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1. Bounty offer - in Crime and Punishment [original thread]
cuz the OP just HAS to be legit, right? i mean, he clearly hasn't changed his numbers. He clearly is using a trusted, neutral 3rd party to hold the ISK and verify completion. Furthermore, that trusted, neutral 3rd party has clearly already posted...
- by Limdood - at 2010.12.20 19:52:00
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2. Can't decide what to spend SP Learning Refund On - in Skill Discussions [original thread]
if you're hopping into a carrier of any kind eventually, you'll want to be able to use triage, which i think requires logistics V? you'll want your drone skills (sharpshooting, nav, and durability) to V, not to mention fighters. you'll also want...
- by Limdood - at 2010.12.20 19:37:00
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3. A question about missle skills - in Skill Discussions [original thread]
suggest: both range skills to IV warhead upgrades IV rapid launch IV (then V, this is first after getting all IVs) [missile type] to V [missile type specialization] to IV target nav prediction to IV guided missile precision to IV (this skill won'...
- by Limdood - at 2010.12.20 19:33:00
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4. Perfect level 4 mission skills - in Skill Discussions [original thread]
I second the "golem" as your ship of choice. Even with the noctis alt, you could simply equip 5-8 tractors on the noctis (instead of the 4/4 tractor/salvager split) and fill out the Golem's 4 extra hislots with salvagers. A Noctis sitting right...
- by Limdood - at 2010.12.20 19:30:00
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5. why give chars that never remapped - 2 remaps totaling 3 ? - in Skill Discussions [original thread]
i like the old saying "don't look a gift horse in the mouth" its rather pertinent here. two people each get a gift that the gift giver DIDN'T HAVE TO GIVE. Person 1 gets 10$, person two gets 30$. I really don't understand why person 1 is complain...
- by Limdood - at 2010.12.20 19:24:00
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6. Signature focusing to Level 5? - in Skill Discussions [original thread]
i suppose it wouldn't hurt, but i'd imagine the benefits would be rather minimal.
- by Limdood - at 2010.12.20 19:18:00
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7. What a Tengu good for? (serious question) - in Ships and Modules [original thread]
i mission in my tengu. While a golem would be similar in power and be able to salvage, the long train time for the golem, combined with the annoyance of slowboating through those 50km distant gates makes me stick with tengu. i HAM fit by tengu ~9...
- by Limdood - at 2010.12.14 16:42:00
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8. The Most Beautiful Ship - in Ships and Modules [original thread]
I like the Heron/Buzzard Has the feel of a B-wing from Star Wars. Also like the Wyvern. Normally the bits sticking off small ships bug me, but a supercap just feels like it should have bits sticking off it (landing bays, auxiliary thrusters, sen...
- by Limdood - at 2010.10.27 16:58:00
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9. Energy management V - in Skill Discussions [original thread]
fitting skills (engineering, electronics) buffer skills (shield management, mechanic, hull upgrades) cap skills (energy systems operation, energy management) nav skills (navigation, evasive maneuvering) those make up that "core" of skills that EV...
- by Limdood - at 2010.10.25 15:57:00
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10. Ore processing skills - in Skill Discussions [original thread]
with refinery efficiency V you get 99.5% 99.5% is the highest that the tooltip helper at the top ever shows, though you can hit 100% to check if you have 100% refine/reprocess on a SINGLE, GIVEN JOB, enlarge the refining/reprocessing window un...
- by Limdood - at 2010.10.25 15:48:00
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11. Skills that help missile fire rate - in Skill Discussions [original thread]
Edited by: Limdood on 25/10/2010 15:41:40 missile launcher operation I-V rapid launch I-V [missile type] specialization I-V (requires [missile type] skill to V) bay loading accelerators will help, but are subject to the same stacking penaltie...
- by Limdood - at 2010.10.25 15:39:00
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12. why do i suck so bad at lv 4's? - in EVE New Citizens Q&A [original thread]
Highslots: 6x Cruise Missile Launchers (most expensive you feel like buying) 1x Tractor beam (makes certain missions faster to not have to slowboat 20km) Midslots: 1x Large or X-Large Shield booster (if you forget to turn your booster off sometim...
- by Limdood - at 2010.10.18 17:59:00
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13. Proposal: Deployable Module Outpost Demolition Device - in Assembly Hall [original thread]
Originally by: Malcanis Originally by: Limdood stuff stuff very well refuted, i like your arguments and reasons and i support this now /bandwagon
- by Limdood - at 2010.10.15 15:32:00
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14. [Proposal] More Tech III - in Assembly Hall [original thread]
there's really no niche left for T3 ships... as said above, the frigate market is saturated. If T3 frigates were introduced, they would replace pretty much every existing frig on the market, with the possible exceptions of the rifter (for cheap p...
- by Limdood - at 2010.10.15 14:39:00
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15. Proposal: Deployable Module Outpost Demolition Device - in Assembly Hall [original thread]
2 problems i see with the proposal as stated: 1.) station becomes a container, isn't a celestial anymore, etc. - so...how do people get to the station to get their stuff if destroyed? are people going to be expected to bookmark all their outposts...
- by Limdood - at 2010.10.15 13:20:00
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16. Killmail Confusion - in EVE New Citizens Q&A [original thread]
hobgoblins deal the most damage of the light drones (gallente drones in general do), BUT have bad tracking and are slow. Neither of these is a problem for missions and other assorted carebear activities, where even MWDing NPC frigates only get up ...
- by Limdood - at 2010.10.13 14:00:00
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17. what gets stacking penalty, what doesn't? - in EVE New Citizens Q&A [original thread]
Edited by: Limdood on 13/10/2010 13:49:35 Edited by: Limdood on 13/10/2010 13:48:42 in general, the only stacking penalized items on a ship are ones that SAY they are stacking penalized in the description (ie. hardeners, damage mods, etc.....
- by Limdood - at 2010.10.13 13:45:00
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18. A single mission ship, looking for opinions - in Ships and Modules [original thread]
Raven Navy Issue (CNR for short) will serve you well without the training time of a Marauder. Fit with best meta or faction, and upgrade (from meta...) to T2 when you can. 7x cruise launchers 1x tractor beam 3x mission specific hardeners 1x larg...
- by Limdood - at 2010.10.08 16:38:00
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19. young character looking for advice, hitting the lvl 5 prereq wall - in Skill Discussions [original thread]
the fact your in a machariel and doing L4 missions at 2.5 months is pretty impressive, first off. i'm not trying to troll, or be a jerk to you, but thats a rather snobbish "entitled" thing to want to be great at the game without training any of t...
- by Limdood - at 2010.10.07 17:00:00
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20. Pod Killed, Now What? - in EVE New Citizens Q&A [original thread]
Damionity, one last thing that helps NEW players who get podded is that when you die, you are automatically awarded a free MEDICAL CLONE (thats the clone you appear in when you die) of the lowest level. The lowest level medical clone holds 900,00...
- by Limdood - at 2010.10.07 16:35:00
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