
NeoNeTiC
LOCKDOWN.
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Posted - 2009.10.21 03:49:00 -
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I'm just doing this because I like filling out surveyish things. :D
1. You cannot do anything worthwhile in this game without several weeks or even months training. Not true - you just do everything at a slower pace (or it takes a little longer, depends how you look at it). ;3
2. A character with high SP will always beat a character with low SP Since pilot (aka. player) skill is not proportional to SP - no. You quickly specialize in one field and just gain diversity from then on. :O
3. You need a lot of ISK to even get started. It definitely helps to have the ISK to buy skills, implants and ships right away but you can always do it the old fashioned way and grind moniez (or scam someone). :o
4. PVP is hard to get into and extremely expensive. You can't PVP in a cheap ship. This would be more fitting: "PvP is easy to get into but hard to keep affordable since you will not always pvp in a cheap ship because expensive is so shiiiiiny and makes you feel fuzzy inside ;_;."
5. Low and nul sec is boring and pointless (I say that myself sometimes, I must stop doing that) Erm, it's the main pew-pew area for nice shootey-shoot and stuffs and I'd thus say it's much more fun than "autopilot-afk"-Empire. >:O Where's that statement from anyways?
6. You spend all your time travelling between systems and nothing else You can spend a lot of time travelling but once you find a gatecamp with more numbers, you'll wish for some empty space again. There's a lot of scanning involved in PvP, which is semi-traveling.
7. Mining is the only way to earn ISK for noobs (some EVE reviews say this but they are several years out of date) I don't have numbers at hand but I remember starting out as a miner and it was a waste of SP, time and effort. The ISK per hour compared to missionrunning is quite low unless you have a decent industrial corp or multiple accounts. 
8. The game is taken over by Griefers That's correct. My calculations point to the year 2047 in which they'll finally have total control.
9 The game is taken over by Carebears Dunno what game you're referring to but my game isn't. :o
10 You need a maths degree to do anything like research, trading or manufacturing. Yeah, definitely. Programming skills also help. That's why I chose a combat career. It's more simple: You shoot stuff and either you or the other thing explodes and leaves loot and bitter tears behind.
11. You cannot enjoy the game playing solo. Well, every game is more fun with people to interact with during gameplay but, given you like the game itself and can thus spend a while thinking about it alone, you should be fine.
12. You cannot have fun in PVP in a cheap Frigate It's actually more fun since it's fragile and the feeling after killing something more expensive in it is overwhelming.
13. The game has a very steep learning curve which is a major barrier to even starting It's the UI in my opinion. The tutorial these days seems quite nice but you log in for the first time, see this screen with all the buttons and no explaination, and ask yourself how the hell you ended up in an aerospace engineering simulator. EVE is still the Windows 3.11 of MMOs when considering the UI alone. :S
14. PVP and PVE takes no skill, it's just point and click. Let me show you how well I point and click. :P
15. You must train your learning skills as soon as possible. I'd say yes. You start with 7 or 8 in your attributes and it's easily possible to double this value from training a few levels of learning skills. This in return means half the training time compared to your starting values. Maxing the learnings on the other hand is rather silly and only advisable for people who train an alt for special purposes. Needs warning: "Charisma is for losers and the worst kinds of nerds only - don't train the skills, buy implants for it but remap away from it asap!"
Yum :3
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