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RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1821
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Posted - 2012.06.08 13:59:00 -
[1] - Quote
Ginseng Jita wrote:If they added more to avatar game play they'd get more people playing. This walking in closest is not helping much. Add more WiS to the game and they'd be pushing 100k plus subs easily - if not more.
Agreed. They should push WiS to make sure they have 100k active subs.
[A certain improvement over the 400k they have now] Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1821
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Posted - 2012.06.08 15:01:00 -
[2] - Quote
Jame Jarl Retief wrote:RubyPorto wrote:Ginseng Jita wrote:If they added more to avatar game play they'd get more people playing. This walking in closest is not helping much. Add more WiS to the game and they'd be pushing 100k plus subs easily - if not more. Agreed. They should push WiS to make sure they have 100k active subs. [A certain improvement over the 400k they have now] The sad thing is, and this is just one total *******'s opinion (mine) here, is that WiS could do for EVE more than any other change, pretty much ever. BUT, and this is a BIG BUT, it has to be properly done. Imagine logging into EVE, and instead of staring at your ship, ending up in a huge vibrant gorgeous space station full of people, surrounded by muted conversations, the announcements, the holo-advertisements floating above. Totally different feel, right? Imagine actually walking up to an NPC and having a conversation with him, rather than just clicking his portrait and hitting accept. Totally different experience. And this wouldn't mean you HAVE to do it this way, you would still be able to do it from your pod remotely, if you didn't want to, but the option would be there. Now, add meaningful gameplay. Like flying into a wormhole, finding a space hulk, and going into it wearing a suit of armor, armed with a heavy bolter a'la Warhammer 40k? And finding artefacts (or rogue drone AI) inside. Again, totally different to just clicking the item in space and clicking a ship's module and waiting for it to cycle through and say "success" or "nothing was salvaged". IF, and like the BIG BUT this is a BIG IF, they were able to actually pull this off, without letting EVE itself atrophy and die in the 2-3 decades it will take CCP with their glacial pace to actually do this, they would have such a unique game that I honestly can't see it dying any time soon, it would only grow provided it is maintained properly. But quite frankly I just don't see it happening. It took years to get Incarna to a state where it's just a room with one person in it. Something other MMOs wouldn't even consider a gameplay demo, never mind a full fledged expansion. But I honestly believe such a change could easily double the amount of players EVE has, maybe even triple or quadruple it. Simple fact is, a lot of people like Sci-Fi. But not a lot of people find flying a ship in a circle (without manual control, mind!) all that entertaining. Avatar-based gameplay however is tried, tested and true successful mechanic. And EVE doesn't have it. Except for the closet.
I play EvE for flying spaceships, and currently talk to NPC agents once in a never. Being that I play an MMO, I interact primarily with the other players. I don't need to have a conversation with a scripted NPC because I can have one with another person. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1823
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Posted - 2012.06.08 15:14:00 -
[3] - Quote
Disdaine wrote:Vaju Enki wrote: They never belong in EvE in the first place. Pony theme park MMO'S that way --->
Perhaps you can tell everyone how to play in your sandbox then....
So long as they're not petitioning CCP to turn EvE into a theme park for everyone, they have the right to play in the sandbox as if they were in a theme park.
The problem is that on the forums we have people petitioning CCP to turn EvE into a theme park for everyone. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1825
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Posted - 2012.06.08 15:22:00 -
[4] - Quote
Vaju Enki wrote:RubyPorto wrote:Disdaine wrote:Vaju Enki wrote: They never belong in EvE in the first place. Pony theme park MMO'S that way --->
Perhaps you can tell everyone how to play in your sandbox then.... So long as they're not petitioning CCP to turn EvE into a theme park for everyone, they have the right to play in the sandbox as if they were in a theme park. The problem is that on the forums we have people petitioning CCP to turn EvE into a theme park for everyone. The carebear agenda...
Indeed Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1826
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Posted - 2012.06.08 15:26:00 -
[5] - Quote
Disdaine wrote:RubyPorto wrote: The problem is that on the forums we have people petitioning CCP to turn EvE into a theme park for everyone.
And vice versa. Every sandbox has boundaries and rules.
And EvE's basic boundaries haven't changed in 9 years. So we have people wanting to make it into a theme park and people wanting the game they've played for years to retain its basic premise. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1826
|
Posted - 2012.06.08 15:32:00 -
[6] - Quote
Disdaine wrote:RubyPorto wrote: And EvE's basic boundaries haven't changed in 9 years. So we have people wanting to make it into a theme park and people wanting the game they've played for years to retain its basic premise.
And people who wont be happy till they can smartbomb rookie systems with impunity.
See anyone seriously calling for that recently?
'Cause I can point to numerous threads for banning violence in HS. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1829
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Posted - 2012.06.08 15:57:00 -
[7] - Quote
... to read the threads you linked.
evereplicant wrote: Either make REAL consequences and make it harder for people to gank in highsec/low sec or remove it altogether
Which do you think that OP wants?
Amun Khonsu wrote: It is clear that CCP wants grossly inflated and ongoing rising prices on the market by permitting suicide gankers to come to high security to suicide gank players who make us ships at good prices.
This OP also seems to be using a rhetorical device.
Also, you said you had threads about Smartbombing the undocks of newbie systems. You did not produce. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1829
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Posted - 2012.06.08 16:02:00 -
[8] - Quote
Talon SilverHawk wrote:RubyPorto wrote:Disdaine wrote:RubyPorto wrote: The problem is that on the forums we have people petitioning CCP to turn EvE into a theme park for everyone.
And vice versa. Every sandbox has boundaries and rules. And EvE's basic boundaries haven't changed in 9 years. So we have people wanting to make it into a theme park and people wanting the game they've played for years to retain its basic premise. I'm surprised at you, normally for a goon (jk) you are quite reasonable on the forums (even if I disagree with you). I don't see anyone arguing for a theme park or totally safe hi sec. Plus the bounderies have changed in 9 years, concorde for example. All I've seen is a request for balance not safety in the WoW sense of the word. I for one don't want Wow in space. Tal
I've seen requests to ban players from HS if they gank, to Jail accounts who gank, to CONCORD pods of players who gank, to forcing the ganker to reimburse gank victims, to preventing gankers from bording ships, to CONCORD Orcas involved in ganks to making Hulks as well buffered as freighters, and so many more. Including threads asking for an outright ban on ganking (though those seem out of vogue atm).
I began to see a trend (Hint: I started seeing the trend when the threads were about outright bans). Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1829
|
Posted - 2012.06.08 16:04:00 -
[9] - Quote
Tippia wrote:GǪand I also like the fact that PvE is less important for EVE than Mac support and that potentially as few as 4% of the players started playing EVE for that reason. But those are just my biases. 
CCP started supporting Mac's again? Last I checked the giant Mac Client Freeze thread is still going strong from November (when I gave up and started Dual Booting). Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1829
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Posted - 2012.06.08 16:25:00 -
[10] - Quote
Tippia wrote:RubyPorto wrote:CCP started supporting Mac's again? Last I checked the giant Mac Client Freeze thread is still going strong from November (when I gave up and started Dual Booting). Maybe. I don't know GÇö I've historically had very little problems when running under OSX compared to the complaints levelled against the client. In fact, my bootcamped install tends to cause much more problems (but I think that might be due to the GFX card slowly conking out).
I'm starting to see evidence of my Graphics giving out... and my fans... and my Disk Drive (does total lack of function count as evidence?)... and that's what I get for playing on a 5 year old laptop.
The biggest thing I noticed switching to windows was the dramatic boost in fps. From 8-12 on OSX to 30-40 on Windows. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1833
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Posted - 2012.06.09 10:25:00 -
[11] - Quote
Disdaine wrote:RubyPorto wrote: Also, you said you had threads about Smartbombing the undocks of newbie systems. You did not produce.
Never said that. Though don't let that get in your way.
Disdaine wrote: And people who wont be happy till they can smartbomb rookie systems with impunity.
Right there. If there aren't any threads expressing a wish to smartbomb rookie systems, how do you know?
Don't make claims you can't back up. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |
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