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Steve Ronuken
Cossette Moana
4
|
Posted - 2011.09.23 16:15:00 -
[31] - Quote
If you don't have them already, sister core scanner probes.
seriously. +10% on scan strength for nothing but money/LP+money is nothing to sneeze at. And your standing with the SOE should be ok if you ran through the first Epic Arc. |

Jupek Faithflame
Center for Advanced Studies Gallente Federation
0
|
Posted - 2011.09.25 05:36:00 -
[32] - Quote
5nipe wrote:I am not sure if rewriting hi sec exploration blog is my top priority atm.
I understand. And I'll try to re-read what you have wrote before and learn from it. 
I allready started to write a blog about this issue my point of view and my real life skills I have (or lack) for EVE. It will be more of a diary than a guide but maybe someone find something usefull there. I'll publish first results next week and post a link to this thread if this is still open.
5nipe wrote:I am planning my next little project to answer the one of most common question: how much you can make in low sec. I mean, is it worth to go there, risk your ship and pod? Risk/Profit in low sec was the question floating around for awhile.
Excellent! I'll waiting for it.
|

Jupek Faithflame
Center for Advanced Studies Gallente Federation
0
|
Posted - 2011.09.25 05:39:00 -
[33] - Quote
Steve Ronuken wrote:If you don't have them already, sister core scanner probes.
seriously. +10% on scan strength for nothing but money/LP+money is nothing to sneeze at. And your standing with the SOE should be ok if you ran through the first Epic Arc.
Thanks for the tip. I found out that those probes are on open market also (300k+). Or where should I buy those? My standing is good for SOE...if I checked right.
http://www.eve-markets.net/detail.php?typeid=30488 |

Dalloway Jones
Republic Military School Minmatar Republic
9
|
Posted - 2011.09.25 09:01:00 -
[34] - Quote
I didn't read all the responses to this thread but I just wanted to add my two cents about Exploration in case any new players are reading this.
If you like the idea of exploration but find it frustrating because it is taking you forever to scan stuff down (and half the time it ends up being unstable wormholes) I recommend putting it on hold until you can train into a Tech 2 exploration ship and until you have trained all of your exploration focused skills up to level 3 at least.
Fit rigs to your new ship (I have an Anathema) and a sisters launcher and probes and the difference in your speed and ability to scan is staggering compared to your old starter exploration ship and gear. It turns it into a fun and fairly profitable endeavor. |

Talon Kitsune
Ryu-Shirudo
1
|
Posted - 2011.09.25 16:18:00 -
[35] - Quote
Dalloway Jones wrote:Fit rigs to your new ship (I have an Anathema) and a sisters launcher and probes and the difference in your speed and ability to scan is staggering compared to your old starter exploration ship and gear. It turns it into a fun and fairly profitable endeavor.
The rig, probes, and launchers that are designed for it really do pay off. My biggest complaint about high-sec exploration when your early into it is a lack of good frigate choices. I wanted a frigate for the job because you can't get much bigger into the combat sites, and the loot is worth it. I also hate switchin out ships or gear, more often than not I find someone else stumbled across the site while I was out.
I ended up going with a freaky Worm with 1 missile launcher, a load of drones, salvager, probe launcher, shield booster, afterburner, analyzer, codebreaker set up. Gravimetric rig, capacitor rig, and a drone velocity rig. Basically in the combat set up you have a stable cap for burner/shield boost which means your a high speed boosting tank, so you're not gonna die while you wait for the drones to kill everything. It works for me until I can get a T2 frigate. |

Jupek Faithflame
Center for Advanced Studies Gallente Federation
0
|
Posted - 2011.09.25 18:14:00 -
[36] - Quote
Jupek Faithflame wrote:I allready started to write a blog about this issue my point of view and my real life skills I have (or lack) for EVE. It will be more of a diary than a guide but maybe someone find something usefull there.
I decided to share these link allready altough I only have three posts on my blog so far. I'll post more results as soon I have time to continue EVE. So watch out that address if you want to see my progress and results.
Intro Starting point First round
|

Fabulous Virgil
Pator Tech School Minmatar Republic
5
|
Posted - 2011.09.25 19:41:00 -
[37] - Quote
bad fits, i don't know why you keep going with them even though people already told you they're awful |

Emperor Salazar
Dreddit Test Alliance Please Ignore
73
|
Posted - 2011.09.25 21:22:00 -
[38] - Quote
Fabulous Virgil wrote:bad fits, i don't know why you keep going with them even though people already told you they're awful
What a constructive post. |

Jupek Faithflame
Center for Advanced Studies Gallente Federation
0
|
Posted - 2011.09.26 06:31:00 -
[39] - Quote
Fabulous Virgil wrote:bad fits, i don't know why you keep going with them even though people already told you they're awful
Please give me better newbie setups if you have one because based of your comment you sound a person who know better. But please don't give a ship + fit setup which costs 2M+ for scanning because I want to follow main rule: "Don't use setups you are not afford to loose". I have about 20M on my wallet currently.
If you refer my scanning setup (Imicus) I stated it is my initial setup because I don't know what I'm against and I don't know all tactics you (speed tanking etc.) altough I know theory of those. And I'm going to adjust that along the road. And if you you refer that Osprey setup that is best what I have currently for this job and don't have another 20M+ to spend new one...currently.
And as long I don't find even single site this is not even relevant. And if I find something then I might have afford to spend some money to new setups.
So feel free to share your knowledge. |

Fabulous Virgil
Pator Tech School Minmatar Republic
5
|
Posted - 2011.09.26 13:50:00 -
[40] - Quote
you already got the caracal fitting posted here, why aren't you using that, you need minimum skills to scan, a scanning frigate is an overkill with your skills, with those you can go lowsec with a normal probe launcher and no rigs and find sites without any problems, there's always going to be one mag and radar site you won't scan down anyway in high, rest is reachable, using a scanning frigate means you'll get your sites stolen
the general things are, don't mix tanks, don't put relays if you're putting on a booster, don't put a plate on if you're going to put an overdrive and a shield booster, use proper drones, mixing em and explosive drones makes absoultely no sense, 4 light drones make more dps than 1medium+2 on paper and in game
if your missile skills are this bad then you might aswell train for a cormorant and get some hideouts done too, but caracal's not bad, but get some support skills in missiles
Quote:[Cormorant, New Setup 3] Shield Power Relay II
Cold-Gas I Arcjet Thrusters Medium Shield Extender II Kinetic Deflection Amplifier II Codebreaker I
75mm Prototype I Gauss Gun, Antimatter Charge S 75mm Prototype I Gauss Gun, Antimatter Charge S 75mm Prototype I Gauss Gun, Antimatter Charge S 75mm Prototype I Gauss Gun, Antimatter Charge S 75mm Prototype I Gauss Gun, Antimatter Charge S 75mm Prototype I Gauss Gun, Antimatter Charge S 75mm Prototype I Gauss Gun, Antimatter Charge S Core Probe Launcher I, Core Scanner Probe I
Small Core Defence Field Purger I Small Core Defence Field Purger I Small Core Defence Field Purger I
this is a cormorant fitting, you need some minimum gunnery skills, i've done angel hideouts and lookouts with a thrasher that had worse stats and angel hideouts are the hardest ones, if you feel like you're having problems then carry annother resist mod and swap for the codebreaker, thermal for serps, annother kinetic for guristas, should be able to get angels done with it too, for that you use explosion and add a kinetic one if necessary. this is based on your other fits, so t2 relay and shield upgrades as in your ships, if you don't like it, swap for t1.
Quote:[Caracal, New Setup 5] Ballistic Control System II Ballistic Control System II
Y-S8 Hydrocarbon I Afterburners Large Shield Extender II Large Shield Extender II Non-Inertial Ballistic Screen Augmentation I Codebreaker I
SV-2000 Assault Missile Bay, Bloodclaw Light Missile SV-2000 Assault Missile Bay, Bloodclaw Light Missile SV-2000 Assault Missile Bay, Bloodclaw Light Missile SV-2000 Assault Missile Bay, Bloodclaw Light Missile Core Probe Launcher I, Core Scanner Probe I
Medium Core Defence Field Extender I Medium Core Defence Field Extender I Medium Core Defence Field Extender I
Hornet I x2
if you can't afford extender rigs, just skip them, use resits and drones according to where you're scanning, get some missile support skills
ofc i'd suggest you go with the cormorant, you get more done in it, doing a watch in a caracal is possible, but probably not with your piloting skills, you'd only be wasting tags, with the cormorant you can do a lookout and a hideout, both can drop good loot, it's good because most people explore in cruisers so there's plenty hideouts left for you and you can always try to do 2/10s if you come across one that isn't camped |

Jupek Faithflame
Center for Advanced Studies Gallente Federation
0
|
Posted - 2011.09.26 19:30:00 -
[41] - Quote
Fabulous Virgil wrote:you already got the caracal fitting posted here, why aren't you using that
I know my english is not good but I have tried to point out that I don't have enough ISK to buy Caracal or Cormorant setups currently and definetly I don't have enough ISK to loose those setups. So no point to buy something if you can't afford to fly with it...right?
But I want to thank you for those setups. Those seems good fine for me and Caracal fit is near what I have planned with my skill training and those propably will be usefully in a future.
Fabulous Virgil wrote:a scanning frigate is an overkill with your skills
Really? I thought my skills are too low or scanning strength is not enough for this yet.
Fabulous Virgil wrote:
- the general things are, don't mix tanks
- use proper drones, mixing em and explosive drones makes absoultely no sense
What you mean with "Don't mix tank"? Could you or someone explain? Why you say that Warrior and Valkyrie drones makes no sense?
Fabulous Virgil wrote:4 light drones make more dps than 1medium+2 on paper and in game
Yes...they makes little more dps according EFT. I had no idea if thats true in a game, but what I know medium drones has more defence at least.
Fabulous Virgil wrote:caracal's not bad, but get some support skills in missiles
What you suggest? |

Sam Redshift
PCG Enterprises
0
|
Posted - 2011.09.26 20:35:00 -
[42] - Quote
Jupek Faithflame wrote:Fabulous Virgil wrote:caracal's not bad, but get some support skills in missiles What you suggest?
If you have not trained some missile skills at all, I suggest you check out the certificate planner.
For the starter go with Missile control basic Frigate or cruiser launcher control basic (depends on what you are flying)
later if you have time for more training go for ... missile control standard
if you are looking for good skill sets to train for different tasks, I always suggest to check the certificate planner. It provides a very good overview about groups of skills required for different tasks and how they relate to each other.
I find it very helpful.
Cheers, Sam
|

Fabulous Virgil
Pator Tech School Minmatar Republic
5
|
Posted - 2011.09.26 20:57:00 -
[43] - Quote
don't mix active and passive tank in pve, also don't mix shield tank with armor tank, about mixing drones, with sizes it's not so bad, but why would you use explosive and em drones at the same time, it doesn't make much sense, just pick 1 damage type that's best against the rats you'll be shooting, drone defense doesn't matter, just don't launch them untill you get all the enemy ships on you, small drones have better tracking and speed, they're better if you don't sacrifice dps, and you don't
if you want to train missile suport skills, just go to market and in the skills tab, there you have every missile skill, browse through them and train those that help you, like increasing missile flight time, missile damage or launcher rate of fire |

Jupek Faithflame
Center for Advanced Studies Gallente Federation
0
|
Posted - 2011.09.27 05:05:00 -
[44] - Quote
Fabulous Virgil wrote:don't mix active and passive tank in pve, also don't mix shield tank with armor tank
I missed a memo for this. Why this is bad?
Fabulous Virgil wrote:but why would you use explosive and em drones at the same time
Agreed that was pointless. Those were just place holders on my setup and put in some drones to drone bay what I had on my hangar. I understand that I have to pick right drones based on rats. But that I don't know yet so that will be changed anyway. |

Sam Redshift
PCG Enterprises
0
|
Posted - 2011.09.27 07:43:00 -
[45] - Quote
Jupek Faithflame wrote:Fabulous Virgil wrote:don't mix active and passive tank in pve, also don't mix shield tank with armor tank I missed a memo for this. Why this is bad?
Active and passive tanking are two different tanking methods that not go well together. The problem is that active and passive tanking modules are both mid slot equipment but you need a max number of slots to optimize one ot the tank types. Doing only one very good is better than mixing up both to get a mediocre result.
Active tank uses cap to boost the shield regen and to repair the incoming damage Here the size of shield is not as important as how quickly you can regen shield damage. You use shield boosters and cap regen modules. Mostly done for small ships with small shields: frigates, cruisers
A passive tank uses very large shields in the first place and uses the normal shield regen rate of the ship to replenish it. Here shield szize matters and you use shield extenders to prop it up even further. You also use shield hardeners and resist modules to reduce incoming damage as far as possible. Mostly done with larger ships that have large shields in the first place: BC's and BS's
Passive shield tanks have the highest regen rates when shields are already down (40-60%). So, your ship maybe 2/3's in shields but this makes your passive tank even stronger because shield regen is at its optimal comfort zone.
Mixing this with an active tank that boost shield back to 100% would limit the PT efficiency.
Check the Uni wiki for more information about fitting strategies for shields. http://wiki.eveuniversity.org/Shield_Tanking#Fitting_Strategy
|

Jupek Faithflame
Center for Advanced Studies Gallente Federation
0
|
Posted - 2011.09.27 09:15:00 -
[46] - Quote
Sam Redshift wrote:Passive shield tanks have the highest regen rates when shields are already down (40-60%). So, your ship maybe 2/3's in shields but this makes your passive tank even stronger because shield regen is at its optimal comfort zone. Mixing this with an active tank that boost shield back to 100% would limit the PT efficiency. Check the Uni wiki for more information about fitting strategies for shields. http://wiki.eveuniversity.org/Shield_Tanking#Fitting_Strategy
Thank you very much. This now makes sense. So much to learn, not enough time. 
I'm sorry forum moderators that we get side track in this post but this was lighting.
|

Xearal
SOL Industries Black Thorne Alliance
16
|
Posted - 2011.09.27 10:10:00 -
[47] - Quote
About a year and a half back, when I first started playing Eve, my main income was from exploration. I could easily make 50-100M in an evening of playing, just doing radar sites with a little frigate. As I haven't lived in Empire for ages, I don't know how compettitive/busy the scanning over there is now, back then there were some other people around, on some nights, I'd get lucky and get well over my quota, some evenings, I'd find only one or 2 radars.
For a total noob, I'd recommend going for an Imicus if you're doing radars. it's cheap, easily fitted, and can do high sec radars with no trouble at all.
Here's what I used: [Imicus, Cheap Explore]
[High] Core Probe Launcher I (Sisters Core Scanner Probe) Salvager I
[Mid] Codebreaker I Cold-Gas I Arcjet Thrusters
[Low] Pseudoelectron Containment Field I Small 'Accommodation' Vestment Reconstructer I
[Rigs] 2x Small Gravity Capacitor Upgrade I
[Drones] 3x Hobgoblin I
This fit requires almost nothing in SPs to use, and it's cheap. You can replace the meta stuff in lows for lower meta as well if you want. This fit will get you through any high sec radar site, though maybe not as fast as a cruiser or bigger, it works, and it's cheap, the only part of it that costs any 'serious' isk for a noobie is the sister probes. I do recommend getting those, they're totally worth it.
Here is the strategy on how to do these sites: - Scan it down, - Warp there - Approach a group of rats. As soon as they agro you, turn around, kick in the afterburner and release your drones on them. - Stay out of their range with the AB so they can't hit you until the drones have done their thing. - Hack the cans - Profit
If you haven't scanned the entire system yet, you can continu scanning from there, and just approach any wrecks, loot/salvage them while you're busy scanning for a little more money.
The main point about scanning is, it's a hit and miss thing. Some days you will get lucky, some days you won't. Just because a single system doesn't have anything, or even 2 or 3 doesn't mean it's not profitable. My usual rounds consisted of about 10-12 systems I scanned down and cleaned out. On some nights, this would get me almost nothing, on some nights, I had 2-3 radars in nearly every system.
You can also do combat sites, getting a bigger/better ship for them after you scanned them down. My personal feeling about this is that radars are slightly more 'consistent' as you can scan/do more of them on an evening than combats, but a combat can get you a big score. The question is.. Are you feeling Lucky?.... Punk.
|

Fabulous Virgil
Pator Tech School Minmatar Republic
5
|
Posted - 2011.09.27 11:25:00 -
[48] - Quote
Sam Redshift wrote:Jupek Faithflame wrote:Fabulous Virgil wrote:don't mix active and passive tank in pve, also don't mix shield tank with armor tank I missed a memo for this. Why this is bad? Active and passive tanking are two different tanking methods that not go well together. The problem is that active and passive tanking modules are both mid slot equipment but you need a max number of slots to optimize one ot the tank types. Doing only one very good is better than mixing up both to get a mediocre result. Active tank uses cap to boost the shield regen and to repair the incoming damage Here the size of shield is not as important as how quickly you can regen shield damage. You use shield boosters and cap regen modules. Mostly done for small ships with small shields: frigates, cruisers A passive tank uses very large shields in the first place and uses the normal shield regen rate of the ship to replenish it. Here shield szize matters and you use shield extenders to prop it up even further. You also use shield hardeners and resist modules to reduce incoming damage as far as possible. Mostly done with larger ships that have large shields in the first place: BC's and BS's Passive shield tanks have the highest regen rates when shields are already down (40-60%). So, your ship maybe 2/3's in shields but this makes your passive tank even stronger because shield regen is at its optimal comfort zone. Mixing this with an active tank that boost shield back to 100% would limit the PT efficiency. Check the Uni wiki for more information about fitting strategies for shields. http://wiki.eveuniversity.org/Shield_Tanking#Fitting_Strategy
holy **** man, are you trolling him or what
how is active tanking mostly used on smaller ships, what game are you playing, active shield tank is always used on large ships in PvE, passive shield tanking is all about regeneration and battleships have like the longest shield recharge time with 1 or 2 exeptions, it's good on everything up to a BC, it's not about how big your buffer is, it's about how fast it regenerates compared to it, that's so much misinformation saying that BS are passive shield tankers, seriously wtf
passive shield regeneration and capacitor regeneration work the same way, they're at peak around 33%
weather you passive or active tank small ships comes down to bonuses, capacitor and the slot layout, but more often than not passive shield tanks are far superior |

Jupek Faithflame
Center for Advanced Studies Gallente Federation
0
|
Posted - 2011.09.29 18:37:00 -
[49] - Quote
Finally find something. 
First contact |

Tchuk Dallocort
Unexpected Company
0
|
Posted - 2011.09.30 14:27:00 -
[50] - Quote
I am curious how did you manage to find any specific sites? I have been flying for the past 2 evenings and all I see is anomalies a. When I scan them down, I get all wormholes. I probably went through 35-40 systems in caldari and amar space. |

Jupek Faithflame
Center for Advanced Studies Gallente Federation
0
|
Posted - 2011.09.30 18:47:00 -
[51] - Quote
Tchuk Dallocort wrote:I am curious how did you manage to find any specific sites? I have been flying for the past 2 evenings and all I see is anomalies a. When I scan them down, I get all wormholes. I probably went through 35-40 systems in caldari and amar space.
Pure luck I think. I have only done now two rounds. One for almost nothing and now found something. Keep on checking that blog time to time. I propably write something every week so you can see if I found something in a future. |

Tchuk Dallocort
Unexpected Company
0
|
Posted - 2011.09.30 20:50:00 -
[52] - Quote
Could it because my sensor strength is only 63 with sister core probes? |

Orlacc
Pator Tech School Minmatar Republic
9
|
Posted - 2011.10.01 06:27:00 -
[53] - Quote
Tchuk Dallocort wrote:Could it because my sensor strength is only 63 with sister core probes?
It's a lot of luck. Most skills just speed things up...
|

St Mio
Imperial Academy Amarr Empire
78
|
Posted - 2011.10.01 08:25:00 -
[54] - Quote
As Orlacc said, better probe sensor strength only helps you find an existing site faster, and get you a warp in to it faster. The strength of your probes has nothing to do with which sites will spawn.
A faster probe strength however will let you scan down and find more sites in the same period of time, giving you a better chance of finding something nice :) |

Jupek Faithflame
Center for Advanced Studies Gallente Federation
0
|
Posted - 2011.10.15 22:29:00 -
[55] - Quote
Jupek Faithflame wrote:So I'm not looking for a billions or even 10M per a run.
Altough it is too early to make statements for exploration I wanted to point out my reports on this blog site.
http://jupekfaithflame.blogspot.com/
I allready can confirm that I'm getting more ISK using this than anything else so far but same time I have to say that either I'm unlucky or it just needs lot of more time to spend in one month if you want to earn 350M ISK for plex in hi-sec space. I'm not saying it is impossible but is it worth of subscription payment if you want to pay free account with that amount of work. 
But I'll keep on going. I have to agree that exploration is a little addictive. 
|

Cherry Nobyl
Shadow Strike Syndicate
11
|
Posted - 2011.10.15 23:26:00 -
[56] - Quote
it sounds like you're having some fun out there, which is great.
it also sounds like you're continuing to use the imicus for the explo sites you're finding. i'd recommend looking back through the posts and rechecking some of the other ships posted. specifically the destroyers.
for a while there while still a low skilled and unknowing pilot i found that a thrasher worked quite well at clearing rats quickly and still allowing for reasonable scanning. including a variety of areas in low sec where a simple thrasher is often times overlooked (but not always ;p ) by many pirates. just remember to clean out the hold every once in a while to avoid having too much in cargo if you are jumped. also, always scan from a 'safe' spot, either a bookmark made between several planets or a customs office from a distance that you then boogie away from at top speed while scanning.
[Thrasher, New Setup 3] Small Automated I Carapace Restoration 200mm Reinforced Rolled Tungsten Plates I
Analyzer I Codebreaker I Cold-Gas I Arcjet Thrusters
Salvager I Core Probe Launcher I, Sisters Core Scanner Probe I 250mm Light Gallium I Cannon, Proton S 23 (optimal)+8.8(falloff) 250mm Light Gallium I Cannon, EMP S 7.3+8.8 250mm Light Gallium I Cannon, EMP S 250mm Light Gallium I Cannon, EMP S 250mm Light Gallium I Cannon, EMP S 250mm Light Gallium I Cannon, EMP S
Small Gravity Capacitor Upgrade I Small Gravity Capacitor Upgrade I [empty rig slot]
between proton and emp/phased plasma rounds it covers a wide degree of ranges, typically well outside what the rats will be able to hit you from. it's quite cheap, and losing it won't break the bank.
best of luck. |

Jupek Faithflame
Center for Advanced Studies Gallente Federation
0
|
Posted - 2011.10.16 11:11:00 -
[57] - Quote
Cherry Nobyl wrote:it also sounds like you're continuing to use the imicus for the explo sites you're finding. i'd recommend looking back through the posts and rechecking some of the other ships posted. specifically the destroyers.
For now yes, but I have plans to use some other ships after this testing period. Vexor is high on my list for my next explorer ship because I have pretty high drone skills allready. But I haven't rule out any other setups suggested on this thread either. But for radars and magnetometric sites on hi-sec Imicus has been enough.
But low-sec exploring + new ships are on my list next...and maybe first unkown sites on hi-sec space. But want to go this "a month testing period" first as planned with these setups. |

Sam Redshift
PCG Enterprises
1
|
Posted - 2011.10.16 13:33:00 -
[58] - Quote
Fabulous Virgil wrote:[quote=Sam Redshift]
holy **** man, are you trolling him or what ... snip ... that's so much misinformation saying that BS are passive shield tankers, seriously wtf
Oh man .. calm down. May be I got it wrong, okay. Just tell me in a decent reply and I would be grateful for being corrected. But not in this way, pls.
|

Nevryn Takis
University of Caille Gallente Federation
0
|
Posted - 2011.10.17 15:58:00 -
[59] - Quote
Cherry Nobyl wrote:it sounds like you're having some fun out there, which is great.
it also sounds like you're continuing to use the imicus for the explo sites you're finding. i'd recommend looking back through the posts and rechecking some of the other ships posted. specifically the destroyers.
for a while there while still a low skilled and unknowing pilot i found that a thrasher worked quite well at clearing rats quickly and still allowing for reasonable scanning. including a variety of areas in low sec where a simple thrasher is often times overlooked (but not always ;p ) by many pirates. just remember to clean out the hold every once in a while to avoid having too much in cargo if you are jumped. also, always scan from a 'safe' spot, either a bookmark made between several planets or a customs office from a distance that you then boogie away from at top speed while scanning.
[Thrasher, New Setup 3] Small Automated I Carapace Restoration 200mm Reinforced Rolled Tungsten Plates I
Analyzer I Codebreaker I Cold-Gas I Arcjet Thrusters
Salvager I Core Probe Launcher I, Sisters Core Scanner Probe I 250mm Light Gallium I Cannon, Proton S 23 (optimal)+8.8(falloff) 250mm Light Gallium I Cannon, EMP S 7.3+8.8 250mm Light Gallium I Cannon, EMP S 250mm Light Gallium I Cannon, EMP S 250mm Light Gallium I Cannon, EMP S 250mm Light Gallium I Cannon, EMP S
Small Gravity Capacitor Upgrade I Small Gravity Capacitor Upgrade I [empty rig slot]
between proton and emp/phased plasma rounds it covers a wide degree of ranges, typically well outside what the rats will be able to hit you from. it's quite cheap, and losing it won't break the bank.
best of luck. I would fit 4x200mm Ac's, 2x250mm Arty, a NOS (the meta 4 if you can get one), plus the probe launcher in the highs then pull a tight orbit (500m) around the cruisers or other suitable target found in some sites. You can then use it as a battery to run the Armour Repper. Just make sure you run your cap at between 50 and 75% of capacity You can them kill all other targets then kill the cruiser(cap battery) last. With a catalyst you need 2 NOS (it's a really crap destroyer). Haven't tried it with a cormarant (but as it's hybrid fit it's likely to suffer in the same way). If you're up agaist Angels use Fusion Ammo (Exp weakness), and Guristas use Titanium Sabot (exploits their Kin weakness, although emp works nearly as well) If you find an Angel Lookout' forget the second room and mine the jaspet/hemophite instead - it's much more profitable... |

Sekki Shin
State War Academy Caldari State
0
|
Posted - 2011.10.18 11:58:00 -
[60] - Quote
Long time ago I have written wiki page about high sec exploration:
http://wiki.eveonline.com/en/wiki/High_sec_exploration_(advanced)
it is not for begginers but once you get hang of it it should help you improve earnings. I do exploration since I started playing EVE, well 2 months later cause I had to learn skills (old scan system) . I easily earn 2-3 billion in a month depending on luck/time invested which is really good for high sec. You have to take into account that I know all tricks so that is why my earnings are good. I also invest billions into it. I tried to share most of my tricks of trade in that page in order to help people out. Hope it helps you too.
Have fun and be persistent |
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