
Kerfira
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Posted - 2009.10.01 07:16:00 -
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Originally by: Dakius 5. The purpose of highsec is to create an economic base to support lowsec and nullsec combat. Without everyone running missions, mining ore, researching, building, etc. in the safety of highsec then there would be no ships or structures to fight with for nullsec and faction warfare. This is highly evident with most PvPers having a mining or mission running alt in highsec to make money with.
This is not correct. The PURPOSE of high-sec WAS intended to be an area where newbies could get their feet wet without too much danger.
It evolved in the first years of EVE into what we see now, and in the quest for more subscribers CCP introduced new content in high-sec to entice people in (L4 missions). They were actually not too bad back then and decently challenging and dangerous (unlike now). They also earned a lot less than ratting in 0.0.
Subsequent L4 mission nerfs (in NPC capabilities, DPS and danger) has made them much easier, and the introduction of rigs was the final nail in 0.0's coffin. Not only did rigs provide mission runners with a massive boost in tanking ability, it also provided them with a huge new income source. High-sec had become more profitable than 0.0.
Also a major factor was the fact that CCP saw few people in 0.0, with most people in high-sec. Instead of nerfing high-sec, they instead chose to make it easier to transport materials from high-sec to 0.0 (with a progression of new additions: freighters, carriers, rorquals, jump-freighters), making it not only not profitable, but unnecessary to actually DO stuff in 0.0. Then there is the addition of high-send moon stuff, which basically can finance an alliance by itself with minimum effort. Even less need for people to do stuff.
End result.... Today few people actually DO stuff in 0.0. There's some exploration going on, and a few die-hards rat and mine. Most people however, have their PvP alts in 0.0, and their money makers in high-sec. That is the reason why large parts of 0.0 is close to dead except for the blobs. If people have no reason to DO stuff in 0.0, they're not providing any targets either, meaning there's no reason to run around in small gangs. Blobs are all that's left.
We'll see whether Dominion changes stuff.....
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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