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Drakarin
Gallente The Abyssmal Spire Independent Faction
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Posted - 2009.11.14 05:55:00 -
[1]
Hey, I'm relatively new to this realm of piloting. I've had access to a Rokh for about a week and a half now, lost my first one in wormhole space (rushed into it way too fast) but I replaced it, and modified the build a little bit. Oh, and I have about 2.5 million SP right now. Only in combat oriented skills, not much for mining or industry.
I'm able to run easy and some moderate difficulty level 4s, but harder missions like world collide just kick my ass. I have to warp out multiple times, targetting time is horrendous (but fitting tracking modules reduces dps and/or tank which I desperately need) and I can't hit small ships to save my life.
Unless, of course, I'm at range. The only missions I really breeze through are those that have a warp to option. Naturally, being a Rokh and more inclined to sniping, this makes sense. I can pick off the small ships from afar, switch to antimatter ammo and move in close to take out the battleships. Works well for the most part.
Here's my current build:
[Rokh, Avenger] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Power Diagnostic System II Power Diagnostic System II
X-Large C5-L Emergency Shield Overload I Ionic Field Accelerator I Large Shield Extender II Invulnerability Field II Invulnerability Field II Large Shield Extender II
350mm Compressed Coil Gun I, Antimatter Charge L 350mm Compressed Coil Gun I, Antimatter Charge L 350mm Compressed Coil Gun I, Antimatter Charge L 350mm Compressed Coil Gun I, Antimatter Charge L 350mm Compressed Coil Gun I, Antimatter Charge L 350mm Compressed Coil Gun I, Antimatter Charge L 350mm Compressed Coil Gun I, Antimatter Charge L 350mm Compressed Coil Gun I, Antimatter Charge L
Large Semiconductor Memory Cell I Large Semiconductor Memory Cell I Large Semiconductor Memory Cell I
Hornet I x1 Hornet I x1 Hornet I x1
I'm currently not even close to cap stable with the x-large booster on (2m 10-20 seconds depending on ammo). In some missions there's so much dps even with the booster on I have to warp out. It's ridiculous considering my resists with the invuls on, and the base resist gain on the Rokh.
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NyteTyger
Gallente NiteSun Enterprises
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Posted - 2009.11.14 06:56:00 -
[2]
Rokh fit thread on page 2
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Drakarin
Gallente The Abyssmal Spire Independent Faction
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Posted - 2009.11.14 07:05:00 -
[3]
Yeah I saw that, those fits are either incompatible with my current skills or not superior to what I have (according to EFT).
Is the Rokh just not a good ship, or something? I expected a little more tanking capability for it being a tier 3 battleship. I seem to take far more damage than I did running 3s in my Ferox.
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Arkeladin
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Posted - 2009.11.14 07:36:00 -
[4]
Originally by: Drakarin Yeah I saw that, those fits are either incompatible with my current skills or not superior to what I have (according to EFT).
Is the Rokh just not a good ship, or something? I expected a little more tanking capability for it being a tier 3 battleship. I seem to take far more damage than I did running 3s in my Ferox.
The Rokh has the EXACT SAME bonuses to resistances that your Feros (or, for that matter, a Drake) had, and just like both BCs you need at least level 3 in BS to start makin' em work.
There's also the fact that the Rokh, like all battleships, is really designed to active-tank if you want to fit any damage mods - it's not a semi-passive tanker like the Ferox or Drake.
Another fact is that the Rokh gets NO DAMAGE BONUSES AT ALL, instead getting range bonuses. Unless you're running a PvP sniper fit, a good way to fit a Rokh is to use blasters, and take advantage of the Rokh's range bonuses (CN ANtimatter L on a high-skilled Rokh can easily get to 50KM or so - meaning you can use AM for everything in your typical mission.
Also, remember in your fit that Lvl IVs deal a LOT more damage than Level IIIs - some missions (Enemies Abount 5/5) can deal over 4K DPS if you don't kill the waves in a timely fashion...under those conditions your Ferox wouldn't last 5 seconds.
It's for these reasons (and some others - like the Rokh having a small dronebay, and being arguably one of the slowest battleships in the game) that the Rokh is commonly regarded as a fleet sniper in PvP, and not used a lot in PvE.
Which is a pity, as it has one of the better designs aesthetically in EvE.
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Tagami Wasp
Caldari Sarz'na Khumatari Ushra'Khan
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Posted - 2009.11.14 07:46:00 -
[5]
Rokh is not really designed to do Lvl 4s with the ease of a Raven. I got 21 mil SPs in combat oriented skill (all fitting skills @ 5 and I don't try to do what you are trying with 2.5 mil. Take a step back, make sure you can fly 5 T2 drones before you go in Lvl 4s.
Your drones should be killing the small ships and your rails the BSs. Also, Rokh is not designed to be cap stable and tank at the same time. Use Cap Booster. Go gank.
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Drakarin
Gallente The Abyssmal Spire Independent Faction
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Posted - 2009.11.14 08:00:00 -
[6]
I was thinking about getting a cap booster, yeah. Makes sense considering...
Also, my drone skills are rather horrendous. I suppose the issue is largely oriented towards that and simply not having the best ship for the job, but I will say I love the idea of fitting blasters. 0 to 50km is all good and clear, not having to worry about how close an enemy is would be sweet.
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Tagami Wasp
Caldari Sarz'na Khumatari Ushra'Khan
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Posted - 2009.11.14 08:08:00 -
[7]
Also, if you are bent on doing it in a Rokh, get T2 guns.
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Sader Rykane
Amarr Midnight Sentinels Midnight Space Syndicate
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Posted - 2009.11.14 08:09:00 -
[8]
Flying rokhs in level 4 missions with 2.5 million SP is a really good way to lose a Rokh.
I didn't step into a BS until i had around 6.5 million SP.
Sig Gallery is currently down: Contact me ingame for prices.
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Emma Royd
Caldari Maddled Gommerils
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Posted - 2009.11.14 08:52:00 -
[9]
Originally by: Drakarin Oh, and I have about 2.5 million SP right now. Only in combat oriented skills, not much for mining or industry.
imho 2.5m skillpoints ain't enough. Take some time, do some serious training,
Background turret skills not the actual gun types there are over 4.5m skill points available(Controlled Bursts, Gunnery, Motion Prediction, Rapid Firing, Sharpshooter, Surgical Strike, Trajectory Analysis)
never mind the other basics before you get near them such as targeting, shield skills, cap skills, navigation skills.
I'm not saying you have to get all skills to level 5, but some are pretty much essential such as Energy Systems Operation (5% reduction in Capacitor Recharge rate per level) Energy Management (5% to Capacitor capacity per level)
So I'd go back to school, do some proper learning, learn how to fly a cruiser / battlecruiser well before jumping into a battleship.
+_+
Artificial Intelligence is no match for Natural Stupidity |

Ares385
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Posted - 2009.11.14 12:04:00 -
[10]
"I was thinking about getting a cap booster" No you dont its bad for misions. Use cap recharger lose shild extenders. And use ccc insted of scmc.Get your sustanable shild recharge up as much as posible.Shild and energi skill up asap.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.11.14 17:33:00 -
[11]
what I said in the other thread still stands, "oh jeeze, the rohk is probably one of the worst ships for running missions."
as for your fit, drop the shield extenders they do nothing for you, add more hardeners, or boost amps, or a cap injector.
and even on a rohk 2 invluns + xl booster doesn't mean you can just go and tank anything, especially if your cap only lasts around 2 mins.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.11.14 17:43:00 -
[12]
Originally by: Ares385 "I was thinking about getting a cap booster" No you dont its bad for misions. Use cap recharger lose shild extenders. And use ccc insted of scmc.Get your sustanable shild recharge up as much as posible.Shild and energi skill up asap.
how about don't listen to anything this guy said. cap injectors are very useful in pve, they let you free up a bunch of slots that you would use on stuff like cccs, or cap rechargers/flux coils/power relays. and then you can fit damage mods, tracking mods, tank mods, and same with rigs.
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Drakarin
Gallente The Abyssmal Spire Independent Faction
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Posted - 2009.11.14 22:53:00 -
[13]
Originally by: Ares385 "I was thinking about getting a cap booster" No you dont its bad for misions. Use cap recharger lose shild extenders. And use ccc insted of scmc.Get your sustanable shild recharge up as much as posible.Shild and energi skill up asap.
Apparently my capacitor lasts a whole 55 seconds MORE with Semi's over CCC's.
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Tagami Wasp
Caldari Sarz'na Khumatari Ushra'Khan
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Posted - 2009.11.14 23:55:00 -
[14]
If you are determined to keep missioning in a Rokh (not the best, I repeat, Raven is hand down the best one) and keep using rails, maybe you want to go for this (it's T2 but it can be downgraded to best named.
[Rokh, missioner] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Reactor Control Unit II Damage Control II
X-Large C5-L Emergency Shield Overload I Heavy Capacitor Booster II, Cap Booster 800 Phased Weapon Navigation Array Generation Extron Invulnerability Field II Invulnerability Field II Photon Scattering Field II
425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L
Large Anti-Thermal Screen Reinforcer I Large Semiconductor Memory Cell I Large Semiconductor Memory Cell I
Hammerhead II x5
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Lrrp
Minmatar The Graduates Morsus Mihi
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Posted - 2009.11.15 02:16:00 -
[15]
with only 2.5 mil skill points you should not even be flying a bs. Got all your pertinent engineering and hull skills to level 4? They are very important to the survivability of your ship. Besides large hybred skill you have any of the gunnery enhancement skills like motion prediction and sharpshooting to level 4? I had 1.5 mil learning sp before I even started on cruisers and you have 2.5 mil sp and wonder why you can't hack the lvl 4"s. Buy a Drake and when you get your skills built up then go back to your Rokh. Drake will do lvl 4's better and faster for you now than the Rokh will.
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SPECKILLER
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Posted - 2009.11.15 03:21:00 -
[16]
I'm with the others on this one - you're just not skilled enough (in the SP sense) to handle L4s solo in a Rokh...
You really need to get your gunnery and shield support skills up to par before you start soloing L4s in a 150m ship. It only takes one badly timed loss to utterly bankrupt you at that stage of your existence...
You also need T2 drones - without them you're screwed once you find yourself in one of those missions where you're webbed and scrammed by ten bastard frigates. They don't take long to train for and are far superior to any T1 drone (and don't waste time of money on those dumbass 'Augmented' drone variants they have nowadays).
Do what random poster above said - get a Drake and run L4s in that until your Rokh support skills are adequate enough to comfortably run solo.
Best of luck.
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Vjorn Angannon
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Posted - 2009.11.15 13:40:00 -
[17]
Drakarin, first off....Welcome to EVE. I too am a new pilot with 5.1m sp.
I am going to agree with the above posters who recommend that you should wait a bit and get some more core skills under your belt, before trying to fly your new Rohk. I too can step into a Rohk/Raven/Scorpion, but feel that even with 5m sp, I would at best be quite ineffective, and at worst.....well i'd lose my ship.
I understand the itch you have for jumping into those tasty lvl 4's.....I have that itch too. But we both would be much better off getting all our core skills to a MINIMUM of lvl 4, with some of them to lvl 5. And from what I've read, both here and on battleclinic, T2 drones is a must to take care of those pesky scramming frigs.
I myself am a caldari missle pilot flying a drake. I would recommend that you look into a ferox (Caldari battlecruiser) as a ship to fly while you are properly skilling up for the Rohk. You should be able to find some fits on battleclinic.
Best o' Luck!
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000Hunter000
Gallente Missiles 'R' Us
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Posted - 2009.11.15 14:47:00 -
[18]
i have 85 mill sp and i STILL don't fly a bs... 
I've tried, raven and golem for L4's but everytime i revert back to my NH... 
Yes, i know it's me... just not a BS hull kinda guy i guess  ________________________________________________
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Loco Eve
State War Academy
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Posted - 2009.11.15 16:02:00 -
[19]
Edited by: Loco Eve on 15/11/2009 16:05:21 [Rokh, Noob Lvl 4 Rokh Not Expensive] Power Diagnostic System II Power Diagnostic System II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Invulnerability Field II Invulnerability Field II Heavy Electrochemical Capacitor Booster I Optical Tracking Computer I Optical Tracking Computer I X-Large C5-L Emergency Shield Overload I
350mm Compressed Coil Gun I 350mm Compressed Coil Gun I 350mm Compressed Coil Gun I 350mm Compressed Coil Gun I 350mm Compressed Coil Gun I 350mm Compressed Coil Gun I 350mm Compressed Coil Gun I 350mm Compressed Coil Gun I
Large Core Defence Capacitor safeguard I Large Core Defence Capacitor safeguard I Large Core Defence Capacitor safeguard I
Hobgoblin II
when your skills are better. hurry up and train learnig forget about lvl 4's and wh. run some lvl 3's until you get your skill up some more.
if you don't have access to cap boosters in wh swap with boost amp or cap recharger. also, depending on your skills could swap 1 tc for boost amp.
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Drakarin
Gallente The Abyssmal Spire Independent Faction
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Posted - 2009.11.15 22:34:00 -
[20]
Edited by: Drakarin on 15/11/2009 22:34:55
Originally by: SPECKILLER I'm with the others on this one - you're just not skilled enough (in the SP sense) to handle L4s solo in a Rokh...
You really need to get your gunnery and shield support skills up to par before you start soloing L4s in a 150m ship. It only takes one badly timed loss to utterly bankrupt you at that stage of your existence...
You also need T2 drones - without them you're screwed once you find yourself in one of those missions where you're webbed and scrammed by ten bastard frigates. They don't take long to train for and are far superior to any T1 drone (and don't waste time of money on those dumbass 'Augmented' drone variants they have nowadays).
Do what random poster above said - get a Drake and run L4s in that until your Rokh support skills are adequate enough to comfortably run solo.
Best of luck.
Thanks for the warm welcome. I know all about loss in this game. I just lost my second Rokh, fitted that is, yesterday in a mission. The first was lost in a wormhole but that's another story.
It's a shame, but eh, it was my fault. Inexperience counteracts wealth I guess, but live and learn. I'm thinking of heading down the path of the Raven, everyone keeps saying it's SO much better than the Rokh for missions, I'd love to see what it's like, and those two Rokh's did dent my isk. The Raven being cheaper is appealing.
I know most of you will tell me to wait but eh, that seems to be all I can do right now. Just wait. I come home from work exhausted and want to have some fun, but all I can really do is run level 3s. 
Originally by: Vjorn Angannon Drakarin, first off....Welcome to EVE. I too am a new pilot with 5.1m sp.
I am going to agree with the above posters who recommend that you should wait a bit and get some more core skills under your belt, before trying to fly your new Rohk. I too can step into a Rohk/Raven/Scorpion, but feel that even with 5m sp, I would at best be quite ineffective, and at worst.....well i'd lose my ship.
I understand the itch you have for jumping into those tasty lvl 4's.....I have that itch too. But we both would be much better off getting all our core skills to a MINIMUM of lvl 4, with some of them to lvl 5. And from what I've read, both here and on battleclinic, T2 drones is a must to take care of those pesky scramming frigs.
I myself am a caldari missle pilot flying a drake. I would recommend that you look into a ferox (Caldari battlecruiser) as a ship to fly while you are properly skilling up for the Rohk. You should be able to find some fits on battleclinic.
Best o' Luck!
Aye I had a Ferox before, it was my main ship just a week ago. I love it.
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Ares385
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Posted - 2009.11.16 11:13:00 -
[21]
Originally by: Chainsaw Plankton
Originally by: Ares385 "I was thinking about getting a cap booster" No you dont its bad for misions. Use cap recharger lose shild extenders. And use ccc insted of scmc.Get your sustanable shild recharge up as much as posible.Shild and energi skill up asap.
how about don't listen to anything this guy said. cap injectors are very useful in pve, they let you free up a bunch of slots that you would use on stuff like cccs, or cap rechargers/flux coils/power relays. and then you can fit damage mods, tracking mods, tank mods, and same with rigs.
And you are going to do what when your out of cap booster an scrambled.Iw done missions in rokh for 1.5 year and you? Rokh has more than enough room for all of those mods. what you gona put in low exep. dem mods and cap mod. Did you even flay rokh in missions or you blabbing around. 3xCCC 309/519 defense 3xSCMC 275/519 defence and for missioniong you nead your cap recharge to be high.
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