
AshGear
Minmatar British Legion
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Posted - 2009.11.23 20:18:00 -
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Originally by: Fille Balle I'll tell you what bothers me about this game. Not that there's nothing to do, but that it takes forever to actually do it. Running missions? Don't want to loose faction standings? No problem, decline the mission. Oh, another faction mission. Wait 4 hours, or travel to another agent, which takes about 45minutes. Fantabulous. Can I use the autopilot please? Yes, sure, but then it'll take 1h 30m.
Good stuff. Now why's that? Oh, because we have to cater to a few people that like to sit around and wait for an opportunity to shoot something valuable. That's very clever. Excellent game design.
Wanna run some plexes instead? Well, sure! Just spend hours scanning system after system, then spend half an hour to grab your plexing ship, then spend 45m flying your plexing ship to the plex that you scanned down before.
Ok, that doesn't work for me, how about wormoles? Yeah, that sound exciting! Ah, but in wormholes, EVERYTHING has to be scanned down. Ok, no thanks. Looks like we're fresh out of pve options. Can I interest you in some pvp? SURE!
Ok, now you have to wait for an hour so all your m8's can join the fleet! Um, hang on, can't I just do this alone? No, this is a MMO, you have to interact with people! But, isn't shooting people a form of interaction? Yes, but they've all learn that the bigger blob wins, so they will shoot you first, and you will die.
Ok fantastic, is there anything I can do in this game without havinig top wait for hours before actually playing the game? Um, yes, you can run missions! Ok, fair enough. But be warned, most players frown upon this. Why? Because you don't have to wait for hours to actually play!
Yeah, whatever. Ok, accept mission. HEY, what's this now? I have to travel four jumps? And in to lowsec? Why of course! So that you interact with people! Um, you mean to give other people a chance to shoot me right? Well, yes. Because we the developers also frown upon you mission runners! But we have given you an option to cancel the mission once every four hours...
Ok, cancel. New mission. Fly to deadspace... HEY, HOW COME microwarpdrives don't work? Oh, that's because then you could fly really fast in mission spaces, and we don't want that. Ok, I'm not even gonna ask why. NVM, I'm sure I can manage without. Okey cokey. Mission, rats, loot. Good times. All done. Oh no, there's a gate... WTF?!?! THIS GATE IS 50KM AWAY FROM THE WARP IN POINT! Oh yes, we thought that would be fun without a MWD.

On top of that, we nerfed the speed of battleships! Now you can spend even more time flying from gate to gate! Oh great. Fantastic. WHY? TIME SINK! If you didn't spend all that time flying from A to B, you'd be earning far too much cash! We can't have that, now can we? But wouldn't it make more sense to just add other things to do that don't yield any monetary rewards?
Yes, but that would take a lot of time and effort to implement. So we did it this way instead.
tl;dr: There too many time sinks in this game, and the excuses for keeping them make no sense. Other games offer you something to do while traveling, like random NPC's attacking you. Why can't eve have this?
Well sure your right but eve is still unique but anyways STO look like n awesome game i see no reason as to why not to try it out..
About the time issue its pretty simple the more time you spend on this game the more money CCP makes 
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