| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Bargo Ro
|
Posted - 2010.01.12 15:26:00 -
[1]
Hello,
I'm still trying to figure out the game and I'm confused by some of the mechanics.
From what I understand, as long as you have the energy, you can warp to whatever location you choose with no other actions required? And assuming you aren't being jammed or scrambled?
I got into a little scuffle last night, and I was trying to warp out. Right clicking on the screen, choosing an object and then choosing warp to. I tried my safe spot, I tried a planet, an asteroid.. but I was still just orbiting my target instead of aligning to the warp point. And eventually they broke my shield tank and it was all over.
When I popped, I was able to align to and warp out with my pod without issue. But also during the fight, I didn't see any timers above my shield about any warp scrambling or jamming or anything. So it's safe to assume I wasn't being blocked right?
I need to learn from this, but I haven't quite figured out what I did wrong or why I was unable to escape.
Thanks
|

Mara Abraham
Minmatar
|
Posted - 2010.01.12 15:32:00 -
[2]
Greetings:
Did you have your overview settings set up so that you can see if you are being warp jammed (as an additional way to check)?
Thank you.
|

Ki Tarra
Ki Tech Industries
|
Posted - 2010.01.12 15:34:00 -
[3]
Edited by: Ki Tarra on 12/01/2010 15:36:15
Originally by: Bargo Ro But also during the fight, I didn't see any timers above my shield about any warp scrambling or jamming or anything. So it's safe to assume I wasn't being blocked right?
Warp scrams don't show up that way. Look for a little blue circle next to someone on the overview. That will indicate that they are warp scramming or jamming.
In PvP it is better to assume that you are scrammed than not.
Lastly, even if you don't have enough capacitor to reach your destination, you will still warp away if possible, you will just stop in the middle of nowhere and need to warp again to reach your destination.
|

James Tritanius
|
Posted - 2010.01.12 15:35:00 -
[4]
Warp scrambling doesn't have timers above your shields. You might be warp scrambled.
|

Louis deGuerre
Gallente VA Holding Void Alliance
|
Posted - 2010.01.12 15:41:00 -
[5]
Edited by: Louis deGuerre on 12/01/2010 15:42:24 Did you get the 'blablabla is preventing you to warp' popup when you tried to warp ? Then you were warp scrambled/disrupted.
You can also see this in the overview if you have show ewar set to on (think that's default), little icon next to the ship that's doing it to you (far right column, might have to drag columns in case it's 'off the screen').
The ingame graphic is a rather non-obvious see-trough wobbling around your ship. Or was that webbing ? They almost always happen together so now I'm not sure anymore :)
Sol: A microwarp drive? In a battleship? Are you insane? They arenĘt built for this! Clear Skies - The Movie ROTDK is recruiting
|

James Tritanius
|
Posted - 2010.01.12 16:25:00 -
[6]
Originally by: Louis deGuerre Edited by: Louis deGuerre on 12/01/2010 15:42:24 Did you get the 'blablabla is preventing you to warp' popup when you tried to warp ? Then you were warp scrambled/disrupted.
The ingame graphic is a rather non-obvious see-trough wobbling around your ship. Or was that webbing ? They almost always happen together so now I'm not sure anymore :)
Actually, it says "external factors are preventing you from entering warp" or something like that.
The warp scrambling effect is like a semi-transparent teal cone between your ships. The wobbly thing is web, I think.
|

Bargo Ro
|
Posted - 2010.01.12 17:38:00 -
[7]
Thanks for the responses. I don't think I have an EWAR column or notification in my Overview, I'll have to check and add it if it's missing. Should be helpful :) I did not receive any messages that I was being prevented from warping, or if I did I missed it. Would that occur with disruptor/scrambler? And my ship would probably still try to align, right?
|

James Tritanius
|
Posted - 2010.01.12 17:44:00 -
[8]
Originally by: Bargo Ro Thanks for the responses. I don't think I have an EWAR column or notification in my Overview, I'll have to check and add it if it's missing. Should be helpful :) I did not receive any messages that I was being prevented from warping, or if I did I missed it. Would that occur with disruptor/scrambler? And my ship would probably still try to align, right?
Your ship would not align if it is being warp scrambled.
There is no Ewar column. The Ewar icons just appear at the right edge of your overview regardless of your column settings.
|

Mendolus
Aurelius Federation Apotheosis of Virtue
|
Posted - 2010.01.12 18:55:00 -
[9]
Edited by: Mendolus on 12/01/2010 19:05:25 Your ship will align and enter warp regardless of the amount of capacitor charge you have. Capacitor just determines how far you get. If you have 0% capacitor when you initiate warp to some object in space, you will maybe travel a few million kilometers at best.
You are unable to enter warp if:
1) A warp scrambler, disruptor, or focus script* has been applied to your ship 1) An interdiction sphere* (i.e. bubble) is active and present at your location and you are within the effects of it 2) You do NOT meet the following criteria: a) You have reached or exceeded 75% of your maximum ship velocity* b) You are aligned to the destination 3) You have activated a cloak* on a ship that cannot warp while cloaked 4) The intended destination is not viable due to the following circumstances: a) You are under 150km in space from the intended destination b) The destination is an NPC ship OR a player ship not in your fleet c) The player in your fleet you are attempting to warp to is not present in system, or docked in a station
*Notes:
1. Focus Scripts
A focus script is used by a Heavy Interdictor pilot to apply an infinite warp scramble effect to your ship's engines. You will be unable to warp away when this effect is applied to your ship, regardless of any other circumstances, so long as the effect persists.
2. Bubbles
Only T3 ships may warp while inside a bubble depending on their fittings. If you initiate and ENTER warp, a bubble going up afterwords, will not prohibit your warp.
3. Warp Core Stabilizers
A warp core stabilizer adds +1 warp core strength to your ship. A warp scrambler applies -2 warp core strength to your ship. A warp disruptor applies -1 warp core strength to your ship. A Heavy Interdictor using a focus script applies an infinite strength penalty to your ship.
A random roll is made to determine whether a warp scrambler or disruptor is successful against your ship. I do not know the math, I just know it is possible. It is my understanding that if you have no stabs fit, the hostile will always be able to scramble you. All ships have a native warp core strength of +0 except Deep Space Transports which have a +2 role bonus applied.
4. Maximum Ship Velocity
Your ship begins with a base velocity it is capable of reaching and an inertia modifier that determines how fast you are able to align to objects in space and enter warp. Your player's skills and modules on your ship affect these attributes. Other players may attempt to bump your ship in space to prevent you from reaching your velocity threshold to enter warp, or to prevent you from aligning to the destination. Other players may apply webbifiers to your ship that may effect the time required for you to initiate a warp. Bumping into collidable objects in space like stargates may cause your ship to be unable to enter warp until you halt your ship (CTRL+Spacebar), move away from the object, and enter warp again.
5. Cloaks
To warp while cloaked you must meet the following criteria:
a) You have a Covert Ops Cloaking Device II fitted b) You are flying a ship with a role bonus to Covert Ops Cloaks (i.e. -98% to 100% reduction in CPU use)
At all other times under all other circumstances, you will be unable to warp while under the effects of a ship cloak. You may enter warp at any time while under the influence a temporary gate cloak.
Pro Tips
1) Do not fit cloaks to combat ships without understanding the penalties involved. 2) Do NOT fit warp core stabilizers to ANY ship you intend to use for combat, EVER. 3) Do not Warp to 0m of a destination if trying to escape hostile players. 4) Ask a few veterans about tricks of the trade (i.e. microwarp cloak trick, web slings, the art of bumping, warping into bubbles, etc.)
{...and they will respect a line drawn in the sand more than forgiveness} |

Jane Hara
|
Posted - 2010.01.13 05:26:00 -
[10]
Thanks!
|

Sandeep
|
Posted - 2010.01.13 06:59:00 -
[11]
Edited by: Sandeep on 13/01/2010 07:00:01 Edited by: Sandeep on 13/01/2010 06:59:34 Added somethings to your excellent summary
Originally by: Mendolus You are unable to enter warp if:
5) The intended destination is not viable due to the following circumstances: d) You are in a deadspace, and you are also trying to warp to a point in the same deadspace
A random roll is made to determine whether a warp scrambler or disruptor is successful against your ship. It's not chance based. Either you can warp (you have more stabs than they have points), or you cannot.
Other players may apply webbifiers to your ship that may effect the time required for you to initiate a warp. Webbing a ship that is already trying to warp will make it go to warp even faster (e.g. freighter trick)
Pro Tips 5) If you log off, you instantly decloak. So make sure you are in a safe spot and have no aggro, or just dock in a station first
What is this time flux thing? |

Nika Dekaia
|
Posted - 2010.01.13 14:02:00 -
[12]
Originally by: James Tritanius Your ship would not align if it is being warp scrambled.
There is no Ewar column. The Ewar icons just appear at the right edge of your overview regardless of your column settings.
This. AFAIK you might have to expand your overview a little to the left to see them.
|

Bargo Ro
|
Posted - 2010.01.13 14:16:00 -
[13]
Yeah, I was playing around with it last night... I had the overview set so I had no empty space at the end. But when we were playing last night, I expanded it and saw the notification everyone was mentioning :)
So it is possible that's what was happening before, and I just didn't see it.
|

Avo Daith
Mentors Administration
|
Posted - 2010.01.13 14:56:00 -
[14]
Originally by: Sandeep
Webbing a ship that is already trying to warp will make it go to warp even faster (e.g. freighter trick)
Iirc, and I haven't tested it, this unintended effect was supposed to be neutralised in Dominion. Now webs should make you go to warp slower, regardless. _________________________ Join Channel 'Mentors' for PVP and PVE help and advice ingame without changing corps. Click Channels and Mailing lists > Channels > Join > Mentors |

Mia Restolo
|
Posted - 2010.01.13 15:09:00 -
[15]
Originally by: Avo Daith
Originally by: Sandeep
Webbing a ship that is already trying to warp will make it go to warp even faster (e.g. freighter trick)
Iirc, and I haven't tested it, this unintended effect was supposed to be neutralised in Dominion. Now webs should make you go to warp slower, regardless.
You recall wrong and haven't tested it, good job. Webs still work great slowboats to get them to warp quick. |

Ki Tarra
Ki Tech Industries
|
Posted - 2010.01.13 15:13:00 -
[16]
Originally by: Avo Daith
Originally by: Sandeep
Webbing a ship that is already trying to warp will make it go to warp even faster (e.g. freighter trick)
Iirc, and I haven't tested it, this unintended effect was supposed to be neutralised in Dominion. Now webs should make you go to warp slower, regardless.
This hasn't changed. However, there effectiveness was decreased back when webs were nerfed.
If you are webbed before you start to align it will take (and has always taken) the same amount of time to align to warp, possibly longer depending on the situation. Webs only help you get to warp faster if you have already started to move in the right direction before you get webbed.
For example, if you were moving at 30% of your top speed then got hit with a 60% web, you would still be moving at 30% of your old top speed which is 75% of your new top speed, allowing you to warp the instant you are webbed.
Before the web nerf, you could be moving at 7.5% of your top speed in the right direction and use a 90% web for instant warp.
|

Mendolus
Aurelius Federation Apotheosis of Virtue
|
Posted - 2010.01.20 06:02:00 -
[17]
Edited by: Mendolus on 20/01/2010 06:04:53 Edited by: Mendolus on 20/01/2010 06:03:51
Originally by: Sandeep
Originally by: Mendolus You are unable to enter warp if:
A random roll is made to determine whether a warp scrambler or disruptor is successful against your ship. It's not chance based. Either you can warp (you have more stabs than they have points), or you cannot.
I was browsing through some week old responses to see if anyone added any tidbits and I came across this.
Are you absolutely certain? A corpsmate of mine was messing around with me and scrambled my Deep Space transport ship in 0.0 once, and I kept clicking the warp button while aligned to a planet for like thirty seconds, and suddenly my ship took off and warped away. He was as shocked as I was, because he had not turned off his scrambler and I was well within his range as his ship had been slowly approaching me ever closer the entire time. I had been told in the past it was a random roll if the points on the intended victim (who had at least one stab) were equally matched by the points on the aggressor, so I assumed this was proof positive enough for me to think this was the case. I honestly do not use warpstabs except to move BC or larger hulls through low and null if and only if they are not PvP fit or I do not feel like messing with locals, so my first hand experience with them is rather limited.
Anyone else have any explanation for how a ship,
1) Can be within scrambling range 2) Have an active scramble on a target 3) Target unable to warp initially 4) Target warps off after thirty seconds
?
Hax?

However, the other points you added were wonderful and I appreciate it, I had to crop some of my post out cuz of the text limit, so I left some stuff out, but you did add stuff I hadn't even remembered to consider.
{...and they will respect a line drawn in the sand more than forgiveness} |

Tau Cabalander
Caldari
|
Posted - 2010.01.20 07:14:00 -
[18]
I think EWAR icons always appear in the last column. However if you can't see the ENTIRE last column, you won't see the icons. (Correct me if I'm wrong on this.)
I like to have a blank last column that only contains the EWAR icons.
|

Keiko Shizuka
|
Posted - 2010.01.20 07:29:00 -
[19]
Edited by: Keiko ****uka on 20/01/2010 07:29:59 You could always look in the gamelog, it should have recorded something about the fight. (If you are running Windows, it will be in your "My Documents" folder in the EVE section).
|

Dex Timor
Forza Di Colpo
|
Posted - 2010.01.20 12:22:00 -
[20]
Originally by: Mendolus ... A corpsmate of mine was messing around with me and scrambled my Deep Space transport ship in 0.0 once, and I kept clicking the warp button while aligned to a planet for like thirty seconds, and suddenly my ship took off and warped away.
What ship was it exactly ? Was it a blockade runner ?
|

Mendolus
Aurelius Federation Apotheosis of Virtue
|
Posted - 2010.01.20 14:04:00 -
[21]
Originally by: Dex Timor Edited by: Dex Timor on 20/01/2010 12:35:46
Originally by: Mendolus ... A corpsmate of mine was messing around with me and scrambled my Deep Space transport ship in 0.0 once, and I kept clicking the warp button while aligned to a planet for like thirty seconds, and suddenly my ship took off and warped away.
What ship was it exactly ? Was it a transport ship ?
Like this one Linkage ?
Yea, I was in an Occator and he was in an Ishtar I believe.
{...and they will respect a line drawn in the sand more than forgiveness} |

Limdood
|
Posted - 2010.01.20 15:40:00 -
[22]
maybe you weren't aligned to the planet you tried to warp to?
or maybe you weren't up to speed?
|

Mendolus
Aurelius Federation Apotheosis of Virtue
|
Posted - 2010.01.20 15:48:00 -
[23]
Originally by: Limdood maybe you weren't aligned to the planet you tried to warp to?
or maybe you weren't up to speed?
Nah I was already aligned to a planet and he still had me scrambled and was approaching my ship, and then it just zipped off into space after like the twentieth time I clicked warp waiting for him to stop messing with me cuz I had like 200mil in my cargo and it was making me nervous with all the neutrals loitering around in the system, rofl.
His reaction was, "WTF you just warped off, how'd you do that? I had my scrambler on you!"

{...and they will respect a line drawn in the sand more than forgiveness} |

LHA Tarawa
|
Posted - 2010.01.20 20:55:00 -
[24]
Originally by: Mendolus Nah I was already aligned to a planet and he still had me scrambled and was approaching my ship, and then it just zipped off into space after like the twentieth time I clicked warp waiting for him to stop messing with me
Scrams have a duration. Perhaps you hit a milisecond when the old cycle completed but the new cycle hadn't taken effect.... Just a random possibility.
|

Kahega Amielden
Minmatar Undivided
|
Posted - 2010.01.20 21:32:00 -
[25]
Occator is a DST, which has a native +2 to warp strength..meaning you need more than one scram to hold him down.
|

Parthun Mire
|
Posted - 2010.01.20 23:31:00 -
[26]
Originally by: LHA Tarawa
Originally by: Mendolus Nah I was already aligned to a planet and he still had me scrambled and was approaching my ship, and then it just zipped off into space after like the twentieth time I clicked warp waiting for him to stop messing with me
Scrams have a duration. Perhaps you hit a milisecond when the old cycle completed but the new cycle hadn't taken effect.... Just a random possibility.
I think this was probably it, if it isn't a random roll, there has to be a sliver gap between each cycle in there, cuz I was unable to warp for the first few cycles, then suddenly I zipped off into space for no reason.
|

Mendolus
Aurelius Federation Apotheosis of Virtue
|
Posted - 2010.01.20 23:37:00 -
[27]
Originally by: Parthun Mire
Originally by: LHA Tarawa
Originally by: Mendolus Nah I was already aligned to a planet and he still had me scrambled and was approaching my ship, and then it just zipped off into space after like the twentieth time I clicked warp waiting for him to stop messing with me
Scrams have a duration. Perhaps you hit a milisecond when the old cycle completed but the new cycle hadn't taken effect.... Just a random possibility.
I think this was probably it, if it isn't a random roll, there has to be a sliver gap between each cycle in there, cuz I was unable to warp for the first few cycles, then suddenly I zipped off into space for no reason.
Ugh stupid trade alt... I would biomass him if he weren't so awesome 
{...and they will respect a line drawn in the sand more than forgiveness} |

Dex Timor
Forza Di Colpo
|
Posted - 2010.01.21 02:28:00 -
[28]
Originally by: Kahega Amielden Occator is a DST, which has a native +2 to warp strength..meaning you need more than one scram to hold him down.
This !
To hold a DST down, you'd need +3 warp scramble strength. That would be a warp scrambler and a warp disruptor simultaneously or 2x warp scrambler or 3 warp disruptors.
|
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |