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Ceat Murtains
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Posted - 2009.12.12 02:27:00 -
[61]
It's true, huge vaginas like the OP do tend to do poorly in 0.0
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Ava Starfire
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Posted - 2009.12.12 03:24:00 -
[62]
Originally by: Ceat Murtains It's true, huge vaginas like the OP do tend to do poorly in 0.0
Why people hate nullsec. Space is fun! |

Jhagiti Tyran
Mortis Angelus
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Posted - 2009.12.12 04:22:00 -
[63]
Originally by: One87 Agree with OP. I felt exactly the same. 90% of the corps state "Self reliant" so yeah. jump 40 jumps to your new home. get all your ships there.
Good luck. SOMETIMES you get a corpy to help. but when your ship go's poof you can start over. And this doesnt change the fact that its such a hassle to jump 10 ships 40 jumps trough lowsec/0.0. And start it over again everytime you loose a ship.
Self reliant usually means that you do not need your hand holding every 5 mins, if your in a large organised alliance that does not offer jumpfreighter or carrier jump services on a regular basis its fail and you should leave if its a small group or people just making a go of things doing w/e they like and they are not willing to band together to help each other its fail and you should leave.
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Santiago Fahahrri
Galactic Geographic
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Posted - 2009.12.12 05:56:00 -
[64]
Originally by: Jhagiti Tyran if your in a large organised alliance that does not offer jumpfreighter or carrier jump services on a regular basis its fail and you should leave if its a small group or people just making a go of things doing w/e they like and they are not willing to band together to help each other its fail and you should leave.
This is pretty accurate and does a good job covering both ends of the spectrum. It's not neccessary to be giant and have lots of infrastructure. It's also not neccessary to be "all for one and one for all". Either works. Neither doesn't.
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Korvix Valthonis
Amarr
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Posted - 2009.12.12 08:22:00 -
[65]
I read most of the post skipped over others and such...but really no one can deny, living in 0.0 takes time.
I mean if you find THE PERFECT corp, yes you can be casual and still have fun in 0.0 but how many of those are there? Not many and I certainly haven't seen / been part of one! I joined the 0.0 game early on in my characters life and have lived all over the place. And if I could only play 1 hour a day there is no way in hell I could participate and contribute in that environment.
Can anyone saying, "casuals can have fun in 0.0!!!" link me your corp so I can join you. I can use Vent / TS and can only play 1 hour a day, if that and not even every day.
I doubt I will get one reply...why? b/c I cant invest enough time.
I mean a friend of mine just the other week joined a corp claiming that they don't mind if you are casual....he got a 3 day warning that he was being kicked and that he needs to move his stuff ASAP or be KOS b/c he wasn't playing enough.
Hell...I've gotten kicked out of an alliance before for making friends with a Hostile and discussing the merits of the PB&J vs. Other sandwiches in local.
it doesn't take much to turn off new players from 0.0 even vets don't want to put up with the bull**** that is living in 0.0
I enjoyed my time in 0.0 I really did it was fun and exciting...also made me a nice sum of ISK. Would I do it again if I could go back in time? Sure would I had a blast and made some great friends! Would I go back to it now with limited play time? **** No.
Also, yes this is prolly the best reason why 0.0 isn't very popular...people have real lives. ( WHAT A SHOCK!! ) >:3 |

Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.12.12 09:58:00 -
[66]
Originally by: Korvix Valthonis
Hell...I've gotten kicked out of an alliance before for making friends with a Hostile and discussing the merits of the PB&J vs. Other sandwiches in local.
lolwut?
The phrase "lucky escape" comes to mind here.
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Mira O'karr
Minmatar Brutor tribe
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Posted - 2009.12.12 10:21:00 -
[67]
Edited by: Mira O''karr on 12/12/2009 10:23:01
Originally by: Korvix Valthonis I read most of the post skipped over others and such...but really no one can deny, living in 0.0 takes time.
I mean if you find THE PERFECT corp, yes you can be casual and still have fun in 0.0 but how many of those are there? Not many and I certainly haven't seen / been part of one! I joined the 0.0 game early on in my characters life and have lived all over the place. And if I could only play 1 hour a day there is no way in hell I could participate and contribute in that environment.
Can anyone saying, "casuals can have fun in 0.0!!!" link me your corp so I can join you. I can use Vent / TS and can only play 1 hour a day, if that and not even every day.
I doubt I will get one reply...why? b/c I cant invest enough time.
I mean a friend of mine just the other week joined a corp claiming that they don't mind if you are casual....he got a 3 day warning that he was being kicked and that he needs to move his stuff ASAP or be KOS b/c he wasn't playing enough.
Hell...I've gotten kicked out of an alliance before for making friends with a Hostile and discussing the merits of the PB&J vs. Other sandwiches in local.
it doesn't take much to turn off new players from 0.0 even vets don't want to put up with the bull**** that is living in 0.0
I enjoyed my time in 0.0 I really did it was fun and exciting...also made me a nice sum of ISK. Would I do it again if I could go back in time? Sure would I had a blast and made some great friends! Would I go back to it now with limited play time? **** No.
Also, yes this is prolly the best reason why 0.0 isn't very popular...people have real lives. ( WHAT A SHOCK!! )
well to be honest, the way you do it is being active in the beginning to get to know the new corp and more importantly for them to get to know you. with spy paranoia, what do you expect to happen. if you can not make this small initial time investment of course you ll get kicked and you will be better of in empire. join corp, log on once for 10 min then dont show up for week? i d kick you too. no offense. if you join a corp you should at least have a plan that you can set in motion in order to get your supplies sorted.
another thing is respecting the corp/alliance rules. if there is no talking in local then that is how it is. game or not, coordinating groups in eve needs people to follow rules. this is not to debate if no talking in local is a stupid rule or not(personally i would leave such a corp).
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flakeys
T.H.U.G L.I.F.E The Volition Cult
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Posted - 2009.12.12 10:58:00 -
[68]
Edited by: flakeys on 12/12/2009 11:00:06
Originally by: Mira O'karr Edited by: Mira O''karr on 10/12/2009 23:38:24
Originally by: AcadiaLost It would be interesting to see a breakdown of population by demographics. I wonder if all the Employed/married/have kids/service people are in empire.
So, here's a challenge. Could anyone name a non noob 0.0 corp that wouldn't care if sometimes I have to travel, get deployed for 6 months, have to fix a booboo when the kid falls down, etc.
My corp tried but we are all older, employed, married, or have kids. Our prior fc's couldn't understand why our firefighter members had to leave when there was a gas explosion. Any 0.0 corps by adults for adults?
Er, and pls don't take this post negatively. I actually really would be happy to pew pew your reds to dust if ya let me.
i have always managed to find corps that would respect that i am too tired to log on for a week due to job. if i had to go afk for whatever reason i did not expect the fleet to wait for me. either i caught up when ready or made my way home solo. seen times when fc suddenly has to leave (kids, isp trouble, whatever) and there was always some one (sometimes me) to take over. when i knew i had to travel for a prolonged period (again work) i would just relocate my stuff to empire and rejoin the horde when i was ready.
i am currently returning from a 2 month absence and my old corp has disbanded (actually merged with another corp) but i know it would be just one convo and i d have a home again.
the thing is ... dont fly with d!ckheads.
all that stuff is out there you just have to look for it.
rule 1: dont expect to be spoon fed rule 2: if they behave like idiots or their goals dont match yours, leave. (well, all the corps i was in people behaved like idiots all the time and i loved it but on the business side of things they knew how to handle themselves) rule 3: if harkley falls asleep at a gate, let him die and make fun of him the next day (or blow him up to save some of his faction fit :P )
You are basically describing my corp/alliance here.I just joined up a month back and have had a lot of 0.0 time before however this is the first time i feel my casual playstyle is not interrupting.As other mentioned i also have a wife and 2 small kids and work asks a lot of time.Our alliance is renting currently so yes that takes abit of the pressure off.We get a lot of small roaming gangs so pvp is never far off and if you want to rat in peace that also is not a problem.
My current corporation is verry laid back.You do what you want to and when you want to.Don't feel like pvp then go rat.Rather hang a week in empire , well go right ahead.Now the only problem with a lot of corps who have this casual approach , and this goes for my corp too , is that they also tend to take members who can be self sufficient.
So yes 0.0 can be for casual players you just have to look for a corp that truely has a laid back approach , wich a lot claim to have but when you join them it appears they don't.
I think one thing that empire people also tend to do is see time vs isk ratio.In other words if they spend 2 hours to get a ship to 0.0 they tend to think well that's 20 mille or more i could have raised doing missions.In 0.0 i like to forget time=isk , just try to enjoy the game in itself.
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NyteTyger
Gallente NiteSun Enterprises
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Posted - 2009.12.12 17:01:00 -
[69]
Originally by: flakeys
I think one thing that empire people also tend to do is see time vs isk ratio.In other words if they spend 2 hours to get a ship to 0.0 they tend to think well that's 20 mille or more i could have raised doing missions.In 0.0 i like to forget time=isk , just try to enjoy the game in itself.
I disagree with you on this point. I think that isk plays a much smaller role. I wouldn't be thinking about isk, my concern would be that I just spent two days getting a ship instead of actually doing something entertaining with my game time. __________________________________________
It's a do or die universe, so you better damn well choose between one or the other. |

Santiago Fahahrri
Galactic Geographic
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Posted - 2009.12.12 17:11:00 -
[70]
Originally by: NyteTyger
Originally by: flakeys
I think one thing that empire people also tend to do is see time vs isk ratio.In other words if they spend 2 hours to get a ship to 0.0 they tend to think well that's 20 mille or more i could have raised doing missions.In 0.0 i like to forget time=isk , just try to enjoy the game in itself.
I disagree with you on this point. I think that isk plays a much smaller role. I wouldn't be thinking about isk, my concern would be that I just spent two days getting a ship instead of actually doing something entertaining with my game time.
I'm sure this is a big part of it. One of the things that attracts me to deep 0.0 is exactly this. When I need to do something like get a new ship, it's not like running down to the store and buying one. It's a challenge in itself to plot a course, identify the threats and the gatecamps, and figure out how to move that ship to where I need it.
That challenge, that you define as 'something other than doing something entertaining', is a big part of the entertainment for me.
Good thing it's a big sandbox with lots of room for both perspectives. :)
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Tal' asir
Oblivion Amalgamated
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Posted - 2009.12.12 18:04:00 -
[71]
I don't normally post on the EVE-O forums due to a lot of angst back and forth but this thread has to be one of the more constructive threads I have see in some time.
I agree with the OP. I also think there are many other great points that were made in this thread. I have been in 0.0 and it was a very interesting time. I can attest that being casual in 0.0 is possible but with one very important caveat. If and when your alliance/corp has to bug out and your in "casual" mode things can get rough for you quite fast. While most larger power blocs are stable, if you are trying to break out your sov map could change in less than a couple of days. Yes you can look for the warning signs but if RL doesn't play along you will be on the short end of the stick. Honestly there really isn't much you can do about that and that is what makes 0.0 interesting.
With my family, if I get more than 1 hour of uninterrupted play time, I am having a lucky game day :D. This alone is the biggest factor why I left 0.0 and went to empire. If I can't get back to game in a day or two, there won't be a "map" change on me when I get back.
Also I would like to say I think CCP was trying to work toward those of us that have external factors affecting how much time we can invest in one shot by introducing Worm Space. It really is 0.0 with out all the crazy investment into the politics etc. There are longer lead times to major events that can be controled by your corp (if your living out there).
Anyways, thanks for the constructive thread everyone. I was discussing this very issue with my corpies yesterday :D.
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NyteTyger
Gallente NiteSun Enterprises
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Posted - 2009.12.12 22:13:00 -
[72]
Originally by: Santiago Fahahrri
That challenge, that you define as 'something other than doing something entertaining', is a big part of the entertainment for me.
Good thing it's a big sandbox with lots of room for both perspectives. :)
I understand completely, I enjoy a good game of chess, which is basically 0.0 logistics 
If you're in a situation where that is mandatory, though, it could be a turn off. __________________________________________
It's a do or die universe, so you better damn well choose between one or the other. |

Borun Tal
Minmatar
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Posted - 2009.12.12 22:37:00 -
[73]
Originally by: AcadiaLost Any 0.0 corps by adults for adults?
This. +1
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Junko Togawa
Caldari
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Posted - 2009.12.12 23:58:00 -
[74]
Confirming there are no adults on the Internet. Only 13-year-old boys and FBI agents, which are grown in a special vat somewhere, like bacteria.
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NyteTyger
Gallente NiteSun Enterprises
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Posted - 2009.12.13 00:37:00 -
[75]
Originally by: Junko Togawa ...FBI agents, which are grown in a special vat somewhere, like bacteria.
Confirming giant Fibbie spore vats __________________________________________
It's a do or die universe, so you better damn well choose between one or the other. |

flakeys
T.H.U.G L.I.F.E The Volition Cult
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Posted - 2009.12.13 09:25:00 -
[76]
Originally by: Borun Tal
Originally by: AcadiaLost Any 0.0 corps by adults for adults?
This. +1
TOG or The Older Gamers is one of those.I think we have quite a few in the game who have an age 30+ memberbase
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frazzmosis
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Posted - 2009.12.13 13:02:00 -
[77]
hmmm some very valid points from the OP which i'm inclined to agree with 100%.
Above everything that irks me about ZZ is the long term ZZ players attitudes towards newcomers. I find the most off putting thing is joining a larger alliance can be impersonal and harsh. I don't mind this to a degree, but i refuse to use my play time for been screamed at via vent/ts and been made to feel like a non contributor, especially when i'm trying my best to step up and help. I have enough with RL asshats trying to bend me over to come into recreational time and have players do the same.
I understand its hard to keep/take sov, i understand that alliance/corp politics are frustrating, i also understand that as individuals we have to make a stand for the alliances greater good for things to work out.
Is it too much to ask for alliances to have the following? ( maybe this is a little selfish in its views but here goes )
1- Organized Logistics + markets: An alliance that understands the concept of Organized Logistics, supplying their member corps with ammo and pew pew machines. Or at the very least not having to wait weeks for stuff to be shipped in/out if a corp/member doesnt have skills + isk to run their own JF.
2- FC's that can do their job without blaming everyone in the universe for mess ups or having a cow over loosing a tackler or missing a bookmark. Ive yet to experience a decent FC that actually uses different ships roles effectively in combat. Instead ive experienced.... "EVERYONE PRIMARY.... SECONDARY... YOUR ALL TARDS!! DIDNT YOU LISTEN TO WHAT I SAID!! F*** YOU ALL, YOU DONT DESERVE TO BE IN THIS ALLIANCE" etc etc etc etc. I refuse to fight under FC's that forget to take their ritalin, hell id rather be under command of a drunk FC than go through all that crap again.
3- Having fun.... seems like all the ZZ politics/asshattery etc kills the fun a lot of the time and it becomes a drag to keep playing.
So as you see i've had some pretty ****ty experiences in ZZ, im willing to go back and do it all again, but this time under certain conditions. Maybe ive just been unlucky in the choice of corps/alliances i've ended up in its not been fun in the long run but like i said im willing to give it another go until i find a corp/alliance i'm comfortable with.
Yes this post may sound all "self important" etc but at the end of the day its a game i choose to play the way i want to play it, if its more hassle than its worth then i GTFO... simples. |

Flitz Farseeker
Gallente Interstellar Stormfront Outcasts Rebellion
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Posted - 2009.12.13 14:24:00 -
[78]
I have spent time in 0.0 and while the isk generation was good, the hours wasted sitting at a gatecamp or in a POS while we got a fleet together was not.
I like to be able to log-in and do a quick mission, then log off again. Is it boring? Yes it can be but at least I feel like I acheived something. Having to log out halfway through a roaming gang run, 15 jumps from home, without having seen a single hostile and knowing I am going to have to make my own way back next time I log in is not what I call fun.
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Arrogant Bias
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Posted - 2009.12.13 15:34:00 -
[79]
I would imagine PVPing in 0.0 with very limited time each day (1-2 hours) to be very difficult. If there's no fleet up, it would take you a good 30-45 minutes just to get members to join a fleet, get people to fit their ships correctly, and get to a rendezvous. It can take any amount of time, just by Eve's nature, to actually find a fight and come back home (as the OP suggested).
If you really want to enjoy 00 pvp in a 'casual' setting, find a big alliance (1000+ members) that actively play in your timezone. Chances are they will be running multiple fleets when you log on so you can relatively quickly join and play (the new fleet finder should help with this).
You're shooting yourself in the foot if you're joining a small corp or alliance.
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Junko Togawa
Caldari
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Posted - 2009.12.13 17:10:00 -
[80]
Originally by: Flitz Farseeker I like to be able to log-in and do a quick mission, then log off again. Is it boring? Yes it can be but at least I feel like I acheived something. Having to log out halfway through a roaming gang run, 15 jumps from home, without having seen a single hostile and knowing I am going to have to make my own way back next time I log in is not what I call fun.
This. I tried getting into lo/nosec PvP on an alt char I rolled for it, and this was exactly my experience. So I brought her back up to hisec and made her a companion to my main for dual-running missions, cos for the time required, I was getting all the fun of staring at dead flies in an attic windowsill.
I never have to chase around to find rats to pop. I never have to jump between belts and compete with someone else for them. I blow them up, I get a reward for being a good little hamster in a wheel, and when I get tired of my wheel...I STOP RUNNING.
For me, that's worth a couple PLEX every month.
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Liz Laser
Deep Core Mining Inc.
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Posted - 2009.12.13 20:07:00 -
[81]
As people here have suggested, the logistics problems aren't as severe as the OP suggested, in a good corp.
I've actually been chided for my DIY logistics because I didn't want to bother others.
I think it's easy to be a casual PvPer in null-sec. If you meet their 25 million SP requirements I can even suggest a great corp.
What's much harder in null-sec is to be a casual ratter or casual industrialist. Especially an industrialist. Everyone claims to value industrialists, but they rarely get any respect. Their treatment in null-sec tends to range from being treated like renters, to being treated like slaves.
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Mr Kidd
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Posted - 2009.12.13 21:36:00 -
[82]
People talking about good corps being the solution for the casual player is like people telling the poor all they need to do is find a ****ing leprechaun to make life better or climb the ****ing bean stalk and steal the goose. It's bull****! I know many people living in 0.0. There are those that come and go from empire to nullsec and back. And these guys go back and forth because they adjust their play for the time they have: casual vs dedicated. When they only have an hour a day they're in empire. When they can spent 4 hours a day they're in nullsec. Then there are those that never go to empire. Not one of these guys are casual players. They live, eat, sleep eve. And if that is what is being passed off as casual these days then many of you have serious problems. I really get tired of the nullsec'ers trying to paint a picture of it as something other than what it is: a tough place that demands more from a player than many are willing to commit to a frick'in game. And that commitment is a substantial portion of one's life beyond what can be called casual or sane.
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Liz Laser
Deep Core Mining Inc.
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Posted - 2009.12.13 22:17:00 -
[83]
Edited by: Liz Laser on 13/12/2009 22:17:33 And I maintain that if you can devote 6 hours a week to PvP that you can find corps that will appreciate you. The key, at that level of casualness is to almost always do it when there's a scheduled op, so that your 6 hours is VALUED by the corp.
I don't care how casual you are, if corporation directors see that whenever you are on, you are x'ing up, you'll be fine, even in some very serious PvP alliances.
Of course this doesn't answer how you afford to replace your losses, but with that little play you also aren't putting yourself at much risk, either.
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Santiago Fahahrri
Galactic Geographic
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Posted - 2009.12.13 22:21:00 -
[84]
Originally by: Mr Kidd People talking about good corps being the solution for the casual player is like people telling the poor all they need to do is find a ****ing leprechaun to make life better or climb the ****ing bean stalk and steal the goose. It's bull****! I know many people living in 0.0. There are those that come and go from empire to nullsec and back. And these guys go back and forth because they adjust their play for the time they have: casual vs dedicated. When they only have an hour a day they're in empire. When they can spent 4 hours a day they're in nullsec. Then there are those that never go to empire. Not one of these guys are casual players. They live, eat, sleep eve. And if that is what is being passed off as casual these days then many of you have serious problems. I really get tired of the nullsec'ers trying to paint a picture of it as something other than what it is: a tough place that demands more from a player than many are willing to commit to a frick'in game. And that commitment is a substantial portion of one's life beyond what can be called casual or sane.
Your experiences and acquaintances do not seem to encompass the entire spectrum of Eve players and play-styles. I very rarely go into empire and I am a casual player. Sure there are days when I can relax and play for hours and hours, but those are rare. Usually I get an hour or two. Oh, I'm also in a good corp. It seems that these leprechauns can in fact be found.
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Berentais
Gallente The IMPERIUM of LaZy NATION
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Posted - 2009.12.14 00:27:00 -
[85]
well, I have only been in 0.0 for about a day. I joined In Tea We Trust, and was promptly kicked because I came from an Amarr FW corp that was red to ITWT so they thought I was a spy.
I must say that, the extreme paranoia, and this thread has removed any urge inside my head to go back to 0.0. if I want the large empire feel and space combat, ill go and play Space Empires V, at least there I can control everything.
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Ogirdor Avlis
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Posted - 2009.12.14 00:52:00 -
[86]
/signed
What i got from the 3 pages reading, is that there are more then 1 type of "casual". 1st: What you want from the game? Fun (Arcade type of playing) or Serious (Strategic view of all the aspects of the game). I Fit in the second.
2nd: How much time you have to stay logged? - Lots
3rd: How Much time you have to Actually Play the game? - Depends on luck, from 15m to 2 hours (no more then 2 Hours). 2 Kids and Whife calling from time to time makes the Luck part.
What can i do for a Corp? All and nothing.
I have all the skills to build from Ammo to a Titan or research and build T3, but i don't have the time to get in a corp in 0.0 to beable to actuallt do it. I want more then a regular corp can give me. I want to be able to explore, invent, research, be a market typhoon, buy 1 or 2 2B modules to fit my Bilion ship, help new commers.
I've tried lot's of times to go to 0.0, but with no luck. I can perfectly loose a 200M ship, but how? returning home solo after having to log out due to a call to arms from my family? nahh.
I don't regret my choices, but i do think that 0.0 is not for the casual serious player. Maybe for the Casual Fun player. |

Mister Glen
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Posted - 2009.12.14 01:45:00 -
[87]
I have time to play but I need to be able to go afk. A lot. At random times. I am sure that would not work well in 0.0
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Santiago Fahahrri
Galactic Geographic
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Posted - 2009.12.14 01:51:00 -
[88]
Originally by: Mister Glen I have time to play but I need to be able to go afk. A lot. At random times. I am sure that would not work well in 0.0
That's what cloaks are for. 
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