Author |
Thread Statistics | Show CCP posts - 5 post(s) |

HeliosGal
Caldari
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Posted - 2009.11.14 07:53:00 -
[1]
Edited by: HeliosGal on 14/11/2009 07:55:50 Speifically low sec anamolies
drone sites ( drone survelience, magringe etc) u kill the rats and u still have the strucutres remaining or even if u destroy them u can warp off and or change systems or log off and on and those sites should despawn but remian there ?
Same goes for the serepentis and blood riader low sec anamollies ive bug reported and petitioned this on TQ and SISI ive made indepth and even quick reports and always the same please be more specific please provide more detail done that and the issue stil remains on both TQ and SISI - these sites cna sit there after being completed for 3 days which with the new sov system if the system upgrades lead to sites remaining and not despawn-respawn.
Theres gunna be some big big issues. So has ccp fixed this i know i am bashing my head against the wall on TQ but have the remianing 2 minute despawn and respawn elsewhere bugs been worked out for all sites ? Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |

HeliosGal
Caldari
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Posted - 2009.11.15 01:03:00 -
[2]
yes its very much related the same few sites occasionally do not despawn afte completion in high sec some are trigger ones u need to get close or blow up a building but there is 2-3 that even when u mine all the roids shoot the buildings kill the rats a little cloud remains and those sites do no despawn Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |

HeliosGal
Caldari
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Posted - 2009.11.18 07:32:00 -
[3]
comment about the strctures getting close to or blowing these up both on TQ-SISI leads to the smae issues Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |

HeliosGal
Caldari
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Posted - 2009.11.21 10:42:00 -
[4]
Issue remains drone magnealine or however it is spelt and droen survelience Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |

HeliosGal
Caldari
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Posted - 2009.11.25 00:25:00 -
[5]
Latest patch these bugged sites remain. Youre going to get a lot of 00 systems where anamolies quickly bug out and clog up systems. And then peeps wont be able to run and the complaints will rise
And when we petition simply saying we arent aware of this problem or cant investigate or despawn it please bug report it isnt going to cut it. And to all 00 residents if any sites remain please petition them post dominions ccp needs to be aware of this and finally fix em after such a long time of ignoring it Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |

HeliosGal
Caldari
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Posted - 2010.02.10 07:22:00 -
[6]
Originally by: XoPhyte Yes they are still bugged on TQ. I sure am glad those IHUB upgrades are going to good use. We have several in 1 system that are bugged.
wow are these things still an issue. Surprised this thread is still going, i hope CCP do sort the source of this issue out soon Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |

HeliosGal
Caldari
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Posted - 2010.02.12 12:20:00 -
[7]
ive filed so many bug reports it aint worth doing, funny thing is ccp were looking at it claimed they had fixed it and it still appears some of them arent despawning. Is this to force us all back into empire level 4 mission running ? Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |

HeliosGal
Caldari
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Posted - 2010.02.15 13:22:00 -
[8]
im seeing these sites all over low sec and 00. Grav , combat anamolies even hack sites in low sec, something was broken with the last patch and ccp is very very quite any eta on a final fix ?? Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |

HeliosGal
Caldari
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Posted - 2010.03.03 02:55:00 -
[9]
Bump sites still appearing not despawning properly remaining with just buildings intact for 3 days petitions being closed by ccp with no reply same with bug reports going nowhever, has ccp stacked all its programming staff ? this and big delays in expansions Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |

HeliosGal
Caldari
|
Posted - 2010.03.03 05:47:00 -
[10]
u would think it would be an easy fix, all rats dead in CA, site vanishes and respawns tag, but nope not quite Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |

HeliosGal
Caldari
|
Posted - 2010.03.08 04:28:00 -
[11]
i partialy ran 10 before dt last night in high sec , came back after and all 10 were bugged i think we found our issue Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
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