadly now gone forever, probably.
There are other things CCP could do to make a video producers life better...
AK GÇ£You go into combat, and itGÇÖs NOT going to be WagnerGǪindustrial techno or really hard drum and bassGÇ¥ Reynir Hardarson, founding member of CCP Games, 2002.
somethingjustgotreal.com |
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CCP Explorer
C C P C C P Alliance
569

|
Posted - 2012.06.12 00:13:00 -
[54] - Quote
Sarmatiko wrote:CCP Explorer wrote: In addition work is under way to move the login into the launcher and to get rid of the login screen. http://nooooooooooooooo.com/ On a serious note, maybe then we can have such nice features (of personal choice) like "save password" or " chroma hash for masked password field".  Reason for this in backlog style: "As player who switch between accounts and input different passwords and misstype alot, I can see color hash of my password before pressing login button and waiting "wrong password error". Instead I can correct password if i remember color hash." ArenaNet done this in soon-to-be-released game and this is very user friendly feature: http://i.imgur.com/1NyMY.jpgSorry for offtopic  I'll pass that suggestion along. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1861
|
Posted - 2012.06.12 00:38:00 -
[55] - Quote
MadMuppet wrote:CCP Explorer wrote:Thanks for all the input. Please note that I've drawn the attention of the relevant people on the EVE Project to this thread so do keep them coming.  You want some interesting feedback about the state of the matter? When you do the finals for the next Alliance tournament host them in the Domain region, preferably inside a gas cloud area (mission or LADAR site for example). That should clear up any concerns about the visibility issue pretty quick.
I can see the headlines: CCP, famed for its boot.ini debacle, turns heads with burn.retinae This is EVE. -á Everybody Versus Everybody. |

MotherMoon
Blue Republic RvB - BLUE Republic
845
|
Posted - 2012.06.12 00:41:00 -
[56] - Quote
CCP Explorer wrote:Ravcharas wrote:CCP Explorer wrote:This 'widescreen' option was initially added way back to give the option of providing a more cinematic feel to EVE at a time when widescreen monitors were generally not available. Widescreen monitors are pretty much standard nowadays (1920x1080 and 1680x1050 are by far the most common full screen resolutions) and it was simply too much work to maintain this option. Not for whoever is in charge of the login-screen, apparently. http://i.imgur.com/XrWYd.jpg My bad; can you also post a screenshot showing the login screen with the bars turned off? ... of course you can't since there is no such option. And that's the point, it was too much maintenance to maintain the option. The login screen is very much a one-off custom-made window. In addition work is under way to move the login into the launcher and to get rid of the login screen.
wait... wasn't eve allready that way like... 5 years ago? Why are putting it back to the way it used to be? I'm confused CCP : ( Why dust 514 is on Console and not PCBattle field 3 sales Xbox 360: 2.2 million PlayStation 3: 1.5 million PC: 500,000http://dl.eve-files.com/media/1206/scimi.jpg |
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CCP Explorer
C C P C C P Alliance
569

|
Posted - 2012.06.12 09:37:00 -
[57] - Quote
MotherMoon wrote:CCP Explorer wrote:Ravcharas wrote:CCP Explorer wrote:This 'widescreen' option was initially added way back to give the option of providing a more cinematic feel to EVE at a time when widescreen monitors were generally not available. Widescreen monitors are pretty much standard nowadays (1920x1080 and 1680x1050 are by far the most common full screen resolutions) and it was simply too much work to maintain this option. Not for whoever is in charge of the login-screen, apparently. http://i.imgur.com/XrWYd.jpg My bad; can you also post a screenshot showing the login screen with the bars turned off? ... of course you can't since there is no such option. And that's the point, it was too much maintenance to maintain the option. The login screen is very much a one-off custom-made window. In addition work is under way to move the login into the launcher and to get rid of the login screen. wait... wasn't eve allready that way like... 5 years ago? Why are putting it back to the way it used to be? I'm confused CCP : ( No, the login screen was simply smaller at the time but still a part of the same executable. We are now moving the login process into the launcher; a separate application that will handle patching, login and launching. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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Adeena Torcfist
Dark Underground Forces
40
|
Posted - 2012.06.12 10:13:00 -
[58] - Quote
Its nice its finally gotten attention from someone in the office at least. Thanks for replying CCP Explorer, &, anyone that you have mentioned this to, or asigned to look into this, they are very welcome to post! i hope they do!
the Black bars in Widescreen sure made things easier. Surely even you ( or others in the office ) had used widescreen before. Did you like it or not like?
Remember, it was an option, so anyone not wanting it, they wouldnt be forced into having it enabled. The extra pan it gave helped, tho, i can just zoom out a little to give the same effect i guess.
Is it so hard to implement this on your test servers for testing by adding the black bars & reading the feedback? |

rofflesausage
State War Academy Caldari State
29
|
Posted - 2012.06.12 10:16:00 -
[59] - Quote
CCP Explorer wrote:MotherMoon wrote:CCP Explorer wrote:Ravcharas wrote:CCP Explorer wrote:This 'widescreen' option was initially added way back to give the option of providing a more cinematic feel to EVE at a time when widescreen monitors were generally not available. Widescreen monitors are pretty much standard nowadays (1920x1080 and 1680x1050 are by far the most common full screen resolutions) and it was simply too much work to maintain this option. Not for whoever is in charge of the login-screen, apparently. http://i.imgur.com/XrWYd.jpg My bad; can you also post a screenshot showing the login screen with the bars turned off? ... of course you can't since there is no such option. And that's the point, it was too much maintenance to maintain the option. The login screen is very much a one-off custom-made window. In addition work is under way to move the login into the launcher and to get rid of the login screen. wait... wasn't eve allready that way like... 5 years ago? Why are putting it back to the way it used to be? I'm confused CCP : ( No, the login screen was simply smaller at the time but still a part of the same executable. We are now moving the login process into the launcher; a separate application that will handle patching, login and launching.
Am I going insane, or did it used to be like this when eve launched? |

Lin-Young Borovskova
Science and Trade Institute Caldari State
191
|
Posted - 2012.06.12 10:21:00 -
[60] - Quote
I'd rather like to get rid of password fest and logofki fest each time you have to change char in the same account, witch is a bigger annoyance than how it looks in a gazillion x gazillion outdoor wide screen.
But I guess I will adapt (again)  brb |

Xercodo
Disturbed Friends Of Diazepam Dark Matter Coalition
1131
|
Posted - 2012.06.15 05:59:00 -
[61] - Quote
I'd also like to point out that the black bars on the login screen are purely cosmetic and a bit transparent as you can see the asteroids and bits under them.
The original widescreen option actually had a change in aspect ratio and after switching it on and off I actually found I could see more things horizontally when it was enabled, I actually gained more view of space.
I look forward to the login-from-launcher thing though. Make character select sit on what we used as the login screen today so that we can continue having these cool main screens and music :D The Drake is a Lie |

Alrione
Black Lagoon Inc.
237
|
Posted - 2012.06.15 09:26:00 -
[62] - Quote
Not looking forward to loss of in-game login screen. 3D Animated login screen with music was part of eve since dawn of ages. Now we going to be stuck with the soulless launcher. Nice, I'm very excited for that. Thanks for crapping up yet another part of the experience. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1909
|
Posted - 2012.06.15 13:59:00 -
[63] - Quote
Xercodo wrote:I'd also like to point out that the black bars on the login screen are purely cosmetic and a bit transparent as you can see the asteroids and bits under them.
The original widescreen option actually had a change in aspect ratio and after switching it on and off I actually found I could see more things horizontally when it was enabled, I actually gained more view of space.
I look forward to the login-from-launcher thing though. Make character select sit on what we used as the login screen today so that we can continue having these cool main screens and music :D
I'd be happy if they slapped black bars up (reducing our view of space) to return the functionality of being able to see your mods cycle. I use the overview for almost everything important anyway (and I'm godawful at trying to decloak things, so even then being able to see stuff on screen is of limited use). This is EVE. -á Everybody Versus Everybody. |

Kijo Rikki
Killboard Padding Services
104
|
Posted - 2012.06.15 14:09:00 -
[64] - Quote
One thing I liked about jumpgate evolution was its ability to span 3 monitors, which was cool because you could angle them to make it look like a real cockpit window.
I hope I'm not putting my foot in my mouth because I'm assuming we don't have that ability in EvE, and I really wouldn't want it for a cockpit view but I think it would be amazingly convenient to have a bare minimum information and a full render of space on one screen and all your overview drone windows and anything else you want on the others.
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Denidil
Larimer Highlands Heavy Industries
284
|
Posted - 2012.06.15 14:21:00 -
[65] - Quote
Ashterothi wrote:I stretch my game across three screens, hard to get wider then that! :D
eyefinity/surround vision really rocks :D I like all these gankbear tears, now maybe you'll have to go prove your "l33t pvp" skills against something that shoots back like the rest of us do. |

Ris Dnalor
Black Rebel Rifter Club
356
|
Posted - 2012.06.16 02:15:00 -
[66] - Quote
Adeena Torcfist wrote:Way back when, i was allways a fan with the option to turn widescreen on or off. I allways had it on, & i wasnt the only one. So i was gutted when they removed this feature.
Did anyone else have this enabled & would want it brought back? Would the developers even consider bringing it back? I cant remember why it got took out. It was too long ago.
So please show your support by liking the thread!
Bring back WIDESCREEN!!!
I too, miss the widescreen!
https://forums.eveonline.com/default.aspx?g=posts&t=118961
EvE = Everybody Vs. Everybody
- Qolde |

Mons Pubis Giganticus
Center for Advanced Studies Gallente Federation
0
|
Posted - 2012.06.26 00:32:00 -
[67] - Quote
i also liked widescreen. those were the days. |
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