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Darkmus Zay
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Posted - 2010.01.13 19:48:00 -
[1]
Hey CCP
I am just curious. how reinforced can a system or a node be ? do you make some kind of evaluation before reinforcing as to how much you think is needed or do you put all available resources on a single system when alliances request it ?
give us some facts or neat info here.
best regards Darkmus
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Bali Agha
SkyGuard Merceneries
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Posted - 2010.01.13 22:49:00 -
[2]
Originally by: Darkmus Zay I am just curious. how reinforced can a system or a node be ?
Thought this was an easy answer, "Clearly not enough"
-Here's hoping that fleet battles will one day go back to 'normal'.. I am kinda tired of losing becuase of 'Dominion Lag'... ______
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Chaos Incarnate
Faceless Logistics
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Posted - 2010.01.13 23:10:00 -
[3]
They have special supernodes they reassign to reinforced systems, like Jita.
Also, as to "clearly not enough"; i don't think it'll ever be enough, but at least they're trying; I'm pretty sure most MMOs elsewhere have gotten to the point of abandoning large-scale open PvP because of the technical issues _____________________ Horrors! Demons in the deep! |

CyberGh0st
Minmatar Ara Veritas
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Posted - 2010.01.14 00:01:00 -
[4]
Originally by: Chaos Incarnate They have special supernodes they reassign to reinforced systems, like Jita.
Also, as to "clearly not enough"; i don't think it'll ever be enough, but at least they're trying; I'm pretty sure most MMOs elsewhere have gotten to the point of abandoning large-scale open PvP because of the technical issues
They were doing pretty good until Dominion ...
http://www.mmodata.net Favorite MMO's : DAoC Pre-TOA-NF / SWG Pre-CU-NGE / EVE Online ( Pre-Dust514 ? ) |

Shigsy
D00M. Triumvirate.
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Posted - 2010.01.14 00:23:00 -
[5]
Originally by: CyberGh0st
Originally by: Chaos Incarnate They have special supernodes they reassign to reinforced systems, like Jita.
Also, as to "clearly not enough"; i don't think it'll ever be enough, but at least they're trying; I'm pretty sure most MMOs elsewhere have gotten to the point of abandoning large-scale open PvP because of the technical issues
They were doing pretty good until Dominion ...
Ive had pretty much 0 lag in every reinforced node fight i've had...
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Nicholas Barker
Black Nova Corp IT Alliance
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Posted - 2010.01.14 00:36:00 -
[6]
Originally by: Chaos Incarnate They have special supernodes they reassign to reinforced systems, like Jita.
Jita is just assigned one now.
What they need to work on is a way to migrate a system from one shared node to a single one (I think this is all "reinforced" means).
Even if it means declare the system unenterable/unleaveable? and then spending 5 minutes transfering it before reopening it. No forced logging off (so you don't get people rushing it the moment it comes online), just locking the gates. ------
0800-LAG-A-NODE
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Sleepkevert
Amarr Rionnag Alba Triumvirate.
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Posted - 2010.01.14 00:47:00 -
[7]
Originally by: Nicholas Barker Even if it means declare the system unenterable/unleaveable? and then spending 5 minutes transfering it before reopening it. No forced logging off (so you don't get people rushing it the moment it comes online), just locking the gates.
This is where infiniband is supposed to come in. Plus an entire redesign of EVEŚs internal architecture. They are working on that, but have been doing so for about a year now. Hope weŚll see some results of this soon tbh. _
Add your own line! |

Tiny Carlos
Destructive Influence IT Alliance
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Posted - 2010.01.14 00:59:00 -
[8]
Edited by: Tiny Carlos on 14/01/2010 00:59:36
Originally by: Darkmus Zay Hey CCP
I am just curious. how reinforced can a system or a node be ? do you make some kind of evaluation before reinforcing as to how much you think is needed or do you put all available resources on a single system when alliances request it ?
give us some facts or neat info here.
best regards Darkmus
Usualy several systems run on on CPU, for Jita a a reinforced system, it's one CPU per system (if they have enough cpus).
The way systems are shared out gives wierd effects, a big fight up north can cause one system in curse to lag, while the niegbouring sytems are fine.
Solutions to the problem are limited, either CCP cpuld buy many more blades, which in the end we would have to pay for, or they could rewrite the code in a lower level lanugage (python is not upto the job realy), which we would also have to pay for.
Enjoy.
---------------------------------------------- i Kare litel for spwelin. Cintax grammer n all that.
Redundancy in natural language is awesome. |

Bali Agha
SkyGuard Merceneries
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Posted - 2010.01.14 16:38:00 -
[9]
Originally by: Shigsy Ive had pretty much 0 lag in every reinforced node fight i've had...
Yea... Right... I've been in multiple fleet battles with 600+ and no more than 1,110 people in the same system.. Doesn't madder how good of a comp you have, everyone in system gets the 'Dominion Lag'.
Stop spreading false rumors.. "pretty much 0 lag".. Join a REAL fight.. ______
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FarosWarrior
Amarr Sonnema
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Posted - 2010.01.14 20:40:00 -
[10]
Originally by: Tiny Carlos Edited by: Tiny Carlos on 14/01/2010 00:59:36
Originally by: Darkmus Zay Hey CCP
I am just curious. how reinforced can a system or a node be ? do you make some kind of evaluation before reinforcing as to how much you think is needed or do you put all available resources on a single system when alliances request it ?
give us some facts or neat info here.
best regards Darkmus
Usualy several systems run on on CPU, for Jita a a reinforced system, it's one CPU per system (if they have enough cpus).
The way systems are shared out gives wierd effects, a big fight up north can cause one system in curse to lag, while the niegbouring sytems are fine.
Solutions to the problem are limited, either CCP cpuld buy many more blades, which in the end we would have to pay for, or they could rewrite the code in a lower level lanugage (python is not upto the job realy), which we would also have to pay for.
Enjoy.
on one side it sounds logical not to put all systems in 1 constellation on the same node (just an example here), so that if a fight is going on somewhere not the entire constellation lags to death.
on the other hand, assiging random systems to each blade/node/however the techies call it (pc techincal stuff isnt my terrain, that would be logistics), can have other consequences for random systems across the universe cheers, Faros
"As long as we're jammed we might as well throw those 1400mm's at them" Charlie Fodder, Clear Skies |

sue denim
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Posted - 2010.01.14 20:54:00 -
[11]
I believe it's an entire cpu and node?
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X Dead
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Posted - 2010.01.25 22:02:00 -
[12]
Two words - JIT scaling (okay, so that's a cheat and is really four).
I'm thinking it should be getting practical for CCP to start abstracting node instances sufficiently to use dynamic resource allocation according to resource consumption. It is not a new concept and is a virtualisation principle that's had a lot of recent development; it could reduce a lot of the shifting bottleneck problems (although without know exact architecture and bottlenecks this is speculation on my part).
Yes, I know there are probably more than a few low level code optimisations that may suffer and have to be worked through but with sufficient abstraction a lot of the performance degradation introduced by the abstraction layer can offset by greater parallel computation. I suspect much of the ability to deploy a reinforced node is based on related techniques but with a manual allocation of resource at the previous downtime.
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unite01
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Posted - 2010.01.25 22:23:00 -
[13]
virtualisation is the key :O
run multiple 0.0 area's on one jita's like module and when one particular system require more ressource scale the ressource reservation up :o
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