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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
6onta
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Posted - 2009.12.20 05:42:00 -
[121]
signed
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Aura Omega
Ministry of War
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Posted - 2009.12.20 08:58:00 -
[122]
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Depili
Blood Works Inc. Circle-Of-Two
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Posted - 2009.12.20 10:59:00 -
[123]
Yes, this needs fixing as soon as possible.
Even with RF nodes current 0.0 battles are just about who gets his fleet into the target system first wins, pure and simple. Non-RF node can handle maybe 100 people, RF node can't handle 250 fleet jumping into 250 fleet...
Been in battles with 1000 in local pre-dominion and the lag wasn't as bad as it's now and at least everyone lagged the same then, now if you are in system when hostiles jump in you get to "enjoy" shooting what are basically pilotless ships and the only question is how many you can kill before they e-warp to random safes (and won't still be loading grid).
Maybe the current 0.0 population should simply move to mission hubs and camp the gates with drones out and occasionally shoot themselves so that empire mission runners get to experience the joy of waiting a hour to load the grid...
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Mr Garo
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Posted - 2009.12.20 11:16:00 -
[124]
I, for one, support this issue
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underwoodr
Caldari Burning Technologies Circle-Of-Two
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Posted - 2009.12.20 11:48:00 -
[125]
/sign
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Chajitsoyo
Sanford Space Salvage
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Posted - 2009.12.20 13:55:00 -
[126]
fix spaseships game plz ---------------------------------
Everything in moderation, including moderation. |
Kim Wilde
Covenant
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Posted - 2009.12.20 14:31:00 -
[127]
thumbs up from me
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X treme
hirr Morsus Mihi
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Posted - 2009.12.20 15:31:00 -
[128]
/signed ...
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Mark Galean
Mercurialis Inc. Wildly Inappropriate.
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Posted - 2009.12.20 16:57:00 -
[129]
/support --
Mark Galean, Mercurial Inc. Wildly Inappropriate. (WI.) |
Garulf Hirgon
Gallente Burning Technologies Circle-Of-Two
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Posted - 2009.12.20 17:27:00 -
[130]
/support
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xanavi
Burning Technologies Circle-Of-Two
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Posted - 2009.12.20 22:56:00 -
[131]
/signed
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Exus
Die Trying Circle-Of-Two
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Posted - 2009.12.21 09:08:00 -
[132]
more than a bug, it's actually used as a tactic to fight on a non reinforced node to get grid load superiority... yesterday we had a large scale fight in X70 and we went for the fight there jumping in the system where hostiles were allready sat off gate. we left P-2TTL which was prolly reinforced node because of recent events, and we made a few jumps for fight on hamsterless-node... damn... why ?? We should have fought in P-2TTL but we were allready 400 blues in local, the 400 reds went to gate about to jump bu they didnt, they falled back to somewhere not reinforced and waited us to jump to them... We held the field in last but hell the lag was insane. EVE is unplayable like this.
We need a dynamic CPU balance over systems... CPU power should follow large fleets dynamically. Is it impossible to do so ?
I fully support this. CCP is proud to announce PCU Records but one big cluster without micro CPU management is **** !
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Magnus Orin
United Systems Navy Zenith Affinity
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Posted - 2009.12.21 20:18:00 -
[133]
Supported.
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Bernadictus
Divine Retribution
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Posted - 2009.12.22 09:51:00 -
[134]
Support. Hate dying without ever seeing who's shooting me.
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Sauer Hase
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Posted - 2009.12.22 10:25:00 -
[135]
Apparently Yesterday saw the worst lag yet in K25 with a GM reporting that the node was "triple reinforced". There are reports of 3 hours to load grid and people getting insurance and leaving with their ships intact and other weirdness.
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Lasha
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Posted - 2009.12.22 10:58:00 -
[136]
/support
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Harry Karri
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Posted - 2009.12.22 11:26:00 -
[137]
Supported
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Miss Tittsie
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Posted - 2009.12.22 12:00:00 -
[138]
Supported
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Hornet69
Fusion Enterprises Ltd
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Posted - 2009.12.22 13:01:00 -
[139]
Supported
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Sir Artus
Phoenix Industries Wicked Nation
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Posted - 2009.12.22 13:51:00 -
[140]
/supported |
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Tealmatar
Phoenix Industries Wicked Nation
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Posted - 2009.12.22 13:54:00 -
[141]
I full support this, - CCP please listen to your players |
Mei tais
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Posted - 2009.12.22 13:56:00 -
[142]
signed |
Elocineax
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Posted - 2009.12.22 13:57:00 -
[143]
/In full agreement |
Ema Fox
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Posted - 2009.12.22 13:58:00 -
[144]
/supported |
Sinister Sibling
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Posted - 2009.12.22 14:27:00 -
[145]
/signed |
Droog 1
Black Rise Inbreds
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Posted - 2009.12.22 14:30:00 -
[146]
It's like 2006, 2007 and 2008 all over again.
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Patmandu
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Posted - 2009.12.22 15:01:00 -
[147]
Let's get this fixed
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Brandoe Chung
Phoenix Industries Wicked Nation
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Posted - 2009.12.22 15:22:00 -
[148]
/signed
Never quote me the odds |
KynthiaMitaxi
Phoenix Industries Wicked Nation
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Posted - 2009.12.22 15:27:00 -
[149]
Edited by: KynthiaMitaxi on 22/12/2009 15:27:59 Signed
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Arrador
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Posted - 2009.12.22 16:23:00 -
[150]
signed
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