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Shearkhan
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Posted - 2009.12.02 11:25:00 -
[1]
I posted this in the issues thread but i fear it'll be lost under more important bugs, so i post here to find if anyone is having any issues with it.
In apocrypha i could scan down any low level ( 0.5 space and above )plex within a matter of a few seconds and find a warp in point no problems at all.
Now it seems its either bugged for me or CCP has made core probe scanning of plex' more skill intensive.
Multiple times im having problems getting the "green dot" warp in point. Even with 4 probes @ 0.25au im still getting "yellow dot" and unable to scan down a warp in point.
Is anyone else having troubles with scanning atm? or is it a feature ccp added that i missed/wasnt there in the changelog?
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RabbitofDoom
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Posted - 2009.12.02 11:43:00 -
[2]
No idea but it might be related to changes in probing. I had some very odd readings while trying to probe some 0.0 stuff. Like four separate 100% single probe signals from a probe set on same signature. Mostly when having a signature within range of probes that were set on different scan radious like 2 probe signal form probes set to 1 au and 0,5 au while both were completly in a scan sphere of third probe set to 4 au scan radious.
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Tiberius Murderhorne
The Heavy Smokers Project
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Posted - 2009.12.02 11:55:00 -
[3]
Yep same problem here, went on a scanning session earlier now that i have the skills for hacking and analyzing....
had 4 probes out on a scanning rigged Magnate...
couldent get better than 87% on the few sites i found.... I never had a prob before finding them except i diddent have the skills to get anything! :p
Patch issues maby?
Cheers Tib
The Heavy Smokers Project - recruiting Amarr Faction War Pilots! |
Locke DieDrake
The Arrow Project Morsus Mihi
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Posted - 2009.12.02 11:58:00 -
[4]
You guys do realize it takes more than 4 probes sometimes? Those really pesky signatures need 6 to pin down. ______________________________________________ Goon FC(08/12/06):"its a trap" "that thing is fully operational" |
Ashmira Wintereyes
Caldari Free Spirits
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Posted - 2009.12.02 12:12:00 -
[5]
Edited by: Ashmira Wintereyes on 02/12/2009 12:13:08 Would be nice actually to see that probing stuff is becomming more skill dependant again tbh, just buy them skills and train up, else do something else and leave exploration to the explorers ;)
Must confess i have not tried scanning yet after the patch though so could indeed be a bug ..
P.s. i haven't had anything yet that i couldn't not find with 4 probes
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RabbitofDoom
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Posted - 2009.12.02 12:17:00 -
[6]
I am not saying that i am using only 4 probes. I am saying that i had few times a reading that should not be possible in such probe setup. Like 2 probe reading from probes that were within a third probe scaning sphere.
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Shearkhan
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Posted - 2009.12.02 12:20:00 -
[7]
Originally by: Locke DieDrake You guys do realize it takes more than 4 probes sometimes? Those really pesky signatures need 6 to pin down.
Originally by: Ashmira Wintereyes ...
P.s. i haven't had anything yet that i couldn't not find with 4 probes
Same here ive NEVER had to use more than 4 probes before. I will try it out but i just figured that it might have been some sort of bug or a more intensive skill buff.
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Tiberius Murderhorne
The Heavy Smokers Project
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Posted - 2009.12.02 12:44:00 -
[8]
Yea i guessed I could have done with another prob or 2... I had 5 out, guess i need to get that 6th trained...
Cheers Tib The Heavy Smokers Project - recruiting Amarr Faction War Pilots! |
Tippia
Reikoku IT Alliance
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Posted - 2009.12.02 12:52:00 -
[9]
Originally by: Locke DieDrake You guys do realize it takes more than 4 probes sometimes? Those really pesky signatures need 6 to pin down.
That's odd, since the probing mechanics only make use of the 4 best hits to produce the final result.
If you need more, then that's a change in the system or a bug. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
Haram Haram
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Posted - 2009.12.02 12:57:00 -
[10]
If 5 probes can get a 100% signal, 4 can too unless you are doign something wrong with your probe placement.
I think what you might be experiencing is something that happened to me 3 times before: Somehow your skills are not functioning and you cant scan anything down sites you normally could. Fix this by logging off for atleast a minute and log on/try again. I have always been in wh space when it happened so it might be something else.
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Qui Shon
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Posted - 2009.12.02 14:34:00 -
[11]
Edited by: Qui Shon on 02/12/2009 14:34:15 Like Haram suggested, check if your probe strenght is what it should be (fitting screen, Blue Info dot for charge info beneath the probe launcher)
Sometimes it's bugged and probe str is about half of what it should be.
But this does not explain the 2 probe result from 3 probe covered area.
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Otebski
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Posted - 2009.12.02 14:39:00 -
[12]
onyxia deep breaths more... uhm wait. wrong forum.
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Space Wanderer
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Posted - 2009.12.02 14:52:00 -
[13]
Oh, this seems to be a pretty interesting development. I will test it ASAP to see if there have been some changes to site's average intensities and such.
Shearkhan what's your equipment? Skill levels?
PS: to whoever said that you need more than 4 probes to find a site: no, by design you definitely don't. If you do, it's a bug. However, you need to place the 4 probes correctly around the site, otherwise the returned scan strength will drastically drop from the its theoretical level. In which case adding a fifth probe just improves your likelyhood to have four probes correctly placed.
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Space Wanderer
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Posted - 2009.12.02 14:58:00 -
[14]
Originally by: RabbitofDoom No idea but it might be related to changes in probing. I had some very odd readings while trying to probe some 0.0 stuff. Like four separate 100% single probe signals from a probe set on same signature.
This is normal, it simply means your probes have been placed very poorly, all on the same side of the site you are trying to find. Angles are very important when trying to find a site.
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Miyamoto Uroki
Caldari Black Thorne Corporation
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Posted - 2009.12.02 15:16:00 -
[15]
hmm, hopefully CCP only changed a part of the signature strength formula and not the base values of sites. All the work... o.0
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Space Wanderer
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Posted - 2009.12.02 15:24:00 -
[16]
Originally by: Miyamoto Uroki hmm, hopefully CCP only changed a part of the signature strength formula and not the base values of sites. All the work... o.0
Actually I hope for the the second thing. I assure you that doing reverse engineering of the scan probes formulas has not been particularly easy (I am still thanking $DEITY that the one-probe formula had not changed from the old system), so I don't relish having to do all that work AGAIN. :-)
Besides, if they changed the scan formula they would be messing the whole pvp aspect of scanning which I don't think they want to mess up without extensive testing. All opinions though, the only sure thing is that now I have got to check everything all over again. Argh.
Well, patch day fun.
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Shearkhan
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Posted - 2009.12.02 15:29:00 -
[17]
Edited by: Shearkhan on 02/12/2009 15:35:22 Edited by: Shearkhan on 02/12/2009 15:33:59 Edited by: Shearkhan on 02/12/2009 15:32:40
Originally by: Space Wanderer
Oh, this seems to be a pretty interesting development. I will test it ASAP to see if there have been some changes to site's average intensities and such.
Shearkhan what's your equipment? Skill levels? ...
Using a core probe launcher core probes with 52 sensor strength with skills following....
survey 4 astrometrics IV astrometric range finding III astrometric acquisition III astrometric pinpointing III
As you can see im ok skilled for probing.... besides this shouldnt really matter much in comparison to apocrypha as signal finding was just dandy...., unless there have been changes im not aware of.
Also just to add im kind of almost anal when it comes to probe positioning. I either set them ( on the exact same plane ) in a diamond shape or a square shape around the signal hit, closing in as signal gets stronger.
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Space Wanderer
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Posted - 2009.12.02 15:34:00 -
[18]
Originally by: Shearkhan As you can see im ok skilled for probing....
I didn't ask to check whether you are ok skilled. If I know your equipment and skills I can derive your multiplicative bonuses for scanning. Speaking of which.. what about your equipment? covop? rigs? implants? sister stuff?
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Shearkhan
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Posted - 2009.12.02 15:38:00 -
[19]
Edited by: Shearkhan on 02/12/2009 15:39:01 atm im using a multi purpose BC like i was in apocrypha no astro rigs etc.
Nothing has changed in my ship nor the probes ive used etc exactly as it was ( weeks ) before dominion. Yes i know i should be using cov ops or something that gives scan bonus' but ive been picking up signals no probs without any ship bonus'
thnx for the replies anyhow.
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Space Wanderer
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Posted - 2009.12.02 15:40:00 -
[20]
Originally by: Shearkhan Yes i know i should be using cov ops or something that gives scan bonus
Actually, given how things works now I think yours was the right choice (I was having a debate about that just now in another thread). Still, maybe CCP decided to nerf that, which I can't say I disagree. Ok, lemme do couple of calculations...
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Dacryphile
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Posted - 2009.12.02 16:17:00 -
[21]
Originally by: Locke DieDrake You guys do realize it takes more than 4 probes sometimes? Those really pesky signatures need 6 to pin down.
The game calculates your hit only using the best 4 probes. Even if you have 8 probes surrounding the site it is calculating your strenght with the best 4.
I haven't tried probing yet in dominion (last 2 weeks of the semester are killing me) but I wouldn't be surprised if they adjusted the site strengths. I doubt they would mess with the formula used to calculate strength as that would be a lot more work for achieving the same effect.
Originally by: Doc Robertson ...take a good look at this pic and tell us which one is you.
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Mashie Saldana
BFG Tech
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Posted - 2009.12.02 16:43:00 -
[22]
Originally by: Space Wanderer However be advised that there are some sites that you won't be able to find with just a BC and triangulation at 3. So it MIGHT be a streak of bad luck. Or maybe not. Gotta check.
Actually there are some sites you can't probe down unless you have maxed skills, cov op, sister launcher, sister probes and 2 x rigs.
The signature was driving me crazy as I first started off with an AF to scan, then got the launcher and probes moved to a cov ops but that wasn't enough either. Once I got the rigs fitted I finally got 100%.
The site itself netted me 200k in salvage.
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Jack Coutu
Gallente Duty.
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Posted - 2009.12.02 16:44:00 -
[23]
I hope it's intentional, using 4 probes and insta locating sigs was way to easy. You carebears need to learn to man up a little and get some skills.
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midspan
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Posted - 2009.12.02 18:35:00 -
[24]
There is a problem.. I have been living in a WH for a couple months and scanned for an hour or so everyday with no problems. Today I tried with 2 different charactures and could not get past a yellow dot even at .25 and moving the probes in untill the virtually overlapped. Tried both sisters and regular core probes with no luck. Also tried probing in highsec and still no luck!
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JitaPriceChecker2
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Posted - 2009.12.02 20:42:00 -
[25]
Edited by: JitaPriceChecker2 on 02/12/2009 20:46:09 Everything working as it used to be for me.
Is it so many trolls in here , or is this some kind of mass panic or so many new NOOB explorers that now want to hack and anlyze everything in sight becuase they didnt bothered to train a skill before , and CCP now gave them instantgratification .
Oh space wanderer if you are an author of this spreed**** with scanning strengts , thank i benefit from it greatly. God job.
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midspan
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Posted - 2009.12.02 20:53:00 -
[26]
Hey Jita I have more than the Skills and the proper ship and bonuses! I asked because the Patch info SAYS NOTHING ABOUT ANY CHANGES TO PROBING! So there may be a bug. That is the point. Also inlight of this emergency shut down I am willing to bet there was :)
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Ashmira Wintereyes
Caldari Free Spirits
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Posted - 2009.12.02 20:55:00 -
[27]
Originally by: midspan Hey Jita I have more than the Skills and the proper ship and bonuses! I asked because the Patch info SAYS NOTHING ABOUT ANY CHANGES TO PROBING! So there may be a bug. That is the point. Also inlight of this emergency shut down I am willing to bet there was :)
You really think the shutdown is to fix a scanning probe problem ??? It only took them months to fix some rather simple overview bug in the past ;)
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midspan
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Posted - 2009.12.02 21:10:00 -
[28]
No i don't think it is to just fix the probing issue, Jesus I feel like I am talking to a 10 year old with tunnel vision? stop being so narrow minded........ I do think that the probes will be part of the fix, stop and think for a second about how many toons may be in Worholes and cannot get anywhere if they cannot probe? WOW LIGHTBULB GOES ON! we starting to see where there might be a problem?
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Ashmira Wintereyes
Caldari Free Spirits
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Posted - 2009.12.02 21:14:00 -
[29]
Originally by: midspan No i don't think it is to just fix the probing issue, Jesus I feel like I am talking to a 10 year old with tunnel vision? stop being so narrow minded........ I do think that the probes will be part of the fix, stop and think for a second about how many toons may be in Worholes and cannot get anywhere if they cannot probe? WOW LIGHTBULB GOES ON! we starting to see where there might be a problem?
easy there fellow, didnt see the 'wink' smiley at the end of the post?
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midspan
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Posted - 2009.12.02 21:18:00 -
[30]
my appologies I did not. Gotten use to constantley being defensive on here because most cannot think outside the box for a moment.
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