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Zuzanna Alondra
Du'uma Fiisi Integrated Astrometrics
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Posted - 2010.01.03 04:00:00 -
[1]
Dear CCP and Eve Community,
While I am sure this has already been addressed - I didn't note this in the common requests section and so want to bring it to attention.
So far to date I have found no way to logically "Free" slaves within Eve.
You can purchase "Freed Slaves" (which purchasing them is an Oxymoron in it's own right) but there is no way to convert "Slaves" into "Freed Slaves" or "Crewmen".
Right now if you "free" slaves in role play you have to either have the item sit in your hanger, sell them in the market to get rid of them (which does not free them... just sells them to someone else..) or jettison them near a planet and "say" you landed on the planet and sent them home.
The other odd quirk being that because "slaves" are illegal in Minimatar space (and rightfully so) to free them using one of the above current "ways" you have to smuggle them in - which also seems backwards - you'd think customs would *help* you free people.
While I am not personally sure of ideas you could implement in the code to make it possible to "free" slaves - I'm sure other folks do or someone in CCP knows what "switch" in the code it would take for some idea to make it work.
Hopefully people can bump this for me if they like the idea of role players being able to actually "free" slaves and perhaps put some ideas for how CCP could "flip" this switch.
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Orgust Brem
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Posted - 2010.01.03 04:19:00 -
[2]
/signed
haha, this is funny cause thinking about the same. Just feeling ugly somehow leaving "slaves" back in deepth place
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Kahega Amielden
Minmatar Undivided
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Posted - 2010.01.03 04:30:00 -
[3]
Edited by: Kahega Amielden on 03/01/2010 04:30:43
Buy freed slaves. Jettison normal slaves into the sun. Pretend that you freed said slaves.
This adds virtually nothing to the game, CCP's time is better spent fixing bugs and adding useful features.
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Orgust Brem
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Posted - 2010.01.03 04:41:00 -
[4]
Originally by: Kahega Amielden Buy freed slaves. Jettison normal slaves into the sun. Pretend that you freed said slaves.
This adds virtually nothing to the game, CCP's time is better spent fixing bugs and adding useful features.
This is not the same ...you're Minmatar, thought you must at least understand this topic
Adding a an entry to submenu called "Free Slaves" and manipulate the item with updating the ID to the "Freed Slaves" item. After that refresh. Test-Phase, Patch-Notes, ready (max. 2 hours if you mention last two points, dunno know the workflow of CCP).
Define "useful feature". I would say a "useful feature" is a feature that the players of this game want to have while it's increasing game fun. There are at least two people in this thread who allready want that, so
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Kahega Amielden
Minmatar Undivided
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Posted - 2010.01.03 05:06:00 -
[5]
Quote: Adding a an entry to submenu called "Free Slaves" and manipulate the item with updating the ID to the "Freed Slaves" item. After that refresh. Test-Phase, Patch-Notes, ready (max. 2 hours if you mention last two points, dunno know the workflow of CCP).
So you've seen the EVE source code then?
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Zuzanna Alondra
Du'uma Fiisi Integrated Astrometrics
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Posted - 2010.01.03 06:34:00 -
[6]
I consider as a role player the "glitch" that I can't free slaves to be a rather large glitch?
This is considered a PVP-RP game after all - there are those that play it for the RP.
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Koronakesh
Amarr Deus Imperiosus Acies
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Posted - 2010.01.03 06:47:00 -
[7]
I support the request to allow slaves to be converted to freed slaves.
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Zaeyla
Frank's Astronomics and Procurement
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Posted - 2010.01.03 06:49:00 -
[8]
Originally by: Zuzanna Alondra I consider as a role player the "glitch" that I can't free slaves to be a rather large glitch?
This is considered a PVP-RP game after all - there are those that play it for the RP.
PVP-RP is a realm class type in World of Warcraft. The only thing CCP has described EVE as is a sandbox. But yes, I think it would be nice to have the ability to free slaves.
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Tolon Baneblade
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Posted - 2010.01.03 06:49:00 -
[9]
/signed
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Brut Vilek
Du'uma Fiisi Integrated Astrometrics
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Posted - 2010.01.03 06:53:00 -
[10]
Seems odd to me, if we're trying to free slaves then why can't we? If not in too distant future we can walk in stations and fps on planets, we should be able to free the minmatar slaves.
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Aria Jenneth
Caldari Ghost Festival Naraka.
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Posted - 2010.01.03 06:59:00 -
[11]
Liberally interpreted, the "Trash It" button serves this function-- giving up control of an item for no value in return. However, it would really be neat to see this linked to some very minor boost in standings with one or more anti-slavery factions.
To discourage abuse, I do mean VERY minor, and maybe with a cap. "Cannot raise standings above 3.0," or something.
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Cadirro
DAEDALUS X The Star Fraction
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Posted - 2010.01.03 07:00:00 -
[12]
Supported.
And I'm pretty confident it's not extraordinarily hard to achieve this in some way. And I dare to say that even without knowing the source code --- Star Fraction Public - Follow us on YouTube! |
Dame Death
Minmatar The Black Rabbits The Gurlstas Associates
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Posted - 2010.01.03 07:02:00 -
[13]
/ signed also give me a way to enslave that dam damsel.
Logs of a Brutor |
Ricardo Malfi
Jericho Fraction The Star Fraction
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Posted - 2010.01.03 07:32:00 -
[14]
Quite the roster of crazy revolutionaries signing this one. It gets a signature for me as well, just so I don't get busted by Minmatar customs when emptying my Amarr hangar.
Photoshop artist for hire - send an evemail! |
Esna Pitoojee
Amarr TalCorp Enterprises
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Posted - 2010.01.03 07:34:00 -
[15]
This, please.
It's nice little touches like this that make EVE beyond good and make it just awesome. ----------------------------------------------
Say "Amarr ships suk, lol." I dare you.
My statments do not represent the opinions, views, or actions of my corp. |
Math'ra Hiede
Amarr Ordo Peregrinus
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Posted - 2010.01.03 08:13:00 -
[16]
I support this idea if it could work both ways, ie other people like Tourists and Janitors could become slaves.
would be a neat feature ------------------------------------------------
Geburah Sephirot
"Innocence Proves Nothing" -Solen Sean
------------------------------------------------ |
dibblebill
Beyond Our Sins
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Posted - 2010.01.03 08:15:00 -
[17]
Supported ------------------------------------------- The only true cause left is self interest. |
Aria Jenneth
Caldari Ghost Festival Naraka.
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Posted - 2010.01.03 08:30:00 -
[18]
Ooo. The ability to take slaves?
This, I do want. Very badly.
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Eric Lancier
Gallente VR Corp
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Posted - 2010.01.03 10:46:00 -
[19]
Edited by: Eric Lancier on 03/01/2010 10:52:40 I agree with the idea, i just worry that it will create an exploit in marketting, such as buying lots of slaves in amarr space hauling, freeing them and making profit, it seems a bit hard to monitor.
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Mazca Lopez
Jericho Fraction The Star Fraction
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Posted - 2010.01.03 11:22:00 -
[20]
Yes please: Don't make us go through the CSM
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Metalcali
Pacific Industrials
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Posted - 2010.01.03 11:44:00 -
[21]
I'd like to free them, enslave the freed ones, and make the damsel an exotic dancer. ---
Originally by: CCP Mitnal Locked.
OP does not contain an idea.
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Havohej
Du'uma Fiisi Integrated Astrometrics
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Posted - 2010.01.03 11:47:00 -
[22]
Originally by: Esna Pitoojee Adding the ability to enslave other passengers would be nice, too.
This is why you'll never be on Zu's good side ICly.
I support the OP, it can't be that hard to code; shouldn't be much different from right-click->repackage.
Du'uma Fiisi is Recruiting |
Jebizael Hunter
Gallente Lyrus Associates The Star Fraction
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Posted - 2010.01.03 12:45:00 -
[23]
I support this as well. It's a nice little feature which helps anyone with a slave in their station hold looking confused.
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Hamano Walker
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Posted - 2010.01.03 12:55:00 -
[24]
Edited by: Hamano Walker on 03/01/2010 12:55:53 If you jettison slaves from your cargo hold they get their own comfy, pressurized can. Once you leave they all get together and run on it like a giant hamster wheel. The spin interacts with nearby gravity fields to carry them to the nearest station where they can become productive members of society. . . or at least that's what I was told.
---
How to deal with issues in EVE: Fight it, avoid it, run from it, buy it off, cry about it or learn from it. |
Alowas Vaduii
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Posted - 2010.01.03 17:32:00 -
[25]
Supporting this. What are we fighting for in the militia if not the ability to free slaves?
Or the ability to make slaves, in the case of the amarr.
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Arakon Ba'thar
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Posted - 2010.01.03 17:49:00 -
[26]
I think that it is a good idea, although not really necessary to RP things nicely. If it can be done without too much trouble, it would be worth adding though.
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Lo'Kii
The Defias Brotherhood
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Posted - 2010.01.03 17:52:00 -
[27]
/signature. DEFIAS is Recruiting! |
Derena Del'thul
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Posted - 2010.01.03 18:16:00 -
[28]
Sure, I'll sign this. However, I would also like then to implement the option of turning the Tourists and other 'livestock' you can get into slaves. Perhaps on a timer, so you can only do it every so often, and only in lowsec/outlaw areas.
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Atormeleon
Intaki Liberation Front
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Posted - 2010.01.03 18:19:00 -
[29]
/signed
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Terranid Meester
Tactical Assault and Recon Unit
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Posted - 2010.01.03 18:40:00 -
[30]
Sounds like a decent enough idea to me.
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RaveNight
Amarr The Star Fraction
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Posted - 2010.01.03 18:40:00 -
[31]
/signed
Originally by: Derena Del'thul Sure, I'll sign this. However, I would also like then to implement the option of turning the Tourists and other 'livestock' you can get into slaves. Perhaps on a timer, so you can only do it every so often, and only in lowsec/outlaw areas.
Only fair, as well.
-------------------------------- From the Darkness, Seen only when desires. |
Orgust Brem
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Posted - 2010.01.03 18:51:00 -
[32]
It's complete other thing to enslave someone then to unslave someone.
To enslave someone is more complex and will have some dependencies, which may be discussed maybe in a new idea? for example: - enslave on a high-sec-station would be an illegal act (try enslaving Amarr tourists in Amarr room ) - enslave while not docked on a station may be an idea, but: I want to see the person enslaving 50 tourists/marines/janitors or even 1 without a fight, especially while you're just in a frigate. So you need some troops to enslave people. And this will increase the enslave-idea to be much more complex. I would like to see this in another thread, because this thread does have a lot of clear votes (and less whinings) - this idea may be implemented
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Vechtor
Gallente Intaki Liberation Front
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Posted - 2010.01.03 18:56:00 -
[33]
Maybe a right click menu specificaly for this item like "Free slaves" and it makes the item disapear, such as the "Trash it" option, if they are in your hangars? That should be enough for all RP purposes.
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Lord Maximullis
Amarr Universal Army Ushra'Khan
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Posted - 2010.01.03 19:02:00 -
[34]
/signed |
Mystified
Caldari
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Posted - 2010.01.03 20:18:00 -
[35]
Edited by: Mystified on 03/01/2010 20:17:58 Freedom should be a Right to all. Unfortunately, it also means that players should have the right to create slaves as distasteful as it is.
It's my Character and I will play it how I want. |
Tetseptus
Minmatar Jericho Fraction The Star Fraction
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Posted - 2010.01.03 20:36:00 -
[36]
Edited by: Tetseptus on 03/01/2010 20:43:08 I support this petition.
I have long wanted a system for this. Perhaps there should be an option to 'Liberate' or 'Press Into Service' for the Amarrians and other slavers to slightly increase their net worth.
A running count of both could even be in the character sheet, perhaps publicisable.
A genuine dilemma for a pilot:
'Liberate' and gain nothing except some fractional standings rise with anti-slaver movements and your own peace of mind.
'Press Into Service' for a little ISK and slightly higher standings increase for a a genuine benefit.
I will, of course, always Liberate any I find. ISK and standings can be gained anywhere. A Freed Slave only comes from one place. Ever.
EDIT: POS modules called Amarr Enslavement Camp and Minmatar Liberation Camp have been hinted at. Also, there is the added complication of Vitoc-dependance to be accounted for.
Tetseptus, Vherokior Fighter 2nd Generation Free-Born Antipirate |
Seraphim Risen
Minmatar Moira.
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Posted - 2010.01.03 23:40:00 -
[37]
I support this. ----------------------------------- The Republic has failed and abandoned its people. I can no longer stand beneath its flag and honestly say I believe in my cause. |
Qaol Yendawin
Minmatar Du'uma Fiisi Integrated Astrometrics
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Posted - 2010.01.03 23:51:00 -
[38]
/signed. Great idea, i've always felt a little guilty 'cus I could never actually 'free' slaves.
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Seth Ruin
Minmatar Ominous Corp Cult of War
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Posted - 2010.01.04 00:26:00 -
[39]
Absolutely agreed. Being a Minmatar pilot, this has bothered me for quite some time, actually.
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Jenna Sol
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Posted - 2010.01.04 00:32:00 -
[40]
Just remove "trade items" that have very little use to the game, like slaves and such.
Frees up the database with little to none market repercussions.
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Darveses
Gallente
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Posted - 2010.01.04 00:55:00 -
[41]
Supported. ---
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Lana Torrin
Minmatar Republic Military Skool
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Posted - 2010.01.04 01:12:00 -
[42]
You know you could just rename the 'trash item' options for slaves.. I don't care if CCP does it or not, if I 'trash' them im freeing them in my mind.
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Cer'ana
Minmatar Sovereign Hospitaller Order of Saint Katherine
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Posted - 2010.01.04 01:56:00 -
[43]
/signature
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Seidhr Ellis
Minmatar
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Posted - 2010.01.04 02:02:00 -
[44]
/signed
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Tablaren
Knights of Kador Freedom of Elbas
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Posted - 2010.01.04 02:03:00 -
[45]
/signed
Knights of Kador Public channel: K-Kdr Public |
Inara Subaka
Caldari Ghost Festival Naraka.
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Posted - 2010.01.04 02:08:00 -
[46]
/signed
Though, I'd prefer if it worked both directions as well (aka, were able to make other "passenger cargo" into slaves).
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Ze'ev Sinraali
Ataraxia Pharmacies
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Posted - 2010.01.04 02:11:00 -
[47]
This would go wonderfully with planetary interaction. Let one put up a 'reintegration facility' in their district or some such.
/signed |
Misan Pal'taek
Minmatar Jericho Fraction The Star Fraction
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Posted - 2010.01.04 02:15:00 -
[48]
Supported.
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Tomahawk Bliss
Minmatar DAEDALUS X The Star Fraction
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Posted - 2010.01.04 02:15:00 -
[49]
/signed |
Shae Tiann
Hellcats HellFleet
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Posted - 2010.01.04 02:32:00 -
[50]
I support this petition. With as much emphasis as there is on slavery and freedom in Eve, it only makes sense that capsuleers could free -- or enslave -- the 'little people'. Aria's suggestion of a standings change makes sense in this context. ---------------------------------
Sweet Little Bad Girl
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Feyona
R.E.C.O.N. Talos Coalition
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Posted - 2010.01.04 02:56:00 -
[51]
Supporting this if someone could find a reasonable way to do it that didn't require some sort of expansion in and of itself. I dunno. Maybe the adding of NPC slaver convoys through Amarr space that you could raid if you wanted, or the ability to right click and turn slaves into 'freed slaves.' Not sure.
I don't really feel that this is a huge issue considering so many others facing the game, but it is definitely something to think about. I would put forward that this encompasses a wider topic than just freeing slaves though - give RPers more interactivity with the NPC factions and such. Right now RPing with regards to the empire factions is rather like talking to a brick wall for all the good it does.
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Aloriana Jacques
Amarr Royal Amarr Institute
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Posted - 2010.01.04 03:33:00 -
[52]
I support this. ....As long as I get a method of turning homeless into slaves. >:) - - - Aloriana Jacques - Skill Sheet
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No Mauk'Ob
Minmatar Murientor Tribe
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Posted - 2010.01.04 03:46:00 -
[53]
supported absolutely. these poor souls hang around my hangar need to be freed.
------------------------------------------------ Captain No Mauk'Ob Murientor Tribe Navy 1st MCW MURIE is Recruiting! |
Plentyn Annwn
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Posted - 2010.01.04 03:53:00 -
[54]
I heartily endorse this product and/or service.
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Hame leGrey
Minmatar Ship Construction Services Ushra'Khan
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Posted - 2010.01.04 03:54:00 -
[55]
/signed.
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DDSacrilege
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Posted - 2010.01.04 04:03:00 -
[56]
I support this request. I'm not the biggest RPer out there but in the RP games I have come across they already have implemented systems to deal with these quirks.
Lets stop half assing the RP aspect of EVE shall we CCP?
Thanks
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Icarus3
Gallente DAEDALUS X The Star Fraction
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Posted - 2010.01.04 04:07:00 -
[57]
To have thousands of players base their playtime around freeing such slaves.... it would only make sense to allow them to achieve that goal one way or another aside from just freeing them in their own heads(pretending)
I support this thread 100%
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Kaneye Havit
Gallente Jericho Fraction The Star Fraction
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Posted - 2010.01.04 04:08:00 -
[58]
/signed
Could I carry them around in my ship long enough for them to count as "tourists"?
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Lt Psyco
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Posted - 2010.01.04 04:14:00 -
[59]
/signed |
Kazzzi
Amarr Minmatar Ship Construction Services Ushra'Khan
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Posted - 2010.01.04 04:24:00 -
[60]
Sounds good. Moar RP tools please.
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Gottii
Minmatar
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Posted - 2010.01.04 04:45:00 -
[61]
/signed
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KillJoy Tseng
Minmatar Re-Awakened Technologies Inc
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Posted - 2010.01.04 04:59:00 -
[62]
Signed too. This isn't the first time this has been proposed; it's still a good idea that a lot of we RPers would like to see.
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Benito Arias
Re-Awakened Technologies Inc
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Posted - 2010.01.04 05:15:00 -
[63]
/signed
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DMac88
Caldari PROject Alliance
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Posted - 2010.01.04 06:17:00 -
[64]
Anything that increases the amount of RP that can be done in this fnatastic sandbox gets a +1 from me, so long as this goes both ways- ability to free slaves and ability to enslave- this should keep the market balanced too. as far as game mechanics just use the reprocessing mechanic- (i.e. veldspar into tritanium). /signed |
Jianni Sotaku
Eleutherian Guard
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Posted - 2010.01.04 07:11:00 -
[65]
You've got my vote.
Oh, and a note on slaving and... Err... Deslaving. It shouldn't be able to be done constantly back and forth for whatever gain, whether it be standings or getting past border patrols.
So, yeah.
/signed
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Matariki Rain
Re-Awakened Technologies Inc
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Posted - 2010.01.04 07:12:00 -
[66]
Edited by: Matariki Rain on 04/01/2010 07:13:03 I've supported this general idea before and will support it again.
I like the idea of swapping Slaves for Freed Slaves 1:1 at certain LP stores. I'd be content with rolling out the POS modules for Slave Pens and whatever the opposite was that I gather were developed but not deployed. I'm less concerned about the mechanism than that there is one.
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Mike Azariah
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Posted - 2010.01.04 07:25:00 -
[67]
absolutely
/signed
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foksieloy
Minmatar Universal Army Ushra'Khan
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Posted - 2010.01.04 07:35:00 -
[68]
It should probably be fleshed out a bit more to allow conversion in all directions which is not abusable.
Anyway, we come for our people!
/signed _______________________ We come for our people! |
Alica Wildfire
Minmatar Federal Investigations Agency EVE-UNION
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Posted - 2010.01.04 08:33:00 -
[69]
/signed
I would suggest to implement that by a BPO that takes the one and makes the other. It's no work at all, I think. -- FREEDOM, PUNK & AUTOCANNONS
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Dillon Arklight
Universal Army Ushra'Khan
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Posted - 2010.01.04 09:21:00 -
[70]
I think it was in the first or second fan fest in the Dev Q and A session a guy stood up and said he had over 1000 slaves in his hangar and needed a way to "set them free". Each day he would buy Quaffe and food and other "entertainments" for the slaves. He had even asked a friend to look after them while he was at the fan fest. God know how many he has now living in his hangar. For this guys sake ...
/signed. Co-host of PODDED Podcast http://podded.libsyn.com/
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Arkady Sadik
Minmatar Gradient
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Posted - 2010.01.04 09:42:00 -
[71]
There used to be POS modules in the DB dump to do this. And the other way around. Never made it live :-(
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Garr Anders
Minmatar Thukk U
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Posted - 2010.01.04 09:51:00 -
[72]
Supporting this!
When I joined and first got my hands on my "first" slaves gathered during a mission I was always wondering how can I free them.
Maybe implement this by "going somewhere and registering them as free citizen" using Incarna/Wis/ Ambulation ? ----- Garr Anders
"The only winning move is not to play" is about the best damn advice anyone can get regarding arguing over the internet. - referring to the Movie WarGames 1983
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Gzalzi Tralan
Gallente Tralan Industries
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Posted - 2010.01.04 09:51:00 -
[73]
Edited by: Gzalzi Tralan on 04/01/2010 09:54:55 Right click > Trash. Pretend it says Free.
I'm a pretty hardcore roleplayer and this works for me, not that I don't support this. --- Thank you for your time,
Gzalzi Tralan CEO Tralan Industries |
Isobel Mitar
Gradient
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Posted - 2010.01.04 09:58:00 -
[74]
Supported. |
Stratio
Minmatar Mirkur Draug'Tyr Ushra'Khan
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Posted - 2010.01.04 10:40:00 -
[75]
While I naturally do support this, I need to ask:
What do you then do with the freed slaves?
_____________________
For Tribe and Honour! |
Padaxes
Minmatar Masuat'aa Matari Ushra'Khan
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Posted - 2010.01.04 11:00:00 -
[76]
/signed
(again)
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Neridah Tanz
Masuat'aa Matari Ushra'Khan
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Posted - 2010.01.04 11:05:00 -
[77]
/signed
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Andreas Plotkine
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Posted - 2010.01.04 11:23:00 -
[78]
/signed
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n1231
Mirkur Draug'Tyr Ushra'Khan
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Posted - 2010.01.04 11:30:00 -
[79]
/Signed
Pleeeeeeeeesee CCP. Pretty please with a cherry on top?
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Yuan Humo
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Posted - 2010.01.04 11:58:00 -
[80]
Edited by: Yuan Humo on 04/01/2010 12:00:17 Edited by: Yuan Humo on 04/01/2010 11:58:28 /signed This is important thanks Zuzzanna . It just goes to show that even the hypercapitalism of Eve, even after the value of everything is known, still needs texture, motivation, to be a good story - did i say something naughty.
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Evet Morrel
Du'uma Fiisi Integrated Astrometrics
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Posted - 2010.01.04 12:22:00 -
[81]
/Signed
CCP you owe us dedicated RPers a bone, :-)
We'll remember it at next Christmass
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B0FROST
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Posted - 2010.01.04 12:22:00 -
[82]
/signed, if and only if I will be able to enslave too!
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Father Goose
Amarr First Unorthodox Church of Enlightenment
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Posted - 2010.01.04 13:02:00 -
[83]
I approve of this idea.
Serving the Spiritual needs of the Matari, and all Children of Eve, by the Grace of God
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Bucky O'Hair
Minmatar Crimson Light Horse Brigade
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Posted - 2010.01.04 13:08:00 -
[84]
I support this idea!
Death to the Slavers!! Bucky O'Hair
"If it flys it dies!" |
Pliauga
Gallente
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Posted - 2010.01.04 15:06:00 -
[85]
/signed
------- "Skynet" is my internet provider, should I be worried? |
Kade Jeekin
Kinda'Shujaa
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Posted - 2010.01.04 15:35:00 -
[86]
Edited by: Kade Jeekin on 04/01/2010 15:35:51 Edit: fail at quoting and forgot /signed
Originally by: Arkady Sadik There used to be POS modules in the DB dump to do this. And the other way around. Never made it live :-(
Originally by: Stratio While I naturally do support this, I need to ask: What do you then do with the freed slaves?
There doesn't have to be conversion of slaves to freed slaves, the slaves could simply be handed over at a data center for increased standings, similar to Angel tags, as Aria Jenneth suggested:
Originally by: Aria Jenneth ...it would really be neat to see a "free slaves" function linked to some very minor boost in standings with one or more anti-slavery factions...
This would remove the possible "trade slaves to freed slaves with Minmatar and freed slaves to slaves with Amarr" abuse loop.
However, unless there were some similar trade goods for them, it would be unfair to the Caldari and Gallente factions. Any suggestions? --------------------------------------- Outface the depths of evil with clarity --------------------------------------- |
Liza la'fabre
Gallente Keep It Simple Stupid
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Posted - 2010.01.04 15:39:00 -
[87]
While the idea is good. The one thing that remains is, and is stated somewhere above. What to do with the free slaves, you cannot send them home,or transfer them to some organization the will help reallocate them.
And tbh this has been adressed many times before. Even when Usrha'Khan was formed, as of today CCP has done nothing.
To be short i support this, still only a free slave button won't solve a thing. So CCP get of your PvP path and get the RP side of Eve roling again with interactive events an no writen stories where we players have nothing to say in. Like Empyrean Age where one DT shaped a whole new universe with out player involvement.
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Kade Jeekin
Kinda'Shujaa
|
Posted - 2010.01.04 15:45:00 -
[88]
Originally by: Liza la'fabre While the idea is good. The one thing that remains is, and is stated somewhere above. What to do with the free slaves...
As I suggested just before you posted, the slaves should be handed over to data centre agents, there are no freed slaves returned to you. All you get back is a standings increase, similar to handing in Angel tags. --------------------------------------- Outface the depths of evil with clarity --------------------------------------- |
Havohej
Du'uma Fiisi Integrated Astrometrics
|
Posted - 2010.01.04 16:22:00 -
[89]
Edited by: Havohej on 04/01/2010 16:23:40
Originally by: Arkady Sadik There used to be POS modules in the DB dump to do this. And the other way around. Never made it live :-(
I would actually get a small POS for this.
ISK sinks are good CCP, make it happen :)
Originally by: Kade Jeekin
Originally by: Liza la'fabre While the idea is good. The one thing that remains is, and is stated somewhere above. What to do with the free slaves...
As I suggested just before you posted, the slaves should be handed over to data centre agents, there are no freed slaves returned to you. All you get back is a standings increase, similar to handing in Angel tags.
Even better, really - great idea. Although because of the contraband thing, they'd maybe have to put datacenter agents in lowsec specifically for this?
Du'uma Fiisi is Recruiting |
Darik Acripher
|
Posted - 2010.01.04 16:40:00 -
[90]
/signed
Originally by: Kade Jeekin
Originally by: Liza la'fabre While the idea is good. The one thing that remains is, and is stated somewhere above. What to do with the free slaves...
As I suggested just before you posted, the slaves should be handed over to data centre agents, there are no freed slaves returned to you. All you get back is a standings increase, similar to handing in Angel tags.
I could also see the opposite also happening: you can hand them into a agent to be sold back into slavery, and get a standings hit. I think that might be possible too, and give another pastime to the people who like to yarr because it ****es others off.
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Jyotmimana Karana
Intaki Pure
|
Posted - 2010.01.04 16:49:00 -
[91]
I agree and fully support the OP.
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Arnulf Ogunkoya
Minmatar The Causality Vanguard Venture Alliance
|
Posted - 2010.01.04 17:07:00 -
[92]
/signed
I agree that freeing slaves should be possible, and equally creating them should be possible for those who are that way inclined.
I'm not really bothered about how it is done. Either right click on the item in an appropriate station, or a POS module, or as a LP or agent exchange. But it should be possible. Regards,
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Neu Bastian
Minmatar Valklear Guard
|
Posted - 2010.01.04 17:35:00 -
[93]
/sign
RPers wants :)
Quote:
Neu Bastian Valklear Guard - CEO
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Seriphyn Inhonores
Gallente Eleutherian Guard
|
Posted - 2010.01.04 18:10:00 -
[94]
I support this as part of a wider revamp of that area of EVE regarding 'livestock', including perhaps the use of crewmen too. But yeah, sounds good!
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Warhonger
|
Posted - 2010.01.04 18:20:00 -
[95]
I'd like to free my slaves maybe CCP can make them to reprocces them into free slaves :P
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Maestro Ulv
Phaze-9 Ushra'Khan
|
Posted - 2010.01.04 20:05:00 -
[96]
Signed
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Dani Leone
Gallente Tribal Liberation Force
|
Posted - 2010.01.04 20:17:00 -
[97]
Supporting this. Perhaps add it as an option to certain agents, as per locaters a small processing charge with a tiny standing or LP gain in return.
C'mon cant hurt and can only add flavour to the game.
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CatiaVanessa
|
Posted - 2010.01.04 21:38:00 -
[98]
/signed |
Solo Player
|
Posted - 2010.01.04 22:02:00 -
[99]
/signed.
If I may suggest an alternative solution, though: why not simply add a contraband item to the game called "renitent slaves" or "unhappy slaves" that could be attained from some shady agents much like other contraband goods. Their transport would be considered contraband in Amarr and supply some demand in Minnie space, with a possible profit similar to other contraband goods. "Freed slaves", on the other hand, could equally be illegally aquired in Minnie space and sold back to their Amarrian masters. No standings benefits to be gained by this, which I feel fits more with the mercenary mindset we mainly see among capsuleers. I mean, people who don't give a damn about needlessly killing thousands of crew members in battle won't really care about the humanitarian fate of a couple hundred slaves every once in a while either way.
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Balse
|
Posted - 2010.01.04 22:08:00 -
[100]
/signed |
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Jondo Marikesh
Minmatar Masuat'aa Matari Ushra'Khan
|
Posted - 2010.01.05 00:40:00 -
[101]
/signed
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Defias Taskmaster
Minmatar The Defias Brotherhood
|
Posted - 2010.01.05 04:12:00 -
[102]
Beautiful idea - completely supported.
I always hated "trashing" slaves. Defias Brotherhood is looking for more: www.defias.thefinestthread.com |
Elaron
Jericho Fraction The Star Fraction
|
Posted - 2010.01.05 04:36:00 -
[103]
I'm all for these kind of things to be added to EVE, especially when they've existed in the past.
It wouldn't even need much in the way of client coding at all; for example it could be done via the LP store.
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Venkul Mul
Gallente
|
Posted - 2010.01.05 07:10:00 -
[104]
Quote: While I am not personally sure of ideas you could implement in the code to make it possible to "free" slaves - I'm sure other folks do or someone in CCP knows what "switch" in the code it would take for some idea to make it work.
From what I read in the past it was possible to convert slaves to other classes of population.
Aways in favour of freeing slaves (and if you are Amarr or want to play an evil slaver, to enslave free people).
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Foraven
Gallente
|
Posted - 2010.01.05 08:10:00 -
[105]
According to the back story, slave are addicted to drug (don't remember the name) to keep them docile, but there is also a cure to it (introduced in the novel and in game since). So to turn them slaves you would need to use the drug on them, and to free them you would need the cure... That would make it a bit less exploitable since you would also need the drug/cure to do it. |
Mary Makepeace
Caldari Neh'bu Kau Beh'Hude Ushra'Khan
|
Posted - 2010.01.05 09:10:00 -
[106]
i support this suggestion
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Louella Dougans
Amarr Sovereign Hospitaller Order of Saint Katherine
|
Posted - 2010.01.05 15:08:00 -
[107]
More kinds of sand, more tools to play with the sand.
NPC haulers carrying slaves exist in Amarr highsec space, this provides opportunity for anti-slavery people to acquire slaves.
NPC haulers carrying other people types could be implemented in other highsec, to provide similar opportunities.
Pos modules anchorable only in lowsec would provide opportunities for pvp around this part of EVE - intercepting transports, attacking the POS, etc.
Amarr - Slave Pen - converts people into slaves Minmatar - Liberation Centre - converts people into freed slaves Gallente - Dance Studio - converts people into exotic dancers Caldari - Patriotism School - converts people into "Patriotic Workers"
Slaves, Freed Slaves, Dancers, Workers, then can be used in LP stores, agent missions, npc buy orders, whatever.
Be A Space Nun! It's Fun!! |
Tizian Enel
Minmatar Mirkur Draug'Tyr Ushra'Khan
|
Posted - 2010.01.05 15:38:00 -
[108]
/signed
I don't care what form it would take, as long as there is some. Plenty of good ideas in the thread so far and I think I'd be happy with any of them. --
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Femerov
Minmatar Brutor tribe
|
Posted - 2010.01.05 19:19:00 -
[109]
/supported
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Zuzanna Alondra
Du'uma Fiisi Integrated Astrometrics
|
Posted - 2010.01.06 06:05:00 -
[110]
Wow everyone - I am very delighted to see how fast this thread is going and I'm glad to see some ideas for how CCP can do this.
Also for the record on an OOC level - I got NO problem with our slavers being able to make slaves - turn about is *completely* fair play.
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Maurok Ortega
Minmatar Universal Army Ushra'Khan
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Posted - 2010.01.06 13:24:00 -
[111]
I support this suggestion. You could supply some way to make "slaves" into "freed slaves" by yourself anywhere in order to get rid of the minmatar illegality on them. In their freed state you could then move them safely into minmatar space and turn them in to some immigration agent of some sort.
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gawadroit
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Posted - 2010.01.06 16:18:00 -
[112]
Edited by: gawadroit on 06/01/2010 16:18:50 /signed
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rockeratv
Caldari DAEDALUS X The Star Fraction
|
Posted - 2010.01.06 16:26:00 -
[113]
You ask me why I continue to fight for freedom of the people. You continue to ask why territories shouldn't be appropriated. You persist that I have my freedom, that I can roam anywhere, doing anything. You insult my unwavering faith to a people that you have only known to provide you with the luxuries that make me sick. You insult my passion for the freedom of all people to travel to see the unspeakable beauty of anomalies that I have first hand witnessed.
I do not have my freedom. I will not be free until freedom rings true. Freedom of the people of this galaxy, freedom of the space and territories of this wretched, vile universe that we all call home.
I will bring hope to those enslaved. I will bring chaos to systems thought safe for the empire. I will make those that only care of their own greed toss and turn at night. I will be your nightmare. I will be your end and the beginning. The beginning of a galaxy intolerant of putting shackles on what must be free.
I am the nightmare that freedom calls hope!
((surely there is a way to make freeing slaves and enslaving those that aren't slaves beneficial to the parties that find each to suit their RP needs. Simply making it beneficial to free slaves won't add much to the game, there has to be a up to the down, a left to the right if you will)) I am the nightmare that freedom calls hope! |
Cearain
|
Posted - 2010.01.06 21:40:00 -
[114]
Just sell them to somebody nice. Thats should yield a suffient warm fuzzy feeling.
As someone who is in a war for the Amarr Militia, I would much rather ccp work on a mechanic where I can put the slaves to work making war machines. No sense in having them just lounging around in the hangar.
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Ramon Wilco
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Posted - 2010.01.06 21:44:00 -
[115]
/signed
By the way, why cant we make slaves with "freed slaves" or others space travellers?
Mouhahahahaha!!!
Amarr will get you all , minmatars infidels !!!
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Mantees
Gallente The Greater Goon Clockwork Pineapple
|
Posted - 2010.01.06 22:04:00 -
[116]
Supporting this -- OGRank.com - EVE Online - MMORPG News |
Slazia
Minmatar Masuat'aa Matari Ushra'Khan
|
Posted - 2010.01.07 00:40:00 -
[117]
/signed.
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WhiteGhostBear
Furs of New Eden
|
Posted - 2010.01.07 01:12:00 -
[118]
As in past threads on this issue, I totally support this as long as I can convert non-slaves into slaves. (o: It would add a fun RP element to the game.
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Russian Muzhik
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Posted - 2010.01.07 16:44:00 -
[119]
There is a problem with easy enslavement mechanics. There may be exploit: player will free looted slaves in non-Ammarr space, travel with them to place where cost is bigger, enslave them back and sell them. It will ruin some existing smuggling mechanics.
I see the easiest way to implement freeing slaves is to change "trash it" to alternatives like "free them" button for all livestock-type cargo including cattle (if someone wants to RP a vegetarian).
Other ways must be hormonized with other ingame mechanics which will bring imbalance or will take quite some time while CCP could fix a couple of bugs.
p.s. Talking about livestock-RP aspects - it will be also nice if pathetic thing with buying from NPC (not selling) Tourists/Freed Slaves/etc. will be deprecated. If they are buyable in such amounts, then it is not free individuals, like tourists i know.
p.s.(for RP-slavers) Slaves are not Tamagotchi, they must be harsh trained, guarded, supplied with vitox-antidote and psychologicaly shaped. You need a facilities with personal and time to make a slave. Half of captured objects will die not to be enslaved, some will be unattractive for buyer if they are for example ugly.
So if you want to trade slaves -- go trade slaves, but if you want to enslave, you should learn at least a new skill-branch. Thanks to noob-slavers Minmatar stired up a rebellion. If in such rebelions your beloved Amarr Empire will crumble who will be responsible? So please let professional NPC-Slavers do their hard work. My English is not perfect, so request explanation if i said something meaningless. |
Ramon Wilco
Caldari Psycho Corp
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Posted - 2010.01.07 16:52:00 -
[120]
I dont know, maybe the option when you "enslaved" or "freed slave" coul be only used in a station, then if u freed slaves they disapear of your cargo ?
Maybe a possible reward in standing when you reach certain ammount of freed or enslave?
I love this idea , youhou !!
Fear your incomprehension, but love the differences. Ramon Wilco |
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Mah Kraah
Minmatar Masuat'aa Matari Ushra'Khan
|
Posted - 2010.01.07 21:11:00 -
[121]
Edited by: Mah Kraah on 07/01/2010 21:12:52 search the igs forum for the great slaveliberation raid some years back ushra khan alliance organiced a slave freeing operation within the borders of amarr and amatar space. splintercells where scanning npc haulers, found slaves , shot the haulers down and collected those "freed slaves" at our bases in molden heath. together with alot sympathiser organisations and free pilots we managed to liberate 40 000 in this one day. after several month of whaiting the minmatar republic contacted us in form of a isd actor( the head of minmatar fleet) and took them over into the hands of the minmatar gouverment. this was a onetime act from ccp side. with all the publicity around that and even ccp involvement to solve the paradoxon in the end and uncountable petitions from the freedomfighter front ccp refused to introduce a permanent mechanic to allow a minmatar pilot to to what is most natural for him: set a slave free asp he gain control over him. GM actors are no longer and ccp has no longer a tool to react on such roleplay events and developments. the backround does not evolve with the playing comunity beyond the storrydevelopment introduced in expansions aka the elder army invading amarr lands and freeing the hidden tribe and shakor taking over the republic. those storrychanges where may inspired by our roleplay work back in the days, our tensions with the republic , us acusing them to not serving the minmatar ppl etc. for the roleplayers it was more than frustrating to rp against a wall for 2 years untill we gave up on the republic and ccp reacting only another year laterwith the bevore mentioned expansion. the tools to interact with the storry backround and the npcs are not here, where never codedin or thought about. noone to blame for that in a trailblazing game project as eve. noone knew what things where needed, ccp ofc did not know what a strong rp comunity sparked from the inspiring minmatar/amarr conflict. my english is not good enough to express my thoughts on that case good enough. ccp, just ask your employees, those who where flying with the roleplay organisations at that time, they can tell u in your motherslanguage what was and is still missing in this game to make the rp aspect work in our great game. the liberating slaves button is important immersion wise, easyest to implement thing and still not here... after all those years
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Cearain
Caldari ReSlavers
|
Posted - 2010.01.07 21:41:00 -
[122]
Originally by: Kahega Amielden Edited by: Kahega Amielden on 03/01/2010 04:30:43
Buy freed slaves. Jettison normal slaves into the sun. Pretend that you freed said slaves.
I agree with this. Except I think you can skip the first step.
But here is the thing, we are just pilots not lawmakers. If you lived in times and places where slavery was legal it was not like you could just grab a slave by the arm and declare "you are hereby free!" At least not unless you were a law maker. You might try to smuggle them out. But in the game you could something similar by jettisoning them into the sun of a minmatar system.
But we all know there are just as many slaves in minmatar systems as in any other systems. In fact the minmatar systems are *full* of slaves. :)
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Onnen Mentar
Murientor Tribe
|
Posted - 2010.01.08 11:32:00 -
[123]
Being able to actually free slaves or enslave freed slaves would finally make the Amarr-Minmatar conflict a bit more tangible. A lot could be done with this to spark some nice wars. It's a fun game feature just waiting to happen. The saddest part is that when I started playing EVE the feature was there...
Enough said, CCP make it happen. |
MatrixSkye Mk2
Minmatar
|
Posted - 2010.01.08 12:14:00 -
[124]
Signed.
Grief a PVP'er. Run a mission today! |
gawadroit
|
Posted - 2010.01.09 07:25:00 -
[125]
Whether or not they rejected the idea in the past is irrelevant. We aren't asking them to travel back in time. We are letting CCP know what we want now and how much of a backing for the idea there is. Some of us are still paying to play this game and all of us have at one point and time. The idea of adding a game element that will increase the joy of gameplay for those that have any kind of involvement in the minmitar/amarr conflicts (which is a great many of us) is not absurd or farfetched. Yes it would take some time to do the coding and yes it will be prone to exploitation but so would any addition to the game. Patches are used to reduce exploitation and fix it when possible. We are not asking CCP to completely revamp the game, just add something that would brighten our gameplay.
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Zuzanna Alondra
Du'uma Fiisi Integrated Astrometrics
|
Posted - 2010.01.09 16:09:00 -
[126]
Originally by: Russian Muzhik
I see the easiest way to implement freeing slaves is to change "trash it" to alternatives like "free them" button for all livestock-type cargo including cattle (if someone wants to RP a vegetarian).
I actually like the "free" button for all livestock idea - but then I had to laugh, little known fact - Zuzanna is a vegetarian.
But I'm not going to go out freeing the cattle, I've even done courier contacts for isk to haul cattle for steak. (dead serious)
But I am delighted to see this thread still kicking - you guys are wonderful.
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Purple Hydra
The EVE Observer
|
Posted - 2010.01.12 02:15:00 -
[127]
they needed this from day one.
/signed |
Zenixxx
Amarr Du'uma Fiisi Integrated Astrometrics
|
Posted - 2010.01.12 02:18:00 -
[128]
/signed
because as long as something dont break the game and give even a small amount of fun to at lease 1 players its a good thing
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Obsidian Hawk
Free Galactic Enterprises FREGE
|
Posted - 2010.01.12 07:51:00 -
[129]
/signed
You should be able to take slaves and free them, and find escaped / free slaves and reenslave them.
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Marz Ghola
Minmatar Killed In Action
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Posted - 2010.01.16 05:41:00 -
[130]
Signed, adds depth
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Deladian
|
Posted - 2010.01.17 19:28:00 -
[131]
/signed
Over the last 5 pages it might have been said already or may just be stupid; but maybe let the Minmatar customs take them off you via a station agent in some of the major hubs.
Either way its a good idea.
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Ciar Meara
Amarr Epitoth Guard Curatores Veritatis Alliance
|
Posted - 2010.01.18 14:34:00 -
[132]
Originally by: Derena Del'thul Sure, I'll sign this. However, I would also like then to implement the option of turning the Tourists and other 'livestock' you can get into slaves. Perhaps on a timer, so you can only do it every so often, and only in lowsec/outlaw areas.
And the Amarr Empire.
PIE Inc A friend of death, a brother of luck and a son of a *****
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Ishamah Metaburah
|
Posted - 2010.01.19 20:41:00 -
[133]
Oooh, now I can free my own character!
No, seriously, do want this.
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Tiny Montgomery
|
Posted - 2010.01.19 21:43:00 -
[134]
Originally by: Dillon Arklight I think it was in the first or second fan fest in the Dev Q and A session a guy stood up and said he had over 1000 slaves in his hangar and needed a way to "set them free". Each day he would buy Quaffe and food and other "entertainments" for the slaves. He had even asked a friend to look after them while he was at the fan fest. God know how many he has now living in his hangar. For this guys sake ...
This is funny.
Great idea. Very simple. Adds to depth of game.
/signed.
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Fran Occuria
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Posted - 2010.01.19 23:58:00 -
[135]
Who are you to question some man's goal's in eve ! slaves are slaves they are born that way and wouldn't know any better.... they are like goldfish keep them in your hanger next to your janitors to clean up the mess the prostitute's make in there, if they don't listen chuck a litle vitoc in there to make them come to their senses.
it is all irrelevant stuff
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Kata Amentis
Quantum Drift
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Posted - 2010.01.20 23:28:00 -
[136]
Edited by: Kata Amentis on 20/01/2010 23:28:05 I seem to remember a long time ago there was the odd 'trade' mission that would crop up and you needed to bring in XXX slaves and receive XXX scientist, YYYY marines, ZZZZ janitors etc.
So, bring back these old templates, tidy them up with a bit of a revamp. Add them onto storyline mission agents in Matari space, so they will always give out a "bring me xxx slaves" mission when you request a mission instead of "i've got nothing for you", if they've already sent you an offered storyline mission then that is live and you don't have the request new mission, its just view mission etc per standard.
Doesn't take a major overhaul or huge additions to the mechanics or assets, but you can turn slaves into some other "livestock" type by handing some over the authorities and getting back some that have been through vitoc rehab etc. already.
Add a similar template to the Amarr storyline agents to bring XXXX homeless and receive YYYY slaves... maybe a little more complicated as you can technically enslave any of the 'human' livestock group... but homeless are a good starter for 10?
Other rewards... nothing much, having standings would be exploitable by buying slaves and running the missions so probably best avoided or capped or some such, and a rehab service wouldn't give out isk, it'd be asking for isk... maybe a certifcate or something to wave around showing you did good/bad.
Just a thought...
oh
/signed |
Nadarius Chrome
Celestial Horizon Corp.
|
Posted - 2010.01.20 23:39:00 -
[137]
There used to be an agent offer in the days before the LP store where if you handed in something absurd like 10,000 slaves and x million ISK you'd get a few hundred freed slaves back.
I never did accumulate enough slaves to try it, and even then it was a pretty crappy offer. |
Repals
|
Posted - 2010.01.22 10:36:00 -
[138]
I support! it's so stupid that you can buy slaves in minma space, just because the player can't push a "set free" button instead of "trash" |
Rhodry Maelwaedd
|
Posted - 2010.01.24 15:54:00 -
[139]
/signed
|
Dancing Sun
|
Posted - 2010.01.31 18:22:00 -
[140]
I want this. /signed
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Jerid Verges
|
Posted - 2010.01.31 21:41:00 -
[141]
If we can free slaves I want to make tourists into Erotic Dancers!
My ship never leaves port on a long journey without them!
Originally by: Eric Lancier Edited by: Eric Lancier on 03/01/2010 10:52:40 I agree with the idea, i just worry that it will create an exploit in marketting, such as buying lots of slaves in amarr space hauling, freeing them and making profit, it seems a bit hard to monitor.
A new proffesion in eve?
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Da'Grim
|
Posted - 2010.02.19 21:06:00 -
[142]
/signed
|
Wagner84
Minmatar Secteur Armement
|
Posted - 2010.02.24 15:46:00 -
[143]
/signed
An agent could remotely free them (like completing a courier mission). -------------------------------------------------- Try the Minmatar way of life |
Django Minstraka
|
Posted - 2010.02.25 15:07:00 -
[144]
Edited by: Django Minstraka on 25/02/2010 15:07:41 They are asking now for player ideas for game improvement's and this seems like good one as I also enjoy EVE as a RPG. /signed
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Ris Dnalor
Minmatar Ex Cruoris Libertas
|
Posted - 2010.02.28 07:04:00 -
[145]
As Kata stated above, it used to be possible through certain agents to turn slaves into freed slaves. But that was removed.
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Erina Shadowfang
|
Posted - 2010.03.19 12:59:00 -
[146]
/signed
Free slaves ! Stop Amarr legacy !
make it happen ! |
Petter Dol
|
Posted - 2010.03.19 13:22:00 -
[147]
trade in XXX slaves for XXX points into Slave liberator certificate/badge and XXX faction standings / day
can be switched out for ammar/minmater
any ideas for a Gallente/Caldari version?
Gallente POW --- gallente fighter Gallente Slave -- gallente cizizen Gallente Traitor- Caldari Fighter Prostitute - Exotic Dancer
|
Kharylien
Gallente Blackcog Incorporated
|
Posted - 2010.03.19 19:22:00 -
[148]
I absolutely support this. I don't even RP, it just breaks my heart leaving slaves hanging in space.
What would I do with them? Easy: they can come live in my village. On a starbase in Verge Vendor there is a massive container, in which there is a massive stockpile of frozen food, water, frozen plant seeds, soil, quafe, holoreels, consumer electronics, planetary vehicles, dairy products, wheat, spiced wine, spirits, antibiotics and other entertainments and useful commodities.
All of which is there to provide for the entertainment and wellbeing of the collection of every Militant, Exotic Dancer, Tourist, Marine, Janitor and Homeless I've ever picked up. I don't have the nerve to smuggle slaves through Gallente space or I'd house them there too.
I know they're just pixels but they're pixels of people. I want to free slaves, too.
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mafia knight
|
Posted - 2010.04.03 07:18:00 -
[149]
you could set up BPOs to convert slaves to freed slaves and other passengers to slaves
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Zurtan Bayle
Minmatar Destructive Influence
|
Posted - 2010.04.22 12:49:00 -
[150]
/signed and bump |
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Face612
|
Posted - 2010.04.22 15:22:00 -
[151]
How about instead of "Trash It" on the right click menu, for all items in the "living stuff" realm the option is changed to say "let it go".
Plus i want to have the mental image of setting lose 500 crates of long limb roes in space dock. sounds fun.
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Dythe
Minmatar TK Corp Aegis Consortium
|
Posted - 2010.04.24 15:17:00 -
[152]
Yes, please bring back the emancipate option.
Padding Your Killboards |
Party Scout
|
Posted - 2010.04.24 15:33:00 -
[153]
Edited by: Party Scout on 24/04/2010 15:33:24 Change the menu item for slaves, dancers, janitors, etc. Instead of "trash item", change it to "set free". It basically does the exact same thing (remove the item from the database), but people will feel better :P
Edit: Doup! idea was already posted by someone else :(
|
Taxesarebad
|
Posted - 2010.04.24 16:30:00 -
[154]
i'd buy all the freed slaves and re-enslave then minmatar aren't smart enough to live on thier own without help of supperior races such as caldari or amarr.
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Firartix
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Posted - 2010.04.28 19:29:00 -
[155]
First, i'd like to say i didn't read that topic entierly (all the /signed stuff was starting to be lame at 4th page...)
Anyway, /signed too, but i would like to suggest some other improvement.
IMO, you should be able to use some way or other slaves, meaning, that you'd get a real choice with what to do with slaves. This turns more into a gameplay related idea than about RP, though.
This idea would surely need to be developped but here's what i propose: - Slaves becoming FACTION slaves, or something like that (yeah, that's not being specific.)
- Slaves could be used in POS to inecrase production speed. Yeah, it's really idiot. This would make them to "disappear" (to say the least), and the "consumption rate" set to get a set bonus, during a certain time (EG. 10 slaves/hours to get +5% time effiency) It would also slighty reduce Material Effiency (by half i guess), as they are obviously not qualified workers. Slaves from a faction would also be slighty more effective (like 10%) when manufacturing stuff from their faction.
- You could bring slaves to a station from their faction to free them, in exchange for either a slight standing inecrase, or LPs
IMO that would have to be really well balanced, so that the decision to do one or the other would be coming from the player, and not effiency or such thing. Selling slaves would also be interdicted unless in Outlaw space, to avoid buying slaves and grinding faction standings with em.
.... Lemme know what you think of this, even if i think it's probably going to be massively disapproved or stuff >< I didn't think about all the factions stuff like Gallente being against slaves too, but let's say you could do stuff eg. provide Amarr with slaves instead of freeing them (wait, that's Amarrs who are the salvers, right :s ?)
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Nali Kceb
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Posted - 2010.07.06 12:09:00 -
[156]
The idea of converting slaves to freed slaves sounds good. Probably even the Mimatar "buy" your freed slaves (pay you for freeing slaves). The changing of "trash it" to "free"/"let go" for living things sounds great too. Not to hard to code but great for (semi-)roleplayers! |
Laechyd Eldgorn
Caldari Random Selection. Tactical Narcotics Team
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Posted - 2010.07.06 12:12:00 -
[157]
Edited by: Laechyd Eldgorn on 06/07/2010 12:18:06 I want option to buy females and turn them into house slaves
It would also make more sense than turning slave into "free" slave which you sell at market.
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Zuzanna Alondra
Du'uma Fiisi Integrated Astrometrics
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Posted - 2010.07.08 01:16:00 -
[158]
Originally by: Firartix First, i'd like to say i didn't read that topic entierly (all the /signed stuff was starting to be lame at 4th page...)
- Slaves becoming FACTION slaves, or something like that (yeah, that's not being specific.)
I wish - Du'uma would of paid a ton for Amarrian slaves from the Angel Cartel.
I know - dry read, but it's nice to see so much support.
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Kenreikko Valitonen
Terra-Firmament Frontiers
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Posted - 2010.07.08 01:47:00 -
[159]
In general, more "livestock" items and options to convert them into other types would be a boon to RP. The most obvious starting point is the slaves. It'd be interesting to be able to acquire "Students", input them into a PI processor, get a smaller number of "Graduates" out, and have to use them as input for other things. Slaves could be used as labor in a similar fashion or transformed into free workers with a higher efficiency.
Perhaps we'll see something like this when "population interaction" comes around soonÖ.
Until then, /signed.
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Bataav
Intaki Liberation Front Intaki Prosperity Initiative
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Posted - 2010.07.08 01:57:00 -
[160]
/signed
As with other... commodities, for want of a better term, slaves (and other population types) should be manipulatable in some way, whether this be freed, enslaved, or employed in some way at POS or PI installations.
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Blake Rathen
Caldari Yurai-Tenshin Zaibatsu Ishuk-Raata Enforcement Directive
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Posted - 2010.07.08 02:03:00 -
[161]
Sounds like a decent idea for more interactability. /signed
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Saxon Hawke
Intaki Liberation Front Intaki Prosperity Initiative
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Posted - 2010.07.08 03:24:00 -
[162]
/signed.
I've thought this feature was needed for years.
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Saikoyu
Amarr Rho Dynamics
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Posted - 2010.07.08 05:30:00 -
[163]
/signed
I remember a rumor once about a POS module which was supposed to turn slaves into freed slaves, and others back into slaves, or something like. But anything like this would be great.
Rho Dynamics recruitment |
Backho
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Posted - 2010.07.08 06:06:00 -
[164]
The better way is to resend your slaves back to amarr =) We will help get rid of it for you. 100 iskies each.
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Ghost Hunter
True Slave Foundations
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Posted - 2010.07.08 20:00:00 -
[165]
Overall +1 support and general agreement with the idea.
I would like a distinction to be made for Sansha slaves however. Given the impression and implied "total control" Sansha has over the Slaves, I'm not certain or easy with any "right click -> liberate" of them. That is not to say it is completely impossible to liberate, but it would easily undermine the entire fundamentals of the True Slave concept if it was that simple. ______
True Slave Foundations Overseer |
Kenreikko Valitonen
Terra-Firmament Frontiers
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Posted - 2010.07.08 21:02:00 -
[166]
Perhaps a "mercy kill" option for liberating True Slaves?
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Mister Screwball
Minmatar Brutor tribe
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Posted - 2010.07.08 21:04:00 -
[167]
/signed ------------
Originally by: CCP Dropbear rofl
edit: ah crap, dev account. Oh well, official rofl at you sir.
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Kazzzi
Amarr Iniquitous Technologies Deep Space Engineering
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Posted - 2010.07.08 23:07:00 -
[168]
Sounds cool, the freeing slaves idea has floated around before. Until this is implemented, maybe just don't take every game mechanic so RP-serious.
There currently is a way to free slaves. Just trash them and say you freed them. Use your own imaginations people. Stop expecting CCP to breastfeed you your daily dose of RP.
More game options for items will always be interesting, but unless the day comes where you can plug EVE into your head in a complete VR world fashion, game mechanics will never be completely 100% IC. |
Nikita Alterana
Gallente Risen Angels
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Posted - 2010.07.09 02:47:00 -
[169]
signed. do this thing CCP.
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Horizonist
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Posted - 2010.07.11 21:32:00 -
[170]
Edited by: Horizonist on 11/07/2010 21:34:34 I agree with this proposal...the question is what you should get -for- releasing them (some people may not ask for anything, but I am guessing others will). Slaves hardly have millions of ISK to hand out in gratitude, perhaps they could be used in PI mode somehow? As colonists?
Oh ya, while we are on this, why not classify slaves and prostitutes as "human cargo" or something instead of "livestock"(!?). Food for thought
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Lan Staz
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Posted - 2010.07.11 21:47:00 -
[171]
How about just a simple replace of "Trash it..." with "Relinquish...", and change the text on the confirmation dialog to something generic like "You are about to relinquish all claim of ownership for..." ?
I'm sure that 100,000 years after the invention of freecycle.org people would no longer be throwing stuff they don't want in the trash anyway
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Mount Fluffy
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Posted - 2010.07.11 22:37:00 -
[172]
i would fully support this option as long as under the "free slaves" (or any other human item) there is an option to enslave said people and make them into slaves.
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wizzard66
Gallente Evolution IT Alliance
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Posted - 2010.07.11 23:40:00 -
[173]
ridiculous
Next thing your gonna plea for the damsel to get a proper education to nog get into distress. Then your gonna liberate the blue blinky caldari lights.
I say NO
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Kesta Sovek
Minmatar Republic Military School
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Posted - 2010.07.11 23:57:00 -
[174]
Originally by: Kahega Amielden This adds virtually nothing to the game, CCP's time is better spent fixing bugs and adding useful features.
The white man is always tryin to keep a brother down.
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Isobel Mitar
Gradient Electus Matari
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Posted - 2010.07.24 00:23:00 -
[175]
Edited by: Isobel Mitar on 24/07/2010 00:24:30 Freeing the slaves (and enslaving people etc) is an example of exactly the kind of content I'd love to get for RP in Eve: A tool for players to make our own stories.
I see Eve as a sandbox game. While pve content and live events are cool, what I'd personally love most are RP tools for that sandbox. Ways for roleplayers to make our own sandcastle stories. (as opposed to participating in the stories game developers write)
Imagine being able to run a massive slave-freeing operation at for example, a chain of POSes, where those evil Amarr terrorists could assault it. That has the makings of a beautiful long-term pvp story and struggle right there, with the opposing player factions actually having something to fight over, and a way to measure the success of the fight.
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Sangroku
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Posted - 2010.07.26 11:24:00 -
[176]
Edited by: Sangroku on 26/07/2010 11:29:17 Posted on (Proposal) Slaves
Originally by: ri****ulo ]Ok, i would not go as far as to ask CCP for an almost "expansion" based on personel. That would take a lot of thinking.
All i am proposing/asking is that a feature which is already coded ingame be put back on. (turn slaves into homeless existed when rewards wherent by LP store. Rewards were offered by the agent when a player reached a certain number of LP's)
An LP option would be to pay for the transformation the same way that faction ammo costs LP and a batch of regular ammo.
Simple, already coded and i believe, easy to execute.
I would love to see the ammar version of personel to slaves but i dont know if this existed before and so if it is already coded.
Anyway, i think its a great roleplay oportunity with a very easy manpower implementation.
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Peledinho
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Posted - 2010.08.12 02:59:00 -
[177]
/signed |
Kestrix
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Posted - 2010.08.12 04:35:00 -
[178]
Hey if you want the option to free slaves I want the option the make slaves that way I can nip into Minimatar space take a load of Minimatar and enslave them then I can head to Amarr and sell them!
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Bhattran
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Posted - 2010.08.12 19:11:00 -
[179]
Slavery should exist in lowsec, buyers and sellers and of course be a black market item, now it would be nice if CCP implemented those blackmarket/smuggling trade skills.
Freeing slaves or making slaves should be a part of PI, capturing people through the use of luring them in or when Dusties come about capturing them and making them slaves. I'd really like to see some console player load up the game and have to play as a slave or at least be forced to 'break out' weaponless and fight off the slavers/owners etc. -------------------------------------------------------------- The 5 minute forum time delay was a crime against humanity that CCP took forever to address. |
Dr Karsun
Gallente
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Posted - 2010.08.12 22:11:00 -
[180]
Allow us to use 'slaves' and other people to be deployed on planets in PI hubs, they should increase the length of extraction of extractors with keeping the yield (or increase the yield and keep time, whatever).
Make all of them useable for different kinds of production, either lengthening mining times or making production cycles faster, etc. Naturally they can ware off... And slaves should actually be disposable, so you could switch them to 'agonyzing mode labour' and they'd work 10% better and die 50% faster :P
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Altaen
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Posted - 2010.08.12 22:38:00 -
[181]
Vigorously supported.
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Sililos
Minmatar Black Forest Operatives Two Inch Terror
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Posted - 2010.08.15 09:06:00 -
[182]
Adding my 2 cents from my topic along similar lines.
If you are Minmatar or Gallante and in your travels you stumble upon some slaves, and lets face it it happens, You can take them to a friendly station and maybe in the bounty office Donate them their freedom for a small faction increase.
I know a lot of players in EVE have no qualms with jetting them into space and shooting the can, or tossing them into the station trash systems but to me well, just seems wrong. Same with captured Militants or Marines really, Maybe they can be turned into Station security. -------------------------------------------------------------------
You dont Pay to Play EVE, You pay to Watch Eve! |
Bhattran
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Posted - 2010.08.15 15:17:00 -
[183]
Originally by: Dr Karsun Allow us to use 'slaves' and other people to be deployed on planets in PI hubs, they should increase the length of extraction of extractors with keeping the yield (or increase the yield and keep time, whatever).
Make all of them useable for different kinds of production, either lengthening mining times or making production cycles faster, etc. Naturally they can ware off... And slaves should actually be disposable, so you could switch them to 'agonyzing mode labour' and they'd work 10% better and die 50% faster :P
I like the way you think. All we'd need is ways to capture slaves, maybe through salvaging you'd get a chance to 'rescue' some crew members that could be tasked to work elsewhere if not sold/freed. -------------------------------------------------------------- The 5 minute forum time delay was a crime against humanity that CCP took forever to address. |
Bo Ganvyllia
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Posted - 2010.11.13 06:32:00 -
[184]
I like this idea also. It's such a bummer to jet 10 slaves and vaporize them just because customs will give me a hassle at the gate.
Let me free them slaves!
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Kabaal S'sylistha
Caldari The Technomages Comrades-Of-Two
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Posted - 2010.11.13 10:03:00 -
[185]
lol if you want rp go to a rp server noob
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Andre Coeurl
Gallente TOHA Heavy Industries TOHA Conglomerate
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Posted - 2011.01.14 16:58:00 -
[186]
Originally by: Sililos Adding my 2 cents from my topic along similar lines.
If you are Minmatar or Gallante and in your travels you stumble upon some slaves, and lets face it it happens, You can take them to a friendly station and maybe in the bounty office Donate them their freedom for a small faction increase.
I know a lot of players in EVE have no qualms with jetting them into space and shooting the can, or tossing them into the station trash systems but to me well, just seems wrong. Same with captured Militants or Marines really, Maybe they can be turned into Station security.
/signed --- --- ---
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Horizonist
Yulai Guard 2nd Fleet Yulai Federation
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Posted - 2011.01.14 17:32:00 -
[187]
Originally by: Sililos Adding my 2 cents from my topic along similar lines.
If you are Minmatar or Gallante and in your travels you stumble upon some slaves, and lets face it it happens, You can take them to a friendly station and maybe in the bounty office Donate them their freedom for a small faction increase.
I know a lot of players in EVE have no qualms with jetting them into space and shooting the can, or tossing them into the station trash systems but to me well, just seems wrong. Same with captured Militants or Marines really, Maybe they can be turned into Station security.
+1
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Zephris
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Posted - 2011.01.14 19:13:00 -
[188]
Edited by: Zephris on 14/01/2011 19:14:08 I think that players should be able to convert slaves to free slaves using PI or POS structures. To make it worthwhile make it so that Minmatar LP store would require freed slave instead of isk for some items :D.
Now it adds something to the games. Or you can turn them in for a faction standing increase.
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Spirulina Laxissima
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Posted - 2011.01.15 08:58:00 -
[189]
Edited by: Spirulina Laxissima on 15/01/2011 09:00:48 /supported!
This was one of the things I expected to be doing as a n00b.
Converting slaves to freed slaves for a bit of standing towards a NPC would be nice. But how about then being able to take those freed slaves, and hooking them up with some education (time&money) to convert them to janitors, militia, exotic dancers, and Ships Crews ?
Ideally there'd be a cycle of sorts:
Any form of people could be converted to slaves with varying prerequisited time&money in Amarr space. (or dedicated illegal POS) Generally, the higher the training, the longer it takes/more it costs.
Very Cheap: Refugees, Tourists, Civillians, Captives, Hostages, Homeless etc. (untrained/disillusioned) Cheap: Former Slaves/Freed Slaves, VIPs, Damsels etc. (tasted freedom/never knew serfdom) Not quite Cheap: Janitor, Militants, Miners, Exotic Dancers etc. (trained) Moderately Priced: Activists, Graduates, SCOPE Journalists, Slavers etc. (well trained/Slavers know the reigns) Expensive: Marines, Sheriff, Scientists, Survivors, Mercenaries, Prostitutes, etc. (specialized) Really expensive: Ships Crews (compared to the other ones anyway)
Any resulting slaves could then be freed, resulting in Freed Slaves, and consecutively re-trained.
Freed -> Former -> Homeless -> Civillians -> Militants or Janitors (etc.) -> Graduates, Slavers -> Marines, Mercenaries -> Ships Crews
Maybe all those useless trade-goods could get used in the training. Maybe all this would happen in appropriate 'factories' in PI. Re-socialization would need gradual exposure to normal life, meaning natural fresh food, quafe, consumer goods, etc., whereas enslavement would consume slaver-hounds, vitoc, slavers, etc.
Think about it.
[EDIT] did not link despite using link function?! Whatever. I tried to link 'Ships Crews' to http://www.eveonline.com/ingameboard.asp?a=topic&threadID=493711&page=1 SRI SYADASTI SYADAVAKTAVYA SYADASTI SYANNASTI SYADASTI CAVAKTAVYASCA SYADASTI SYANNASTI SYADAVATAVYASCA SYADASTI SYANNASTI SYADAVAKTAVYASCA Principia Discordiahttp://www.principiadiscordia.c |
Pan Dora
Caldari Organization for Nuclear Research
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Posted - 2011.01.15 15:12:00 -
[190]
There is people that have janitor around just for keeping his ships/hangars clean, others have slaved tourists or exotic dancers for similar purproses. They mantain good stocks of consumer goods like holoreels, quafe and tobacco. They call themselves, pirate/trader/missioner and they engage in pirating/trading/missioning.
A diferent group talk nonsense and whinne about not enough support for RPers. They call thenselves freedom figther/templar/commander but they dont figth/defend/lead anything. They hangar its just a loot deposit.
The first group may not call themselves roleplayers but they are, the second group call themselves roleplayer but they arent.
Roleplaying its using imagination to fit in a current history, like when someone pretend that the [trash it] option free the slaves. Asking for a game-mechanics that allow you to sell slaver for minmatar LP and standing its just lame atempt at powergaming.
_
I like to play this game because it make my in-game actions and archievments to mean something in-game. |
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Voltlokk
Center for Advanced Studies
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Posted - 2011.01.15 15:30:00 -
[191]
This thread reminds me of that time where I was looting all these wrecks and such (one was a transport I think) in my Noctis.
Had a buddy with me, and my alt in his Megathron. Turns out the last container had some Slaves in it ... thought I'd pick 'em up, then realised I don't think it was possible to free them. (and I'd get caught by the coppers)
So what do I do?
I tell my buddy, "I know how I can free these slaves", I lock my Megathron's 425mm railguns onto the cargo container, and euthanized them in one volley.
Was the sanest thing to do, instead of leaving them in that cold jettison can, or for me to get fined in Gallente space, and then have them removed from me by the coppers.
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Toric Gaul
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Posted - 2011.01.15 17:43:00 -
[192]
While I agree with the op's thoughts, I've come to the conclusion that it's simplest to dock and hit "trash it". Then the slaves are free to go thier own way. They aren't slaves anymore. Perhaps change the "trash it" option on slaves to "Freedom".
Or maybe you should be able to turn them into say, Urban Management for processing into Minmatar society.
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Toric Gaul
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Posted - 2011.01.15 17:45:00 -
[193]
Edited by: Toric Gaul on 15/01/2011 17:46:02
And yeah, trying to move slaves from space to anywhere else sucks. I don't do it anymore. Got hit by Customs before. I just leave them in space and (pretend to) let the authorities know about them.
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Spirulina Laxissima
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Posted - 2011.01.16 19:37:00 -
[194]
If we implement a slave/people/crew training program (manufacturing system) it would also be an effective ISK-sink. Something this game needs (according to CCP). And LP/standing/crew-bonuses (whatever we go by) would motivate the non-roleplayers to participate too. SRI SYADASTI SYADAVAKTAVYA SYADASTI SYANNASTI SYADASTI CAVAKTAVYASCA SYADASTI SYANNASTI SYADAVATAVYASCA SYADASTI SYANNASTI SYADAVAKTAVYASCA Principia Discordiahttp://www.principiadiscordia.c |
el alasar
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Posted - 2011.01.18 19:09:00 -
[195]
Edited by: el alasar on 18/01/2011 19:09:05 /signed
anything giving more depth and options in the game besides just shooting each other in a sandbox makes the game more appealing. currently role playing aspects, races and diplomacy are currently sadly pretty irrelevant. |
Joshawu Minden
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Posted - 2011.01.23 19:11:00 -
[196]
Edited by: Joshawu Minden on 23/01/2011 19:11:56 BMUP! & /signed
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Athroseilon Yeva
Amarr The Ascendant Order
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Posted - 2011.02.02 03:30:00 -
[197]
Anything that adds roleplay is something I'll support.
/signed
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Assassin126
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Posted - 2011.02.02 23:18:00 -
[198]
Edited by: Assassin126 on 02/02/2011 23:21:05 nice idea, not sure how worthwhile it is to the game tho... hey u could even make it possible to get isk from it, minmatar markets buy free slaves for isk, amarr sell slaves for less isk than matari buy freed slaves, trip makes you isk since minmatar reward you for freeing slaves :)
i guess it depends how much workload it is to change some market prices, and adding an option to 'free stack of slaves'
also, eve does need many more roleplaying features that serve some purpose to the game, not just random things in your cargo :P like corpses, maybe on walking in stations we can walk into our containers? i know i want to walk into my corpse can (aka bedroom)
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Da Trader
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Posted - 2011.02.03 13:31:00 -
[199]
/signed
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Woodman2
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Posted - 2011.02.03 13:54:00 -
[200]
If you were going to allow the freeing of slave, you should have it like real life slavery worked. If you help a run-away slave get to freedom, you lose standing with the faction that owned them. If you return a run-away slave to it's owner, you can collect a bounty. If you want to free a slave 'legally' you must buy that slave and then let him go.
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Spirulina Laxissima
Minmatar TotalControl Inc.
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Posted - 2011.02.03 18:56:00 -
[201]
What is legal in Amarr space, is illegal in Gallente space, and downright wrong in Minmatar space.
Sorry, us Minmatar will gladly offend any Amarr slavers by freeing our cousins without 'asking for permission' first! Any Amarr on the other hand will have to buy them to set them free or else incur a substantial loss in standing. Up until the point he is more welcome in the freedom-loving parts of space. (basically changing sides) Your signature is too large. Spitfire
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Naradak
Minmatar Cube Zombie Consortium
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Posted - 2011.02.03 20:45:00 -
[202]
/Signed!!!
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Hydraulic Jack
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Posted - 2011.02.06 00:05:00 -
[203]
bump
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