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ddooxx
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Posted - 2009.12.10 00:28:00 -
[1]
With the NPC corp tax, it is time to evaluate: stay in NPC, create a personal corp, join a player corp or leave. 11% is about 3-4% of rewards which is not huge. Creating a corp is not overly expensive; the break even seems to be less than 20m in rewards.
Since this is EVE where the mantra is to never trust anyone: what are the scams & risks with joining a player run corp? Corpmates can kill you without sec hit, but that is not a huge increase in risk as someone who wants to kill you always can, this just makes it easier.
What about on the industrial side? For example, a POS is a real attraction. But if you take BPOs, BPCs, minerals to the POS and get booted from the corp, then does your stuff (ships, personal hangar, jobs in queue/progress) just stay there? My understanding is that you can start jobs remotely, but the bpo/bpc/materials must be in the POS and jobs are delivered there. Perhaps I just read too many forums (e.g. the latest CAOD on Local Threat); I am sure there are several honest, well-run corps out there. But I am not a great judge of character and going and evaluating a number of people seems a lot more like a job/chore than fun.
Any scams to look out for? Any suggestions to minimize the risk?
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Joe Starbreaker
The Fighting Republicans
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Posted - 2009.12.10 00:45:00 -
[2]
No real risks. Corpmates can kill you and even pod you in highsec, but if they did that, they wouldn't be a very big corp or last very long, would they? It's true if you store things in their POS or Orca or capital ship, you can lose them if booted from the corp. I would suggest hanging on to your most valuable items until you've been a member for at least a few weeks and know you want to stay around.
Look for a respectable corp, at least several months old, that has lots of active people, and you should find at least a few of them who are doing things you're interested in. Once you find what you like to do, you can maybe look for a more specialized corp (e.g. a pirate corp, a wormhole corp, a mining corp, etc) that does just what you want.
... The Fighting Republicans now recruiting for a 2010 comeback campaign! |

Ladani
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Posted - 2009.12.10 00:53:00 -
[3]
If you leave a corp nothing in your personal hangar gets magically appropriated by the corp. However, anything you have put into corp hangar for storage, given to a corp as a loan, or as a gift consider it gone. Some CEOs will peach e-morals and anti-piracy only when it applies to other players in game, but when it favors them they will forget all about their e-morals. So don't give anything to the corp that you aren't ready to lose.
Perhaps the most common grievance out there is corporations making players contribute time, ISK, and effort towards some big project that then goes bust. If it goes bust in combination with higher-rank drama then there is also potential of somebody taking off with all corp assets and ISK. Corps usually need to raise capital to pursue project a,b,c and this capital is often raised by corp members grinding for the corp for free. However, if project goes bust or everything gets stolen at leadership level then you would have worked for nothing. How to avoid this? Well obviously don't put in a load of effort if you think the project doesn't sound solid and gain a good understanding of who has what roles and responsibilities in corp and access to what parts of corp hangar.
Most common corp scams can be avoided by applying a bit of common sense and having decent grasp on game mechanics. You don't really need to have a degree in psychology to maneuver around them.
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Asestorian
The Debonair
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Posted - 2009.12.10 01:03:00 -
[4]
You risk your soul!
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Archbishop
Amarr PIE Inc.
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Posted - 2009.12.10 02:15:00 -
[5]
Any corp that requires a "fee" to join or "pooling" supplies I'd be wary of. It's alot like gambling don't invest more then you can afford to lose.
Still being in a corp has alot of advantages if they're active. People to talk to every night and organized activities. While the bad seeds get alot of the press in Eve I'd probably guess over 90% of the corps in the game are just friendly people hanging out together.
Archbishop Started Eve 2002 Beta Tester
PIE WEBSITE ARCHBISHOP PORTAL |

Malaclypse Muscaria
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Posted - 2009.12.10 03:04:00 -
[6]
Originally by: ddooxx create a personal corp
If you are anything like me, that's your bliss pill Particularly if you are going to get into POS operations. If you want to have the socializing, you can join some other corp with your PvP / otherwise character, while having your industry character in his own corp with his private POS, that will save you a lot of headaches, drama, and yada yadas...
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Aralieus
Amarr Traumark Logistics
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Posted - 2009.12.10 03:37:00 -
[7]
Good question and I'm sure alot of other players are wondering the same thing. You do run the risk of exsposing yourself to be shot by a corpmate but a corp like that wouldnt last long and get a bad rep and pretty quickly. If you see a corp you might like to join just Eve Search the corp name or CEO's name and you can find out quite a bit if there active on the forums or somebody they have wronged went to the forums and tried to expose them. Information will be your most powerful tool in choosing a good corp for you, you just might run thru a couple before you find the right match so dont get discouraged. Make sure thier active enough and in the right timezone as well.
The key to being successful in any employment (and yes RL too) is to make yourself indispensable and a key player. Work your way up the ranks and find yourself a niche you will feel most comfortable being in and can contribute to the corp as much as possible, after all it will be your corp as well.
GL and fly safe o/
Fortune favors the bold!!! |

Junko Togawa
Caldari
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Posted - 2009.12.10 03:38:00 -
[8]
IMO the same is true with player corps as it is with ships: Don't contribute what you're not willing to lose. Corps that start a bunch of hurfblurf about 'lack of dedication' are too full of themselves to be worth it, IMO. Unless you really want people to socialize and do things with, just make your own corp and work towards your own POS.
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Cyprus Black
Caldari Perkone
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Posted - 2009.12.10 04:34:00 -
[9]
Be wary of any corp or alliance that requires you to pay an entrance fee to get in. There's a few notorious alliances out there that charge new members entrance fees only to rip them off. ___________________________________ ôIf you're not willing to fight for what you have in EvE... you don't deserve it, and you will lose it.ö ù Karath Piki |

Eveadora
Allied Merchants Association
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Posted - 2009.12.10 07:44:00 -
[10]
What is POS?
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Dasola
Minmatar Equitatus Of Apocalypse Maru Ka'ge
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Posted - 2009.12.10 09:33:00 -
[11]
Originally by: Eveadora What is POS?
Player Owned Structure/starbase. Many industrial corps has these, since they allow use of mobile labs. And get their own private me research slots, since public ones are jammed usually for several weeks of waiting ques. --- We mine, we grind, we build, we destroy Always recruiting new industrial minded players, ingame contact: Dasola |

ddooxx
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Posted - 2009.12.10 17:31:00 -
[12]
Thanks for all the responses!
I am naturally wary of the restrictions on my freedom (mostly time) of being in a player corp. But it is the "recommended" path. I was thinking of the corp POS as a benefit to make it more palatable. I am slow, so it only recently hit me that to use the POS I would have to put my manu/research stuff at risk there. Out of my league at the moment, but a 10-run BS is .7 to 1 billion of materials, even further out a BS BPO is even more ISK. I know lots of people do it every day, but I just can't see trusting other EVE players, at least for what is to me a lot of ISK.
An established corp is a good idea; their reputation should be worth more than my paltry goods. Although dishonesty or cruelty are so prevalent in EVE I don't see much stigma to them. A lot of the frauds I read about did not start out as frauds, but people change. I suppose you could try some jobs and just be wary about starting new jobs if the leadership, or their attitudes, change. |

Limdood
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Posted - 2009.12.10 19:24:00 -
[13]
you can run industry/research jobs in a POS remotely.
it requires: 1) at least scientific networking/factory management (not sure of the name of the second one) at level 1. 2) access to production or lab slots. Labs are more worthwhile, as you can almost always find factory slots in NPC stations, but lab spots are harder to come by. 3) the BP and materials for the job.
How to do it: keep your BPs and materials (if any) in an NPC station in-system. Right click on the blueprint and set up the job, with input and output in the NPC station, and the job being run in the POS.
BPCs created through copying will still end up in the POS, you'll have to get them.
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