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Fongg
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Posted - 2009.11.01 22:05:00 -
[1]
topic.
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Iron Eater
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Posted - 2009.11.01 22:24:00 -
[2]
You can expect about 3000 to 6000 LP depending on the mission and your social skills. Lowsec agents may give twice or even three times as much.
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Pytria Le'Danness
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Posted - 2009.11.02 08:21:00 -
[3]
In lowsec I got 10.000-12.000 LP from L4 Q20 agents with good relevant connection skills. I haven't looked at the LP gain from high sec agents - if I run missions nowadays it's for standings.
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Lt Forge
Pilots From Honour Aeternus.
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Posted - 2009.11.02 11:28:00 -
[4]
The rock bottom is around 2000 points. _____________
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Daenosa
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Posted - 2009.11.02 13:15:00 -
[5]
10-12k LP for low sec, how low? Got me curious now, anyone know how much LP running missions in 0.0 would give on average?
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Babel
Boom and Bust Economics Ltd. Naraka.
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Posted - 2009.11.02 13:32:00 -
[6]
Originally by: Daenosa 10-12k LP for low sec, how low? Got me curious now, anyone know how much LP running missions in 0.0 would give on average?
0.0 Q20 agent with 2 x secondary connections up to level 4 should net about 13-14,000 LPs for the normal 'big' missions. .
"Out of the good of evil born, Came Uriel's voice of cherub scorn" |

Dracthera
Minmatar
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Posted - 2009.11.02 15:27:00 -
[7]
Hi-sec missions are anywhere from 2,000 to 8,000 depending on skills and agent quality/location.
Apto Quod Ususfructus |

Darcon Kylote
Terminal Impact Kairakau
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Posted - 2009.11.02 15:31:00 -
[8]
I average 10K LP per 0.0 mission, from Intaki Space Police, L4Q20 agent.
Don't overlook the difference in loot drops either, 0.0 missions give way better loot. Tons of higher meta level best named stuff. -- Terminal Impact is recruiting PVPers for fun ops in NPC 0.0 space. Visit our website or join ingame channel "the tict pub". |

Lusty Wench
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Posted - 2009.12.17 04:35:00 -
[9]
With lvl 4 socials 4Q18 in 0.5 I max out at just under 7900.
But here's something you may not know, a LVL 5 mission which I currently have open is paying Seventy Seven Thousand Five Hundred and Twenty Six. Aint that a hoot!
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Molaichi
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Posted - 2009.12.17 05:23:00 -
[10]
I've seen L4 -17Q agent giving 900 LP. Piece of ****.
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Irdia Freelancer
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Posted - 2009.12.17 07:06:00 -
[11]
Depends on the mission, the agent quality, level, sec status of the system, support social skills.
Eg get a farmed lvl 4 mission which allows 6 hours to get the bonus, I get 7700 lp each from 0.6 (?) system and a ql 18 agent. lvl 5 support social skills. The shortest quick courier lvl 4 mission from the same agent is bit over 800 lp and has about 12 min till the bonus expires. If players farmed the courier mission, it too could give 7700 lp and allow 6 hours for the bonus. Its not if the mission is courier or not, its how long players take to complete affect the lp/standing/reward/bonus.
In the same way the storyline missions, the materials for war prep (lvl 4) reduced to about 12 minutes to complete for bonus so gives little standings. It mostly completed in < 30 secs so this is not surprising. Meanwhile the deliver 40,000 mtrs storyline give max 8.75% factional standings for me. The datacentres work the same. When players say you can spend a few hundred mil on tags and raise your standings they are misleading you. Like materials for war prep these missions are turned in in < 30 secs by most players so the result is the standings retrn like materials for war prep have reduced to almost nothing. The data centres if you buy your tags are a great way to spend a lot of isk for little return. Yes the datacentres used to give better standings, but over time most have been reduced to about 1/10 (except rarer tags which have less missions turned in so still have longer completion times) of the standings they used to give. The cosmos missions, if they finish with a courier mission they tend to be a small fraction of the standings vs if a combat nmission as again, the completion times bites.
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Lusty Wench
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Posted - 2009.12.17 12:09:00 -
[12]
Originally by: Irdia Freelancer Depends on the mission, the agent quality, level, sec status of the system, support social skills.
Eg get a farmed lvl 4 mission which allows 6 hours to get the bonus, I get 7700 lp each from 0.6 (?) system and a ql 18 agent. lvl 5 support social skills. The shortest quick courier lvl 4 mission from the same agent is bit over 800 lp and has about 12 min till the bonus expires. If players farmed the courier mission, it too could give 7700 lp and allow 6 hours for the bonus. Its not if the mission is courier or not, its how long players take to complete affect the lp/standing/reward/bonus.
In the same way the storyline missions, the materials for war prep (lvl 4) reduced to about 12 minutes to complete for bonus so gives little standings. It mostly completed in < 30 secs so this is not surprising. Meanwhile the deliver 40,000 mtrs storyline give max 8.75% factional standings for me. The datacentres work the same. When players say you can spend a few hundred mil on tags and raise your standings they are misleading you. Like materials for war prep these missions are turned in in < 30 secs by most players so the result is the standings retrn like materials for war prep have reduced to almost nothing. The data centres if you buy your tags are a great way to spend a lot of isk for little return. Yes the datacentres used to give better standings, but over time most have been reduced to about 1/10 (except rarer tags which have less missions turned in so still have longer completion times) of the standings they used to give. The cosmos missions, if they finish with a courier mission they tend to be a small fraction of the standings vs if a combat nmission as again, the completion times bites.
I'm not disputing this infact I agree with you, but do you have a source for this?
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