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Thread Statistics | Show CCP posts - 3 post(s) |

Vadinho
GoonFleet GoonSwarm
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Posted - 2009.11.19 22:50:00 -
[1]
i said this one already but-- ccp nozh, in fixing what isnt broken until it is broken and stomping on what is broken until its fragile amber crystals are pulverized into a shimmering power, will accomplish what we failed to do in four years of trying
he will destroy the game
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Vadinho
GoonFleet GoonSwarm
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Posted - 2009.11.19 22:56:00 -
[2]
seriously ccp you have managed to take every worthwhile idea you had for dominion and either mangle it into something foul and unrecognizable or discard it entirely
this is some flowers for algernon ****
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Vadinho
GoonFleet GoonSwarm
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Posted - 2009.11.19 23:14:00 -
[3]
just to ensure the points have been adequately made:
-the targets citadel missiles commonly engage cannot be target painted and thus the whole 'just target paint' thing is balderdash
-i have personally been in capfights where dreads have bounced off the opposing capital fleets while jumping in
-everybody hates the old split bonus naglfar what are you doing
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Vadinho
GoonFleet GoonSwarm
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Posted - 2009.11.19 23:20:00 -
[4]
Originally by: Pattern Clarc What becomes of the Nag's bonuses?
5% projectile damage, 5% missile rof
so its actually worse than it was pre-update
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Vadinho
GoonFleet GoonSwarm
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Posted - 2009.11.19 23:34:00 -
[5]
Originally by: The Slayer apparently this is no longer eveonline.com it is now lokta.org. How about having a discussion about stuff instead of just deleting posts CCP?
i dont even know whyre paying a moderator to delete disapproving posts when they could just walk outside and stick their heads in the snow and shout 'lalalala' for maybe half the price
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Vadinho
GoonFleet GoonSwarm
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Posted - 2009.11.19 23:55:00 -
[6]
Originally by: Doctor Ungabungas Nozh: Does marketing know that you're ****ing up all their good work with your terrible posting?
seriously the marketing division of ccp should go start their own company called 'the not-****ty part of ccp, ltd.' theyd be a smashadillo
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Vadinho
GoonFleet GoonSwarm
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Posted - 2009.11.20 00:05:00 -
[7]
Originally by: Roemy Schneider any word on the naglfar returning to prehistoric ****tyness?
well the bad part is its split weapons bonuses are now worse than they were before it just had a turret bonus, but on the plus side, now you get to train three seperate weapon skills (large projectile, torpedoes, cruises) to five to be less effective than any other given dread
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Vadinho
GoonFleet GoonSwarm
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Posted - 2009.11.20 00:44:00 -
[8]
it looks like the only thing dominion is adding thats worth a **** are the new planet graphics
youre literally trying to distract us with pretty baubles
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Vadinho
GoonFleet GoonSwarm
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Posted - 2009.11.20 00:50:00 -
[9]
"I've never played the game myself, but let me tell you how it should be played." -Nozh during CCP job interview
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Vadinho
GoonFleet GoonSwarm
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Posted - 2009.11.20 01:12:00 -
[10]
Edited by: Vadinho on 20/11/2009 01:13:13
Originally by: CCP Navigator Hello everyone,
While we all appreciate that this is a very hot topic item we would urge you to be constructive and on topic with your feedback. Personal attacks, flaming and trolling will not be permitted and posts of this nature will be removed by the Community team and may result in a warning or ban. We want you to discuss this issue but it must remain on topic and friendly.
We would also advise you that posting "٩๏̯͡๏)۶" or "Free Abathur" are considered spam and will also be removed.
okay 
every conclusion reached in that dev blog it false and the person who wrote it has no experience of frame of reference as to what he's writing about 
well take care 
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Vadinho
GoonFleet GoonSwarm
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Posted - 2009.11.20 01:29:00 -
[11]
Originally by: Baaldor This would not be a "Hot Topic" if CCP actually had someone working on these changes that had the slightest clue on what they are talking about.
yeah really the 'hot topic' isnt that there are changes its that theyre all terrible and not thought out at all and this is coming out in under two weeks
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Vadinho
GoonFleet GoonSwarm
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Posted - 2009.11.20 01:35:00 -
[12]
Originally by: Brynn Aeon /me checks calendar, sees its not April first.
I have this mental image of Abathur sitting in his office, feet on his desk, arms behind his head, with a giant banner running wall to wall behind him.
On that banner are the words:
I TOLD YOU SO!!!
i see him more impoverished and tattered, chained up in ccp's basement with all the other good ideas left to die
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Vadinho
GoonFleet GoonSwarm
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Posted - 2009.11.20 01:52:00 -
[13]
Originally by: Ralph42nd
Originally by: CCP Navigator Hello everyone,
While we all appreciate that this is a very hot topic item we would urge you to be constructive and on topic with your feedback. Personal attacks, flaming and trolling will not be permitted and posts of this nature will be removed by the Community team and may result in a warning or ban. We want you to discuss this issue but it must remain on topic and friendly.
We would also advise you that posting "٩๏̯͡๏)۶" or "Free Abathur" are considered spam and will also be removed.
Please keep silencing your customers because we disagree with you and yours. This tactic cannot possibly come back to bite you in the ***, or ***, or eve in your ***.
Oh dear if only EVERY other company in the world could get away with silencing their unhappy customers, oh wait ... no they can't.
Every new player heard about t20 pretty quickly. Everyone will hear about this too.
If you would simply answer our questions and LISTEN to the FEEDBACK we HAVE provided YOU, this would be water under the bridge.
You have a drooling idiot employed to balance the largest, most expensive ships in the game and he has ZERO (0, none, nadda, not a) clue how the game actually works. Can you explain to me why this is the case? Can you explain to me after the hundreds and potentially thousands of complaints you have received in this thread and other you have chosen to ignore us? Have your reprimanded this idiot in anyway?
Can you explain in clear concise english :words: why you are having issues pushing forward the changes the player base said was cool and wanted? Can you explain rationally why all these changes are being undone? Are we to believe you are going to change nothing about dominion aside from making 0.0 space less worth keeping and more worth quiting over? Also taking AOE DD's away from titans without an appropriate back up (what mom's would have been amiright) will see titans less used in battle than ever before, is there a reason behind this design decision?
All your ideas are stupid, childish, idiotic and shameful. At one point I as well as thousands of other players were looking forward to the big game changing patch, now we have to think about if it's worth resubbing for or not, and you don't care because we are saying bad stuff about you on your forum and your clearly in a PR stance of ignore it and maybe it will go away. Did the T20 threadnaught go away? Have your past ******ed blemishes gone away?
This thread has moved from it original topic to a demand for accountability at CCP Games, and if you can ****ing deal with that perhaps you should harden the **** up, and learn to play your own game, because you'll be the only people on the planet with a copy of it on your computers.
Fire that ****** Nozh, implement the changes the players tested and said were cool and were working. Else explain why not.
And don't post in this thread again with a warning about trolling and spamming when you won't answer what you have been asked.
TDLR : Fire Nozh, 'splain yourselves, STFU about people being ****ed off.
i say damn
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Vadinho
GoonFleet GoonSwarm
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Posted - 2009.11.20 02:04:00 -
[14]
Originally by: Hk93g3 CCP is the new Sony? EVE is the new SWG? C/D?
i was there when sony released the details for the nge to their playerbase. i can remember watching them deleting waves of posts on their forums from their players warning them how bad of an idea the changes were, and i thought, how could a company be so stupid
how could a company be so stupid
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Vadinho
GoonFleet GoonSwarm
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Posted - 2009.11.20 03:24:00 -
[15]
Originally by: Sebastian Su To which almost every MMO in history has responded, "Oh yeah? Prove it." See post 542.
star wars galaxies
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Vadinho
GoonFleet GoonSwarm
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Posted - 2009.11.20 05:37:00 -
[16]
Originally by: Trazis Will citadel cruise missiles require training of cruise missiles to 5 to use?
This would be a pretty bad move on ccp's part imo as the nag already is the most skill intensive, slapping another 30 day train time on there really doesn't seem fair. Now nag pilots have to train 60+ days more minimum then moros/rev pilots do...
I'm assuming, and going out on a limb here that ccp knows you can't target paint towers sieged dreads or supercaps. So assuming they have some sort of bonus to the phonix/nag where they can get a special bonus allowing them to tp the un-tp'able in the works that leads me to a question.
theyve said that yes, you will need cruise missile five for citadel cruise missile launchers. now naglfar pilots have to train three skills to be the worst dread
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Vadinho
GoonFleet GoonSwarm
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Posted - 2009.11.20 19:51:00 -
[17]
Edited by: Vadinho on 20/11/2009 19:51:00 too bad the assembly hall mechanic doesnt work in this subforum or thered be a string of them behind kraken kill's post
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Vadinho
GoonFleet GoonSwarm
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Posted - 2009.11.20 20:10:00 -
[18]
Originally by: Kalexander Come on lets be honest, plenty of these dev blogs contain posts by some of the people even posting in here saying "Please dont do this yet, wait and do it right". Now here they are, taking a feature and actually doing what some of us suggested and we flame the **** out of them for it?
the titan changes went though, the mothership ones didnt
this means a mothership will now be able to be killed by two, maybe three titan shots
that seems like a pretty glaring oversight
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Vadinho
GoonFleet GoonSwarm
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Posted - 2009.11.20 20:15:00 -
[19]
Originally by: Catari Taga Wow, 45 posts deleted alone while I was reading the last page. Yet the thread is still growing. At least Nozh is creating jobs for forum mods.
this thread would already be longer than the 'ccp doesnt know how nullsec works' thread from a few weeks back if they werent deleting pages of posts
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Vadinho
GoonFleet GoonSwarm
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Posted - 2009.11.20 20:37:00 -
[20]
youre deleting reports of players unsubscribing their accounts ahahahahahaha you dont get it at all do you
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Vadinho
GoonFleet GoonSwarm
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Posted - 2009.11.20 20:39:00 -
[21]
Originally by: New ones Lol another page gone
eve-serch.com has all the post's
http://www.eve-search.com/thread/1217073/page/40
it looks like eve-search isnt updating at the rate it should since theres a lot more posts that have been deleted that arent on that archive
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Vadinho
GoonFleet GoonSwarm
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Posted - 2009.11.20 23:05:00 -
[22]
Originally by: Vincent Gaines heya noah
I listened, did you?
You say you read the responses, but haven't addressed them. Why were the changes suggested to the Phoenix ignored? Why was the Nag rolled back to useless?
Why do you feel the supercaps were overpowered? overpowered, what the couple hundred of them? It's not like you're redefining a battleship, it's a ship that a very small percentage can get in.
You didn't make the mom overpowered, you gave it a purpose. You made it a cap killer. That is a shiptype the game has been lacking for years. You made it the combat flagship, and the titan was again the "oh crap" ship.
how was the previous iteration of the SC overpowered? And if so, in my opinion it would have been better to let Seleene's change go onto TQ and had "nerf SCs!" threads. You would have at least made a diffference, a baseline to work with in a live environment.
You could then re-evaluate the situation and make changes based upon how they end up actually used in game.
instead, you are trying to start over. beyond the obvious frustrations you're giving long term player by essentially taking away their shiny new xmas toys, you're also going to come across the same challenges when you try to change them again.
Stop trying to assign a role for the ship, when the actual pilots have told you what they want to do. and they have done it in unison.
your name is pretty close to vincent gallo but im not going to hold it against you because this is a pretty good post
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Vadinho
GoonFleet GoonSwarm
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Posted - 2009.11.20 23:13:00 -
[23]
Originally by: Undertow Latheus Oh yeah, and regarding noah's post, it really only addresses moms. Whilst that is a huge part of the playerbase's frustration, you fail to mention any of the other things that people have been screaming about.
Exactly how is instapopping a dread every ten minutes significant in a large cap fight? It will only conceivably be useful for hit and runs on lone caps on stations and such. I thought we were trying to get away from those tactics?
Why does the Phoenix, already considered to be by a fairly large margin the worst dread, getting nerfed in the form of ludicrously high explosion radius? I'm sorry, but it's just stupid on epic proportions that it will do less than 1/2 damage on a small tower, and only about 50-80% damage (depending on if there is a ragnarok or claymore in enemy gang) on its primary target, sieged dreads.
Why is the Naglfar getting a stealth nerf? Ever since the nag has existed up until a few months ago, it was considered by everyone in the game to be absolute garbage, with its only merit that its 'FREAKIN VERTICAL'. CCP finally listened to the hordes of upset minmatar pilots screaming for balance and made it useful with two 7.5% dps bonuses to turrets and one more mid slot, making it possible to have a respectable shield tank. Now after just a few months of it being decent, you stealth nerf its skill bonuses without saying anything about it, even when questioned. It's not just frustrating that its getting nerfed, but that we have no clue WHY you're doing it. Talk to us FFS.
Short range XL weapon balance. Or lack thereof. First, we've already established that citadel torpedoes are complete garbage thanks to their explosion radius. Now on to the turrets. In the devblog such ridiculous comments were made such as "While the 6x2500mm Repeating artillery might look poor, the fact that it doesn't consume any capacitor must be taken into consideration. With a single Gyrostabilizer it overtakes the Ion Siege blaster in damage and has excellent falloff."
What??? And with 3 gyros a tempest will do as much damage as a megathron without any magstabs. Therefore, Tempest and large AC's do as much damage as large blasters. Furthermore, the range on autocannons is just abysmal. It says that AC's have a range bonus of falloff, but ccp/nozh seems to pretend that a revelation or moros wont simply switch to longer range ammo and be doing MORE dps, IN OPTIMAL than the AC's. Real nice. The same holds true with artillery -- The graph shows that artillery has more dps at range thanks to its falloff, but the graph only shows when using short range ammo. In reality, the revelation or moros wont just sit there missing with short range ammo while the arty does more dps in falloff, they'll just once again load long range ammo and completely slaughter the artillery in every way.
this is also a good post
ccp hammerhead are you getting this because youve got customers thinking circles around your development team
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Vadinho
GoonFleet GoonSwarm
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Posted - 2009.11.20 23:22:00 -
[24]
Originally by: mwarp out Also make it so that Motherships can not dock if they have a PeeVeePee timer (they have been shot, agressed them selves or tried to warp out of a bubble in the last 15 min, like the logout thing) to fix the undock-games issue.
i personally like the idea of supercarrier docking being a destructible station service with comparatively low hp that can be added as an upgrade to player-built outposts
both of these are pretty good ideas that have been proposed before and id be happy with either one but hey lets just go back to the drawing board and worry about it in six months so we can disappoint our customers again thats a far more responsible attitude to take towards business
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Vadinho
GoonFleet GoonSwarm
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Posted - 2009.11.21 00:26:00 -
[25]
ccp, cant you see, this was caused by overmoderation delete one, we post three more accounts confirming cancellation
we consort, you retort with a post of poorest fabrication words and graphs that defy explanation
if you want to save capitals, simply ask sleene to do it he was the one closest to it and this other team totally blew it
players quit, dev teams split over this type of exacerbation believe me, don't you see what happened to SOE
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Vadinho
GoonFleet GoonSwarm
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Posted - 2009.11.21 01:24:00 -
[26]
Originally by: Stratio 47 pages of replies in just over 24h, I think that says a lot about the strength of feeling.
take into account that just as many pages have been deleted by the schutzmoderatoren and youll start to have an idea of how ****ed-on-the-internet people are about the proposed changes
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Vadinho
GoonFleet GoonSwarm
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Posted - 2009.11.21 02:51:00 -
[27]
Originally by: Tarron Sarek I would delete your post simply because of that.
why does he give a **** he canceled his account
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Vadinho
GoonFleet GoonSwarm
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Posted - 2009.11.21 03:33:00 -
[28]
Edited by: Vadinho on 21/11/2009 03:34:08
Originally by: Kraken Kill Ok checked out the changes on Sisi- From what ive heard the fighter bombers still need target painting to do damage. The Phoenix still sufferes massively with the explo radius of cruise and torps requiring target painting.......... The nag is still nerfed to the stoneage. The titan is still ineffective other than to jump bridge.
baby steps, kraken, if theyre willing to hear us out on this maybe theyll come to their senses and give the citadel missiles not-awful blast radii and hand back the naglfar's not-awful bonuses
edit: re-linking kraken kill's post from earlier so you can print it out and use a magnet to affix it to the dev team's whiteboard hth =D
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