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TaiQi Chuan
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Posted - 2009.10.19 23:19:00 -
[1]
I'm looking for opinions on the best amarr ship to solo a vaga 1vs1? And tactics, if anyone is willing
Thinking a Sac or Damnation with faction web? Opinions please!
Thanks
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Don Pellegrino
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Posted - 2009.10.19 23:29:00 -
[2]
A Sac or damnation will have a very hard to get into range, even with overloaded faction webs.
A Curse will almost instantly turn his MWD off and your drones will eat him and you can stay at a "safer" range (he will have to use lower damage ammo).
You can also disengage at any time because he won't have enough cap to point you.
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Cpt Branko
The Scope
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Posted - 2009.10.20 00:38:00 -
[3]
Damnation with interdiction maneuvers and double faction webs should do the trick and probably make him less likely to run then a Curse will.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Xiaodown
Guiding Hand Social Club
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Posted - 2009.10.20 00:54:00 -
[4]
Originally by: Cpt Branko Damnation with interdiction maneuvers and double faction webs should do the trick and probably make him less likely to run then a Curse will.
Uhh, why in the blue hell would a vaga pilot engage a damnation? The vaga simply does not possess enough DPS to kill a damnation under nearly any circumstance. Plus, damnation by definition is a gang ship; I would never assume a damnation is solo. --
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Proxyyyy
Caldari initial.
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Posted - 2009.10.20 00:55:00 -
[5]
Meh! Harbinger - Sacrilege - Arbitrator - Curse - Pilgrim
Take your pick of the above they all can solo a vaga provided you can catch it.
I suggest the Arbitrator only Because there is almost a guarantee that a vaga pilot will engage you thinking lulz = /
Sometimes you have to gimp yourself to get a fight in eve and certain t1 crusiers can solo hacs/recons the arby is one of them. Also its not much of a gimp more of a Butt sex surprise.
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Cpt Branko
The Scope
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Posted - 2009.10.20 01:09:00 -
[6]
Edited by: Cpt Branko on 20/10/2009 01:10:15
Originally by: Xiaodown
Originally by: Cpt Branko Damnation with interdiction maneuvers and double faction webs should do the trick and probably make him less likely to run then a Curse will.
Uhh, why in the blue hell would a vaga pilot engage a damnation? The vaga simply does not possess enough DPS to kill a damnation under nearly any circumstance. Plus, damnation by definition is a gang ship; I would never assume a damnation is solo.
For the lulz? 
Well, he gave a list of ships and the Damnation is definitely more likely to get a fight then a Curse, although, I agree, it's a bad choice (although really, you might get a Vaga attacking you just because he can get away. I don't know why they do this.) Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Havohej
Minmatar Du'uma Fiisi Integrated Astrometrics The Star Fraction
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Posted - 2009.10.20 03:12:00 -
[7]
Originally by: Cpt Branko you might get a Vaga attacking you just because he can get away. I don't know why they do this.
When in doubt, attack; the other guy might screw up.
"You can still steal their stuff." - CCP Explorer |

King Rothgar
Death of Virtue MeatSausage EXPRESS
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Posted - 2009.10.20 04:43:00 -
[8]
Curse and harbinger are your best options. The curse can shut him down and with a single TD with a range script, he will not be able to inflict any real damage on you. A vagabond is an exceptionally easy kill for a properly fitted nano-curse and no real tactics are needed other than staying more than 15km away and staggering your neuts, but that should be standard practice for most targets.
The harbinger mostly has surprise on it's side. BC's are vastly superior to pretty much all the HAC's but most people don't realize that as BC's are typically used as newbie ships. The harbinger can out damage a vagabond out to 24km with FMP II's and scorch without a single range enhancing mod/rig. If trimarked with a single 1600mm plate, then it has roughly 3x the EHP as well. The vaga is much faster and can break off at any moment but if you play your hand right he won't know he's losing the fight until it's just too late to break off. Using the harb does require your opponent to underestimate you however. He won't make the mistake of attacking your harb twice unless you fail at fitting your ship and actually lose somehow. -----------------------------------------------------
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yani dumyat
Minmatar Black Storm Cartel
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Posted - 2009.10.20 08:18:00 -
[9]
The problem is that amarr don't have a cruiser fast enough to catch a vaga and any sensible vaga pilot will be wary of the curse, harbinger and sac so if you bring one of these you simply won't get a fight.
Pilgrim might work if you can catch him napping, a good vaga pilot should always be moving at speed however.
What the vaga doesn't deal with well is frigates, vaga's will die quickly if scrammed by most cruisers so are nearly always disruptor fitted rather than scram and tend to have a buffer shield tank so any frig that can deal with a medium neut and 5 unbonused light drones could take him.
Sentinel would be my number 1 choice (mwd / scram / cap booster / tracking disruptor), simply orbit at 500m, kill his drones and hope he hasn't managed to deagress and jump. The crusader or vengeance could do it too but like all solo hacs the thing that a vaga fears the most is a wolfpack  _________________________________________________ Lifeboat ----> + Human |

Dalek Commander
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Posted - 2009.10.20 13:47:00 -
[10]
I fly both the Curse and the Vagabond. If I see a curse I don't bother while flying the vaga. Even with falloff rigs the best I'll be able to get is maybe 28-30k range, which is well within range of the curse neuts. Once a vaga has been neuted and can't MWD it's game over.
I would flirt with a Harbinger. If it has an active repper I won't bother, but if it's just a buffer tank I'll hit and run and wear it down.
I don't think a smart Vaga would engage a HAM SAC, or Damnation solo. Same reason why we try to avoid most missile boats these days.
So end result. If you want some 1v1's against a Vaga get a Harbinger because most other Amarr options will result in the Vaga just flying away to find an easier target. But even with the Harbinger all you'll be able to do is chase it off since most smart vaga pilots will bugger off if they can't break your tank.
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Inertial
The Python Cartel.
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Posted - 2009.10.22 08:10:00 -
[11]
Originally by: yani dumyat The problem is that amarr don't have a cruiser fast enough to catch a vaga and any sensible vaga pilot will be wary of the curse, harbinger and sac so if you bring one of these you simply won't get a fight.
Pilgrim might work if you can catch him napping, a good vaga pilot should always be moving at speed however.
What the vaga doesn't deal with well is frigates, vaga's will die quickly if scrammed by most cruisers so are nearly always disruptor fitted rather than scram and tend to have a buffer shield tank so any frig that can deal with a medium neut and 5 unbonused light drones could take him.
Sentinel would be my number 1 choice (mwd / scram / cap booster / tracking disruptor), simply orbit at 500m, kill his drones and hope he hasn't managed to deagress and jump. The crusader or vengeance could do it too but like all solo hacs the thing that a vaga fears the most is a wolfpack 
Sentinel is a bad choice, because even the unbonused drones will be through it before the vaga dies, and killing the drones with your own drones might not be fast enough.
I would go with a Crusader, Taranis or even Claw or Malediction. Just fit a Nos, Warpscram and enough tank to last while you kill the drones.
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Aralieus
Amarr Traumark Logistics
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Posted - 2009.10.22 12:14:00 -
[12]
Avatar
Fortune Favors the Bold!! |

Lars Zundi
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Posted - 2009.10.22 12:52:00 -
[13]
Originally by: yani dumyat The problem is that amarr don't have a cruiser fast enough to catch a vaga and any sensible vaga pilot will be wary of the curse, harbinger and sac so if you bring one of these you simply won't get a fight.
Pilgrim might work if you can catch him napping, a good vaga pilot should always be moving at speed however.
What the vaga doesn't deal with well is frigates, vaga's will die quickly if scrammed by most cruisers so are nearly always disruptor fitted rather than scram and tend to have a buffer shield tank so any frig that can deal with a medium neut and 5 unbonused light drones could take him.
Sentinel would be my number 1 choice (mwd / scram / cap booster / tracking disruptor), simply orbit at 500m, kill his drones and hope he hasn't managed to deagress and jump. The crusader or vengeance could do it too but like all solo hacs the thing that a vaga fears the most is a wolfpack 
Must be something wrong with mine then, it deals with frigates exceptionaly well. 
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yani dumyat
Minmatar Black Storm Cartel
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Posted - 2009.10.22 13:49:00 -
[14]
Originally by: Lars Zundi
Must be something wrong with mine then, it deals with frigates exceptionaly well. 
Most AF's yes but a taranis in a tightish orbit is going to give a 220mm AC fit a serious headache though it might be different with dual 180mm AC's, i've never faced 180's so can't say.
A good crow pilot (ie one who puts a shield extender, tracking disruptor or cap injector in the 3rd mid and doesn't just orbit at 15km) is similarly going to kill a vaga, though it will be a slow death.
Disclaimer - I'm something of a frigate addict so tend to have a narrow view that any buffer tanked ship will die to the right frigate if they've got enough time.  _________________________________________________ Lifeboat ----> + Human |

Dalek Commander
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Posted - 2009.10.22 14:22:00 -
[15]
Umm... Most if not all Vaga pilots put a neut in the last high slot to kill ceptors/frigs. At least they do once they've lost a Vaga to a ranis for the 1st time.
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Klausan
Blue Republic
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Posted - 2009.10.22 15:19:00 -
[16]
Dalek Commander summarized it well. Curse is ideal ship to go against vagabond, but no right minded vaga pilot will engage curse alone. Harbinger, that i will engage but still be very careful as they can be agile when active tanked, and in hands of skilled pilots might get in overload web range and suprise you. Maybe close range zealot for comedy option? Atleast in 0.0 if i come across zealot i assume its LR fitted and assume i can out DPS/tank it easily.
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yani dumyat
Minmatar Black Storm Cartel
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Posted - 2009.10.22 16:19:00 -
[17]
Edited by: yani dumyat on 22/10/2009 16:24:07
Originally by: Dalek Commander
Umm... Most if not all frigate pilots use a cap booster and put a nos in the last high slot to kill cruisers with a neut. At least they do once they've lost a frigate to a neut for the 1st time.
Fixed that for you 
Due to the cycle time of neuts the only reliable way to cap out a frig is staggered dual neuts and even then he'll be able to cycle modules some of the time.
I'm not being facetious or claiming that i'm an expert but no one else here's suggested a ship that can both catch and kill a vaga.
As far as i know it's the fastest cruiser in the game so unless you go to a frigate hull then the only chance of catching it is to bait which gives the initiative to the vaga and ultimately means you'll only get a kill if he makes a mistake.
If i was being silly then a surprise blaster vexor with web drones and polycarbs could both bait the vaga into a fight and potentially catch it. Once the vaga's scrammed you'd have a limited time to withdraw the drones and deploy medium ECM's instead and then pray you got enough jams to save your ass.
[Vexor, Behold Stupidity] Medium Armor Repairer II Damage Control II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II
10MN MicroWarpdrive I Warp Scrambler II Stasis Webifier II
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M Heavy Electron Blaster II, Caldari Navy Antimatter Charge M Heavy Electron Blaster II, Caldari Navy Antimatter Charge M Heavy Electron Blaster II, Caldari Navy Antimatter Charge M Small Nosferatu II
Polycarbon Engine Housing I Polycarbon Engine Housing I Polycarbon Engine Housing I
Berserker SW-900 x3
Edit, just realised the vexor doesn't have room for a flight of medium ecm's as well as web drones, ah well use lights and pray or maybe an arbitrator or ishtar then? _________________________________________________ Lifeboat ----> + Human |

Lee Dalton
Noir. Noir. Mercenary Group
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Posted - 2009.10.22 16:32:00 -
[18]
Curse. *** You're only as good as your last fight. |

Darcon Kylote
Terminal Impact Kairakau
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Posted - 2009.10.22 16:42:00 -
[19]
Only reliable way I know of is to neut him and get webs on him. I've done this before by fitting neuts on BS hulls that don't normally fit them (ie: not a domi) and kill his cap so someone else can get a web on him.
If you have the luxury of controlling the system you are fighting him in, put up a sling bubble on the outgate while he's playing station games with someone else. Sit there on the edge of the bubble in a BC with web and scram.
-- Terminal Impact is recruiting PVPers for fun ops in NPC 0.0 space. Visit our website or join ingame channel "the tict pub". |

yani dumyat
Minmatar Black Storm Cartel
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Posted - 2009.10.22 16:46:00 -
[20]
Originally by: Lee Dalton
Curse.
What like 'I lay the curse of the damned souls of every jita scammer on your micro warp drive so it'll switch off and i can get in range'
Dunno....might work? _________________________________________________ Lifeboat ----> + Human |

Panzram
GoonFleet GoonSwarm
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Posted - 2009.10.22 23:44:00 -
[21]
non idiot vagabond pilots dont attack curses. they also dont attack ships that are obviously trying to engage them. its a gank ship, most stuff that can catch it cant kill it, and stuff that can kill it cant catch it. you have to fool a vagabond pilot into attacking you. the most successful vagabond killers are usually bait battleships with 2 heavy neuts or oddly, the celestis, but this is not an amarr ship like you asked. id prob use a geddon or a apoc. the best vaga baiter i know uses a tempest, because everyone knows they suck.
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TaiQi Chuan
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Posted - 2009.10.23 11:02:00 -
[22]
Originally by: Dalek Commander Edited by: Dalek Commander on 22/10/2009 14:36:56 Edited by: Dalek Commander on 22/10/2009 14:30:02 Umm... Most if not all Vaga pilots put a neut in the last high slot to kill ceptors/frigs. At least they do once they've lost a Vaga to a ranis for the 1st time.
I'll be nice, and share my build, but you will need high skills to fit it.
You can swap out the Med Neut to a small neut and put on 220's for more DPS. But you'll find that the shorter range of the small neut will make it easier for a ceptor to kite you.
[Vagabond, Vaga] Nanofiber Internal Structure II Overdrive Injector System II Damage Control II Gyrostabilizer II Gyrostabilizer II
Large Shield Extender II Large Shield Extender II Warp Disruptor II Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Dual 180mm AutoCannon II, Barrage M Dual 180mm AutoCannon II, Barrage M Dual 180mm AutoCannon II, Barrage M Dual 180mm AutoCannon II, Barrage M Dual 180mm AutoCannon II, Barrage M Medium Energy Neutralizer II
Medium Projectile Ambit Extension I Medium Core Defence Field Extender I
Warrior II x5
Thanks for sharing your fit Dalek Commander, gives insight into how Vaga pilots fit. I will try out a Harbinger, nano active tank and see how that works out
And thanks to all for your thoughts, debate...
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Christina Bamar
Agony Unleashed Agony Empire
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Posted - 2009.10.23 14:58:00 -
[23]
Quote:
If you have the luxury of controlling the system you are fighting him in, put up a sling bubble on the outgate while he's playing station games with someone else. Sit there on the edge of the bubble in a BC with web and scram.
This is probably the best advice of the thread. Pretty much all other plans will only work if the vagabond pilot screws up and does something dumb. For the most part under normal circumstances anything that can kill a vaga won't be able to catch it, and anything that can catch a vaga won't be able to kill it, so you're basically hoping that the vaga pilot will be bad and let you tackle him.
Using a drag bubble is a better plan since it simply relies on laziness and complacency on the part of the vaga pilot rather than out and out incompetence.
CEO, Agony Unleashed |

Ramiel Wayfarer
Minmatar New Dawn Corporation
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Posted - 2009.10.25 21:27:00 -
[24]
The curse is a nightmare for vaga pilots ...The neuts disable the mwd and the drones normally **** ya ass.
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Lightbringer
Highwaymen
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Posted - 2009.10.25 23:06:00 -
[25]
Use a pilgrim with TD's and sneak up into your crappy neut range. force him into the fight instead of having him pick wether he wants to fight like if you were in a curse. - Harmon |

U Mad
Helljumpers
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Posted - 2009.10.25 23:15:00 -
[26]
A curse or sacrilege is your only chance to "solo" one. Good luck getting the initial neuts/webs/tds on him, but if you can catch him - that's a dead vaga.
The rest of the responses are so terrible in this thread I seriously wonder where the **** you people are pvping. Arbitrators? Sentinels? Damnations? HAHAHAHha are you guys ****ing serious?
Curse or Sacri. End of story.
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Cpt Branko
The Scope
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Posted - 2009.10.26 01:25:00 -
[27]
Originally by: U Mad A curse or sacrilege is your only chance to "solo" one. Good luck getting the initial neuts/webs/tds on him, but if you can catch him - that's a dead vaga.
:facepalm:
Sac? Good luck catching it. Curse? Good luck getting it to fight.
You would do very, very well in a Harbinger specifically fit to hunt Vagas, but since the modules required will not work on a generic fit you'd have to specifically counterfit for it which is admittedly a pain.
The problem with killing a Vaga is getting it to engage something, since it preety much gets to choose its fights. You'd honestly have better odds of getting him to engage a Damnation for the lulz then a Curse (which he would have to be honestly ******ed to do).
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

U Mad
Helljumpers
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Posted - 2009.10.26 03:52:00 -
[28]
Originally by: Cpt Branko
Originally by: U Mad A curse or sacrilege is your only chance to "solo" one. Good luck getting the initial neuts/webs/tds on him, but if you can catch him - that's a dead vaga.
:facepalm:
Sac? Good luck catching it. Curse? Good luck getting it to fight.
My post.
-------------------
Your head.
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Fieraen
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Posted - 2009.10.27 06:00:00 -
[29]
Originally by: Dalek Commander
[Vagabond, Vaga] Nanofiber Internal Structure II Overdrive Injector System II Damage Control II Gyrostabilizer II Gyrostabilizer II
Large Shield Extender II Large Shield Extender II Warp Disruptor II Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Dual 180mm AutoCannon II, Barrage M Dual 180mm AutoCannon II, Barrage M Dual 180mm AutoCannon II, Barrage M Dual 180mm AutoCannon II, Barrage M Dual 180mm AutoCannon II, Barrage M Medium Energy Neutralizer II
Medium Projectile Ambit Extension I Medium Core Defence Field Extender I
Warrior II x5
If you ask me, speed mods are wasted low slots. You're already faster than anything else your size or larger, and the speed mods are not going to make you faster than anything which is already faster than you without them.
Three gyros should be considered as mandatory as the midslot layout.
Originally by: U Mad A curse or sacrilege is your only chance to "solo" one. Good luck getting the initial neuts/webs/tds on him, but if you can catch him - that's a dead vaga.
The rest of the responses are so terrible in this thread I seriously wonder where the **** you people are pvping. Arbitrators? Sentinels? Damnations? HAHAHAHha are you guys ****ing serious?
Curse or Sacri. End of story.
QFT.
I solo'd a properly fit Sentinel in my Rifter a few days ago. lol.
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Lilith Velkor
Minmatar Beyond Divinity Inc Beyond Virginity
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Posted - 2009.10.27 06:14:00 -
[30]
Edited by: Lilith Velkor on 27/10/2009 06:14:59
Originally by: Fieraen
If you ask me, speed mods are wasted low slots. You're already faster than anything else your size or larger, and the speed mods are not going to make you faster than anything which is already faster than you without them.
Three gyros should be considered as mandatory as the midslot layout.
True on the gyros and midslots.
As far as speedmods are concerned, its not always about being faster than the other guy, but about dropping his relative advantag, like to give him enough time to explode before he gets a scram on you 
That, and agility, which is why overdrives are a waste and should always be replaced with nanofibers if you have one on your vaga.
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