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Alistone Malikite
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Posted - 2009.09.24 21:16:00 -
[1]
One's progress toward receiving a storyline mission can be difficult to keep track of. To generate a storyline mission you must complete 16 missions of the same level for the same faction.
Perhaps the simplest way would be to include the storyline mission progress information in the "info" tab for the faction standings. Just add 5 lines - #of lvl 1s complete, #of lvl 2s, #of lvl 3s, etc.
Often, people do not realize that corps running different stations within the same solar system belong to different factions. Further, when they get a higher level agent available and switch to running lvl 3 missions instead of lvl 2 missions they may not realize why the 16 mission counter "resets" (it didn't, but the lvl 2 missions won't count toward a lvl 3 storyline).
The standings section of the character can track mission for a corp, but it doesn't tell you what level they were and it seems that R&D missions don't show up (because they don't change your standings (I think*)).
Alternately, a chart with factions as rows, and missions (lvl 1-5) as columns filled in with the number of completed missions (from 0 to 16) could clearly communicate how close to another storyline mission. Maybe they'll run an couple more lvl 2 missions to get the storyline before starting on the lvl 3 agent that just became available...
It would just be nice to have the information somewhere people can find it so they can be near a storyline agent they actually want when they complete their 16th mission of the same level for the same faction.
Comments/suggestions welcome.
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Fircon
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Posted - 2009.09.24 21:25:00 -
[2]
Counter seems to me a good idea, either. ItŠs sometimes difficult to manage when you get a storyline mission. And then you get one and there is no time for it to do, cause you canŠt reject the mission, too.
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T'Challa Wanakanda
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Posted - 2009.09.25 08:25:00 -
[3]
I think its a great idea!
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Total Disaster
Caldari Caldari Provisions
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Posted - 2009.09.25 10:14:00 -
[4]
as workaround you could use the API, check your transactions for mission rewards and build a counter yourself
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Alistone Malikite
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Posted - 2009.09.25 10:59:00 -
[5]
But - storyline missions are faction and level specific. You can't do 15 lvl 1 missions and then a lvl 4 and get a lvl 4 storyline. You can't do 15 Gallente missions then 1 Caldari and get a Caldari storyline. And though you can use standing changes or mission rewards to count the number of missions completed and to an extent for which factions, none of that keeps track of the mission levels that is key to storyline missions.
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Zaknussem
Intrum Industria
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Posted - 2009.09.25 11:47:00 -
[6]
As good an idea as this is, you can expect this to pretty much sit on the bottom of the "To Do"-list for quite some time. Especially since so many different ways exist for us players to keep track of this information on our own.
Myself, for instance, built a mission counter using a ruler from a breakfast cereal box and a paperclip. For every mission completed, I slide the paperclip across the respective number.
Costs nothing. Easy to use. Environmentally friendly.
If I was working at CCP, I'd knock up a concept design for a mission counter to be sold from the store. One EvE Online-ruler + plastic thingie that slides across it with a hole to show the number. Shouldn't take less than 10 minutes to put down on paper. |

Washell Olivaw
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Posted - 2009.09.25 12:17:00 -
[7]
Originally by: Fircon And then you get one and there is no time for it to do, cause you canŠt reject the mission, too.
Week to accept and after accepting a week to complete... no time? And you can reject them just fine, I do it all the time.
Originally by: Signature Everybody has a photographic memory, some people just don't have film.
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Calgura
Gallente
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Posted - 2009.09.25 12:41:00 -
[8]
Storylines aren't just faction specific, they are also level specific. They are, however, not corp or agent specific.
Run 15 L4 missions with 1 guy, fly over to another corp in the same faction and run 1 L4 mission there, and voila, you get your storyline.
Another thing, you can decline them, just like every other mission, with 1 per 4 hours. You also have 1 week to decline it (before timer runs out and it's automatically declined), and if you do accept it, you have 1 week to finish it (before timer runs out and you lose standings).
There is no standing losses for declining a storyline mission, nor for letting one run out.
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