
Equinocs
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Posted - 2009.11.14 00:19:00 -
[1]
Edited by: Equinocs on 14/11/2009 00:22:21
Originally by: darius mclever
Originally by: darius mclever
Originally by: darius mclever if at all let the input ME/PE go into the ME/PE for the t2 bpc you get. so if you have a perfectly researched t1 bpc (practical loss in materials is 0), you get a t2 bpc with ME0/PE0.
This is an interesting suggestion, because letting ME/PE influence the outcome ME/PE without any further restrictions is problematic, since there is no limit. So if the max you could get was ME0/PE0, I guess that could work.
I'm no big supporter of one-time investments, though, so still a bit sceptical about that. Imho effort should be the most important factor, not time. Many perfectly researched T1 BPOs have such a high ME/PE simply because the owner was bored or didn't have anything else to do with the BPO or the labs.
i was thinking in the range of you need to get a perfect researched bpo for a ME0/PE0 t2. e.g. for an 200mm rails bpo that would mean ME 820.;)
so with the average researched bpo you end up with something like me-2 maybe. still an improvement.
if you want to get lets say ME4 for the t2 bpc you would need to research it to ME1640. thats 228 days ME research! it gets even worse with bigger modules and ships.
Researching T1 BPOs beyond a feasible "optimum" quote just to get a positive ME/PE for T2 BPC really doesn't make any sense and would further block up the already sparse ME-Slots without improving the original BPO. "Optimal" ME/PE for the T1-BPO should result in a ME/PE 0 T2-BPC. Or just ad another skill that allows us dedicated researchers to carry a certain percentage over from the T1-BPO.
There, i said. We all know what this evetually will ammount to. Another skill, another timesink - but one i would support nonetheless. Prerequesites could be item/group specific and something like [all][racespecific] Encryption Methodes V + needed research skills for invention V and that would somehow determine what percentage of the ME/PE of the T1-BPO get's carried over. Whatever, something like that. I'm no getting paid for it, let the devs figure it out...
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