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Konoch
Caldari Azriel's Legion Free Worlds Alliance
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Posted - 2010.01.06 18:46:00 -
[1]
Ok here's the deal.
I've played before i know a lot of the ins and outs. Either things have gotten easier or i've gotten a lot better in training which skills i need to train.
My current total is 4.6 million SP That's gonna be about 4.8 once Cruise Missile 5 is done.
The fact is my Skill training has been precise and damned efficient picking targets going for specific skills and making sure what i need is up to par. The corp is looking for dread pilots. And it appears after i finish up what i need to for the next target of ships on my list. (Marauders) I'll be less than 50 days out from fully piloting one weapons, shields, the whole bit. With a lot of the skills required to operate those ships at 5 or will be once training's completed. Looking around i couldn't find a lot of stuff on capital ships.
So basically i'm trying to de-noobify myself concerning the subject. Where should i look for information concerning these massive ships? Thanks for the help.
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Eseay
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Posted - 2010.01.06 18:54:00 -
[2]
5 mil sp you say?
well, if you specialise only to fly dreads, you're about 25mil sp short. good luck
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Konoch
Caldari Azriel's Legion Free Worlds Alliance
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Posted - 2010.01.06 19:01:00 -
[3]
Originally by: Eseay 5 mil sp you say?
well, if you specialise only to fly dreads, you're about 25mil sp short. good luck
Define what you mean. Because after i finish CM5 i'm basically 1 skill off the cap missile launchers. In the process of getting a golem i'm going to finish up everything but jump skills and ASC 5. Either i'm underestimating the multipliers or 25 mill sounds like overkill.
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Eseay
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Posted - 2010.01.06 19:14:00 -
[4]
i'd paste the skills list here, but theres not enough room in 1 post and i dont feel like double posting.
i'll just need the skills that take over a month to train which you will need.
Caldari BS 5 Advanced spaceship command V Advanced weapon upgrades V Jump drive operation V Cruise missiles V Sentry drone interfacing V Capital ships (dont need to V, but costs 400M)
Btw, at 5 mil sp, you should be focusing on support skills. you shouldnt be flying anround in anything bigger than a BC, and that s pushing it. you do not have the support skills required to fly anything else Caldari Dreadnoughts (dont need to V, but costs 100M)
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Tozmeister
Digital Fury Corporation
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Posted - 2010.01.06 19:22:00 -
[5]
Equally, If you're flying Marauders on 7 million SP's expect the Suicide-Tempest-Squad to start checking in.
+++????+++Out of Cheese Error. Redo From Start+++ |

Yahweh Graf
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Posted - 2010.01.06 20:26:00 -
[6]
Originally by: Konoch The corp is looking for dread pilots.
then buy some gtc's and sell for isk and buy a well spec. dn pilot.
Originally by: Konoch So basically i'm trying to de-noobify myself concerning the subject. Where should i look for information concerning these massive ships? Thanks for the help.
that would be character bazaar.
also, ffs you just wasted about 1m sp training cruise lvl 5. that skill is not for dn atm. even though there are talks about citadel cruise. they are still not in game.
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Tozmeister
Digital Fury Corporation
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Posted - 2010.01.06 20:43:00 -
[7]
Yes they are.
+++????+++Out of Cheese Error. Redo From Start+++ |

Ninlarra
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Posted - 2010.01.06 21:51:00 -
[8]
Originally by: Yahweh Graf
Originally by: Konoch The corp is looking for dread pilots.
then buy some gtc's and sell for isk and buy a well spec. dn pilot.
Originally by: Konoch So basically i'm trying to de-noobify myself concerning the subject. Where should i look for information concerning these massive ships? Thanks for the help.
that would be character bazaar.
also, ffs you just wasted about 1m sp training cruise lvl 5. that skill is not for dn atm. even though there are talks about citadel cruise. they are still not in game.
Yes they are, they have been in the game for many weeks now.
FFS!!!!!1111oineoneone Don't post if you don't know what the **** you are talking about. Thanks!
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Dyphorus
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Posted - 2010.01.06 22:35:00 -
[9]
Listen to what's being said. 5 mil SP is way, way short of piloting a dread successfully. Just being able to undock in a ship doen't mean you are ready to fly it. Also training Cruise missiles to 5, to fly marauders ( golem I'm assuming ) show's you have a lot to learn about this game before you ever need to consider getting into a cap ship. |

Yahweh Graf
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Posted - 2010.01.07 05:17:00 -
[10]
Edited by: Yahweh Graf on 07/01/2010 05:17:58
Originally by: Tozmeister Yes they are.
anyone using them? ok, training cruise 5 with 5m sp is just fail. you only have 1.5yrs left to go to get there. want to be of some use to your corp. train for stealth bombers now. forget about dn.
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Furb Killer
Gallente
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Posted - 2010.01.07 08:54:00 -
[11]
You miss many support skills with 5M SP. However you can fly a dread with less than 30M SP if you go quite directly for one.
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Haramir Haleths
Caldari Nutella Bande
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Posted - 2010.01.07 10:36:00 -
[12]
Edited by: Haramir Haleths on 07/01/2010 10:37:01 I suggest, train up skills for every T2 Frig, every T2 Cruiser and even every T2 BS for your race first. In this way you will automatically train a lot of skills wich you should have. And dont just check the skills needed on the Dreadnought Info Tab. You need a lot of support skills and you have to fit a capital shield booster, siege modul etc. You should have high resistance skills, high capacitor and Drones Skills too. Im now near 40 Mil XP and dont fly that Dreadnought.
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Vincent Death
Hyasyoda External Security Trade and Development
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Posted - 2010.01.07 11:04:00 -
[13]
Fit the Dreadnought you want to fly in EFT. Look at the required skills. Look at the skills that affect the modules your fitting. Look at the skills that affect your ships attributes.
Train them. All of them.
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Knobbing Everyone
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Posted - 2010.01.07 14:29:00 -
[14]
I have a 33mill SP alt specific for the Revelation (Amarr Dread).. Took me a year just to skill her up and she's only now getting 'competent'. Let me explain by listing relevant SP:
Drones - 1m SP and I still need T2 Sentries. Gunnery - 7.7m SP and still not done Mechanic - 1.7m SP and the armor comps still need to be finished to IV Navigation - 2.6m SP Science - 2.2m SP (and training Cyber V for low grade slaves) SS Command - 9.7m SP (ok she has Dread V which was 3mill sp on its own)
Her alternate job is a Hulk pilot, so some SP in other directions, but that gives you an idea what a 'competent' Dread pilot should look like. She's not even a very good one yet...
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Zzander Solus
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Posted - 2010.01.07 15:07:00 -
[15]
Keep in mind that dreads and all other capitals are big expensive investments for corps. Any corp with mature players are going to hesitate to let new or rookie pilots have access to their cap ships. A lot of corps have been burned by people stealing their cap ships. You will really have to prove yourself to your corp in order to have access to the dread. Otherwise, you will have to buy or build the dread yourself and all its fittings. Not a cheap thing to do. I'm not trying to talk you out of it, but just trying to put your goal in perspective.
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eliminator2
Gallente
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Posted - 2010.01.07 15:30:00 -
[16]
your training for a dread at 5 mill sp? wtf ur gunna drop like a fly when you get one hf -----------------------------------------------
I met Eliminator1..... I chewed it up, and spat it out. Now, he is my minion.
I kill miners and mission runners people say, I call them target pra |

Dr Lebroi
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Posted - 2010.01.07 16:35:00 -
[17]
You say you've been around and you know the score, so by default, you know that there's isn't a 'win' button in Eve and that the closest you come to it is to have good skills and superior knowledge and experience of the gameplay mechanics than your opponents.
You've been around so you know that fast tracking a character to a hugely expensive ship without proper support skills equals a hugely expensive pile of smoking metal and emo rage quit.
What was the question again?
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Galius Zed
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Posted - 2010.01.07 17:17:00 -
[18]
Edited by: Galius Zed on 07/01/2010 17:21:35 Edited by: Galius Zed on 07/01/2010 17:19:39 EvEMon iz ur friend, m'kay.
I'm at 3.7m SP now and it's showing 96d just to fly a Marauder. Then large T2 pew pew is another 72d. These are separate trains...choo-choo (sry couldn't resist).
For a dread, I'm a cozy 220d away! The seige module alone is 43d.
Sure I went ahead and trained BS book to 3 so I can at least pilot an Abby, but, don't plan on fighting with one for a few months.
Edit: EvEMon showing estimated SP at end of dread plan at 14m
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Haramir Haleths
Caldari Nutella Bande
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Posted - 2010.01.07 17:44:00 -
[19]
And you know, Dread is only for shooting at large not moveable targets and you cannot fly them in high sec you know ? 
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Ruah Piskonit
Amarr PIE Inc.
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Posted - 2010.01.08 00:36:00 -
[20]
You will want your armor comps at 5, not 4. Makes a big difference once you start moving out of t2 EANMs. ----
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Marko Riva
Adamant Inc.
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Posted - 2010.01.09 15:35:00 -
[21]
I don't think the OP entirely understands how skills work and what's needed. at 5 mil SP I wouldn't even fly a simple BS into PVP, I might use a BC... tops.
----------- I think, therefore I'm single. New projectile damage PDF Alliance creation service |

Scatim Helicon
GoonFleet GoonSwarm
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Posted - 2010.01.10 15:20:00 -
[22]
Edited by: Scatim Helicon on 10/01/2010 15:24:14
Originally by: Konoch The corp is looking for dread pilots. And it appears after i finish up what i need to for the next target of ships on my list. (Marauders) I'll be less than 50 days out from fully piloting one weapons, shields, the whole bit. With a lot of the skills required to operate those ships at 5 or will be once training's completed. Looking around i couldn't find a lot of stuff on capital ships.
So basically i'm trying to de-noobify myself concerning the subject. Where should i look for information concerning these massive ships? Thanks for the help.
The poster talking about needing 30m skillpoints is way off (my alt flies a dread, a carrier, and T2 industrials and is still less than that), but you will need a lot more than the bare minimum, flying a dread is about more than getting Racial Dreadnought I so you can spin the hull in the station. Assuming you're looking at a phoenix, you really need both citadel torps and cruises, and you will want things like capital shield boosters (don't put x-large boosters on a dread unless you want to appear in a 'comedy killmails' thread one day) and the less immediately obvious skills such as jump drive calibration/jump fuel conservation, highly trained (if not maxed out) capacitor and shield skills, sentry drones, and various missile skills. You're probably looking at a minimum of 12m SP for a 'barely acceptable' dread pilot if you cut a few corners in the various support skills, and realistically you'd want to be 15m+ before you ever took the thing out into live action.
If your corp is looking for dread pilots, they really should be organised enough to have a specific skillset in mind they want you to work towards, so you need to go talk to whoever is in charge of your corp's capship program and see what they want you to have. They should be able to give you some indication of the level of training they expect to see, which skills they want you to prioritise, and they might even have some kind of incentive program you can take advantage of. If they don't have any of those things, you should probably consider very carefully if you really want to put 2bn ISK of dreadnought on the line for them!
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Kesper North
Caldari Epiphyte Mining and Exploration Majesta Empire
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Posted - 2010.01.10 18:32:00 -
[23]
Also the Phoenix is p. terrible!
Train a gun dreadnought instead. Revelation and Moros are generally considered the best. -- Killed me? Read about it in my blog! Northern Lights: Solo PVP in EVE Online
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Scatim Helicon
GoonFleet GoonSwarm
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Posted - 2010.01.10 18:52:00 -
[24]
Originally by: Kesper North Also the Phoenix is p. terrible!
Train a gun dreadnought instead. Revelation and Moros are generally considered the best.
This isn't so clear cut since Dominion, and as of Dominion 1.1 several of the remaining issues with missile dreads are going away, so depending on how you want to measure it the Phoenix might end up being the best of the lot :)
The Moros is pretty poor and has been for a while now, and in any case the 'best' dread to go for is always whichever one you are closest to training into at the time.
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SenshiMaru
Fleet of Doom
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Posted - 2010.01.10 18:59:00 -
[25]
Originally by: Scatim Helicon
Originally by: Kesper North Also the Phoenix is p. terrible!
Train a gun dreadnought instead. Revelation and Moros are generally considered the best.
This isn't so clear cut since Dominion, and as of Dominion 1.1 several of the remaining issues with missile dreads are going away, so depending on how you want to measure it the Phoenix might end up being the best of the lot :)
The Moros is pretty poor and has been for a while now, and in any case the 'best' dread to go for is always whichever one you are closest to training into at the time.
Especially since the Moros' drone damage nerf |

Kesper North
Caldari Epiphyte Mining and Exploration Majesta Empire
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Posted - 2010.01.10 20:01:00 -
[26]
Originally by: Scatim Helicon
This isn't so clear cut since Dominion, and as of Dominion 1.1 several of the remaining issues with missile dreads are going away, so depending on how you want to measure it the Phoenix might end up being the best of the lot - its hard to argue with a dread capable of 11000 dps :)
This is true but you're still never really getting the benefit of all that EFT DPS thanks to sig radius/explosion velocity fail. Also, in the dread fleets I've been in, a wide and flexible engagement range has been preferable over raw DPS. 30 km just isn't enough, IMO, since FCs seem to like to drop us between 40-70km and sometimes much further. It's sadly rare that we get to hotdrop something at point blank range and use all the DPS of torps. Citadel cruise is a safer bet.
That being said the one time I have done a close range drop on something post-Dominion, I dealt the most damage.
(And yes, I am a Phoenix pilot.)
Quote: The Moros is pretty poor and has been for a while now, and in any case the 'best' dread to go for is always whichever one you are closest to training into at the time.
Really? I've still been hearing reasonably good things about it, or at least that the nerf isn't as bad as people feared. I'm still planning on getting into a Rev, though.
(FWIW, our allies in RZR won't even allow their pilots to field Phoenixes period, or at least they didn't before Dominion.) -- Killed me? Read about it in my blog! Northern Lights: Solo PVP in EVE Online
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Scatim Helicon
GoonFleet GoonSwarm
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Posted - 2010.01.10 21:42:00 -
[27]
Originally by: Kesper North
Originally by: Scatim Helicon
This isn't so clear cut since Dominion, and as of Dominion 1.1 several of the remaining issues with missile dreads are going away, so depending on how you want to measure it the Phoenix might end up being the best of the lot - its hard to argue with a dread capable of 11000 dps :)
This is true but you're still never really getting the benefit of all that EFT DPS thanks to sig radius/explosion velocity fail. Also, in the dread fleets I've been in, a wide and flexible engagement range has been preferable over raw DPS.30 km just isn't enough, IMO, since FCs seem to like to drop us between 40-70km and sometimes much further. It's sadly rare that we get to hotdrop something at point blank range and use all the DPS of torps. Citadel cruise is a safer bet.
That being said the one time I have done a close range drop on something post-Dominion, I dealt the most damage.
(And yes, I am a Phoenix pilot.)
True, but the sig radius of dreads, control towers and POS mods is going up in 1.1, so explosion radius will be less of an issue for the things dreads usually end up shooting. Also, yeah, fitting short range weapons on your dreads is a risky choice, but on those occasions where you do want to go for it, the phoenix is looking like it might be the one to be in.
Quote:
Quote: The Moros is pretty poor and has been for a while now, and in any case the 'best' dread to go for is always whichever one you are closest to training into at the time.
Really? I've still been hearing reasonably good things about it, or at least that the nerf isn't as bad as people feared. I'm still planning on getting into a Rev, though.
The drone nerf isn't that big a deal (it was mostly used for undock-camping comedy anyway), although it doesn't help that one of its bonuses is tied to a weapon system reliant on drone activation range and so does nothing at typical sniping ranges. It gives roughly similar DPS as the other dreads (phoenix aside), but without the Revelation's meta-advantages of not having to fight the lag for 30 minutes to reload your guns or worry about running out of ammo in extended fights, and without being able to fit a full hardener rack and damage mods like the shield tankers can. I maybe overstated it a little, if the Moros is the worst its not by all that much, but it isn't something you'd go out of your way to train into.
Quote: (FWIW, our allies in RZR won't even allow their pilots to field Phoenixes period, or at least they didn't before Dominion.)
Yeah but, well, those razor guys are kind of weird anyway 
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Killer Gandry
Caldari Red Horizon Inc
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Posted - 2010.01.11 04:31:00 -
[28]
Takes me back to the good old times when I met a Raven pilot. ( Back in the days before Ravens were nerfed into hell ) So I am sitting in my Moa doing a lot bettr than him in his Raven.
Yes he had trained the ship. But no support skills, and the weaponry was a joke. Light missiles and small guns cause he couldnt use bigger yet.
Flying a ship doesn't mean you can board one. It means you have the supportskills up to par aswel.
You currently have 4.6 mill SP and you already talk about dreads.
When I started I waited for 8 months till I started to think about a BS. NOT fly one, think about one.
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Vaerah Vahrokha
Minmatar Brutor tribe
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Posted - 2010.01.11 18:30:00 -
[29]
I think I have 18M SP and I am not even done with full, functional battleship skills yet  - Auditing and consulting
Before asking for investors, please read http://tinyurl.com/n5ys4h and http://tinyurl.com/lrg4oz
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Moiraine Tear
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Posted - 2010.01.12 08:59:00 -
[30]
Well... thinking about flying a dread is in my opinion not wrong. Its a goal, its always good to have goals. Or am i wrong about that. And not thinking about flying a bs with low sp is stupid. I were in a scorpion with only 10 mill sp (and then i could fly freighters aswell) i was doing just as good as my friend with 60 mill sp. And armor compensation to 5 befor flying a dread... Does annyone really think that that skill will save your day? Go crazy, train to a dread and use it, its yours.
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