
Troye
Gallente Intelligent Concepts Inc SUB ROSA ALLIANCE
|
Posted - 2009.10.01 03:05:00 -
[1]
Originally by: Hiroshima Jita There are many reasons to join a corp.
You can decrease their average skill level.
You can die in expensive ships and bask in the fame putting lolmails on the killboard brings you.
You can experience the joy of shooting at a pos for half an hour putting it into reinforced.
You can experience the excitement of returning the next day, going siege green, and having 100 enemy bs and 40 enemy caps materialize on top of you.
This is further compounded by the blood pounding madness you will feel when you capitol ship/pimped out battleship dies in 3 seconds.
You can complain about the other noobs in the corp who die to the local pirates.
You can yourself die to the local pirates and emorage that noone came to save you.
You can rat in a belt in your home system, get caught by an enemy raiding fleet and call for help in local. Then have your buddies warp in one by one and die while the pirates laugh magnanimously on their ventrillo before finally putting dps on you and blowing you up.
You can follow your fc through a gate with a 20 man fleet into an enemy 30 man fleet and die to the last man.
You can **** around as the fleet travels, fall several jumps behind, and get picked off by the scavengers following in the fleet's footsteps.
You can failjump the gate your fleet was sitting on, into the enemy fleet on the other side of the gate that was sitting there Mexican standoff style, and die horribly.
You too can have your drake stolen out of the ratting system's pos.
You too can watch the corp wallet zero out when some enterprising dude walks off with the net sum.
You can have your fc tell you to suicide tackle all manner of interesting and shiny enemy ships.
You can link crappy ship fits in your corp channel and then cry tears when they tell you how to fix it. Older corp members have an arcane and exclusive knowledge about how to fit ships that they will hold you too mercilessly.
You can do a lvl 4 mission with some of the other clueless noobies and watch their battleships explode one by one as their tanks fail.
You too can get stuck in a wormhole with friends who did not bring probes.
You can argue with friends over how to split up the mission loot.
You can argue with friends about who just nija looted all that faction equipment off the guy you just killed.
You can bring your shield Raven to the RRBS fleet.
You can loose ships and equipment in conqerable stations that were just conquered away from you.
You can bomb friendlies from the safety of your stealth bomber.
You can bring a salvage thrasher on fleet roams.
You can pretend to be an fc and lead everyone to their deaths.
You can complain that your kill/loss ratio is the result of everyone else in the corp being failnoobz.
You can have a 30 man stealthbomber fleet bopsed onto your face.
You can undocked, try to move, and get instapopped by the 50 man bs fleet camping your station in.
You can own a selection of expensive ships that you undock with and hug station at every oportunity, but refuse to go into combat.
You too can be doomsdayed before dominion launches.
You can wait for fights to end, and then run out and grab all the loot while the friendly fleet chases the last of the enemy away and limps back to base to repair/reship.
You can fly a dictor, wait for an enemy fleet to be inbound and then bubble up.
You can be part of a poorly scouted permacamp with a hictor bubble up at all times.
You can be bombed by the elusive stealth bomber.
You can armchair quaterback fc despite your lack of knowledge or balls to do it yourself.
You can emoragequit.
You just reminded me of everything I hate about 0.0 alliances and why I'll never join on of them ever again.
And you forgot:
You can dock your carrier at your alliance home system and accidently leave all your 100mill+ worth of fighters outside, undock afew minutes later and find they've been stolen by your own alliance... _______________________________________ [a cool picture here] |