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Chapters
Haunted House Gypsy Nation
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Posted - 2009.11.12 01:17:00 -
[31]
The drake in the above is actually really easy to take down.
it has no tank. all you need to do is have good damage and either a buffer set up or average tank.
another drake would **** him. (a heavy drake would wipe the smile off his face)
just remember dont use a scram ajainst a mwd drake.. use a web and disruptor and let his sig blow out like a whale.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.11.12 08:45:00 -
[32]
Don't post in any more Drake threads, please.
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lilrez
GoonFleet GoonSwarm
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Posted - 2009.11.12 08:47:00 -
[33]
Originally by: Chapters just remember dont use a scram ajainst a mwd drake.. use a web and disruptor and let his sig blow out like a whale.
Sig doesn't matter in Drake vs Drake since both HAMs and Heavies are designed to hit for full damage against cruiser and larger sized ships. Now if you were tackling the drake for a Bloros (blaster Moros) then that would be work. |

Jason Wyght
Gallente Hoplite Brigade
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Posted - 2009.11.12 10:40:00 -
[34]
Originally by: Amanda Mor
Originally by: Shazard
Originally by: Shazard http://eve.battleclinic.com/loadout/25752-Drake-Optimal-solo-small-gang-PvP-drake.html
I am wandering what Gallente setup could waste this drake and live?
Ok then what beats it, if we extend our search beyond Gallente!
Good timing on this question, I just finished a war dec against a "Drakes r' Us" corp, and spent some time putting together some Hurricane anti Drake fits.
The buffer Drake fit is very popular, so you need to find a fitting that can out-tank it while still dealing enough damage to take it down. Usually a Hurricane isn't the ideal ship for this task, but if you know what you're facing, you can fit almost any equivalent level ship to take it out.
A Cane with all SPR's in the lows, a couple LSE's and an invul in the mids, and Core Defence Purgers rigs tanks 630 kinetic damage. That's more than even a HAM Drake is going to put out. Now there's no room for a prop mod (assuming you have a scram fitted ofc), so hope that you're able to get him within optimal range from the start.
With 425's and HM launchers, you'll put out 430 DPS, and the Drake's passive recharge is usually only around 150-200 DPS. He won't break you're tank, and you'll whittle him down - until he gets the picture and runs away I suppose, but Drake pilots aren't used to losing to Hurricane's 1v1, so he may be too surprised to get out of your scram range and warp off.
This strategy worked against a Drake last night (unfortunately not the war target Drake's) - the other pilot was surprised that I outanked AND out damaged him 
Oh, and Drake's are definately NOT the best battlecruiser in the game...
Could you post that loadout here please?
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Cpt Branko
The Scope
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Posted - 2009.11.12 11:11:00 -
[35]
I remember killing a full-SPR Hurricane with T2 Purger rigs recently in my Hurricane. Was that you? 
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Khors
Amtek Inc
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Posted - 2009.11.12 12:11:00 -
[36]
He can only fire like 20km, at most. Just nano something and kite at pointrange. While it wont be the fastest ship around its going to be faster than that drake.
Here's my EFT-warrior contribution
[Myrmidon, nano] Damage Control II Nanofiber Internal Structure II Nanofiber Internal Structure II Power Diagnostic System II Heat Sink II Heat Sink II
10MN MicroWarpdrive I Medium Capacitor Booster II, Cap Booster 800 Warp Disruptor II Large Shield Extender II Invulnerability Field II
Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M
Medium Ancillary Current Router I Medium Core Defence Field Extender I Medium Core Defence Field Extender I
Ogre II x2 Hammerhead II x2 Hobgoblin II x1
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.11.12 12:26:00 -
[37]
Originally by: Khors He can only fire like 20km, at most. Just nano something and kite at pointrange. While it wont be the fastest ship around its going to be faster than that drake.
Here's my EFT-warrior contribution:
Here's mine: Terror Javelin Assault Missile. Also, missile effective range is extended when shooting a chasing target.
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Khors
Amtek Inc
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Posted - 2009.11.12 12:28:00 -
[38]
Originally by: Gypsio III
Originally by: Khors He can only fire like 20km, at most. Just nano something and kite at pointrange. While it wont be the fastest ship around its going to be faster than that drake.
Here's my EFT-warrior contribution:
Here's mine: Terror Javelin Assault Missile. Also, missile effective range is extended when shooting a chasing target.
Grat's you just lost 150dps and 300m/s, I can live with that.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.11.12 12:38:00 -
[39]
Originally by: Khors Grat's you just lost 150dps and 300m/s, I can live with that.
Looking at your Myrm fit? No, you can't live with that, I'm afraid.
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Cpt Branko
The Scope
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Posted - 2009.11.12 13:01:00 -
[40]
You people.
You're not going to beat the Drake at the range game without extending your point range to 28km minimum, and even then it'll hit you if it's trying to bug out since missiles have extra range vs people chasing them (and shorter range if you're the one doing the chasing). Sure, Javelins lower the DPS, but so does Scorch (and in particular Barrage/falloff firing in general).
Sure, it's not a bad trick to play as such, but that's not the subject of this discussion.
If you want to really kill the Drake, a few options exist - the Harbinger with a slaveset (not sure if LG cuts it since I have not ran the numbers, but HG should, I think), the Hurricane with a HG slaveset or LG post Dominion thanks to new anti-shield Hail.
This is all assuming Drake uses HAM damage + all missile ROF + PG4 implants, and the Hurricane/Harbinger use slaveset+range/falloff+damage+rof+armor (or armor warfare mindlink if ganged with alt).
Triple-rep exile Myrmidons MIGHT work, but on the other hand, I'm not sure of the outcome if Drake uses its drones for counter-droning; Myrmidon will run out of boosters since it has to run two, and I'm not sure whether Drake runs out of EHP before that happens.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Leather Jack
Kernite Commando
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Posted - 2009.11.12 13:45:00 -
[41]
Edited by: Leather Jack on 12/11/2009 13:52:15 Edited by: Leather Jack on 12/11/2009 13:46:11
Quote: [Arazu, Tear Extractor] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Damage Control II
10MN Afterburner II Large Shield Extender II Phased Muon Sensor Disruptor I, Targeting Range Dampening Phased Muon Sensor Disruptor I, Targeting Range Dampening Phased Muon Sensor Disruptor I, Targeting Range Dampening Republic Fleet Warp Scrambler
250mm Railgun II, Antimatter Charge M 250mm Railgun II, Antimatter Charge M 250mm Railgun II, Antimatter Charge M Covert Ops Cloaking Device II
Medium Inverted Signal Field Projector I Medium Inverted Signal Field Projector I
Hobgoblin II x5 Hobgoblin II x3
1. Grab 2. Kite 3. ??? 4. Profit
EDz: quotebox 4tw ED2: Buffer Tanked HAM Drake sux when damped to 10km lockrange and MWD-Off at 20km.
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Cpt Branko
The Scope
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Posted - 2009.11.12 14:30:00 -
[42]
Originally by: Leather Jack
...
That works. Of course, the Drake has ample time to call in any friend within a 10 jump radius since you'll take about 6-7 minutes for the kill, so you might really want to bring a sniper with you. Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Leather Jack
Kernite Commando
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Posted - 2009.11.12 15:17:00 -
[43]
Edited by: Leather Jack on 12/11/2009 15:18:34
Originally by: Shazard http://eve.battleclinic.com/loadout/25752-Drake-Optimal-solo-small-gang-PvP-drake.html
I am wandering what Gallente setup could waste this drake and live?
@Cpt Branko From the question at hand, I just assumed OP was plannig on taking it on 101 and wanted some Caldari tears in a jar. Otherwise, just use a Keres for tackle + Torp Raven and be done with it.
edit: spelink'
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snake133
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Posted - 2009.11.12 15:52:00 -
[44]
... why not jst use a megathron or any bs for that matter or are we limited by a ship size. then ishtar would kill it nicely so would myrm passive shield, sit around at what every u want blasting it till it dies. (might take a min or 2) domi or hyper would tear it a new one aswell. (don think original op slated a size requirement.)
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Leather Jack
Kernite Commando
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Posted - 2009.11.12 16:22:00 -
[45]
Edited by: Leather Jack on 12/11/2009 16:25:30
Originally by: snake133 ... why not jst use a megathron or any bs for that matter or are we limited by a ship size. then ishtar would kill it nicely so would myrm passive shield, sit around at what every u want blasting it till it dies. (might take a min or 2) domi or hyper would tear it a new one aswell. (don think original op slated a size requirement.)
Because you get better killboard stats. It's all abouth the stats... Seriously. Do it. just... well. STATS! 
Edit: oh, and the humiliation. Like this one time, I killed a brutix with ma rifter. 20 minutes of humiliation. Havent seen the guy online ever since.
I always paste that kill when bragging in Corp chat about my 1337 pvp skillz. 
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snake133
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Posted - 2009.11.12 16:56:00 -
[46]
well if its stats your going for get a kitsune and sit for about 30 min plinking away lolz. but rly if its for stats get a rook and sit for a while eventually he will die, 500+dps rook but thats not gallente so ud have to use lachesis or arazu both would work sitting at 50km plinking away for about a day lolz.
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Neuronai
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Posted - 2009.11.12 17:05:00 -
[47]
Originally by: Suas Drakes are the best BC ingame. You're dumb.
And you're a douche.
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Neuronai
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Posted - 2009.11.12 17:11:00 -
[48]
Edited by: Neuronai on 12/11/2009 17:12:24
Originally by: Cpt Branko You people.
You're not going to beat the Drake at the range game without extending your point range to 28km minimum, and even then it'll hit you if it's trying to bug out since missiles have extra range vs people chasing them (and shorter range if you're the one doing the chasing). Sure, Javelins lower the DPS, but so does Scorch (and in particular Barrage/falloff firing in general).
Sure, it's not a bad trick to play as such, but that's not the subject of this discussion.
If you want to really kill the Drake, a few options exist - the Harbinger with a slaveset (not sure if LG cuts it since I have not ran the numbers, but HG should, I think), the Hurricane with a HG slaveset or LG post Dominion thanks to new anti-shield Hail.
This is all assuming Drake uses HAM damage + all missile ROF + PG4 implants, and the Hurricane/Harbinger use slaveset+range/falloff+damage+rof+armor (or armor warfare mindlink if ganged with alt).
Triple-rep exile Myrmidons MIGHT work, but on the other hand, I'm not sure of the outcome if Drake uses its drones for counter-droning; Myrmidon will run out of boosters since it has to run two, and I'm not sure whether Drake runs out of EHP before that happens.
If using exiles you'd only need 2 reps on a Myrm to tank that Drake...Thus 1 booster. If the Drake pilot is smart enough to attack drones then the Myrm will be in trouble, and would lose out on a fair bit of DPSing while killing the Drake's drones.
In all honesty, Drakes are hard to beat 1v1 in a different T1 BC.
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Amanda Mor
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Posted - 2009.11.12 17:14:00 -
[49]
Originally by: Cpt Branko I remember killing a full-SPR Hurricane with T2 Purger rigs recently in my Hurricane. Was that you? 
No it wasn't. First I don't use t2 rigs on anything, and I've only flown that SPR Cane once. It wasn't even designed to take down a Drake (as I said, it was an experiment for FW missions), but the opportunity came up and I decided to give it a go against a Drake I came across on the way to a mission.
To reiterate to the people who don't actually read posts and just spew their coffee across the keyboard in rage when they see a non-cookie cutter fit:
-would I use this fitting in normal pvp? No -was it effective in this particular situation? Yes -are there better Hurricane fittings to take down a Drake? Yes -are there better ships to take down a Drake? Yes -do you need a BS or T2 hull to kill a Drake solo? NO!!!!
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Suas
Perkone
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Posted - 2009.11.12 17:15:00 -
[50]
Originally by: Neuronai
Originally by: Suas Drakes are the best BC ingame. You're dumb.
And you're a douche.
Sorry for being right. Really. _________________________
HELLO! My name is Inigo Montoya. You killed my father. PREPARE TO DIE! |

Neuronai
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Posted - 2009.11.12 17:51:00 -
[51]
Originally by: Suas
Originally by: Neuronai
Originally by: Suas Drakes are the best BC ingame. You're dumb.
And you're a douche.
Sorry for being right. Really.
I couldn't care less whether you were right or wrong, it's just you talk like a douche.
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Amanda Mor
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Posted - 2009.11.12 18:19:00 -
[52]
Originally by: Neuronai
Originally by: Suas
Originally by: Neuronai
Originally by: Suas Drakes are the best BC ingame. You're dumb.
And you're a douche.
Sorry for being right. Really.
I couldn't care less whether you were right or wrong, it's just you talk like a douche.
I wouldn't bother with Suas, he honestly believes that being 'right' in an internet spaceship game forum is more important than not being a douche.
What makes it really sad is that he's not even right...
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KardelSharpeye
Gallente Totally Abstract O X I D E
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Posted - 2009.11.12 20:34:00 -
[53]
[Myrmidon, vs drake] 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Damage Control II Power Diagnostic System II Power Diagnostic System II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Medium Capacitor Booster II, Navy Cap Booster 800 Stasis Webifier II Stasis Webifier II Warp Scrambler II
220mm Vulcan AutoCannon II, Republic Fleet EMP M 220mm Vulcan AutoCannon II, Republic Fleet EMP M 220mm Vulcan AutoCannon II, Republic Fleet EMP M 220mm Vulcan AutoCannon II, Republic Fleet EMP M Medium Unstable Power Fluctuator I Medium Unstable Power Fluctuator I
Medium Trimark Armor Pump I Medium Trimark Armor Pump I Medium Trimark Armor Pump I
Ogre II x2 Hammerhead II x2 Hobgoblin II x1 Vespa EC-600 x5 Warrior II x5
ECM and warriors are in drones bay the neuts are for shutting off his invulns and double webs should take care of his warriors going after your ogres. Once hes drained stagger the neuts so he cant run the invulns.
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Amanda Mor
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Posted - 2009.11.12 21:39:00 -
[54]
Originally by: KardelSharpeye [Myrmidon, vs drake] 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Damage Control II Power Diagnostic System II Power Diagnostic System II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Medium Capacitor Booster II, Navy Cap Booster 800 Stasis Webifier II Stasis Webifier II Warp Scrambler II
220mm Vulcan AutoCannon II, Republic Fleet EMP M 220mm Vulcan AutoCannon II, Republic Fleet EMP M 220mm Vulcan AutoCannon II, Republic Fleet EMP M 220mm Vulcan AutoCannon II, Republic Fleet EMP M Medium Unstable Power Fluctuator I Medium Unstable Power Fluctuator I
Medium Trimark Armor Pump I Medium Trimark Armor Pump I Medium Trimark Armor Pump I
Ogre II x2 Hammerhead II x2 Hobgoblin II x1 Vespa EC-600 x5 Warrior II x5
ECM and warriors are in drones bay the neuts are for shutting off his invulns and double webs should take care of his warriors going after your ogres. Once hes drained stagger the neuts so he cant run the invulns.
The Drake has more EHP, passive recharge, DPS and goes faster (if you keep the webs on his warriors) than this Myrm tho. And it's also tough to properly stagger the neuts to always turn off his invuls - even with them turned off the whole time, he still has a recharge of 120 and 66K EHP. I don't see how this can work, maybe you can explain further? Are you hoping to get a little lucky with the ECM drones? If so, where is your DPS coming from?
It seems you're trying to out EHP him here - wouldn't that be playing right into his strength?
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Cpt Branko
The Scope
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Posted - 2009.11.13 01:01:00 -
[55]
Originally by: Neuronai
If using exiles you'd only need 2 reps on a Myrm to tank that Drake...Thus 1 booster
Actually. A Myrmidon with dual reps and standard exile tanks 602 DPS non-overheated. Which is less then the 675 the Drake deals (assuming no implants on both).
So dual reps will break eventually (they're effective through about 16K of the Myrmidon's EHP). It's a good question whether the Drake or the Myrmidon break first, sure, but it's going steadily down without triple reps.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

AterraX
Caldari
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Posted - 2009.11.13 01:08:00 -
[56]
Originally by: Neuronai And you're a douche.
Mr. Pot...meet Mr. Kettle.
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Marko Riva
Adamant Inc.
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Posted - 2009.11.13 19:55:00 -
[57]
First of all, the "I killed a <insert ship with specific setup>" does NOT mean that this specific ship+setup always performs that way. So in order to compare stuff you have to factor out SP, pilot quality and the situation. Pound for pound the Drake boasts the biggest buffer (and still a decent regen, most people forget this) with good dps (against bigger targets) while not relying on cap so much. It's decently fast because it's not armour tanked, has the midslots in order to fit full tank+tackle and comes with the "lets attack it last" bonus card, meaning it gets to apply it's dps freely until he's the last man standing.
It's a ***** to have to deal with in smaller groups (compared to other BC's) and it's worse to have to deal with solo. I'll shoot the myrm's drones, it'll find the resist hole of any other BC, when fitted correctly (scram) it'll stay close to a Cane, it'll pulverise a Brutix, can go afk against a Proph, will need to put in some work against a Harb (fast harb crumbles or has to run, slow harb lacks dps, specific setup could stay outside HAM range).
The only BC that could take it on properly is a Cyclone, but only due to focussing on EM resists and having a great (augmented) tank. Would take a bit of time though. Does that mean you can't kill drakes? Ofcourse not but if you factor out ALL the variables it'll be mighty difficult to pull a win out of it.
----------- I think, therefore I'm single. ADM-I |

crastar
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Posted - 2009.11.13 20:09:00 -
[58]
any HIC
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