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Thread Statistics | Show CCP posts - 7 post(s) |

teji
Ars ex Discordia GoonSwarm
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Posted - 2009.11.18 15:31:00 -
[1]
Quote: The top level anomalies in terms of ISK per hour are among some of the most profitable content in the game.
Among the other most profitable content in the game is level 4's which don't decay if you go on vacation for a few days.
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teji
Ars ex Discordia GoonSwarm
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Posted - 2009.11.18 17:06:00 -
[2]
Originally by: CCP Soundwave It's a massive misconception that anomalies are not profitable.
They most certainly aren't profitable on TQ. That is no misconception. It looks like you have changed them on SiSi so we'll see how you've done in making them actually competitive to other activities.
Quote: As said before, the top ones (which you'll have permanently available through the top tier upgrades) isk for isk match the most profitable missions, and certainly blow ratting out of the water.
Oh, ok so there still isn't any reason to not do level 4 missions in empire instead of grinding for standings which decay if you go on vacation for a few days. Imagine the outrage if your empire standings decayed if you didn't log on for a few days. That would be pretty funny.
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teji
Ars ex Discordia GoonSwarm
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Posted - 2009.11.18 17:48:00 -
[3]
Edited by: teji on 18/11/2009 17:48:32
Originally by: CCP Soundwave So saying "I cleared out two systems of anomalies yesterday and didn't make a lot of money" might certainly be true, but saying "I ran the top anomalies of a level five system and didn't make a lot of money" isn't.
How do we get from which has been shown to be true: (Current top tier anomaly)/time = not worth it
To what you propose to be true: (Current top tier anomaly*number of sites run)/(time*number of sites run) = Worth it?
Your math makes no sense. Number of sites does not factor into the equation.
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teji
Ars ex Discordia GoonSwarm
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Posted - 2009.11.18 18:00:00 -
[4]
Edited by: teji on 18/11/2009 18:00:47
Originally by: CCP Soundwave Are you telling me the number of good sites you have available does not influence how much money you make spending x number of hours doing them?
I'm telling you that if the site is bad you could spawn an infinite number of them and they still wouldn't be worth running.
*where bad is determined by: (total isk and loot gained) / (time spent clearing a single anomaly).
Also keeping in mind the intangibles: The risk of losing the system. And the costs: Decay of standings and cost of upkeep.
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teji
Ars ex Discordia GoonSwarm
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Posted - 2009.11.18 18:12:00 -
[5]
Edited by: teji on 18/11/2009 18:13:41
Originally by: Gnulpie And then he talks about the NEW anomalies which will be worth much more, respawning instantly in the same system etc.
You better re-read the devblog.
Quote: The current anomalies are often not worth it. The new anomalies, especially from an upgraded level 5 system, will be very much worth it.
Nowhere in the devblog says they will be new anomalies. All it says that they will only spawn top tier anomalies at level 5. I would assume unless told otherwise that those are the current top tier anomalies in game unchanged which have been already deemed to be not worth it by us.
Quote: Why is that so difficult to understand?
Because you are jumping to conclusions regarding what CCP has not said.
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teji
Ars ex Discordia GoonSwarm
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Posted - 2009.11.19 20:41:00 -
[6]
Originally by: Ranger 1 it will cost less with Dominion than it cost with POS Fuel!
Citation Needed
Quote: and the rewards effectively doubled
Citation Needed
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