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Sokratesz
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Posted - 2009.12.10 18:59:00 -
[1]
Edited by: Sokratesz on 10/12/2009 19:03:47
Titans can bridge people from A to B using the 'jump portal generator' mod. In order for fleet members to be able to jump through after the titan has opened a bridge to a cyno(generator) they must be within 2500m of the titan. Moving and staying within range without bumping the titan all over the place with a gang is a major pain in the arse.
Therefore I want to propose that CCP increases this bridge range to 5,000 or 10,000m so that less titan pilots will get kidney stones from being bumped around all the bloody time.
Evelopedia link
- Sok
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Lithium Star
Gallente Rionnag Alba Triumvirate.
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Posted - 2009.12.10 19:07:00 -
[2]
yes plz
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Drake Draconis
Shadow Cadre Looney Toons.
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Posted - 2009.12.10 19:08:00 -
[3]
Make sense to me....that or turn off the collision detection on the Titan during Jump Portal Operation. ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |

Scatim Helicon
GoonFleet GoonSwarm
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Posted - 2009.12.10 19:36:00 -
[4]
oh god yes
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darius mclever
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Posted - 2009.12.10 19:43:00 -
[5]
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Dav Varan
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Posted - 2009.12.10 19:50:00 -
[6]
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Marlona Sky
D00M. Triumvirate.
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Posted - 2009.12.10 20:11:00 -
[7]
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Xtover
Suicide Kings
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Posted - 2009.12.10 20:19:00 -
[8]
Tell your fleet instead of approach, to go to "keep at range" to about 1500m
problem solved.
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darius mclever
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Posted - 2009.12.10 20:25:00 -
[9]
Originally by: Xtover Tell your fleet instead of approach, to go to "keep at range" to about 1500m
problem solved.
i haven't seen a single titan bridge without atleast 2-3 bumps. be it people mwding towards the titan or using approach instead of keep at range. increasing the range should give those idiots a bit more time to stop.
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Lith Erivi
GoonFleet GoonSwarm
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Posted - 2009.12.10 20:31:00 -
[10]
I completely agree with this. This would remove a lot of headaches of having to wait for 200 people to get close to the titan again because one ****** couldn't stop from bumping the titan.
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Seth Ruin
Ominous Corp Cult of War
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Posted - 2009.12.10 21:37:00 -
[11]
I agree this would be nice. However, I suspect it's limited by the same code used for stargates and POS jump bridges, and as such may be hard to modify one without affecting the others.
In any case, if it's at all possible, it'd be worth a tweak.
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Maxsim Goratiev
Imperium Technologies
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Posted - 2009.12.10 22:42:00 -
[12]
because improving comfortable gameplay is nessesary sometimes.
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Allahs Warrior
Reverse Psychology.
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Posted - 2009.12.11 12:38:00 -
[13]
Edited by: Allahs Warrior on 11/12/2009 12:37:51 what distance though? Too short and people will still bump...too long and you're going to have a titan reaching into a fight and bailing out an entire fleet in 5 seconds just by warping to the titan at 10km and clicking "jump". A large subcap fleet would be able to jump into a system via a bridge, a titan could cloak at a safespot, subcap fleet can fight and stuff, when it gets hot, warp back to the titan at 10km and jump out.
Honestly it isnt THAT big of a deal, but I support it anyway.
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Jimmi Bones
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Posted - 2009.12.11 12:58:00 -
[14]
I have no reason not to support this topic.
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Sokratesz
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Posted - 2009.12.11 13:17:00 -
[15]
Originally by: Allahs Warrior
Honestly it isnt THAT big of a deal, but I support it anyway.
I thought it wasn't 'that big of a deal' until I got my titan.
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DanMck
Rionnag Alba Triumvirate.
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Posted - 2009.12.11 14:02:00 -
[16]
Edited by: DanMck on 11/12/2009 14:01:40 anything to hear "stop bumping the f**king titan less"
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Seth Ruin
Minmatar Ominous Corp Cult of War
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Posted - 2009.12.11 14:38:00 -
[17]
Originally by: Allahs Warrior Edited by: Allahs Warrior on 11/12/2009 12:37:51 what distance though? Too short and people will still bump...too long and you're going to have a titan reaching into a fight and bailing out an entire fleet in 5 seconds just by warping to the titan at 10km and clicking "jump". A large subcap fleet would be able to jump into a system via a bridge, a titan could cloak at a safespot, subcap fleet can fight and stuff, when it gets hot, warp back to the titan at 10km and jump out.
Honestly it isnt THAT big of a deal, but I support it anyway.
What's to keep them from using that tactic currently? Just replace "warp to titan at 10km" with "warp to titan at 2km"
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Agent Known
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Posted - 2009.12.11 17:32:00 -
[18]
Originally by: Seth Ruin
Originally by: Allahs Warrior Edited by: Allahs Warrior on 11/12/2009 12:37:51 what distance though? Too short and people will still bump...too long and you're going to have a titan reaching into a fight and bailing out an entire fleet in 5 seconds just by warping to the titan at 10km and clicking "jump". A large subcap fleet would be able to jump into a system via a bridge, a titan could cloak at a safespot, subcap fleet can fight and stuff, when it gets hot, warp back to the titan at 10km and jump out.
Honestly it isnt THAT big of a deal, but I support it anyway.
What's to keep them from using that tactic currently? Just replace "warp to titan at 10km" with "warp to titan at 2km"
When I was in the cap test, warping at 0 had the amusing effect of bumping the titan and mom way off each other (around 40km). The collision detection on a titan is insane because of its mass..hence the need for the range boost.
Supported.  |

Hun Jakuza
24th Imperial Guard
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Posted - 2009.12.14 10:54:00 -
[19]
Not supported + titan bridge ruins the game
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Aineko Macx
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Posted - 2009.12.14 12:31:00 -
[20]
Edited by: Aineko Macx on 14/12/2009 12:31:28 Supported. 5km would help a lot already.
Originally by: Hun Jakuza Not supported + titan bridge ruins the game
don't forget to giev stuff b4 ragequitting.
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Herschel Yamamoto
Agent-Orange
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Posted - 2009.12.14 20:37:00 -
[21]
Yeah, forcing people to bump in large quantities is bad, especially when bumping mechanics are as silly as they are.
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Uronksur Suth
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Posted - 2009.12.15 04:54:00 -
[22]
Unfortunate, as I think CCP won't like giving a jump-bridge greater range then an actual gate, but I understand that something is needed.
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Ignition SemperFi
The Arrow Project Morsus Mihi
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Posted - 2009.12.15 04:57:00 -
[23]
meh just start shooting the people that bump you ;-p
they will get the message soon enough to use the keep at range option.
but improving the BO portal/titan portal to 5k would be f'n nice so still supported but only if they both get it... not 1 or the other ---- People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.
Space Vikings |

Ben Derindar
Dirty Deeds Corp.
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Posted - 2009.12.15 07:24:00 -
[24]
Supporting this, but only to the point where it eases the worst of the bumping without making it too easy for superblobs to hop around the map.
/Ben
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Sebik
tr0pa de elite Triumvirate.
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Posted - 2009.12.16 20:35:00 -
[25]
Good ideea Sok
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Super Twinkey69
Rionnag Alba Triumvirate.
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Posted - 2009.12.16 20:36:00 -
[26]
agreed!r space a reps,best reps
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CENGIZHAN
tr0pa de elite Triumvirate.
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Posted - 2009.12.16 20:36:00 -
[27]
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Saggy Glands
Amalgamated Transport And Trade
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Posted - 2009.12.16 20:36:00 -
[28]
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Pistonbroke
D00M. Triumvirate.
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Posted - 2009.12.16 20:37:00 -
[29]
Yes to whatever it is.
Conviction, I haz it.
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FlyHigh
D00M. Triumvirate.
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Posted - 2009.12.16 20:37:00 -
[30]
hell yeah
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