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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2010.01.27 17:36:00 -
[1]
Originally by: Liang Nuren Edited by: Liang Nuren on 27/01/2010 04:36:48
Originally by: Tagami Wasp I see you went up from your initial proposal of 10% to my proposed 15% damage modifier increase.
My initial proposal was 10-15% damage in post 266. Let me see if I understand your proposal. Concisely: - +15% rail damage - +10% PG for Caldari rail ships
Umm, I kinda like this. I think we'll still end up with complaints of the Eagle sucking because they use the last low for a damage control though, so I wouldn't be too terribly opposed to 10% optimal -> 12.5% optimal (or maybe still 15%) and the PG boost.
I still disagree with blasters needing more range (they need damage), but I can support your modified (greatly toned down) rail proposal.
-Liang
The rail idea seems ok.
And yea Blasters dont need more range, they just need to do a lot more dmg in the range they already have.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2010.01.28 01:20:00 -
[2]
Edited by: marakor on 28/01/2010 01:23:14
Originally by: Dabljuh
Originally by: marakor And yea Blasters dont need more range, they just need to do a lot more dmg in the range they already have.
No, that's not the problem. Blasters do more damage than any other gun at their optimal. The problem is, even rails who really aren't supposed to do any damage at that range still do ~2/3rds, maybe 1/2 the damage of blasters. That sort of difference doesn't cut it when you consider how much damage blasters do at railgun optimal. (Zarro)
Blasters do insignificantly more RAW dmg than lasers in blaster optimal, and actually less than a torp raven but thats another story.
But in a baddon vs mega fight after resists on standardly available passive tanks and at the megas 4.5K optimal the baddon out damages the blaster mega, oh and before you emo rage about the tier 3 vs tier 2 crap it does the same to the hyperion as well AT 4.5KM......
Thats just wrong.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2010.01.28 13:51:00 -
[3]
Originally by: Dabljuh
A general, strong reduction in tracking would make blasters far superior to other weapons at 4.5km, simply by making the other turrets miss more often.
Your dreaming buddy.
scenario 1.
1 laser bs vs 1 blaster bs both webbing each other ok?.
lets include pilots with brians:
The pulse BS is burning in a str8 line to reduce transversal effect on its lasers and the blaster BS trying to orbit to increase the transversal ok?.....
The lasers would neeed to have their tracking nerfed to dreadnought blaster levels to see any real measurable effect.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2010.01.29 12:53:00 -
[4]
Originally by: Dabljuh
Originally by: marakor 1 laser bs vs 1 blaster bs both webbing each other ok?.
Stop you right there. In that case, both ships are equipped to fight within blaster range.
The abaddon has the same slot layout as the mega so its a given it will have its mids setup with a web.
Originally by: Dabljuh Blasters still have a mild DPS advantage.
Wrong.
After resists from each ships available tank are taken into account the baddon out damages the mega by a quite good margin, and it also has a larger tank.
EXAMPLE:
THESE FIGURES ARE FROM STANDARDLY FITTED RR MEGAS AND ABADDONS (as nobody fits 3 mag stabs on a RR mega).
Your mega starts with 7 guns and RR with 832 gun dps and 300 drone dps to be assigned.
300 thermal drone dmg from gaurd less 75.7% = 72.9 DPS. 482.56 kinetic damage from its guns less 71.9% = 135.6 DPS. 394.44 thermal damage from its guns less 75.7% = 84.9 DPS.
YOUR MEGA GETS A TOTAL OF 293.4 MAX DPS AT 4.5KM vs THE ABADDON.
4. Your mega has 73.4 em, 65.5 thermal resists and the abaddon does 58% more EM dmg with its guns than thermal so including the drones and after the megas resists:
The abaddon starts with 7 guns and RR with 802 gun dps and 180 drone dps to be assigned.
180 thr drone dmg less 65.5% = 62.1 DPS. 465.16 gun em damage less 73.4% = 123.8 DPS. 336.84 gun th damage less 65.5% = 116.2 DPS. THE ABAD GETS A TOTAL OF 302.1 MAX DPS AT 15KM vs YOUR MEGA.
THE ABAD GETS A TOTAL OF 302.1 MAX DPS AFTER RESISTS AT 0-15KM vs THE MEGA. THE MEGA GETS A TOTAL OF 293.4 MAX DPS AFTER RESISTS AT 0-4.5KM vs THE ABAD.
Your mega actually has 3% LESS DPS and 300% less range, and a WEAK 52.2% explosive resist hole and also has 18% LESS EHP.
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