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Nicski
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Posted - 2009.10.23 11:01:00 -
[1]
By fatal I mean lose ship.
Is it possible to shoot a victim then quickly cloak or warp away before CONCORD arrives or tank the damage long enough to dock or jump through a gate.
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Gieron
Middleton and Mercer LLP
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Posted - 2009.10.23 11:16:00 -
[2]
Avoiding CONCORD is actually classed as an exploit. It shouldn't be possible with current game mechanics, but if someone would find a loophole they are not allowed to take advantage of it.
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Nicski
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Posted - 2009.10.23 12:14:00 -
[3]
Originally by: Gieron Avoiding CONCORD is actually classed as an exploit. It shouldn't be possible with current game mechanics, but if someone would find a loophole they are not allowed to take advantage of it.
I'm not sure whether you have given me an answer or an opinion so I think I need to elaborate a bit.
I understand that there is some delay in CONCORD's arrival, and this delay is longer as you get closer to 0.5 sec.
So let's assume I am ratting or mining in 0.5 and a Ninja Salvager / Can flipper / general griefer arrives. I switch to my Alt who is nearby in a Rifter, jump in and kill the other player before he has taken any hostile action.
1. How long do I get before CONCORD arrives? 2. If I pop the other player or disengage quick enough is there any action I can take to vacate the neighbourhood before CONCORD arrives. 3. Is it possible to MWD outrun them 4. If I do get caught by CONCORD is that instant death or do I get a fighting chance, time to finish off the other player if he isn't dead, time to possibly wait out the session counter before docking or using a gate. 5. Is it possible to shoot at and kill the CONCORD ships, if so is that a big security hit or are they just invulnerable / untargetable. 6. If you do manage to warp away do they follow you, or if you dock to avoid them, do they carry a grudge and get you the next time you come out.
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Gieron
Middleton and Mercer LLP
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Posted - 2009.10.23 12:36:00 -
[4]
Originally by: Nicski I'm not sure whether you have given me an answer or an opinion so I think I need to elaborate a bit.
Sorry if I was a bit unclear. The straight answer to your question is "Yes, being CONCORDED always means you loose your ship."
I tried to answer your other questions, but I quickly realized I didn't actually know what I was talking about. Hopefully someone more qualified can answer exactly how CONCORD will go about killing you.
The point is this though: If you do something that invokes CONCORD then CONCORD will kill your ship. If you somehow manage to get away from that you will actually have breached the terms of the EULA (End User License Agreement). Since the EULA says that you are not allowed to do something that is considered an exploit. And avoiding CONCORD is considered an exploit.
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2009.10.23 12:41:00 -
[5]
You can only delay the inevitable (i.e. CONCORD engaging you), but once they do engage you, you are dead for sure (permajammed, instacapdrained, speed reduced to 0.0 m/s, drones instapopped, etc). Either way, it's only a matter of time until you die. And if you don't die because of something you somehow manage to do, you can get banned for it.
_
We are recruiting | Beginer's ISK making guide | Manufacturer's helper |

Nicski
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Posted - 2009.10.23 12:57:00 -
[6]
Sorry to be stubbon on this point. But I don't understand how it wouldn't be possible to one shot a target and go to warp a couple of seconds later especially if I was already aligned. If I could do that, how is that a breech of the EULA?
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Gieron
Middleton and Mercer LLP
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Posted - 2009.10.23 13:03:00 -
[7]
Originally by: Nicski But I don't understand how it wouldn't be possible to one shot a target and go to warp a couple of seconds later especially if I was already aligned.
I was thinking about that. Then I realized that it wouldn't matter. You can't go anywhere. Since you are under the GCC (Global Criminal Countdown) you can't use the stargates and you can't dock. And anywhere you warp CONCORD will be there waiting for you. Logging off won't help either since it takes 15 minutes for you to disappear from space. Plenty of time for CONCORD to have their way with you.
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My Postman
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Posted - 2009.10.23 13:07:00 -
[8]
Originally by: Nicski
Originally by: Gieron Avoiding CONCORD is actually classed as an exploit. It shouldn't be possible with current game mechanics, but if someone would find a loophole they are not allowed to take advantage of it.
I'm not sure whether you have given me an answer or an opinion so I think I need to elaborate a bit.
I understand that there is some delay in CONCORD's arrival, and this delay is longer as you get closer to 0.5 sec.
So let's assume I am ratting or mining in 0.5 and a Ninja Salvager / Can flipper / general griefer arrives. I switch to my Alt who is nearby in a Rifter, jump in and kill the other player before he has taken any hostile action.
1. How long do I get before CONCORD arrives? 2. If I pop the other player or disengage quick enough is there any action I can take to vacate the neighbourhood before CONCORD arrives. 3. Is it possible to MWD outrun them 4. If I do get caught by CONCORD is that instant death or do I get a fighting chance, time to finish off the other player if he isn't dead, time to possibly wait out the session counter before docking or using a gate. 5. Is it possible to shoot at and kill the CONCORD ships, if so is that a big security hit or are they just invulnerable / untargetable. 6. If you do manage to warp away do they follow you, or if you dock to avoid them, do they carry a grudge and get you the next time you come out.
1) YouŠve got from 4 to 10 sec. (1.0 - 0.5), well maybe in 1.0 they need 5 sec. 2) After you fired your guns the first time (or even web or scramble) you trigger a spawn of godmode fighters (CONCORD). If you manage to flee (and i suggest you wonŠt do it) it is an exploit, which cost yourship ALWAYS. 3 to 5)NO - YES - NO. Means youŠll be instalocked, instajammed, instaneuted and what a surprise - instapopped. 6) AFAIK (not sure) they wont follow you, which means no difference, as it was an EXPLOIT, and as if youŠll get petitioned your ship will vanish from your hangar through GM, and not to be sure you may get a ban for the exploit.
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2009.10.23 13:08:00 -
[9]
Originally by: Nicski Sorry to be stubbon on this point. But I don't understand how it wouldn't be possible to one shot a target and go to warp a couple of seconds later especially if I was already aligned. If I could do that, how is that a breech of the EULA?
If you do that, it's part of the "delaying the inevitable" thing I talked about. Unless you keep warping almost instantly after you drop out of warp, CONCORD will show up next to you and pummel you to a bloody pulp. eventually, you WILL take too long to align and they'll catch you. You also can't jump out of the system (black ops jump drives disabled), you can't use a wormhole because CONCORD uses voodoo on you (I mean, literally, that's the message you get), stargates won't allow you passage, and you are also not allowed to dock anywhere. If you undock from your ship, CONCORD will kill it anyway.
Long story short, no matter what you try to do, CCP has already thought of it, and they made plans so that CONCORD does get you. If you manage to think of something they didn't think, or haven't managed to find a way to stop, and you are discovered, you WILL be banned.
So, whenever CONCORD is about to show up, your best bet is to simply take your hands off the controls and wait for the inevitable. Anything you do can only mean losing some more time (and losing the ship anyway) or losing your account because you were too smart for your own good.
_
We are recruiting | Beginer's ISK making guide | Manufacturer's helper |

Silas Marchand
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Posted - 2009.10.23 16:12:00 -
[10]
Thank your for this enlightening discussion - I did not understand how all of this worked, and I would have been asking the same question as the OP. It now is very very clear! Good thread - thank you!
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Dretzle Omega
Caldari Caldari Navy Volunteer Task Force
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Posted - 2009.10.23 17:24:00 -
[11]
Originally by: Nicski Sorry to be stubbon on this point. But I don't understand how it wouldn't be possible to one shot a target and go to warp a couple of seconds later especially if I was already aligned. If I could do that, how is that a breech of the EULA?
See here: Linkage
Specifically:
Quote: If you commit an act of aggression and trigger the wrath of CONCORD then you better be prepared to lose your ship. Whether the aggression was intended or not, when CONCORD arrive on the scene they will exercise their well known tactic of shooting first... and eating space donuts later. Special note: Evading Concord's wrath is an exploit.
In short, the consequence for invoking the wrath of CONCORD is to lose your ship. If you somehow managed to get out of losing your ship, that is, evading CONCORD, whether by quickly warping or whatever, that is an exploit.
See here for punishment of exploits: Linkage
At the very least, they will take away your ship and give you a warning. At the worst, you will be banned.
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Nicski
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Posted - 2009.10.23 22:07:00 -
[12]
Thankyou all, particularly Dretzle Omega for the linkage as I really needed to see it with my own eyes to believe it.
I had in my mind setting up a series of bookmarks throughout the system and jumping continually from one to the other until the session counter that stopped me using gates lapsed and then running for lowsec, certainly not something I would consider an exploit like trying to log off to avoid. I didn't expect, nor want it to be easy. But to hear that a GM would intervene and I could get banned if I did actually pull it off - well that just sucks, I mean this is supposed to be a f***ing sandbox, is it really so hard to believe that a criminal in an RPG game would want to try running from the law?
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Horchan
Gallente
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Posted - 2009.10.23 22:13:00 -
[13]
Originally by: Nicski I mean this is supposed to be a f***ing sandbox, is it really so hard to believe that a criminal in an RPG game would want to try running from the law?
Well, why not just go to where the police don't patrol? Lowsec and 0.0 are great places, and you won't have to worry about CONCORD peeking in and making your ship into interstellar dust. ---
DesuSigs |

Terminus Vindictus
Caldari
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Posted - 2009.10.24 04:32:00 -
[14]
Originally by: Nicski ...I mean this is supposed to be a f***ing sandbox, is it really so hard to believe that a criminal in an RPG game would want to try running from the law?
It may be a sandbox, but there are consequences to your actions just as there are consequences to everyone's actions. In higher sec systems the consequences are harsher, and come more swiftly. It is what it is. Live with it. Or don't. Your choice, which is what the sandbox is all about.
Hello, I'm from the Government and I'm here to help. |

Tesco Yogurt
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Posted - 2009.10.24 11:52:00 -
[15]
Just out of curiosity, what happens if you get a gcc on you, manage to warp to a pos and have pos shield pw?
Situation A, you get gcc, warp to own/corp/alliance pos. Situation B, you get gcc, warp to unaffiliated corp pos
How does concord stop you then? Do they stop you from entering forcefields, or just shoot you through them? How about the pos, does it get shot too?
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Zartanic
Red Federation
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Posted - 2009.10.24 13:18:00 -
[16]
Concord break all the game rules so its likely they can shoot anything anywhere. In the unlikely event you escape (a bug or whatever) a GM will blow your ship up anyway.
Really they are there to keep immersion. It would be easier if they programmed your ship just to blow up.
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Gieron
Middleton and Mercer LLP
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Posted - 2009.10.24 14:03:00 -
[17]
Originally by: Zartanic Really they are there to keep immersion. It would be easier if they programmed your ship just to blow up.
That's a very good point. Just view CONCORD as a cut scene 
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Jerera
Minmatar
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Posted - 2009.10.24 20:45:00 -
[18]
Originally by: Silas Marchand Thank your for this enlightening discussion - I did not understand how all of this worked, and I would have been asking the same question as the OP. It now is very very clear! Good thread - thank you!
You can also go on SiSi and see what it does look like being concorded.  But yeah, you are obviously interested in my post because you're now reading my signature.
My English might be choppy - I'm not a native English speaker. |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.10.25 06:02:00 -
[19]
if concord is on grid trying to warp out will make them instantly scram you, also you cannot jump or dock while in highsec and under gcc, so yes you will lose your ship 
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z0de
The Bastards The Bastards.
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Posted - 2009.10.25 10:21:00 -
[20]
if you go to a pos with ships you own then concord will blow up those ships up too. Someone on here found out the hardway. á á
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gfldex
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Posted - 2009.10.25 10:41:00 -
[21]
Originally by: Tesco Yogurt Just out of curiosity, what happens if you get a gcc on you, manage to warp to a pos and have pos shield pw?
A FF is preventing lock for anybody that is not CONCORD. If you manage to get a lock on something that's in a FF you will hurt it.
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rofflesausage
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Posted - 2009.10.25 12:38:00 -
[22]
Edited by: rofflesausage on 25/10/2009 12:38:04
Originally by: Nicski I didn't expect, nor want it to be easy. But to hear that a GM would intervene and I could get banned if I did actually pull it off - well that just sucks, I mean this is supposed to be a f***ing sandbox,....
Even a sandbox has to have walls - otherwise it's not a box.
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Estel Arador
Minmatar AFK
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Posted - 2009.10.25 16:50:00 -
[23]
Originally by: Nicski Thankyou all, particularly Dretzle Omega for the linkage as I really needed to see it with my own eyes to believe it.
If you had said so at the start I'm sure someone would've posted the link sooner. It's not like it's an obscure link.
There's a difference between not understanding something (as you feigned) and not believing something. Next time just ask "Is that documented somewhere?" if you don't trust an answer. It's not a hard thing to do and saves everyone time.
EACS now closed: Thread |

Zartanic
Red Federation
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Posted - 2009.10.25 17:00:00 -
[24]
Bait and switch.
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Nareg Maxence
Gallente
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Posted - 2009.10.25 17:58:00 -
[25]
Wiki article, since KB is no longer official.
CONCORD (Mechanics)
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Tesco Yogurt
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Posted - 2009.10.26 01:26:00 -
[26]
Originally by: gfldex
Originally by: Tesco Yogurt Just out of curiosity, what happens if you get a gcc on you, manage to warp to a pos and have pos shield pw?
A FF is preventing lock for anybody that is not CONCORD. If you manage to get a lock on something that's in a FF you will hurt it.
So what you're saying is concord will shoot you through the force field, amirite? How about the tower itself, will it come under attack?
Also z0de, thanks yeah I read that somewhere ages ago 
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.10.26 07:26:00 -
[27]
Originally by: Tesco Yogurt
Originally by: gfldex
Originally by: Tesco Yogurt Just out of curiosity, what happens if you get a gcc on you, manage to warp to a pos and have pos shield pw?
A FF is preventing lock for anybody that is not CONCORD. If you manage to get a lock on something that's in a FF you will hurt it.
So what you're saying is concord will shoot you through the force field, amirite? How about the tower itself, will it come under attack?
Also z0de, thanks yeah I read that somewhere ages ago 
concord won't attack the pos as you don't own it, your corp may own it but you don't
concord/faction police can both shoot through the shields. I learned that in an ibis a while back.
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Jint Hikaru
OffWorld Exploration Inc
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Posted - 2009.10.26 12:33:00 -
[28]
Quote: I'm not sure whether you have given me an answer or an opinion so I think I need to elaborate a bit.
I understand that there is some delay in CONCORD's arrival, and this delay is longer as you get closer to 0.5 sec.
So let's assume I am ratting or mining in 0.5 and a Ninja Salvager / Can flipper / general griefer arrives. I switch to my Alt who is nearby in a Rifter, jump in and kill the other player before he has taken any hostile action.
1. How long do I get before CONCORD arrives? 2. If I pop the other player or disengage quick enough is there any action I can take to vacate the neighbourhood before CONCORD arrives. 3. Is it possible to MWD outrun them 4. If I do get caught by CONCORD is that instant death or do I get a fighting chance, time to finish off the other player if he isn't dead, time to possibly wait out the session counter before docking or using a gate. 5. Is it possible to shoot at and kill the CONCORD ships, if so is that a big security hit or are they just invulnerable / untargetable. 6. If you do manage to warp away do they follow you, or if you dock to avoid them, do they carry a grudge and get you the next time you come out.
The thing you should realize is -
If it was possible to avoid Concord, wouldnt the Ninja Salvager / Can flipper / general griefer be doing it to you first!
Fly safe,
------------------------ Jint Hikaru - Miner / Salvager / Explorer "I've got a couple of Strippers on my ship... and they just love to dance!" ------------------------ |

Slapchop Gonnalovemynuts
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Posted - 2009.10.26 15:37:00 -
[29]
I am actually suprised that this thread is still here, seeing as how 3/4 of the discussion involves exploiting and I was under the impression that discussion of exploits is verbooten on the forums? The question was answered by post 11, I am not sure why this needs further discussion. It is an exploit to avoid CONCORD, CCP will find out and make you sad, end of story. --------------------------------------------
Quote: EVE-Online... Too rough for ya? Don't like it? GTFO...
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ThaDollaGenerale
The Illuminati. Pandemic Legion
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Posted - 2009.10.27 01:21:00 -
[30]
I accidentally tried to kill a hulk in the only .5 system in a lowsec pocket. Realized my mistake and spent the next 5 minutes warping to and fro. Then Concord turned god-mode on and met me at a planet that I was warping to for the first time. It sucked.
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