Pages: 1 [2] 3 :: one page |
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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Red Thunder
tr0pa de elite Triumvirate.
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Posted - 2009.12.16 20:37:00 -
[31]
oh yessss
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Leones Belgarion
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Posted - 2009.12.16 20:38:00 -
[32]
great idea, good work Sok
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Descrete Crystal
Optimus Crime.
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Posted - 2009.12.16 20:41:00 -
[33]
this needs to happen
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Dahlia Houghton
Optimus Crime. Triumvirate.
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Posted - 2009.12.16 20:42:00 -
[34]
Needs to be at least 5km if not 10km would be just great.
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vipeer
Viper Squad Triumvirate.
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Posted - 2009.12.16 20:43:00 -
[35]
I support this initiative. Make it bigger. -------------SIG STARTS HERE------------- Chaining BoBo in south Feyth:
Your Neutron Blaster Cannon II perfectly strikes Dukath [EVOL]<BOB>(Vindicator), wrecking for 741.0 damage. |
Rozanos
tr0pa de elite Triumvirate.
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Posted - 2009.12.16 20:43:00 -
[36]
Much needed change!
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Spinnukur
Rionnag Alba Triumvirate.
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Posted - 2009.12.16 20:45:00 -
[37]
/signed only because Sok gave me bum sex!
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Maxsim Goratiev
Gallente Imperium Technologies
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Posted - 2009.12.16 20:48:00 -
[38]
Originally by: Ben Derindar Supporting this, but only to the point where it eases the worst of the bumping without making it too easy for superblobs to hop around the map.
/Ben
Because bumping the titan is teh only thing that keeps superblobs down now. If titans woudn't be bumped as much, goons would just hop their entire army to the other end of the galaxy in no time and conquer all eve.
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Karbowiak
D00M. Triumvirate.
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Posted - 2009.12.16 20:48:00 -
[39]
cc
Co-Owner and Creator of EVSCO |
Sokratesz
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Posted - 2009.12.16 20:59:00 -
[40]
Ok which nubbin spammed it in alliance chat?
It'll be discussed in the sunday meeting.
When will TQ hit the 100K PCU mark? Place a bet! |
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GavinCapacitor
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Posted - 2009.12.17 19:23:00 -
[41]
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Klyria
Agent-Orange
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Posted - 2009.12.18 01:14:00 -
[42]
I've never even been near a titan and this makes sense to me.
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William Caldon
Caldari Golden Cross Enterprises
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Posted - 2009.12.18 01:47:00 -
[43]
No, we need no buffs to Jump Bridges. Whether its attached to a POS or Titan. We don't need this, deal with the frustration of JBs.
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Iwannah Spankjoo
Ushra'Khan
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Posted - 2010.03.02 00:58:00 -
[44]
Yes please.
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Mike C
Ipuvaepe Industries
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Posted - 2010.03.02 01:46:00 -
[45]
/sign
↑↑ bar is just /quote ↑↑ [03:17:29] Trade Skills > Jesus believes in god [03:17:38] Mike C > believed* [03:17:48] Trade Skills > touche |
HeliosGal
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Posted - 2010.03.02 02:39:00 -
[46]
good idea Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
T'Amber
www.shipsofeve.com
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Posted - 2010.03.02 04:59:00 -
[47]
Originally by: Sokratesz .. said some stuff...
www.shipsofeve.com/soe5
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AndrewNardella
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Posted - 2010.03.02 05:33:00 -
[48]
Originally by: Seth Ruin I agree this would be nice. However, I suspect it's limited by the same code used for stargates and POS jump bridges, and as such may be hard to modify one without affecting the others.
In any case, if it's at all possible, it'd be worth a tweak.
Well wormholes work at 5KM so perhaps it's a non issue?
/me hopes
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Dueling Chainsaws
The Dominion of Light Enforcers of Serenity
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Posted - 2010.03.02 11:01:00 -
[49]
I suggest making the distance be 5km, the same as the jump range for wormholes.
---- I'm pretty sure that cucumbers are not a structurally sound building material for castles particularly if the base is submerged in cranberry juice. |
Hemmo Paskiainen
Silver Snake Enterprise
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Posted - 2010.03.02 19:02:00 -
[50]
good idea
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Clumsy Pilot
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Posted - 2010.03.02 19:37:00 -
[51]
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Bagehi
Association of Commonwealth Enterprises Gentlemen's Club
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Posted - 2010.03.02 22:31:00 -
[52]
As amusing as the bumping chain reactions are, it is unpleasant for the titan to get bumped and equally annoying to be bumped by the bumped titan (especially when it happens just before the bridge goes up). Support for this.
[url=http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1225593] Fix Local |
Lykouleon
Trust Doesn't Rust Ushra'Khan
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Posted - 2010.03.03 07:29:00 -
[53]
Supported, having titan pilots threaten to DD you isn't fun
Quote: CCP Mindstar > Sorry - I've completely messed all that up. lets try again
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SeismicForce
Terra Incognita Systematic-Chaos
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Posted - 2010.03.03 08:31:00 -
[54]
Good idea.
Originally by: Allisie In a recent interview, a dev mentioned that ships and skills cause lag and will be removed in EVE 2.
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Kayllyn
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2010.03.09 02:21:00 -
[55]
If only because I'm tired of hearing about it on TS.
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Miyamoto Isoruku
Caldari The Phoenix Enclave
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Posted - 2010.03.10 21:41:00 -
[56]
Good idea, no reason to oppose this, easy to implement.
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Brengholl
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Posted - 2010.03.11 01:21:00 -
[57]
wormholes have a jump range of 5000m so the mechanic implemented in gates/titans/wormholes either isnt the same or it can easily be tweaked
also, do the same for blackops... noone flys them anyway :D
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Sara Bonnaro
Unknown Soldiers Systematic-Chaos
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Posted - 2010.03.11 09:51:00 -
[58]
Would be pretty useful
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Emperor Ryan
Imperial Syndicate Forces Systematic-Chaos
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Posted - 2010.03.11 13:00:00 -
[59]
I Support - Emperor
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Vaerah Vahrokha
Vahrokh Consulting
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Posted - 2010.03.11 14:59:00 -
[60]
Quote:
i haven't seen a single titan bridge without atleast 2-3 bumps. be it people mwding towards the titan or using approach instead of keep at range. increasing the range should give those idiots a bit more time to stop.
I have seen 1 week old players managing to use the keep at range option on a Titan. If there are such idiots who are unable of doing that, you should not have them deal anywhere near a Titan and possibly anywhere near your corporation.
Anyway since the Titan pilot has to face the possible consequences of something those idiots could cause, I am going to thumbs up on this.
- Auditing & consulting
When looking for investors, please read http://tinyurl.com/n5ys4h + http://tinyurl.com/lrg4oz
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