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Thread Statistics | Show CCP posts - 36 post(s) |
Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2009.11.06 21:54:00 -
[1]
Do those guaranteed anomalies/sites/pleyes respawn immediately?
But even if they would, nothing will really change. Mining sites will still be crap - meaning that even if you find them, it might just be something worthless that you'd have to grind away or risk losing your industry level. Crap 0.0 will still be crap 0.0 thanks to not-really-better-than-lowsec rats and exploration content. Anomalies will still be less of an option than normal belt rattings thanks to mission-npc drops being significantly less than loot from belt-npc.
To be honest, i expected a lot more from this in regards of actually upgrading space. If we're supposed to rely less on moons, there needs to be a good source of money in 0.0. Right now, this source is still in empire in lvl4 mission hubs.. ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2009.11.06 22:12:00 -
[2]
Originally by: Isaac Starstriker
So small alliances deserve 3 outposts to be cheap?
Yes. That's just one constellation, barely holding ten people actually making money with the current system. Even with increased spawn rates of exploration content, i don't see it raising beyond 20. This means even with an extremely high tax, they will have a huge problem paying upkeep.
Much easier to just claim the three outpost systems for pvp stashes, and make the money in empire just like before. Considering a small alliance is unlikely to hold on any space worth something (sec status lower than -0.5), this is exactly how it's done at the moment. ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2009.11.07 00:57:00 -
[3]
Originally by: JitaPriceChecker2 i am sure fully upgraded system - about 2 bil isk a month - will support much more than 10 people.
How? ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2009.11.07 01:43:00 -
[4]
Originally by: Korodan
Oh god why am I agreeing with Bobby Atlas, I think this is a sign of the apocalypse.
And why is it suddenly so cold? ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2009.11.07 07:36:00 -
[5]
Originally by: ian666
Upgrades which will give moar complexes, wormholes, hidden belts which will generate moar $$$
No they won't. We can have the same amount of plexes and wormholes by just curmbstomping anyone within reach and using that space as farming ground with much less cost attached to it.
You clearly have no clue about what you're talking about if you think hidden belts were generating isk. Nobody bothers with them. ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2009.11.07 11:00:00 -
[6]
Edited by: Batolemaeus on 07/11/2009 11:01:47
Originally by: CCP Soundwave
You don't make 0.0 financially inhabitable for thousands by adding extra officer spawns, you do it by providing a constant flow of content that makes a good amount of money,
This is correct.
Originally by: CCP Soundwave
which is what the anomalies do
This is completely wrong.
Wanna know what a steady, reliable and good income stream is? Lvl4 missions in empire. They give me much more isk/h than constantly respawning anomalies of dozens of jamming gurista hacs.. ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2009.11.07 11:34:00 -
[7]
Originally by: CCP Soundwave
No, financially the higher tier anomalies pretty much match level 4s.
The higher tier anomalies don't spawn a lot in Tribute and most of 0.0. Truesec is still low and Dominion will not change that, since we can't upgrade it..
By the way, a high risk activity in 0.0 space only matching risk-free missions in empire that don't require you to invest a billion monthly? You are aware that this doesn't sound good? ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2009.11.07 11:55:00 -
[8]
Originally by: CCP Soundwave
The sites come off a pre-determined list, meaning that your true-sec won't matter. The entire point of this is that areas such as you mention will get access to good anomalies through upgrades, regardless of sec-status.
I don't remember this being stated anywhere else and it doesn't match the experiences doing exploration all over new eden.
Still, don't you think that the system described in the devblog is not exactly what your mission statement was which you presented at fanfest? As others have pointed out, mini profession sites, gravimetric sites and anomalies are rarely considered even worth the effort of scanning them out. Thus, the "system upgrades" presented to us don't actually upgrade our space - mining will be done in remote systems with low truesec (and thus guaranteed better ore than playing roulette with gravi sites), ratting will be done in remote locations with better truesec since asteroid belt npc loot is vastly superior to mission loot..
And to get back to anomalies vs. lvl4: Do you agree with me that an activity in an area without concord protection and with high upkeep costs attached that yields the same rewards as an activity in perfect safety without any upkeep is a direct violation of the rule of risk vs. reward? ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2009.11.07 12:22:00 -
[9]
Originally by: LeBelInconnu
what do you gain by taking a system away form someone?
you gain their bill?
I think this sums up my disappointment with this system quite well. ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2009.11.07 20:53:00 -
[10]
Originally by: CCP Chronotis
The system we have is very expandable and easily so from this point on. Adding additional upgrades and content those upgrades might unlock can be done as soon as the content is ready and even attached to existing upgrades.
You said the same for just about any new mechanic you introduced but rarely followed up on it, so excuse me if i am highly sceptical.
You said it for exploration in revelation, yet the actual sites that have been worthless since the start haven't seen any update at all. You still haven't used the exploration mechanic to its full potential.
Chances are high that CCP will just focus on something else instead of fixing broken concepts that are already in the game. Cosmos, arcsal/hacking/mining sites and eaf are good examples of cool concepts being abandoned in favour of shelling out new game mechanics. ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2009.11.07 21:24:00 -
[11]
Edited by: Batolemaeus on 07/11/2009 21:27:21
Originally by: Calduin Add a upgrade that gives 10%/20%/30%/40%/50% upgrade to rat bounty in that system.
Or even better, also add an extra bounty that goes straight to the corp holding the system. A system based tax so to say, just without taxing the players.
Something like this would save CVA some hassle. They supply the space and protection, other people kill the npc and CVA directly profits by gaining money from it, no matter who kills the npc.
Heck, this could even be done without any lore-bending like the new 0.0 upkeep fee. Organized pirate-decimation by alliances should be rewarded and encouraged by concord. ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2009.11.07 22:38:00 -
[12]
Originally by: EdFromHumanResources
You realize we have all these now right?
+1
Funnily enough, our mining div doesn't mine in our space, because our space is **** for mining. They have to fly elsewhere with better ores in the belts. ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2009.11.07 22:45:00 -
[13]
Originally by: Kanatta Jing
Originally by: Batolemaeus
Originally by: EdFromHumanResources
You realize we have all these now right?
+1
Funnily enough, our mining div doesn't mine in our space, because our space is **** for mining. They have to fly elsewhere with better ores in the belts.
But with the new Ore upgrades would you attract infinite Bistot Trees after a day of mining Veld?
And putting all our eggs into one basket by upgrading one or two systems only to get a few cloakers kill mining ships all the time? Why go through that hassle if you can chose between several systems within range of your rorqual? ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2009.11.09 14:16:00 -
[14]
Edited by: Batolemaeus on 09/11/2009 14:23:32
Originally by: Otin Bison Umm .. your personal ISK is only small because your alliance doesn't share any of the untold billions of passive ISK monthly from moons.
That's because my personal isk are my personal isk, FYI. They're for strategically useless expenditures, like buying a few hundred exotic dancers to put in my cargo during ops, or losing weirdly fitted guardians while flying solo.
My alliance (or corp, rather. Alliances don't have wallets as per game mechanic) is handing me free dreads, battleships, logistics, dictors however. Guess how those are being paid for..or the jump bridge infrastructure i can use for free. The fuel for my capitals that i get for free. All the little things that i get for free because in the end i'm one of the guys helping to sustain that stuff. ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2009.11.09 22:03:00 -
[15]
Edited by: Batolemaeus on 09/11/2009 22:05:45
Originally by: Otin Bison
So, you get your PvP on for free? Is what you're saying? So, why all the consternation by folk about their ISK making in 0.0 ?
You seem to be confused. I'm talking about now. As in, now, before dominion, i get free ships for strategically relevant operations funded by the moon stuff i'm (partly) protecting. The isk from moon goo doesn't just sink somewhere, it gets invested. The 100% refinery or the lvl3 industry upgraded station or the jump bridges that take me to empire, all funded by moons. The moon isk don't just vanish like you said, i'm directly profiting from them.
However, my alliance surely won't come up for the ships i lose outside of strategically relevant ops. Those are the majority of ops, however. I will still have to make money to support that. And now CCP steps in and declares that i should be using worthless anomalies that are sub par to mission running in empire as a promised upgrade to the space i protect? Why the hell should i even do that?
Now, pay attention to this very closely: If i want to make money, and believe me, sometimes i just need some isk, i get to choose between different activities. I'll choose the one that is most profitable while being as easy as possible to do while half asleep. This is mission running in empire.
So no, i'm not complaining that isk making in 0.0 is worse than in empire, both before and after dominion. I get my isk anyways.
I'm complaining that the expansion that was supposed to bring tons of players to 0.0 and make it possible to live there doesn't deliver. Why bother with anomalies as the only steady stream of income (all assuming we'd react like ccp wants us to and concentrate in a few systems only) when i can make more money elsewhere? If CCP wants us to live in the place we hold for nostalgic reasons, then they failed at changing it so we'd reconsider our behaviour.
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Originally by: CCP Prism X In New Eden, EVE wins you.
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2009.11.09 23:12:00 -
[16]
Originally by: Ranger 1
Quote: Terrible deadspace rats with awful loot/bounties.
No. Upgraded deadspace rats that generate income comparable to running level 4's, that respawn instantly and without limit.
Just keeping you honest, carry on.
No, top tier anomalies being barely on par if not worse than lvl4 missions.
Only a small percentage of anomalies are top tier.
I'd like you to stick to the facts Ranger 1. ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2009.11.10 04:32:00 -
[17]
Originally by: Ranger 1
Quit distorting the information presented to further your own ends.
Oh the irony. None of the posts from Soundwave indicate they actually tackled the problem of useless anomalies. You're just pulling stuff out of your arse. ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2009.11.11 10:06:00 -
[18]
The Volumes aren't that restrictive if you don't have to import the hubs from Empire.
If you have to import Hubs from Empire...well..good luck. You're not getting a freighter through our chokepoints, i can assure you. And yeah, smaller alliances without titans will have a slight problem getting their hubs past us. A very slight problem..
It's not a big deal for us established alliances obviously. We've been using titan portals for freighters for ages. ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2009.11.12 03:06:00 -
[19]
Originally by: Gefex
Originally by: Illectroculus Defined The whole system would be vastly improved if the code that tracks the military index feeds credits directly into that system's upkeep budget instead of letting alliances use hi-sec carebearing to fund their claims.
Quoting this for a brilliant idea.
Why stop there? It only makes sense if the holding corp building up infrastructure in the system gets an additional bounty for each rat killed in that system. It would make perfect sense to help strangers come to your space, or at least parts of your space, to make money and earn you a nice profit too. That would help populate 0.0. And people who get sucked into 0.0 are likely to stay there and fight. For their own space, for the space they lived in, or whatever people like to fight for. ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
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