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Thread Statistics | Show CCP posts - 1 post(s) |

sg3s
Caldari Deep Core Mining Inc.
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Posted - 2009.11.30 10:57:00 -
[1]
It's been fixed, but the community managers will probably take a while to catch up and notify us.
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sg3s
Caldari Deep Core Mining Inc.
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Posted - 2009.11.30 11:12:00 -
[2]
Originally by: New ones
Originally by: CCP Navigator Additional patch notes regarding Titans which were omitted in error have now been added on the patch notes page in green text.
Apologies for the late inclusion.
Motership HP buff? so they are atlest usable?
You mean Supercarrier.... or no... Mothership... erm.... which one is it?!
And yeah, HP buff would not be uncalled for, seeing that without one they'd almost be one-shotted by titans... Even if you need 3 titans thats well within capability for the top 5 alliances.
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sg3s
Caldari Deep Core Mining Inc.
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Posted - 2009.11.30 12:30:00 -
[3]
Originally by: Tappits
Originally by: cpu939 I'm Sorry sg3s i do think your wrong and i think you'll find it is the top 10 alliance that can field more then 3 titans
Matters not depending on fittings and rigs moms can die to one DD. i.e. if there active tanked not HP tanked with T2 HP rigs and all lows full of hardners
I stand corrected 
Originally by: TeaDaze Did the change to the standard phoon not go through in the end? On Sisi it had been buffed to a 5 turret / 5 launcher layout like the navy phoon.
Ah well, crystal ball gazing etc...
Nice catch... the slot layout of typhoons should have been changed to 5/5 launcher/turret layout, it is not mentioned in the patch notes or linked blogs...
I'm pretty sure this should be in the notes, I know I've been looking forward to this, and been 'testing' the typhoon...
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sg3s
Caldari Deep Core Mining Inc.
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Posted - 2009.11.30 13:45:00 -
[4]
Originally by: TeaDaze
Originally by: sg3s Nice catch... the slot layout of typhoons should have been changed to 5/5 launcher/turret layout, it is not mentioned in the patch notes or linked blogs...
I'm pretty sure this should be in the notes, I know I've been looking forward to this, and been 'testing' the typhoon...
I've just checked in the static DB dump released the other day and assuming I've read it right
Typhoon is item 644 launcherSlotsLeft is attribute 101 turretSlotsLeft is attribute 102
That being the case it looks to be adding 5 slots to each INSERT INTO `dgmTypeAttributes` VALUES (644,101,NULL,5); INSERT INTO `dgmTypeAttributes` VALUES (644,102,NULL,5);
Thus unless it changed in the last couple of days it is simply missing from the patch notes *fingers crossed*
Here ya go
We're straying of topic though >.>
This thread should be renamed 'missing patchnotes search team'
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sg3s
Caldari Deep Core Mining Inc.
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Posted - 2009.11.30 16:37:00 -
[5]
Originally by: Kazang Rubbish patch notes are rubbish.
They have left out lots of things that may or may not be in the patch but put in a bunch of stuff no one cares about multiple times... 
Start naming said 'things' please 
BTW I Checked SiSi, which is running the Dominion RC, the phoon indeed has a 5/5 hardpoint layout for turrets/launchers.
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sg3s
Caldari Deep Core Mining Inc.
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Posted - 2009.11.30 16:43:00 -
[6]
Originally by: Iguny Missing patch notes on supercarriers acording to the
http://www.eveonline.com/dominion/features.html
Supercarriers changes shuld stil be included
The supercarrier changes won't be in the initial release... Or not everything anyway, the HP boost should still be done in my opinion in the sake of not breaking balance by not doing it...
The rest of the discussed changes still need quite a bit of testing and tweaking before they should be put out... Especially since CCP seems so unsure of what a supercarrier should be... Abathur seemingly had it all perfect... I still wonder what made CCP change their mind... But lets not let this thread degenerate in dull CCP banter...
What else is there (possibly) missing, while we're at it? :p
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