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Thread Statistics | Show CCP posts - 5 post(s) |

Jack Sparroxx
Honour Bound Eternal Rapture
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Posted - 2009.11.12 15:20:00 -
[1]
My last finals are comming up next summer. This F..up ****e will give me an excuse to cansel my 4 accounts that runs out in december.. More beer for me.. less beer for CCP..
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Jack Sparroxx
Honour Bound Eternal Rapture
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Posted - 2009.11.12 16:30:00 -
[2]
Originally by: SteelHelix Personally I am a big fan of launching 20 drones but I can kind of understand why you want to limit the amount of Fighter Bombers on the field so instead of limiting the number of drones a SC can launch why not instead limit it by the bandwidth it has available. I mean a FB uses 500mBit/s while everything else is 25mBit/s and lower so setting the Super Carriers available bandwidth to 5000mBit/s will still allow 20 of everything but FB's which will be limited to 10 due to bandwidth. This will also require modifying the Drone Control Unit to not only +1 drone number but also add 500mBit/s Bandwidth.
So in summary:
- Reduce available bandwidth on SC to 5000
- Change the Drone Control unit bonus to +1 drone and +500mBit/s bandwidth
- Change the SC drone bonus back to +3 per level
This will have the main effect of allowing a lvl 5 carrier character to still fly 20 fighters or drones but only 10 Fighter Bombers because of the bandwidth limitation.
This I can live with and is reasonable.. 20 FB is all fairness quite alot of DPS. But as I have said earlier.. reducing the cost???? I feel shafted for quite a few ISK
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Jack Sparroxx
Honour Bound Eternal Rapture
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Posted - 2009.11.12 16:36:00 -
[3]
nice of you to repond to this thread with subtle threats about banning
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Jack Sparroxx
Honour Bound Eternal Rapture
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Posted - 2009.11.12 17:06:00 -
[4]
Originally by: CCP Navigator Hello everyone,
Please also note that Community do not make game design decisions and nor will we comment on them.
Thank you.
That we all know, and no one dispute that fact. But dont forget who pays your paycheck.
But when thats said.. you intentionally got you custumers all excited about this much needed buff, and people reacted accordingly.. used isk on getting the ships, getting the skills in order, and praiseing you guys for actually going forward with a buff that was much needed.. and 2 weeks before release you cut those very people off by the knees.. Keep the build cost up as it is now, and reduce fighterbombers to 10, but keep 20 fighters for sup-cap work. I think most can accpet that.
And all talk about DCU.. I'd would never use a DCU on a carrier, let alone a "supercarrier". You need those slots for RR and neuts. Not some silly module like a drone control unit.
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Jack Sparroxx
Honour Bound Eternal Rapture
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Posted - 2009.11.12 18:00:00 -
[5]
Edited by: Jack Sparroxx on 12/11/2009 18:03:45 actually .. this is one thing people have forgotten to talk about.
This is a thought up exsample.
Reducing the cost for a "supercarrier" to lets say 5billion isk will be one of the most game breaking things ever in this game. 5billion is AFFORDBLE for lost of individuals.. Lets scale it up to Alliance lvl. PL could probably afford 50 AEON's no biggie, and god knows they have enough renters in fountain to feed them minerals.
50 AEONS, with +4mill effective armor hitpoint when you use slaves. Thats is 500fightbombers worth of damage plus 200MILLION armor hitpoints.. they are EWAR imune, so they cant be jammed, which mean they can RR armor and cap to each other til the end of days and not give a f.. It will be way more then 200million hitpoint you need to break.. and with 500 fighter bombers, try and dig up a cap fleet that can break that and survive at the same time.
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Jack Sparroxx
Honour Bound Eternal Rapture
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Posted - 2009.11.12 20:53:00 -
[6]
CCP might just be looking for a way to kill supercaps in a slow and painfull way..
Get it over with and remove them from the game if that indeed is your plan. And those that have them.. give them a nice chunk of isk
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Jack Sparroxx
Honour Bound Eternal Rapture
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Posted - 2009.11.12 21:48:00 -
[7]
Originally by: The Internets
Pros: Build cost slashed to 5-6b
WRONG it is game breaking. Affordeble EWAR immune rampaging herds of RR AEON's is what we will see in 6 months and the nerf bat will be swong agian.. I cant think of any likely scenarios thay would be able to break a lets say 50man AEON fleet
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Jack Sparroxx
Honour Bound Eternal Rapture
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Posted - 2009.11.12 22:03:00 -
[8]
LOL.
I guess that CCP dude dont have a degree in PR
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Jack Sparroxx
Honour Bound Eternal Rapture
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Posted - 2009.11.12 22:37:00 -
[9]
I hear Star Trek will be out in february
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Jack Sparroxx
Honour Bound Eternal Rapture
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Posted - 2009.11.13 20:52:00 -
[10]
Edited by: Jack Sparroxx on 13/11/2009 20:52:22 sweet lord 
rampaging herds of EW immune AEON's with millions's of HP and 15 fighterbombers. They will be dirt cheap and you can dock them, did any one say epic docking games???.. That will end bad BAD BAD. That set up will be game breaking like nothing else. and with out a doubt the nerf bat will get swung on that ship class again before long.
Why cant you just leave the ship as it was on you first draft? the shipclass was just about perfect(apart from the HEL lol bonus).
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