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Thread Statistics | Show CCP posts - 18 post(s) |

HeliosGal
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Posted - 2009.10.21 11:35:00 -
[1]
ah so basically it comes down to lazy and fast programming by ccp and not wanting to expand the role range ingame. Thats fair enough and understandable they want to leave open the otpion for subterfuge
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HeliosGal
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Posted - 2009.10.21 11:47:00 -
[2]
POS will have no role in sov
3 strucutres on SISI atm on market
1) Fixed Link Annexation Generator
This unit contains a large fluid router array. By establishing an alternate data route to CONCORD networks, it grants de-facto administrative control of the system it's in to its owners.
Once online, it installs defensive protocols into the local data net which cause targeting systems to consider it an invalid target. The only way to remove this structure once it is established is to seed override protocols into 51% of the stargates in a system simultaneously. This is done by using Sovereign Territory Override Platforms.
2)An Infrastructure Hub is the cornerstone of any empires expansion into nullsec territory.
Once online, it allows the owner to cultivate the system it is placed in, by applying one of the numerous upgrades made available. These upgrades range from simple improvements to a systems financial infrastructure, to terrifying defensive weapons.
As an added bonus, the Infrastructure Hub functions as a defensive structure as well, as sovereignty cannot be taken while it is still online.
3) This structure will interface with a nearby stargate and attempt to restore default operating protocols to it. This process takes twelve hours to accomplish.
Once a successful override has been made, any Fixed Link Annexation Generators in the system will become vulnerable to attack.
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HeliosGal
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Posted - 2009.10.21 12:06:00 -
[3]
so thers a max of 64 roles or 32 roles ingame. Why not just create a new subgroup of roles relating to sov strucutres, u can then push the new roles into the CEO - director allocations and done . or is this not possible with python
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HeliosGal
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Posted - 2009.10.21 12:40:00 -
[4]
ok so essetially alliacnes becme more the level that delegate roles to corps that they trust to hold sov for alliance, corps can defect and take sov with them. Well at the very least it will make 00 space much more emo driven and also fire up coad when alliances collapse. Maybe its a good thing that sov can switch around, as long as loosing sov doesnt disrupt titan and mothership production - that area remains quiestionable until ccp devours more information to the public
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HeliosGal
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Posted - 2009.10.21 12:53:00 -
[5]
so ccp introduces and retains the ability for subter***e it fits the game design
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HeliosGal
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Posted - 2009.10.21 13:09:00 -
[6]
yes the fall in the ice market may be offset if planets require ice products to grow etc. Plus the amount of wormhole poses is multiplying by the day so with no ice belts in wormhole space ( which is needed perhaps limited amounts and sleeper spawns just to avoid breaking the game feel and storyline fit) then ice demand will probably hold fairly firm
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HeliosGal
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Posted - 2009.10.21 13:23:00 -
[7]
theres more reward in holding fewer systems that are more developed now. Less remote pos bashing more system to system fighting. Which is about time. Now some bigger alliances can hold 800 systems and pay something like 20 trillion + isk a month and leave most system unused :) id like to see em survive a while
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HeliosGal
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Posted - 2009.10.22 09:57:00 -
[8]
yes once setup there really is only the 2 mil per corp alliance fee, so thats a good thing alliances now claim sov
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HeliosGal
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Posted - 2009.10.22 10:30:00 -
[9]
the last poster makes a lot of sense , the data strucutre would work and the role are acecptible. Thoughts
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HeliosGal
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Posted - 2009.10.23 08:06:00 -
[10]
alt access to a mains hanger is a good idea
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HeliosGal
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Posted - 2009.10.25 02:36:00 -
[11]
yes it needs looking at no more patch ccp fuzzy wuzzy to enable funny things to happen make it clear before dominions
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HeliosGal
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Posted - 2009.10.25 10:05:00 -
[12]
so its one of htose things that requires deep deep changes, well i guess ccp can add it ot the to do list for post incarna
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HeliosGal
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Posted - 2009.10.27 01:46:00 -
[13]
Yes its omething that does need visiting but i think its low down on ccps wishlist
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HeliosGal
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Posted - 2009.10.27 11:11:00 -
[14]
so where is ccp at we have a sudden lull in new information regarding the whole sov system. Supercapital testing seems to be done. We have early sov upgrades but next to no info or devblogs. Is ccp working on graphics or dust 514 this week :P
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