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1. Standings and "We Take" for DED, X-Sense stations - in Science and Industry [original thread]
You don't. --- DesuSigs
- by Horchan - at 2010.10.10 07:44:00
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2. Question on storyline missions - in Missions & Complexes [original thread]
Originally by: Lady Ayeipsia First off, it's not 16 missions for a faction. I believe it's every 16 missions of the same level. For example, you could do 10 missions with the caldari navy, then travel to the khanid Kingdom and do 6 mission...
- by Horchan - at 2010.09.02 22:46:00
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3. EVE Online Meets Need For Speed Carbon!!! - in Player Features and Ideas Discussion [original thread]
Seriously, what sort of crack are you smoking so I can keep as far away from it as physically possible? --- DesuSigs
- by Horchan - at 2010.08.09 19:06:00
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4. Scan Signature DB - in Missions & Complexes [original thread]
... Except they're not. They're randomly generated each time a signature spawns or downtime occurs. Devs confirmed this back when the scanning system was new on Sisi. --- DesuSigs
- by Horchan - at 2010.08.09 18:46:00
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5. 0% tax at Concord stations? - in Science and Industry [original thread]
Your security status is your CONCORD faction standing. Corp standing is used to reduce refining tax rates in stations. Therefore, your security status doesn't affect refining tax rates in CONCORD stations. --- DesuSigs
- by Horchan - at 2010.08.09 18:41:00
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6. Corp and Agent standings maths - in Missions & Complexes [original thread]
If you're referring to the percent increase listed when you "View Transactions" on the entity, that's already modified by your Social skill. Thus, Gavin's formula is self contained. --- DesuSigs
- by Horchan - at 2010.08.04 18:53:00
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7. Getting your probes to find signatures. - in EVE New Citizens Q&A [original thread]
A far superior pattern . Just pretend the planet is a signature. --- DesuSigs
- by Horchan - at 2010.08.04 07:15:00
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8. Sensor Linking ... not sure I see the point - in Skill Discussions [original thread]
Originally by: Apollo Gabriel I don't know why you would want to use the modules it enables, well don't know why in place of other modules. Originally by: Boltorano Rapiers with < 1 second lock times. Not everyone flies ...
- by Horchan - at 2010.07.30 19:00:00
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9. R&D Agents - in Missions & Complexes [original thread]
What about them? Asking about how to use them? This forum is fine. Asking about the market viability of various cores they offer? Market Discussion. --- DesuSigs
- by Horchan - at 2010.07.28 04:02:00
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10. San Diego Comic Con - in Out of Pod Experience [original thread]
CCP goes to PAX Prime. --- DesuSigs
- by Horchan - at 2010.07.23 02:43:00
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11. So pirates.... I mean players. - in Skill Discussions [original thread]
Spaceship Command. Most useful skill ever. --- DesuSigs
- by Horchan - at 2010.07.20 02:51:00
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12. ***BREAKING NEWS*** - in EVE General Discussion [original thread]
... This is why we can't have nice things. --- DesuSigs
- by Horchan - at 2010.07.19 18:45:00
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13. R&D agent standing loss - in EVE New Citizens Q&A [original thread]
There's an issue regarding this. When ending research with an R&D agent, if you haven't accepted and completed the daily mission (or outright declined it), it will act as if you accepted and failed the daily mission. This is likely what you're exp...
- by Horchan - at 2010.07.19 18:19:00
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14. Materials for War Preparation, part one (?) - in Missions & Complexes [original thread]
You're hallucinating. That storyline is a single mission storyline, however there are five versions of it; one for each level of mission. Each version asks for a different type of ore. If I remember correctly, it's Veldspar for L1, Scordite for L...
- by Horchan - at 2010.07.19 17:58:00
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15. epic ark in Dodixie - in Missions & Complexes [original thread]
Talk to the agent at the beacon. This requires either having a 6.something standing with the Gallente Federation faction or with the Impetus corporation. --- DesuSigs
- by Horchan - at 2010.07.18 18:27:00
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16. Remap limitation/problem - in EVE New Citizens Q&A [original thread]
Originally by: Tash'k Omar Edited by: Tash''k Omar on 11/07/2010 20:29:44 According to the wiki, the min an attribute can be is 4, which is what my Charisma is after changing everything (4 base +1 implant) Also, I would have decreased...
- by Horchan - at 2010.07.11 20:36:00
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17. Communicating Warpable points - in Missions & Complexes [original thread]
Edited by: Horchan on 11/07/2010 20:19:57 Nope. Bookmarks are actual items, and must be traded by the same methods as any other item. Edit: On the other hand, if you're in the same fleet as them, they should be able to warp to your current l...
- by Horchan - at 2010.07.11 20:19:00
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18. Question: how does buying shares, or investing work in eEve. - in EVE New Citizens Q&A [original thread]
It doesn't. There is no secure method for transferring shares, so buying or selling shares relies on trust. If you're really dead set on "investing", look at the Market Discussion forum and look for an IPO or investment post that doesn't stink too...
- by Horchan - at 2010.07.10 21:06:00
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19. Social connections skills - in EVE New Citizens Q&A [original thread]
The skills stack, but not like other skills in EVE. Normally, when two different skills affect the same thing, they stack multiplicatively; in other words, they're multiplied together (ie, 1.25 * 1.25 = 1.5625 for two 25% bonuses). However, the L...
- by Horchan - at 2010.07.10 19:27:00
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20. How do the secondary effects of T2 implants work? - in Skill Discussions [original thread]
Neither. The secondary bonus has absolutely no effect on your attributes. All set implants (ie. Snake, Halo, Virtue, etc.) give an additional bonus to some other aspect of gameplay other than your attributes, much like hardwirings give skill-like ...
- by Horchan - at 2010.07.07 07:45:00
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