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Aineko Macx
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Posted - 2009.12.12 20:16:00 -
[1]
The following is a proposal to improve the readability and avoid friendly fire in remote rep fleet fights:
Add the little blue "+", red "-" or the purple fleet icon to the image of locked targets, just like they show on the character portraits. This would make it much easier to determine if the locked target is friend or foe in a split second, thus avoiding people shooting on blues by accident. |

Arcane Azmadi
First Flying Wing Inc Primary.
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Posted - 2009.12.13 11:41:00 -
[2]
Makes sense. I like it. Might save your ass if you're engaged at close range with an enemy ship while trying to remote rep an ally who's flying the same hull. If you fired on your ally and repped your enemy, you'd never live it down.
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D melanogaster
The Fruit Flys
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Posted - 2009.12.13 21:13:00 -
[3]
supported
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Walmatar
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Posted - 2009.12.13 22:03:00 -
[4]
yup |

Scatim Helicon
GoonFleet GoonSwarm
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Posted - 2009.12.13 22:13:00 -
[5]
yes please
-----------------
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TeaDaze
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Posted - 2009.12.14 12:24:00 -
[6]
I like this idea.
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Omega Flames
Last Resort Inn SYSTEM SHOCK INITIATIVE
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Posted - 2009.12.14 14:41:00 -
[7]
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Melke
Capital Construction Research
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Posted - 2009.12.14 15:05:00 -
[8]
I like this idea
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GIGAR
Full Metal Seraphim
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Posted - 2009.12.14 15:36:00 -
[9]
Makes sense to me. Supported!
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Lucas Quaan
SniggWaffe
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Posted - 2009.12.14 16:13:00 -
[10]
Yes, please.
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Aineko Macx
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Posted - 2009.12.21 09:31:00 -
[11]
Bumping a proposal with 100% approval.
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Zargyl
Black Thorne Corporation Black Thorne Alliance
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Posted - 2009.12.21 09:37:00 -
[12]
Wow nice idea!! That would be really nice to have! (Especially when repping ppl and attacking on your own as well).
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Verys
Burning Technologies Circle-Of-Two
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Posted - 2009.12.21 13:22:00 -
[13]
Useful.
Improve the market interface |

Krans Hopeson
Hypercube Ventures
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Posted - 2009.12.21 13:52:00 -
[14]
I support this idea/discussion. -- "The only stupid question is the one you don't ask." |

Agent Known
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Posted - 2009.12.21 20:20:00 -
[15]
Yes! It would put a stop to blues firing on each other in low-sec because of overview issues.... (had it happen to me on more than one occasion). On another note, I also have an annoying sig.
inaftertimeflux |

I SoStoned
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Posted - 2009.12.21 21:10:00 -
[16]
There needs to be an 'allied' target area.
Currently (by default) targets align in a row at the top of the UI. A second row should be available where 'allied' targets appear. By default beneath the hostile target row but that can be moved to other areas of the UI by the player as desired.
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Magnus Orin
United Systems Navy Zenith Affinity
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Posted - 2009.12.21 21:45:00 -
[17]
Simple. No good reason not to support this.
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Jakub Trokowski
State Protectorate
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Posted - 2009.12.21 23:17:00 -
[18]
Good idea.
Smile, always! ;) |

Pian Shu
Bene Gesserit ChapterHouse Tread Alliance
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Posted - 2009.12.22 23:46:00 -
[19]
Yeah. Why didn't anybody think of this before?
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Herschel Yamamoto
Agent-Orange
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Posted - 2009.12.23 02:51:00 -
[20]
Great idea. Simple, easy, effective. Supported.
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Misha Moon
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Posted - 2009.12.23 07:33:00 -
[21]
Aye, or give the fleet members a frame colour blue on the locked target - when fleet, apply colour. Would work for most cases, and wouldn't require the same amount of "intelligence" server side I would think?
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Aineko Macx
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Posted - 2010.01.18 10:21:00 -
[22]
Bumping a proposal with 100% approval.
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Scoop EMP
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Posted - 2010.01.18 11:07:00 -
[23]
yes please
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Shuckstar
Hauling hogs
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Posted - 2010.01.18 13:15:00 -
[24]
You are going to fast! Wait five minutes and try again. |

Xahara
StarFleet Enterprises Intrepid Crossing
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Posted - 2010.01.19 13:55:00 -
[25]
Obviously supported :) Great idea.
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TimMc
Trans-Solar Works Rooks and Kings
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Posted - 2010.01.19 14:29:00 -
[26]
Obvious
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Everseeker
Northgate
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Posted - 2010.01.19 14:41:00 -
[27]
Oh yes... (and I Have, while in Eve University, learning, blown away a shipmate by accident for this very reason... )
[It was a great demonstration of what NOT to do.... ]
--
EverSeeker |

Maxsim Goratiev
Imperium Technologies
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Posted - 2010.01.19 14:48:00 -
[28]
this is one of those tiny changes that can make the difference between life and death.
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Kal'Zakath
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Posted - 2010.01.19 16:27:00 -
[29]
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Xtover
Suicide Kings
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Posted - 2010.01.19 17:00:00 -
[30]
hi |
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