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slackman1
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Posted - 2004.11.14 20:57:00 -
[1]
hi im new to the game. i was wondering if it is possible to make a char that has a skill in industrial and fridges(battleships)
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slackman1
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Posted - 2004.11.14 20:57:00 -
[2]
hi im new to the game. i was wondering if it is possible to make a char that has a skill in industrial and fridges(battleships)
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Bonnie Parker
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Posted - 2004.11.14 21:09:00 -
[3]
Edited by: Bonnie Parker on 14/11/2004 21:13:04
You want to be EVE's first ever Industrial Fridge maker?
You'll make a fortune! 
Seriously, if you want to be a manufacturer just choose that particular option at character creation. You'll also get the Frigate skill of your chosen race (I think). I don't think you can start with an industrial ship skill though. 
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Bonnie Parker
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Posted - 2004.11.14 21:09:00 -
[4]
Edited by: Bonnie Parker on 14/11/2004 21:13:04
You want to be EVE's first ever Industrial Fridge maker?
You'll make a fortune! 
Seriously, if you want to be a manufacturer just choose that particular option at character creation. You'll also get the Frigate skill of your chosen race (I think). I don't think you can start with an industrial ship skill though. 
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slackman1
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Posted - 2004.11.14 21:14:00 -
[5]
is there a site or tool i can use to pre roll the char to see what skills i get before hand?
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slackman1
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Posted - 2004.11.14 21:14:00 -
[6]
is there a site or tool i can use to pre roll the char to see what skills i get before hand?
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Necrologic
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Posted - 2004.11.14 21:17:00 -
[7]
you don't roll chars. Everyone starts out with the same total stat points, but charisma is usally considered to be the most useless stat. Oh, and i need a refrigerated hauler to carry some frozen food in, think you can hook me up? _______________________________________________________
Et nunc, reges, intelligite, erudimini, qui judicati terram. |

Necrologic
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Posted - 2004.11.14 21:17:00 -
[8]
you don't roll chars. Everyone starts out with the same total stat points, but charisma is usally considered to be the most useless stat. Oh, and i need a refrigerated hauler to carry some frozen food in, think you can hook me up? _______________________________________________________
Et nunc, reges, intelligite, erudimini, qui judicati terram. |

Ker Avon
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Posted - 2004.11.14 21:20:00 -
[9]
Originally by: slackman1 is there a site or tool i can use to pre roll the char to see what skills i get before hand?
Yes you can (sort of).
Check this link...
http://www.eve-i.com/home/dancer/page/page_starter.php
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Ker Avon
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Posted - 2004.11.14 21:20:00 -
[10]
Originally by: slackman1 is there a site or tool i can use to pre roll the char to see what skills i get before hand?
Yes you can (sort of).
Check this link...
http://www.eve-i.com/home/dancer/page/page_starter.php
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kurg
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Posted - 2004.11.14 21:41:00 -
[11]
on a sidenote: the chargen system is bugged, if you choose a gunnery type of char you will get a high willpower attribute, and a low perception attribute..
this means that as a gunney person you train gunnery skills a about half the speed of some non gunnery chars... which is utterly stupid beyond belief...
even the paranoid has real enemies...
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kurg
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Posted - 2004.11.14 21:41:00 -
[12]
on a sidenote: the chargen system is bugged, if you choose a gunnery type of char you will get a high willpower attribute, and a low perception attribute..
this means that as a gunney person you train gunnery skills a about half the speed of some non gunnery chars... which is utterly stupid beyond belief...
even the paranoid has real enemies...
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Xelios
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Posted - 2004.11.14 21:43:00 -
[13]
Quote: this means that as a gunney person you train gunnery skills a about half the speed of some non gunnery chars... which is utterly stupid beyond belief...
Really? I always thought it was pretty neat that you could specialize your character based on your play style.
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Xelios
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Posted - 2004.11.14 21:43:00 -
[14]
Quote: this means that as a gunney person you train gunnery skills a about half the speed of some non gunnery chars... which is utterly stupid beyond belief...
Really? I always thought it was pretty neat that you could specialize your character based on your play style.
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slackman1
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Posted - 2004.11.14 21:45:00 -
[15]
i just want to be able to pvp and mine on the same char, and use differnt types of ships. is it possible?
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slackman1
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Posted - 2004.11.14 21:45:00 -
[16]
i just want to be able to pvp and mine on the same char, and use differnt types of ships. is it possible?
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Xelios
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Posted - 2004.11.14 21:45:00 -
[17]
Edited by: Xelios on 14/11/2004 21:47:58 Also a note to the original poster, try to go for a good mix between all the attributes. Memory and Intelligence are by far the most important, many of the most common skills rely on these.
Don't invest too many points in a single area, you'll regret it later. Go for a nice mix between all of them.
edit: Yes that's entirely possible. It doesn't matter what you do at character creation you'll still be able to train any skill you want, what you do at creation will only affect how fast certain skills are learned and what skills you start off with.
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Xelios
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Posted - 2004.11.14 21:45:00 -
[18]
Edited by: Xelios on 14/11/2004 21:47:58 Also a note to the original poster, try to go for a good mix between all the attributes. Memory and Intelligence are by far the most important, many of the most common skills rely on these.
Don't invest too many points in a single area, you'll regret it later. Go for a nice mix between all of them.
edit: Yes that's entirely possible. It doesn't matter what you do at character creation you'll still be able to train any skill you want, what you do at creation will only affect how fast certain skills are learned and what skills you start off with.
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slackman1
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Posted - 2004.11.14 23:36:00 -
[19]
right now i only have 9 skills that i can play with, so in the future i get more skills with this char?
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slackman1
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Posted - 2004.11.14 23:36:00 -
[20]
right now i only have 9 skills that i can play with, so in the future i get more skills with this char?
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kurg
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Posted - 2004.11.14 23:41:00 -
[21]
you buy skillbooks and learn different levels each skill enhances some aspect of your charater
even the paranoid has real enemies...
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kurg
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Posted - 2004.11.14 23:41:00 -
[22]
you buy skillbooks and learn different levels each skill enhances some aspect of your charater
even the paranoid has real enemies...
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Xelios
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Posted - 2004.11.14 23:51:00 -
[23]
Yes you buy skills from the market. You can buy and train any skill in the game, as long as you have the prerequisite skills at the required levels (most skills require you to have some other skills at certain levels before you can start training them). The only thing keeping you from training all of them is the time it takes.
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Xelios
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Posted - 2004.11.14 23:51:00 -
[24]
Yes you buy skills from the market. You can buy and train any skill in the game, as long as you have the prerequisite skills at the required levels (most skills require you to have some other skills at certain levels before you can start training them). The only thing keeping you from training all of them is the time it takes.
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slackman1
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Posted - 2004.11.15 00:08:00 -
[25]
whoa never knew that thanks for the info
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slackman1
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Posted - 2004.11.15 00:08:00 -
[26]
whoa never knew that thanks for the info
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Chucky
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Posted - 2004.11.15 03:15:00 -
[27]
Fresh Meat   highly recommend you train all the learning skillz 1st
... you will see more and more marketing which in turn will bring you more players to torture. |

Chucky
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Posted - 2004.11.15 03:15:00 -
[28]
Fresh Meat   highly recommend you train all the learning skillz 1st
... you will see more and more marketing which in turn will bring you more players to torture. |

Xelios
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Posted - 2004.11.15 03:20:00 -
[29]
No problem, and like Chucky said take the time to train Learning and the Learning related skills to level 4 as soon as possible. These will raise your attributes which = less time to train a skill. The sooner you get these to level 4 the more benefit they give.
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Xelios
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Posted - 2004.11.15 03:20:00 -
[30]
No problem, and like Chucky said take the time to train Learning and the Learning related skills to level 4 as soon as possible. These will raise your attributes which = less time to train a skill. The sooner you get these to level 4 the more benefit they give.
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Qutsemnie
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Posted - 2004.11.15 06:12:00 -
[31]
Training learning skills early beyond 2 and 3 is far over rated. People do math that makes it sound like it should be done right away but the crucial math they forget to do is the benefit you loose if you delay learning skills to 4 for a month. Its tiny.
By my calculations way back when delaying learning skills to level 4 for a month only puts you 3 days behind in training one year later to someone that trained them first.
A 3 day disadvantage is easily worth the luxury of a comfortable start.
Get em to 2 then get your key adventuring skills to 2ish then get em to 3 then spread out some more learning skills then when stuff starts taking days get learning skills to 4. Put it off for a month no worries.
If you do it that way one year from now youll be 3 training days behind but youll have alot more fun during your first month.
(And for the nay sayers consider this with out digging out all the formulas i did once just do ball park math. If you have a 10% advantage on learning rate for a month opposed to someone who didnt have that advantage for one month and only one month whats 10% of 30 days. A 3 day advantage in the long run.)
Its nothing to delay a month.
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Qutsemnie
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Posted - 2004.11.15 06:12:00 -
[32]
Training learning skills early beyond 2 and 3 is far over rated. People do math that makes it sound like it should be done right away but the crucial math they forget to do is the benefit you loose if you delay learning skills to 4 for a month. Its tiny.
By my calculations way back when delaying learning skills to level 4 for a month only puts you 3 days behind in training one year later to someone that trained them first.
A 3 day disadvantage is easily worth the luxury of a comfortable start.
Get em to 2 then get your key adventuring skills to 2ish then get em to 3 then spread out some more learning skills then when stuff starts taking days get learning skills to 4. Put it off for a month no worries.
If you do it that way one year from now youll be 3 training days behind but youll have alot more fun during your first month.
(And for the nay sayers consider this with out digging out all the formulas i did once just do ball park math. If you have a 10% advantage on learning rate for a month opposed to someone who didnt have that advantage for one month and only one month whats 10% of 30 days. A 3 day advantage in the long run.)
Its nothing to delay a month.
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F'nog
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Posted - 2004.11.15 06:17:00 -
[33]
Learning all 6 basic learning skills to level IV takes about a week, so there's no real waste in doing that. If you plan to be in the game for a long time, it pays off handsomely.
Add to that the advanced learning skills, and it makes it very useful to train at least some of them to V.
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F'nog
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Posted - 2004.11.15 06:17:00 -
[34]
Learning all 6 basic learning skills to level IV takes about a week, so there's no real waste in doing that. If you plan to be in the game for a long time, it pays off handsomely.
Add to that the advanced learning skills, and it makes it very useful to train at least some of them to V.
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