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Qiani
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Posted - 2009.12.22 08:36:00 -
[1]
So, if I use a unprobeable ship and run missions or plexes in low/nullsec - won't I be at risk of being probed out beacause the mission/plex itself is probeable?
Or am I missing something here? I would really appreciate if someone could clarify this for me, even if it's a noob q, thanks.
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Kithran
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Posted - 2009.12.22 08:40:00 -
[2]
Missions - as long as you are on the mission and don't use drones, fully safe. Of course docking/undocking and changing systems you are still vulnerable (potentially).
Plexes - the plex can be found by probes just like normal.
Escalations - afaik an escalation can't be probed out so this is just like a mission.
Kithran
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Qiani
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Posted - 2009.12.22 09:59:00 -
[3]
Are all missions unprobeable or only those with an acceleration gate?
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Wet Ferret
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Posted - 2009.12.22 10:11:00 -
[4]
Originally by: Qiani Are all missions unprobeable or only those with an acceleration gate?
Missions aren't probable. Mission runners are. If you make yourself unprobable, you won't be probed. But, yeah. These forums seriously need some indicator that the post has ended and the sig has started.
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Nareg Maxence
Gallente JotunHeim Hird
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Posted - 2009.12.22 10:13:00 -
[5]
Originally by: Qiani Are all missions unprobeable or only those with an acceleration gate?
I heard about an epic arc mission where one area can be scanned down as a cosmic signature. Other than that you can not scan mission sites. It doesn't make a difference whether there is an accelleration gate or not.
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tiviirulez
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Posted - 2009.12.22 12:22:00 -
[6]
Originally by: Kithran Missions - as long as you are on the mission and don't use drones, fully safe.
Wrong. There are target-painting NPCs. 
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Thirzarr
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Posted - 2009.12.22 13:02:00 -
[7]
Originally by: tiviirulez Wrong. There are target-painting NPCs. 
And those are about as common as probing people with maxed skills and sisters launchers. :)
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Kva Plexcha
Gallente Doing You Right
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Posted - 2009.12.22 13:34:00 -
[8]
I can confirm that escalations act like missions - the escalation itself cannot be probed.
I have dropped probes at the gates to escalations and get no sigs.
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Qiani
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Posted - 2009.12.22 14:00:00 -
[9]
Thanks, all, for the responses. Much appreciated. Guess L4 in lowsec isn't that much of a hassle then....
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Adehlea
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Posted - 2009.12.22 15:42:00 -
[10]
You've still got to get there - crossing every gate can be an adventure in itself =)
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Jita Chiquita
Caldari Science and Trade Institute
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Posted - 2009.12.22 16:00:00 -
[11]
Originally by: Adehlea You've still got to get there - crossing every gate can be an adventure in itself =)
T3 cruiser 
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Trvaeler
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Posted - 2009.12.22 19:35:00 -
[12]
Originally by: Qiani Thanks, all, for the responses. Much appreciated. Guess L4 in lowsec isn't that much of a hassle then....
Originally by: Qiani Thanks, all, for the responses. Much appreciated. Guess L4 in lowsec isn't that much of a hassle then....
It's not, but to get your ship to be immune to probing, you need to gimp it of either tank or gank (or both) depending on ship and setup. So the result is the small gains from LP you get from low-sec missions will be outweighed by the fact that it takes you longer to complete them in your gimpy ship.
In 0.0, it's a slightly different story and with a max skill t3 ship, you can still do them quick enough that the rewards outweigh the extra time you need to complete the missions.
If you add a covops subsystem and interdiction nullifier, you are pretty much completely safe, both traveling and doing the missions, but it gimps your ship even further.
With my mediocre skills, I got my proteus to be both immune to bubbles, immune to probing and be able to cloak warped, along with doing about 350DPS and 350DPS tank...which is not totally terrible, but not great either. My Domi would do the same missions more than twice as fast... So up to you to decide if it's worth it.
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Admiral Pepper
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Posted - 2009.12.23 00:59:00 -
[13]
There's a lot of smoking going on this thread. Mission sites may not be probeable but your ship is. Your ship can be probed out no matter where you are, unless you are cloaked. You will be easily probed out and killed inside any complex in low sec.
Being inside deadspace does not make your ship immune to being probed. Tell me where you are missioning and I will come kill you as a demonstration.
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Babel
Boom and Bust Economics Ltd. Naraka.
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Posted - 2009.12.23 01:04:00 -
[14]
Originally by: Admiral Pepper There's a lot of smoking going on this thread. Mission sites may not be probeable but your ship is. Your ship can be probed out no matter where you are, unless you are cloaked. You will be easily probed out and killed inside any complex in low sec.
Being inside deadspace does not make your ship immune to being probed. Tell me where you are missioning and I will come kill you as a demonstration.
The boat went thattaway mate ---> :) .
"Out of the good of evil born, Came Uriel's voice of cherub scorn" |

Tippia
Reikoku IT Alliance
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Posted - 2009.12.23 01:23:00 -
[15]
Originally by: Admiral Pepper There's a lot of smoking going on this thread.
I take it you haven't been keeping up with current events. You can make ships unprobeable these days.  ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Trvaeler
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Posted - 2009.12.23 01:32:00 -
[16]
Originally by: Admiral Pepper There's a lot of smoking going on this thread. Mission sites may not be probeable but your ship is. Your ship can be probed out no matter where you are, unless you are cloaked. You will be easily probed out and killed inside any complex in low sec.
Being inside deadspace does not make your ship immune to being probed. Tell me where you are missioning and I will come kill you as a demonstration.
Ships with sensor strength higher than signature radius are IMPOSSIBLE to probe out.
Some Proteus/Tengu (and probably other T3 ships also) fits with 2 ECCMs will make them impossible to probe out.
You won't be able to probe out a mission runner in such a ship, no matter how hard you try and how good your skills/implants are.
In fact, the actual ratio I believe is 1.08 SS to SR to be 100% impossible to probe out. But in reality, even a 1.4 SS to SR ratio will mean that only the best skilled pilots with implants, bonused ship and probes MAY find you
122 SS and 121 SR as an example = Impossible for you to probe out in a mission.
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Liang Nuren
The Lollypop Factory
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Posted - 2009.12.23 01:57:00 -
[17]
Originally by: Thirzarr And those are about as common as probing people with maxed skills and sisters launchers. :)
While I do in fact have maxed skills and sisters launchers (you forgot the virtue set), the rats are much more common. They're called "Angels".
Originally by: Qaini Guess L4 in lowsec isn't that much of a hassle then....
No, they're not that big of a deal. I run them regularly - and if you're lucky there's even lowsec "anti pirate" corps/alliances surrounding specific high quality agents.
Originally by: Trvaeler
It's not, but to get your ship to be immune to probing, you need to gimp it of either tank or gank (or both) depending on ship and setup. So the result is the small gains from LP you get from low-sec missions will be outweighed by the fact that it takes you longer to complete them in your gimpy ship.
This is only true if you have a gimpy ship to start with. While I will freely admit it helps to have nearby corpmates or an alt scout, I mission in a T2 fit battleship with no problems.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire www.kwikdeath.org |

Admiral Pepper
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Posted - 2009.12.23 02:10:00 -
[18]
Originally by: Trvaeler
Originally by: Admiral Pepper There's a lot of smoking going on this thread. Mission sites may not be probeable but your ship is. Your ship can be probed out no matter where you are, unless you are cloaked. You will be easily probed out and killed inside any complex in low sec.
Being inside deadspace does not make your ship immune to being probed. Tell me where you are missioning and I will come kill you as a demonstration.
Ships with sensor strength higher than signature radius are IMPOSSIBLE to probe out.
Some Proteus/Tengu (and probably other T3 ships also) fits with 2 ECCMs will make them impossible to probe out.
You won't be able to probe out a mission runner in such a ship, no matter how hard you try and how good your skills/implants are.
In fact, the actual ratio I believe is 1.08 SS to SR to be 100% impossible to probe out. But in reality, even a 1.4 SS to SR ratio will mean that only the best skilled pilots with implants, bonused ship and probes MAY find you
122 SS and 121 SR as an example = Impossible for you to probe out in a mission.
I guess I'm behind on the times. Does this apply to all ships, only ships in deadspace (exploration plexes), or only ships in missio n deadspace? When did this start? Can anyone link me something official that discusses it?
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Trvaeler
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Posted - 2009.12.23 03:23:00 -
[19]
Originally by: Admiral Pepper
Originally by: Trvaeler
Originally by: Admiral Pepper There's a lot of smoking going on this thread. Mission sites may not be probeable but your ship is. Your ship can be probed out no matter where you are, unless you are cloaked. You will be easily probed out and killed inside any complex in low sec.
Being inside deadspace does not make your ship immune to being probed. Tell me where you are missioning and I will come kill you as a demonstration.
Ships with sensor strength higher than signature radius are IMPOSSIBLE to probe out.
Some Proteus/Tengu (and probably other T3 ships also) fits with 2 ECCMs will make them impossible to probe out.
You won't be able to probe out a mission runner in such a ship, no matter how hard you try and how good your skills/implants are.
In fact, the actual ratio I believe is 1.08 SS to SR to be 100% impossible to probe out. But in reality, even a 1.4 SS to SR ratio will mean that only the best skilled pilots with implants, bonused ship and probes MAY find you
122 SS and 121 SR as an example = Impossible for you to probe out in a mission.
I guess I'm behind on the times. Does this apply to all ships, only ships in deadspace (exploration plexes), or only ships in missio n deadspace? When did this start? Can anyone link me something official that discusses it?
Any ship, anywhere, anytime. As long as SS is higher than SR. (not many ships can do this, but the t3s can and some smaller ships also)
I don't have any official link, sorry. But it is indeed how it works.
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Adehlea
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Posted - 2009.12.23 08:55:00 -
[20]
Originally by: Admiral Pepper
I guess I'm behind on the times. Does this apply to all ships, only ships in deadspace (exploration plexes), or only ships in missio n deadspace? When did this start? Can anyone link me something official that discusses it?
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1019121 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1119841 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1005459
The upshot is, that if [Sig Radius]/[Sensor Strength] < 1.08, then your ship cannot be probed to 100%.
Currently my alt is in my probing tengu, with :
Caldari Electronic Systems V, giving +50% scan strength Astrometric Rangefinding IV, giving +40% scan strength Sisters Launcher, +5% scan strength The ship has a Medium Gravity Capacitor Upgrade I rig, giving another 10% scan strength.
The best she can do, is 44% on my combat tengu in unprobable mode (146 SS, 150 SR), and that's with knowing exactly where the ship is, so I can place the combat probes perfectly.
Whilst the SHIP is unprobable you can still be found if you
- use drones - are in a cosmic signature or cosmic anomaly since these can be discovered
However, in a normal mission you should be quite safe.
A few days ago I was doing an escalation site in low-sec with 8 red pirates and 4 other people. Since my combat tengu is not cloaked, it does sort of stick out. After a few minutes I counted 24 combat scanner probes on D-Scan, and they were not able to get a lock on me.
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Ares385
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Posted - 2009.12.23 09:48:00 -
[21]
"I got my proteus to be both immune to bubbles"
How can you be immune to bubbles i thought they stop everything?
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Adehlea
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Posted - 2009.12.23 10:06:00 -
[22]
Originally by: Ares385 "I got my proteus to be both immune to bubbles"
How can you be immune to bubbles i thought they stop everything?
Check out the Interdiction Nullifier subsystems.
Role Bonus: Immunity to non-targeted interdiction
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Ares385
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Posted - 2009.12.23 12:15:00 -
[23]
Originally by: Adehlea
The best she can do, is 44% on my combat tengu in unprobable mode (146 SS, 150 SR), and that's with knowing exactly where the ship is, so I can place the combat probes perfectly.
whats the combat tengu setup if its not secret.
[Tengu, New Setup 1] Gravimetric Backup Array II Gravimetric Backup Array II Ballistic Control System II
ECCM - Gravimetric II Large Shield Booster II Invulnerability Field II Shield Boost Amplifier II Cap Recharger II Cap Recharger II
Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile Heavy Missile Launcher II, Thunderbolt Heavy Missile
Medium Capacitor Control Circuit I Medium Capacitor Control Circuit I Medium Capacitor Control Circuit I
Tengu Propulsion - Interdiction Nullifier Tengu Offensive - Accelerated Ejection Bay Tengu Defensive - Amplification Node Tengu Electronics - Dissolution Sequencer Tengu Engineering - Augmented Capacitor Reservoir
I can get it to 133sr / 126ss with low-halo. But i dont haw experience with tengu setup
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Adehlea
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Posted - 2009.12.23 12:32:00 -
[24]
The setup I use is:
[Tengu, CURRENT unprob] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Warded Gravimetric Backup Cluster I
Pithi A-Type Small Shield Booster Republic Fleet 10MN Afterburner Caldari Navy Invulnerability Field Pith A-Type Shield Boost Amplifier Conjunctive Gravimetric ECCM Scanning Array I Conjunctive Gravimetric ECCM Scanning Array I
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Medium Capacitor Control Circuit I Medium Capacitor Control Circuit II Medium Warhead Rigor Catalyst II
Tengu Defensive - Amplification Node Tengu Electronics - Dissolution Sequencer Tengu Propulsion - Fuel Catalyst Tengu Offensive - Accelerated Ejection Bay Tengu Engineering - Augmented Capacitor Reservoir
Since I dont operate in 0.0, I dont use the Interdiction Nullifier. I also dont jump this ship into a system first, I use a scout on another account to make sure the gate is safe to jump to, and to have a safe spot already line up to warp to.
No SR implants. Just 150 SR from the ship itself, and 147 SS from the base of 32 (with Electronic Subsystems V) with the ECCM boosters.
Whilst the EHP look quite low (36K vs Gurista, 20K vs Sansha) I have done the low sec plexes Gurista Annex and Sansha Annex in it without any problems.
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Mr Photo
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Posted - 2009.12.23 17:29:00 -
[25]
A set of Talon implants might go pretty good w/ the Tengu.
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BrutusIW
The Order of Odin
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Posted - 2009.12.23 21:17:00 -
[26]
would gimping your own scan resolution with a prototype cloak work?? its not like its set on a base level for a particular ship...
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