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Vadimik
Gallente
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Posted - 2009.11.03 08:48:00 -
[1]
I support this idea(though, I'd rather move all lvl 4 missions out of highsec, not all lvl 4 agents). Simply because at this point, highsec lvl 4's are too profitable(as compared to other things to do in highsec). On top of that, dozens upon dozens of pirat BS's in *high* sec? Even after years (and I mean *years*) of extermination by pod pilots? Sure pirat factions should have figured by now that heavy ships in highsec only result in them being destroyed even faster.
To stress my main argument: highsec mission running should be about as profitable as highsec exploration/highsec mining.
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Vadimik
Gallente
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Posted - 2009.11.03 09:28:00 -
[2]
Originally by: ****zen Giggles This is a terrible idea and one that's been brought up before. Personally if CCP actually did this I would probably cancel my subscription.
Now before you label me a carebear let me tell you, first and foremost I am a pvp pilot. That is what I have spent the majority of my 3+ years of playing eve doing. But to pvp one needs the ships and fittings to do it. Any decent pvp'er knows that you can't pvp in a pve fit ship and vice versa. Mission runners in low sec are a huge target, not only with how easy it is to probe most people out but the jumping to and from, through gates is a huge risk in PVE fit battleships. I would soon find myself without PVE ships and no income to replace my pve or pvp ships...and then what? buy GTC's constantly? Move to 0.0 and deal with all the politics, mandatory ops and other BS again? No thanks, I would just move on to a different game. And I bet I wouldn't be the only one.
The OP knows all this and just wants these easy targets, that is "the benefits" from his point of view.
I wouldn't mind it if the rewards for level 5 missions and/or level 4s in low sec were increased. I would definitely like to see the rat bounties in low sec substantially increased. But moving such an important income source to so many would be a huge detriment to the game as a whole.
1)Nobody cares much if you quit. Nobody cares much if OP quits or I quit. So, please, stop bringing this agrument, it's plain lame. 2)I, for one, don't care if missionrunners will go into lowsec or not. I just want for this ridiculously overrated no-brainer to come to an end. 3)If you need external funds to PvP - too bad for you.
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Vadimik
Gallente
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Posted - 2009.11.03 09:37:00 -
[3]
Originally by: Vincea Vega
I would just go ratting / WH'ing if L4's where nerfed or moved to lowsec. the isk/hr rating (after time loss due to having to safe up / kill annoying pirates) will simply not be worth it.
And this is exactly the outcome I want.
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Vadimik
Gallente
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Posted - 2009.11.03 10:23:00 -
[4]
Edited by: Vadimik on 03/11/2009 10:26:05 Angry? Not in the slightest. I just want lvl 4 missions to be moved out of highsec, because I see it as beneficial to EvE.
Quote: So why would they implement something that would seriously risk them losing large numbers of players?
Because it's beneficial to EvE in the long term. And because people that would quit due to inability to run lvl 4's in highsec are hardly numerous.
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Vadimik
Gallente
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Posted - 2009.11.03 10:33:00 -
[5]
Originally by: Tylara duChelm stuff...
Ok, look, what many people here imply is that lvl 4's in highsec are ridiculously too easy and profitable, as compared to other (highsec) activities. A no-brainer with these levels of profit has no place in highsec.
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Vadimik
Gallente
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Posted - 2009.11.03 11:09:00 -
[6]
Originally by: darius mclever
so because people build different sandcastles in the sandbox, they need to be nerfed? they are still big part of the player base and contribute on other levels to the game. you should step back from dictating how people should play the game.
Exactly to the opposite. With lvl 4's as profitable as they are, everything in highsec is pretty obvious: either you build the same castle everyone does, or you get only a fraction of the profit you may have made while building it.
While we want for there be no clear "best castle design" in highsec.
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Vadimik
Gallente
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Posted - 2009.11.03 11:27:00 -
[7]
Edited by: Vadimik on 03/11/2009 11:30:32
Originally by: Tylara duChelm
Quote: Because it's beneficial to EvE in the long term.
How?
You have pretty much answered your own question - by offering too easy and mindless of a way to earn isk. (Again, as compared to other highsec activities.) Sure there can be some other way to balance out lvl 4's - but simply forcing them into lowsec it both easy and pretty foolproof. And makes sense storyline-wise, too.
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