
NoNah
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Posted - 2009.12.21 22:33:00 -
[1]
No offense, and feel free to play the game as you see fit, however - the "reasons" you mention in the first post is simply .. ridiculous. By playing the game casually there are elements of the game you are less fit for. Most of those are the ones that require others to rely on you.
There's absolutely nothing preventing you from logging on when you feel like it, pvp for a bit, log out and be gone for 2 months. Well, except you and excuses that is. It might not be the blobfare you expected, it might not be instant gratification - hell you might not even find a fight in the ten minutes you log on, but the fact that your logons are sporadic is an excuse to why the content is unaccessible.
Same goes for WH, there's nothing saying you can't grab a ship, go out and run wormhole sites for a weekend(or afternoon or whatever) and then leave it be. There's nothing saying you even have to do pve in wormholes, hunting other wormholers is just as good.
Personally I find lots of different things to enjoy in the game. It's the fact that the game has to be taylored around your life and what you enjoy that I find appealing. At times I've logged on and been on for up to some 10 hours a day on average, and never really leaving station it's all just convos and politics. At other points it's gone months without me being able to log on once. Right now FW is what caught my(our) latest fancy and that'll come to an end eventually, well not entirely true since I'm out in nowhere celebrating christmas with family,(will be rather soon anyway).
If you find EVE dull right now, however fascinating as concept, go look into other sections of EVE you have yet to delve into. Go read third party sites, other random forums, blogs, watch videos anything that might help you get a new aspect. Set up some random goals however irrelevant or useless. Some set the goal of having visited all systems in EVE, some want to conquer regions hell there's even those who put lots of weight into third party site-stats and want to polish those.
If what you like really is missions and that grind, there's really two alleys to explore as I see it. Either min/maxing, not settling for "a" marauder, but "THE marauder", "THE battleships", "THE tech 3's" most suited for the given task. Where the issue isn't the cost of the implants but the delay of jump clones and how you better mix them best to utilize your entire arsenal. Or as mentioned quite a few times - to see what tools you REALLY need to solve the task at hand. The vast majority of missions are doable one way or another in tech 1 frigates. Parrots, commence!
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