
Misanth
RABBLE RABBLE RABBLE Limitless Inc.
91
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Posted - 2011.09.19 05:10:00 -
[1] - Quote
Grath Telkin wrote:1) Blasters as a platform are obsolete, they're close range weapons that can actually suffer negative tracking when you get INSIDE their optimal, and since their optimal is SO close to the target, this happens quite frequently
2) Gallent boats in general need to get right up close to a target to put anything close to their maximum damamge, Webs and Scrams give any other race ship the ability to hang outside of Blaster optimal on nearly all ships and keep the damage to a minimum
3) Gallent boats CAN be shield tanked, but their optimal setting is as an armor tanker, this compounds the problem of damage application since its hard to get the ship in range since its a fat slow cow. By the time your Mega is applying damage to the target its generally getting raped by any other tier 2 BS
4) Agility, see above, the gallent ships in general lack it, where as the Adrestia (probably mis spelled, but it was a reward for the alliance tourney year before last) doesn't suffer that problem, it should be the general working model for Gallent agility, its not.
5) Rails, while able to reach ridiculously far, aren't really used, because anything out that far can just be warped in on, meaning that any other weapons system is more ideal because it will yield higher DPS.
I mean, thats just the 5 right off the top of my head. There is literally a laundry list of things that need improvement for Gallent/Hybrids in general to make them as appealing as the other 3 weapons systems (lasers/projectiles/missiles)
This would be all correct, if Grath just remembered to mention that in high- and lowsec, and on smaller ship platforms, blasters are stupidly powerful due to their innate high damage combined with scrambler/web.
The problem for Gallente comes at bigger ship sizes or in null.
Rails, on the other hand, is (bar the rail-frigates and few PvE-platforms) almost always bad. So CCP currently need to find a way to boost rails, while blasters.. well. Either you claim blasters are fail, and thus you probably look at nullsec/blob mechanics, or you see how damn powerful they are, but then you have ignored nullsec instead.
I guess the best 'fix' to hybrids would be to leave blasters as they are, while boosting rails and their operational ranges to make it a viable weapon for nullsec- and bs-combat. At that point noone could really complain about hybrids.
TL;DR/short version: Megathron and blasters are situationally really powerful, or situationally really bad. Rails are almost always fail. |