
Asillia
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Posted - 2009.10.17 20:35:00 -
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As a relatively new player I figured I'd throw my .02 isk in. ^_^
1. One week of training is all it takes at most to start getting into something worthwhile, that is if a space MMO is something you consider worthwhile of course
2. I think it's been said enough, player skill > SP, and besides which it's an MMO, not "space duelz online" so even if this was true it would be irrelevant, your pvp worth in a group is again mostly player skill dependant aswell.
3. ISK is easy to make anyway, and you don't need a great deal of it to get the ball rolling.
4. I've yet to dabble yet, but I have currently (through solely mission loot, mission loot reprocessing [only items under 200~k in value] and some lowball buy orders in level 3/4 mission hubs) 125 rifters with full meta 3+ fittings ready for my throwaway pvp spree, they are cheap and by all means quite effective I've heard, even if I were buying them outright they would still be cheap enough to keep me throwing myself into the fray for months to come with no noticable financial hardship.
5. Only been there once, it was far from boring, and I suspect as I get into PvP it's going to be all good, although it could do with some tweaking to lure the "carebears" in and make the risk/reward worthwhile for them and the pirates etc.
6. Barely, although some "shortcuts" would be nice the travel isn't that bad and not something I consider a priority to look into.
7. Never mined once since starting and have always been able to afford ships and fittings way before I could concievable have the skill to use them
8. The game is populated by people that make it fun, as an oldschool UO player the freedom is refreshing, and the griefing/scamming makes me feel all gooey inside.
9 Carebears need looking at imo, like I said above, more things in place to coax them out of safety, motivation and ample risk/reward would really make EvE great, that was one thing about pre-tram UO that I loved, you wanted to "farm" you did it in the same free for all setting as everyone else, and the best spots usually carried the most risk, PvE/PvP hotspots where one and the same 85% of the time and the cluster****s it created were some of the best fights I ever had in MMOs
10 You need patience not a maths degree, there are plenty of programs that do the complex calculations for you if needs be, if you can't stomach it then it isn't for you, that's how it should be, not a case of "buy X, jump 6 systems, sell X" rinse repeat: RICHES!! but more a cut throat game of poker esque bluffing and well thought out market manipulation and the like. The devious and smart should prosper in this arena that is how it should be, there are still oppurtunities for the less attentive trader but if you want to make big figures you should have the attention span and head for it.
11. Wrong, but it's an MMO, it's much better with friends
12. As above, wrong.
13. Learning curve kind of sucks, but it's getting better.
14. Just wrong, not worth explaining but it really is more than point and click, unless you like losing ships.
15. I dislike learning skills but they are far from essential, and with EvEmon you can work them into plans that allow you to still play as you work through them and work towards certain goals, they need looking at imo but they aren't the end of the world.
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