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Thread Statistics | Show CCP posts - 2 post(s) |
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CCP Zymurgist
Gallente

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Posted - 2009.12.18 15:20:00 -
[1]
Feeling like you've always wanted to explore the hidden riches of New Eden, from wormholes to archaeology sites, but never could quite reach 100% signal strength? Look no further than the new EVE Online Scanning Guide Tutorial Video.
After watching the video go try out a few scans then comeback here and let us know what you think about our new scanning tutorial.
Zymurgist Community Representative CCP Hf, EVE Online Contact us |
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jason hill
Caldari Clan Shadow Wolf Curatores Veritatis Alliance
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Posted - 2009.12.18 15:29:00 -
[2]
oooer ! 1st 
destroy everything you touch |

Mashie Saldana
BFG Tech
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Posted - 2009.12.18 15:45:00 -
[3]
I'm surprised the guide said you can do probing with only 3 probes as the lowest number is 4.
Also I'm not sure it is such a great idea to close down the overview unless you are in highsec with no active wars.
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Gnulpie
Minmatar Miner Tech
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Posted - 2009.12.18 16:12:00 -
[4]
Edited by: Gnulpie on 18/12/2009 16:14:51 A good idea to have some video tutorials available. But:
First introduce the scanning UI (launch probes, recover probes, reconnect probes, map mode - don' forget about the "toggle map button).
Also dont forget to explain how to change point of view and how to zoom in/out. After that explain how you can move a single probe and multiple probes at once.
Then introduce what scanning is about: finding and pinpointing a singnal in space. Say what probes are good for, that you need at least signals from 4 different probes to pinpoint down and that probes have higher scan strength the lower scan range is (weaker scan strength at larger range).
Say how signals will appear on the screen and what it means (sphere, circle, two dots, one dot).
And AFTER that is done, give an example of the actual scan process and how it works all together. There are far to many things in this tutorial which is assumed as known already - but a noob won't have that knowledge.
So yeah, nice idea but needs a bit of rework in my opinion. |

Wollari
Phoenix Industries Wicked Nation
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Posted - 2009.12.18 16:32:00 -
[5]
Well, normally i'm using only 4 probes and placed in the form of a pyramid. That way i got the best results. I don't know why the tutorial shows that you should use 5 ... well ...
Would be good to get more tutorial Videos like that for all kinds of professions.
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Casiella Truza
Back Alley Trading Company
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Posted - 2009.12.18 16:49:00 -
[6]
Interesting approach, I've always worked with the tetrahedron myself. But don't you need four probes to get a warpable result?
Also, confirming that StevieSG's voice rules me. -- Ecliptic Rift, an EVE Blog Back Alley Trading Company is recruiting!
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Drazdin
Amarr Tread Combat Industries
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Posted - 2009.12.18 17:06:00 -
[7]
Very nice video. It'd be great to see more official video guides for various EVE professions.
I use 4 probes myself. I can see how using five would be handy for keeping track of the center point though. I didn't actually know that you could pull it off with just 3 probes - I'm guessing that if you manage to get 100% strength with 3 probes, you wind up with two warpable results (one of which is incorrect)?
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Andrymeda
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Posted - 2009.12.18 17:09:00 -
[8]
Great video! Now it all makes sense.
More! ----------- Amused pilot |

ArchenTheGreat
Caldari D00M. Triumvirate.
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Posted - 2009.12.18 17:33:00 -
[9]
Originally by: Mashie Saldana I'm surprised the guide said you can do probing with only 3 probes as the lowest number is 4.
I believe with 3 probes you will finally get two 100% results. So you will be able to warp to any of them to verify which one is correct.
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Rpeg
Minmatar Rosa Castellum
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Posted - 2009.12.18 17:47:00 -
[10]
I wouldn't know what to do with a wormhole if I found one. -- autechre - ep7 - track 1: rpeg estevancarlos.com |
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Ranger002
Minmatar High Guard Command
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Posted - 2009.12.18 17:54:00 -
[11]
Originally by: Mashie Saldana I'm surprised the guide said you can do probing with only 3 probes as the lowest number is 4.
Ive hit WH 100% with one probe, you have to be right on top of it at 0.25AU scan range, but you cant warp to it. I was very lucky
Originally by: Mashie Saldana Also I'm not sure it is such a great idea to close down the overview unless you are in highsec with no active wars.
ya dont need the overview just warp to safe spot and cloak and move away from warpin spot while watching local for hostiles
Your personal liberty is your most prized possession. If you trade it for momentary comfort or security, you will regret it, soon and forever. Benjamen Franklin
ôNutsö û General McAuliffe |

Luna Moonraker
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Posted - 2009.12.18 18:15:00 -
[12]
Overall a really good video and great help for new players such as myself. Others would be really helpful. Maybe ensure it is linked directly from the Exploration tutorial mission text?
Few thoughts;
Interesting how it approaches scanning in a different way from the written tutorial by CCP Greyscale here A Story of Scanning where he uses three probes, then a forth to verify vertical alignment. I guess there are a number of ways possible.
Few things from doing the actual Exploration mission last night;
- I didn't realise for a while that you can move the actual system scan map around to centralise it or adjust the view, i.e. with the right click and move, which helps keep it all in view (yes zoom needs a mention also) It is shown in the video but not mentioned how to.
There was nothing in the tutorial in the mission about a 'large red sphere' indicating the area the signature is in. I noticed a red circular line but no red sphere for initial indication? It shows the specific signature selected in the scanner window so maybe that.
Maybe just emphasise the 3D aspect of triangulation, i.e. that it's not enough to align on plan view but also check vertical alignment also. I used the darker 'shade' circles as a guide for this. The video does show something of this but it is not mentioned in the dialogue.
When you get two signature indications the blog guide uses a forth probe to narrow down vertical alignment, in this video she suggests to select one of the dot targets and centre on that. Not sure which way is more effective?
It may also be worth just a note on the Filter feature of the scanner window, as I found it really helpful to filter just 'Signature' when doing the mission tutorial as there was a hatful of other sites in the system ;) Just to reduce other unwanted results.
It doesn't mention that you can also adjust the probe scan range by selecting the edge of the sphere and reducing or enlarging it and with shift down it adjusts all.
Maybe worth noting that it changes from red dot to yellow as you get even closer which was not noted.
As a side note for Mac users there is an annoying bug where sometimes the directional arrows are not shown on the probe so you can't move it! Select the probe in the scanner window and select 'deactivate', then re-activate the probe usually brings the arrows back.
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Lufio II
Amarr Marangrio Space Services Inc.
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Posted - 2009.12.18 18:33:00 -
[13]
You can do it with 3 probes, if you get the correct signal onto the same plane spanned out by the probes so that the two signals given by 3 probes basically merge. This step is not necessary with four probes as it eliminates the double entry, and as such it's much easier to track down.
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Peryner
University of Caille
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Posted - 2009.12.18 18:52:00 -
[14]
great!
but... why isn't this going to be ingame?
you have pnp tech right? and you have the new browser right?
it seems like it should be possible for you to have pnp streaming video in the eve client? Thus saving you from having to add it to the client size.
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Dan Grobag
Caldari French Empire Squad Yggdrasill.
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Posted - 2009.12.18 18:57:00 -
[15]
Edited by: Dan Grobag on 18/12/2009 18:57:04 Haven't looked the video yet but it would be usefull to have an alternate video feed as youtube is very slow to load on my ISP.
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Aralieus
Amarr Traumark Logistics
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Posted - 2009.12.18 19:07:00 -
[16]
<3 StevieSG
Great tutorial for new players, however like others have mentioned it doesnt cover the more complexe side of probing/exploration. Another tutorial showing these aspects would be great, maybe a Scanning Guide Tutorial Video Part 2 going over different sites and what tools are needed, making effective bookmarks, etc etc...
All in all awsome job!
Fortune favors the bold!!! |

Nareg Maxence
Gallente JotunHeim Hird
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Posted - 2009.12.18 20:24:00 -
[17]
Originally by: Lufio II You can do it with 3 probes, if you get the correct signal onto the same plane spanned out by the probes so that the two signals given by 3 probes basically merge. This step is not necessary with four probes as it eliminates the double entry, and as such it's much easier to track down.
I'd really like to see more solid evidence of this. I just tried it using three probes and all I get is a dual signature at 50% strength each. I do not think it is possible to get a warpable hit with only three probes. I think you need four.
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Mashie Saldana
BFG Tech
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Posted - 2009.12.18 21:58:00 -
[18]
Originally by: Ranger002 ya dont need the overview just warp to safe spot and cloak and move away from warpin spot while watching local for hostiles
Yes but the ship in the tutorial didn't cloak before the overview was minimized.
But sure, as it was just a probing tutorial it doesn't matter.
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Egagerka
Gallente
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Posted - 2009.12.18 22:05:00 -
[19]
As far as the 3 probes to scan are concerned, I recall reading somewhere that your ship acts as a probe as well, so maybe thats the 4th?
Just a guess 
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Cosmic Breaz
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Posted - 2009.12.18 22:10:00 -
[20]
I think this is great I did not know about the shift move all pobes.
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Nareg Maxence
Gallente JotunHeim Hird
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Posted - 2009.12.18 22:17:00 -
[21]
Originally by: Egagerka As far as the 3 probes to scan are concerned, I recall reading somewhere that your ship acts as a probe as well, so maybe thats the 4th?
Just a guess 
Yeah, but the guy didn't know what he was talking about. You can't get a 100% hit with only three probes. Not possible. Can't be done.
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CCP Eris Discordia

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Posted - 2009.12.18 22:32:00 -
[22]
Originally by: Peryner great!
but... why isn't this going to be ingame?
We may add it in the future and we are looking to embed it on the wiki page.
In our wildest dreams we have a library of these videos that would explain various aspects of EVE to new players..but those are our wildest dreams 
Pink Dread has been hijacked
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Laedy
Genos Occidere HYDRA RELOADED
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Posted - 2009.12.19 00:02:00 -
[23]
Would be nice to also have a small tutorial on how to use combat probes to scan for ships, and how to use the filters etc...
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Bel Amar
Amarr Children of Anarchy
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Posted - 2009.12.19 03:15:00 -
[24]
There are some issues with this. Firstly, 4 probes is the minimum you need, not 3. 3 probes will get you duplicate results which will not let you warp to it, even if you get 100% strength on them both. Anomalies are the only thing you can warp to with less than 4 probes. If you could warp to the fake signature when you've got duplicate sites, I'd be using some very large range scans on my deep space probes to create some deep safes...
Secondly, 5 probes encourages lazy placement. Only 4 are used in the final result (and not always the best 4 from what I can determine). This means that you're relying on many probes and good luck in the hope you get a particular combination of 4 probes to scan it down. Given that it is possible to know the optimal placement pattern, and position them accordingly, relying on luck just makes it harder for people when they encounter difficult sites, as they haven't learnt how place things optimally
Finally, if you draw a line between a probe and a sig, and another line between a different probe and the sig then measure the angle, you end up with reduced signal strength if the angle is less than 90 degrees. Sticking a probe on top of the sig guarantees that you'll get an angle of less than 90 between some of your probes, reducing your final signal strength. Again, this will make it hard for people to uncover the sigs that are at the upper limit of their ability to find (based on ingame skills), because they'll have formed bad habits and not learnt how to optimise their placement
I will give it one thing. This tutorial probably does make it easier for new players to find easy sites, but it makes it /harder/ for them to find hard sites and sets them up with bad habits they will later have to learn how to break
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seany1212
Dead poets society
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Posted - 2009.12.19 11:47:00 -
[25]
Originally by: Bel Amar I will give it one thing. This tutorial probably does make it easier for new players to find easy sites, but it makes it /harder/ for them to find hard sites and sets them up with bad habits they will later have to learn how to break
I agree but for new players its all about the basics, once they have found there first site they'll then refine how they do it to a way that works for them, not everyone scans the same as in the tutorial but it gives them a base to start with then they can start tweeking it 
You guys make squeeky noises when you pop, and that's enough motivation as far as I'm concerned. |

TheShinigami
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Posted - 2009.12.19 14:00:00 -
[26]
Perhaps it should also explain that if you are trying to scan out a plex in 0.0, you probably need to have a few skills or your going to be very frustrated when after 30 minutes of scanning you can't get it any better than about 85-95%. Also maybe something about how ship bonuses will also help (which the Zephyr has none by the way :-( ).
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Handown
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Posted - 2009.12.19 14:19:00 -
[27]
I had the impression that if you placed a probe inside the coverage of another probe you would have a weaker signal.
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CetusOfAsuran
State Protectorate
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Posted - 2009.12.19 15:08:00 -
[28]
Originally by: Handown I had the impression that if you placed a probe inside the coverage of another probe you would have a weaker signal.
if you have probes too close you used to get conflicted results dont know if that changed.
Agree with what has been said very nice vid but as its aimed at complete newbies to it, a little more could do with being done about the very basics, probe lifetime, camera control, probe interface then move onto the red rings aswel as the orb and different coloured dots.
Personally though i just wish you would stop teaching people how to probe, exploring is becoming more and more popular and now with the one probe type as oposed to the different ones of old even the thickest of people are understanding it :(
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Nareg Maxence
Gallente JotunHeim Hird
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Posted - 2009.12.19 15:19:00 -
[29]
Originally by: Handown I had the impression that if you placed a probe inside the coverage of another probe you would have a weaker signal.
This is not correct, but there is a limit to how close you can put probes together before they start to interfere with each other. They have to be almost on top of each other for that to be a problem though.
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Mrs Snowman
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Posted - 2009.12.19 21:02:00 -
[30]
finally CCP have come to realise that the best and fastest way to help new players learn eve is through a video tutorial! I did wonder how many more years it would take.
However there is one critical flaw in this video, one which will be potentially disasterous for any new player.
I wont say what it is since it will fall on deaf ears, anyone who has ever done any kind of probing should instantly recognise it.
If your gona make more videos Stevie, play a bit eve mmkay?
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Fenix Khresah
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Posted - 2009.12.20 05:10:00 -
[31]
Very nice! I too didn't know about holding shift to move them all and reduce the range! Nicely done.
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Aramar Morkai
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Posted - 2009.12.20 06:47:00 -
[32]
Originally by: Mrs Snowman finally CCP have come to realise that the best and fastest way to help new players learn eve is through a video tutorial! I did wonder how many more years it would take.
However there is one critical flaw in this video, one which will be potentially disasterous for any new player.
I wont say what it is since it will fall on deaf ears, anyone who has ever done any kind of probing should instantly recognise it.
If your gona make more videos Stevie, play a bit eve mmkay?
Maybe you should elaborate for those who dont have a lot of experience probing.... Their ears are not deaf... I've done a lot of probing and unless it was something listed already I didnt catch it.
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Klee Tarris
Amarr Dirty Filthy Perverts
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Posted - 2009.12.20 21:38:00 -
[33]
Edited by: Klee Tarris on 20/12/2009 21:40:25
Originally by: Aramar Morkai
Maybe you should elaborate for those who dont have a lot of experience probing.... Their ears are not deaf... I've done a lot of probing and unless it was something listed already I didnt catch it.
Indeed, as Aramar stated, saying you know this great flaw but won't reveal it is like climbing out of the bath to answer the phone, and getting there just as it stops ringing... Either wait until we answer the phone, or leave a message - know what I mean ?
Anyway, quite a nice vid there StevieG. I can see some people's point about it taking certain knowledge for granted, but then again, if those pilots have already done the in-game Exploration tutorials then it shouldn't be a problem.
The English judges award 8/10 - good work :)
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ouroboros trading
Gallente Medics On Fire
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Posted - 2009.12.20 21:52:00 -
[34]
petition for stevieSG to replace Aura.
848763? That's Numberwang! |

Akasun
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Posted - 2009.12.20 22:22:00 -
[35]
In general, I found the tutorial very worthwhile. I didn't think about the shift-drag trick until I saw you do it. In addition to going over the overview and scan results, I think the tutorial could benefit from a discussion on the following topics: 1) probe placement (e.g., comparisons w/ a pyramid formation) 2) dealing with scan deviation 3) problems you encounter with low skills and how to address them
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00donkey
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Posted - 2009.12.20 23:08:00 -
[36]
Edited by: 00donkey on 20/12/2009 23:16:27 [
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EyeCeeYou
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Posted - 2009.12.21 18:58:00 -
[37]
Well done.
As someone who literally 2 weeks ago just learned how to scan, I would've liked to have had this vid back then. I especially wish I had known probes were reuseable before spending obscene amounts on a big stack of them ....
Sure there are lots of other things you could've covered, but for an intro-to video of 5 minutes, it gets the job done.
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Trianon Starstealer
Amarr Viziam
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Posted - 2009.12.21 22:07:00 -
[38]
I really appreciate the video. It's amazing how much a video can show you compared with trying to understand somebody's written instructions.
Great job and many thanks!
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Odinegras
Gallente 0utbreak
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Posted - 2009.12.21 23:06:00 -
[39]
Ive just tried 5 probes, hmm doesn't work very well IMHO, I'll stick with the way i was doing it before.
I also agree that you have missed something but I cant place my finger on what.
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Threv Echandari
Caldari InterStellar C3i Combat Systems and Exploration
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Posted - 2009.12.22 01:11:00 -
[40]
Edited by: Threv Echandari on 22/12/2009 01:13:34 Not a bad Video Bravo! CCP needs to make more like this. Interesting how many different styles there are to do this. I only use 4 probes. (The "Pyramid") Though sometimes I use 1 Deep Space probe as my "Big Picture" and move the other 4 around in that space. But I never thought of using the 5th probe as a center marker. I just eyball it.
Since this video seems meant for people unfamiliar with Scanning, It could use a Part 2 to explain the Horizontal and Vertical rings and bookmarking as well as the difference between the various types for probes. But I like the the no nonsense - "get down to brass tacks and show me how to do it" approach of this video. Too much info can be just as bad as too little.
The "obvious" mistake a "Mrs Snowman" pointed out might have been NOT keeping the overview up, but if you are in high sec and not in a war its not really a concern. (Only when you are inside the WH or in low/0.0 sec.) That said, If you are going to point out an error, but NOT say what what is (even if if you think its obvious) then it appears that you are being a self important ass. Either say waht you think is wrong or STFU and quit wasting our our time.
---------------------------------------- Happiness is a Wet Pod [/url] |
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Mikal Drey
Atlas Alliance
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Posted - 2009.12.22 10:38:00 -
[41]
hey hey
nice video but lacks in depth.
id suggest having a multipart video tutorial and having each step being more in depth than the other.
1. you used a cov ops ship - nothing explained about bonusses etc 2. you used max range. .. . IN A 32 AU SYSTEM !!! major fail and if you ever scan max range you should always use a deep space probe as thats the only probe actually capable of scanning a system in its entirity regargles of how vast a ssytem is . . .. 32AU's are baby systems. 3. Er. . . . . right click and ignore all other results so much clutter 4. nothing was explained about the "distance" column and it was totally ignored :/ btw i use this method also and totally ignore the distance column but an official tutorial shouldnt. 5. nothing explained about skills 6. your in a cov ops ship and DIDNT cloak :/ 7. that magic red sphere explanation isnt totally correct. If you dropped a max range probe that covers a system and scanned you will ALWAYS get the red sphere around the probe that got the single hit. 2+ probes and you get a ring/dot. 8. what if the signal goes down ? 9. what if you drop the probes and reduced the scan range and you miss the signal ? 10. doesnt the "type" column give the signals identity after around 50% ? no information was given about that whatsoever and the different signature types. warping your UNCLOAKED cov ops to a combat plex is gonna get your ass exploded.
well .. . still a good start. Video > forum
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thisisnotmikaldrey
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Posted - 2009.12.22 10:44:00 -
[42]
btw your client is out of date and is using a older version of the scaning UI
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Callista Sincera
Amarr
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Posted - 2009.12.22 11:00:00 -
[43]
Would be really nice if she could voiceact the ingame tutorials, too. People would finally do those! :)
Thanks for the video. I just scanned my first site. -
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Bel Rigean
Gallente GoldLeaf Industries
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Posted - 2009.12.22 18:41:00 -
[44]
Never occurred to me to fan out 4 probes around a center one. 
Finding the hidden deadspace areas should be a lot easier and faster now. 
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Cearain
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Posted - 2009.12.22 20:12:00 -
[45]
Captain, I think the ship's cpu should be able to do this process. That the pilot must position the probes by hand seems a bit tedius.
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Bel Amar
Amarr Paragons of Order
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Posted - 2009.12.22 21:48:00 -
[46]
Originally by: Bel Rigean Edited by: Bel Rigean on 22/12/2009 18:47:01 Never occurred to me to fan out 4 probes around a center one. The written instruction do not mention this method.
That's because it's a bad method! Having a probe centered on your signature means that you will almost certainly get reduced signal strength due to the fact the game reduces your signal strength if the angle between any two given probes is less tan 90 degree. Having a probe /on/ the signature effectively guarantees you will get this occurring, which will make your life harder when it comes to tracking down sites at the edge of your ability to scan
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Xikorita
Mob Thought Circle-Of-Two
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Posted - 2009.12.23 13:26:00 -
[47]
Guys this is the first scanning video. For a basic introduction to scanning this is perfect. What is needed now is "Advanced Scanning 1 and 2 etc".
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Nukleanis
Falcon Advanced Industries
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Posted - 2009.12.23 15:53:00 -
[48]
The tutorial didn't mention that the probe was placed in the center of a system, only that a probe was dropped. It also didn't mention using multiple probes to cover the entire area of a system, or how to deal with red scanning rings.
As effective as it is, it didn't cover all the possibilities that a probe user can encounter.
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Alerion
Freelancer Union
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Posted - 2009.12.23 22:30:00 -
[49]
Edited by: Alerion on 23/12/2009 22:30:49 I was too mesmerized by StevieSG's voice to actually learn anything about scanning but it seemed to make sense. (Although I'm sure StevieSG can make anyhing sound like it makes sense)
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Oasio
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Posted - 2009.12.24 04:49:00 -
[50]
Edited by: Oasio on 24/12/2009 04:50:06 Very well done, except for a few details. (3 probe ?)
One detail not spoken of in previous post :
You really should always bookmark a WH before jumping through. And right after.
It is unrelated to probing, but perhaps it should be mentionned.
Oasio
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Sob echo
Caldari Orbital Drilling and Scientific Technologies New Eden Conglomerate
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Posted - 2009.12.24 05:30:00 -
[51]
I watched the video. I noticed the best way to understand it is to just watch the video, get the idea or jist of it, then go out and play around with it in a high sec system. Thats what I did.
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Nareg Maxence
Gallente JotunHeim Hird
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Posted - 2009.12.26 11:16:00 -
[52]
Originally by: Mikal Drey
4. nothing was explained about the "distance" column and it was totally ignored :/ btw i use this method also and totally ignore the distance column but an official tutorial shouldnt.
I never used the distance column. I don't see what good it does, to be honest.
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Dirk MacGirk
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Posted - 2009.12.26 17:34:00 -
[53]
Nice job. I'd say its less of a beginners guide, and more for those who already know the interface, but it did help me. I used to use just 4 probes. Launch one, then a second, get the red ring, then a third to obtain a red dot, then a fourth to get the hit. Reducing the radius along the way. But the use of the 5th probe, and the ease of just moving the other 4 to neatly overlap the first by quadrants, has really made the overall process faster and simpler. Launch, set overlaps, scan, reduce radius, rinse and repeat. My scan time has probably been cut in half. I'm no master scanner by any means, so maybe others just have their ways that work for them. But using that 5th probe has really made scanner much easier for me. Overall a good tutorial if you're relatively new or dont scan for a living.
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Bel Rigean
Gallente GoldLeaf Industries
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Posted - 2009.12.28 19:16:00 -
[54]
Edited by: Bel Rigean on 28/12/2009 19:18:10
Originally by: Nukleanis The tutorial didn't mention that the probe was placed in the center of a system, only that a probe was dropped. It also didn't mention using multiple probes to cover the entire area of a system, or how to deal with red scanning rings.
1) The probe doesn't have to be placed in the middle of the system, but it's a good place to start. There are some systems that are too big for a probe to scan in one pass ever if it is set to 32 AU scanning range. Systems like that I scan in five passes. One scan with the probe in the middle, then one each at N, S, E, W sides of the system keeping the Sun in the scan range with each location. If any location gives me a hit, I'll zero in on those before completing the system search.
2) Treat the red rings the same way as the dots. Make sure each probe's scanning sphere completely encompassed the ring. You will be back to scanning dots in the next pass.
The method used in the video helped me reduce my scanning time to a fraction of what it once was. i no longer have to worry about probes timing out.
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Lusulpher
Blackwater Syndicate Ushra'Khan
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Posted - 2009.12.29 02:27:00 -
[55]
Edited by: Lusulpher on 29/12/2009 02:28:19
Originally by: Nareg Maxence Edited by: Nareg Maxence on 18/12/2009 20:52:54 Edited by: Nareg Maxence on 18/12/2009 20:47:23
Originally by: Lufio II You can do it with 3 probes, if you get the correct signal onto the same plane spanned out by the probes so that the two signals given by 3 probes basically merge. This step is not necessary with four probes as it eliminates the double entry, and as such it's much easier to track down.
I'd really like to see more solid evidence of this. I just tried it using three probes and all I get is a dual signature at 50% strength each. I do not think it is possible to get a warpable hit with only three probes. I think you need four.
Edit: I tried it again and it doesn't work.
I think this placement is as perfect as you can get.
http://dl.eve-files.com/media/0912/2009.12.18.20.40.26.jpg
From a purely geometric viewpoint the statement is correct, but the actual game mechanics doesn't allow it.
Confirming 3 is not possible, on Unstable Wormhole you get 3 probes to 1 signal at 99.9%, this happened to me last time I tried w-holing.
Be nice if they fixed that.
And that previous poster was right about this not being as detailed as it appears, newer players need to learn the UI buttons/arrows/HIDDEN TRIANGLES first.
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Ibn Ali
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Posted - 2009.12.31 13:19:00 -
[56]
I have only positive feedback for the Scanning Guide Tutorial Video. As far as I'am aware the video does not claim to be an in depth guide to all scanning proceedures, merely an introduction. As introductions go its a very good one, enough information to make me curious enough to attempt scanning myself and timing the release with a Christmas Holiday offer of free 5 days was enough to prompt me to reactivate my account and give it a go - genious!!! I have read some of the critisisms all of which may be valid, however a point that seems to have been missed; in order for people to make these informed critisizms they have themselves developed a real in-game skill at Scanning. The video cannot give you that (and it should'nt, it provides a good lead in to Scanning, its more difficult than it looks. I look forward to gaining more experience and developing my own skill at scanning. Bottom line is..... IT WAS FUN!!! and gave me a sense of achievement. Searched up a hidden Sancha Base (eventuallY) flew straight there in my Zephyr, nearly lost the damn ship within 20 seconds warped out- went back in a Battlecruiser and took some righteous revenge!!!
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Far Wanderer
Gallente Dominium Brotherhood
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Posted - 2010.01.02 12:19:00 -
[57]
Too soon for a combat scanning probe tutorial? I'll take all the vids like this I can get.
I actually liked the tempo of the tutorial. No need to get too detailed in my opinion; I can figure out of the rest.
+1 to the person who suggested these vids be available in game.
I probably shouldn't have asked about a combat scanning tutorial, as I didn't know you could use the SHIFT key to move all the probes at once. 
One change: Please edit the video to remind players to bookmark something before the go fly to it (or through it, in the case of a wormhole). Very. Important. Step. 
Time to break out my Zephyr and go scanning.
Thank you CCP!
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Kiki Wolfkin
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Posted - 2010.01.04 07:53:00 -
[58]
very helpful to a nub like me. now to lvl up and try it.
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Mexbrutor
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Posted - 2010.01.04 23:18:00 -
[59]
And bookmark..bookmark..bookmark..esp other side of wh and if you aaccidently close scanner u have to start all over again. |

xXxWardenMagenxXx
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Posted - 2010.01.19 12:43:00 -
[60]
Only started scanning with ingame tutorial yesterday and found it a pain trying to nail the target as instructions not great. Without it being a spoon feed beginner guide, this one has been very useful and has reduced the time hugely. Question on using 5 probes. Is it worth deploying this many to start and then drop the centre one as your homing in?
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TimeGunner
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Posted - 2010.01.21 16:56:00 -
[61]
Ok, another member commented on how you can move the system point of view and zoom in and out. I sometimes find it hard to just pan around to see the system clearly. I watched the video and thought it was done really well, and I saw the narrator doing it.
So, how can the system be moved and zoomed in and out?
TG |

Cengiz Topel
Gallente
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Posted - 2010.01.22 08:03:00 -
[62]
Awesome. I always thought scanning was some difficult job to understand, but video shows how easy it is. I bet there are more about scanning (as experienced guys would tell us) but video covers the basics at least.
Looking to see more tutorial videos. Gj CCP. |

Colporter
Gallente
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Posted - 2010.01.24 11:17:00 -
[63]
I found the tutorial video of more value than the in-game tutorial. Thank you very much!  _________ Life's a comedy, and then you laugh. |
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