
Kushmir
GoonFleet GoonSwarm
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Posted - 2009.11.07 14:29:00 -
[4]
Originally by: Kerfira Edited by: Kerfira on 07/11/2009 14:23:58 I think this is actually a great step in the right direction 
The structure of the system suggests that it is intended that the corp/alliances holding sov will be entities that're ACTUALLY working together for their common good, not just people who blob together for personal benefit. The comments from most of the big blobber alliances confirms this (particularly the GS posts)! Most of them seems to be from the "Me! Me! MEEEEE!!!!" people who think only of their own profit!
This system will be feasible for close-knit corp/alliances, but for the big blobbers without that core closeness and willingness to work for the common good, it'll be much different. Without the crutch of moon-gold, it'll be much harder to keep the big alliances together when people actually have to contribute!
Most of the upgrades, particularly the DED complex one, should make it fairly easy for a close-knit alliance/corp to claim a few systems to call home. It'll of cause require that the members are willing to give up a good percentage of their earnings to do so, and share in the non-taxable profits from DED's, but again, that rewards REAL teamwork, not just the "lets blob together for protection while we all do our own thing" 'teamwork'!
The upgrade system is probably pre-nerfed until some real data on how many people a system can support is gained. I wouldn't be surprised if the benefits of upgrades gets increased later.
My guess is also that the upkeep system is pre-nerfed, with prices maybe set a bit high. This may also have been done to drain away some of the huge amounts of ISK alliances has gathered from moon mining over the last year or more.
It is entirely possible that CCP deliberately set the price high to force the existing large alliances to pay out from that huge stash of cash for their space, or maybe even crack under the pressure as the contributers turn against the leeches (something which would be a very good thing for the game).
Not sure of this though since the amount of money is still fairly easy to get when you talk 50+ people working together....
A few things that could also contribute would have been: 1. Make costs more incremental with development 2. Until you can upgrade to level 1, you shouldn't have to pay for upkeep 3. Only own corp activities count towards development 4. Increasing upkeep the more systems an alliance/corp claims 5. Moon mining requires sov, BUT moons can also be mined by ships without sov! 6. Same alliance/corp can only claim adjecent systems 7. True-sec being non-static, changing over time 8. Agents in outposts 9. Resources used in 0.0 should be produced there! Nerf empire-to-0.0 logistics!
(number 3 & 4 will be dependent on each other since otherwise we'd see plenty of alt alliances)
Anyway, it looks promising!
As with any completely new system, it'll need adjustments on the way, but so far it looks like it'll be a decent replacement for the COMPLETELY broken system current sov warfare is, with the potential of becoming a very good replacement with adjustments and additions!
Originally by: Nahia Senne Once upon a time, there was no moon goo and alliances got by just fine. Nothing has changed, people just love to whine about anything and everything.
^ This!
I'm sorry to break this too you, but with the whole Treaty thing they are working on, you are exactly what big blob alliances are looking for. Willing pubbies who will use the systems they are allowed to have to the fullest and pay some rent back to their overlords who will threaten them with eviction and destruction of their upgrades if they don't pay up. Welcome to Slumlord Online.
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