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Epicus Aideron
Shattered Reality and Twisted Development
0
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Posted - 2012.06.24 23:14:00 -
[1] - Quote
The skill development system is utterly infuriating.
Why can this not be actively sped up via in game grinding? It doesn't even have to be to a considerable extent! Just something to encourage me to log in other than waiting for a skill queue to finish.
As of this moment the activities I can perform are limited and frankly dull. I am fine with new players not being given all of the game at once, but at least let us work towards our character development it in a more meaningful way than the accumulation of ISK. It just feels so unrewarding!
In the last 24 hours I have logged in 3 times, stared at my ship in port, and wondered what I can go do (before logging immediately). Of all the activities that actually would interest me, PVP rates the highest, preferably with groups.
5 Corp applications with a "lol 300k sp rejection" later, a 3 day waiting list for eve uni with me eventually being skipped for processing due to some admin error and bang, I get an invite to a dead corp who's leader tells me he won't help/cooperate with me for a few weeks because he "doesn't trust low level "alts"" (nice guy btw, just claimed to have been messed about).
Where is the Eve equivalent of battlegrounds? Yah, fine, its a sandbox. Thats great, i'm sure the older players have great fun destroying "noobs" who autopilot into gate camps. Its not exactly fun for new players though is it? And the stream of &(%*-ú"%!'s telling me to quit crying because of the learning curve is beyond belief, the game isn't so difficult. I am having zero issues with difficulty due to the wonderful rookie chat combined with a decent tutorial.
Please suggest a fix to my plight >< I want to enjoy the game again. Where do any of the other new players here find the moti
*I mentioned this in the in-game channel and was rightfully called a troll, I should not have said this in rookie chat and apologize, it belonged on the forum. (to any that remember/saw)* |

Gaellia Bonaventure
Royal Amarr Institute Amarr Empire
7
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Posted - 2012.06.24 23:16:00 -
[2] - Quote
Game mechanic is working as intended.
No. Trust me on this one. Bring your possibles. |

Kiteo Hatto
The Fiction Factory Blue Nation
235
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Posted - 2012.06.24 23:17:00 -
[3] - Quote
Join RvB and fly a tackler for one of their sides. Leave when you've had enough pvp fun. There is your battleground. "That's okay it annoys me when people pile on new definitions to the word sandbox every time CCP does something they don't like. " - Alara IonStorm GD is where 60% of threads make you dumber and 10% which provide you with entertainment, the remaining 30% is a mix of both. |

Epicus Aideron
Shattered Reality and Twisted Development
0
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Posted - 2012.06.24 23:18:00 -
[4] - Quote
Gaellia Bonaventure wrote:Game mechanic is working as intended.
No. Trust me on this one.
Depressing.
Bah, I know i'm new, and that you guys who have been here forever wont appreciate a jumped up new player shouting his mouth off about mechanics that developed over the years...
I just want the game to be more involving for me. I don't understand why I am finding its pacing so off at this early early stage. |

Epicus Aideron
Shattered Reality and Twisted Development
0
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Posted - 2012.06.24 23:20:00 -
[5] - Quote
Epicus Aideron wrote:Gaellia Bonaventure wrote:Game mechanic is working as intended.
No. Trust me on this one. Depressing. Bah, I know i'm new, and that you guys who have been here forever wont appreciate a jumped up new player shouting his mouth off about mechanics that developed over the years... I just want the game to be more involving for me. I don't understand why I am finding its pacing so off at this early early stage.
Also, I don't mean "MAEK IT WOW". Or worse, "more accessible", just a more rewarding sense of progression. |

Gaellia Bonaventure
Royal Amarr Institute Amarr Empire
7
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Posted - 2012.06.24 23:22:00 -
[6] - Quote
I understand your frustration, really I do. But it's a pretty crazy game the way they have it laid out but I think that's what makes it so special.  Bring your possibles. |

Russell Casey
Goldbug Inc.
165
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Posted - 2012.06.24 23:24:00 -
[7] - Quote
There's plenty of PvP corps that don't have SP requirements. Don't just rely on the recruitment channel/forum. Go out and actually look some corps up like you would for a real job, do your homework, see which ones are willing and able to take and train newbies, then pick one that wants you for something besides income and fodder. |

Tippia
Sunshine and Lollipops
8126
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Posted - 2012.06.24 23:24:00 -
[8] - Quote
Epicus Aideron wrote:Why can this not be actively sped up via in game grinding? Because they want you to play the game instead. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
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Epicus Aideron
Shattered Reality and Twisted Development
0
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Posted - 2012.06.24 23:25:00 -
[9] - Quote
Tippia wrote:Epicus Aideron wrote:Why can this not be actively sped up via in game grinding? Because they want you to play the game instead.
By setting a queue and logging out?
If I play 24/7 it won't make a difference. |

Ursula Thrace
Red Federation RvB - RED Federation
57
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Posted - 2012.06.24 23:25:00 -
[10] - Quote
Epicus Aideron wrote:Also, I don't mean "MAEK IT WOW". Or worse, "more accessible", just a more rewarding sense of progression.
it sounds like you simply lack the patience for eve. maybe try another game?
Eve Online Original Intro |
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Eternal Error
Exitus Acta Probant
50
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Posted - 2012.06.24 23:30:00 -
[11] - Quote
Welcome to eve. If they ever change this mechanic, myself and a large portion of the population will unsub the same day.
Be happy you decided to start after the removal of learning skills. |

Terranid Meester
Tactical Assault and Recon Unit
34
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Posted - 2012.06.24 23:31:00 -
[12] - Quote
Grinding is an arcane game system that needs to be stabbed with a fork until its dead. If you think you need x number of skill points to compete then 'you are doing it wrong'. |

Epicus Aideron
Shattered Reality and Twisted Development
0
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Posted - 2012.06.24 23:31:00 -
[13] - Quote
Ursula Thrace wrote:Epicus Aideron wrote:Also, I don't mean "MAEK IT WOW". Or worse, "more accessible", just a more rewarding sense of progression. it sounds like you simply lack the patience for eve. maybe try another game?
In all honesty how many of the 30/40k people online at the moment are new? I play paradox games like HOI, EU3 etc... My Idea of an RPG is Planescape Torment. If I am infuriated by the lack of interactivity then I have no idea who the target audience of the trials is. |

Dave stark
Martyr's Vengence Test Alliance Please Ignore
57
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Posted - 2012.06.24 23:32:00 -
[14] - Quote
Epicus Aideron wrote:Tippia wrote:Epicus Aideron wrote:Why can this not be actively sped up via in game grinding? Because they want you to play the game instead. By setting a queue and logging out? If I play 24/7 it won't make a difference.
yes it will.
it's all well and good having spent the last year logging in to adjust your skill queue and now you can fly a carrier but 100k isk isn't going to buy you an archon. |

Epicus Aideron
Shattered Reality and Twisted Development
0
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Posted - 2012.06.24 23:33:00 -
[15] - Quote
Terranid Meester wrote:Grinding is an arcane game system that needs to be stabbed with a fork until its dead. If you think you need x number of skill points to compete then 'you are doing it wrong'.
Possibly! I am new, is PVP possible at 300k sp, I am in a Catalyst with 8 Blaster turrets and level 2 class armor upgrades. |

Epicus Aideron
Shattered Reality and Twisted Development
0
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Posted - 2012.06.24 23:34:00 -
[16] - Quote
Dave stark wrote:Epicus Aideron wrote:Tippia wrote:Epicus Aideron wrote:Why can this not be actively sped up via in game grinding? Because they want you to play the game instead. By setting a queue and logging out? If I play 24/7 it won't make a difference. yes it will. it's all well and good having spent the last year logging in to adjust your skill queue and now you can fly a carrier but 100k isk isn't going to buy you an archon.
Possibly why they have plex? |

Dave stark
Martyr's Vengence Test Alliance Please Ignore
59
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Posted - 2012.06.24 23:36:00 -
[17] - Quote
Epicus Aideron wrote:Dave stark wrote:Epicus Aideron wrote:Tippia wrote:Epicus Aideron wrote:Why can this not be actively sped up via in game grinding? Because they want you to play the game instead. By setting a queue and logging out? If I play 24/7 it won't make a difference. yes it will. it's all well and good having spent the last year logging in to adjust your skill queue and now you can fly a carrier but 100k isk isn't going to buy you an archon. Possibly why they have plex?
if you're just going to not log in for a year, then plex a carrier two things will happen.
A) you'll lose it because you have no idea how the game works because you haven't actually played it. B) why the hell are you doing it to begin with? you may as well go and spend that money on something else and enjoy it instead of giving it to CCP and not bothering to play the game you're paying for. |

Kiteo Hatto
The Fiction Factory Blue Nation
235
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Posted - 2012.06.24 23:37:00 -
[18] - Quote
Epicus Aideron wrote:Dave stark wrote:Epicus Aideron wrote:Tippia wrote:Epicus Aideron wrote:Why can this not be actively sped up via in game grinding? Because they want you to play the game instead. By setting a queue and logging out? If I play 24/7 it won't make a difference. yes it will. it's all well and good having spent the last year logging in to adjust your skill queue and now you can fly a carrier but 100k isk isn't going to buy you an archon. Possibly why they have plex?
So you would learn that even if you have the skills and shinies you will still lose the said shinies by lacking game experience. "That's okay it annoys me when people pile on new definitions to the word sandbox every time CCP does something they don't like. " - Alara IonStorm GD is where 60% of threads make you dumber and 10% which provide you with entertainment, the remaining 30% is a mix of both. |

Antisocial Malkavian
Aliastra Gallente Federation
170
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Posted - 2012.06.24 23:37:00 -
[19] - Quote
Gaellia Bonaventure wrote:Game mechanic is working as intended.
No. Trust me on this one.
Talk to Goons they can sell you a implant that will speed things up http://gizmodo.com/5913381/season-your-food-with-salt-from-real-human-tears
you will be harvested |

Dave stark
Martyr's Vengence Test Alliance Please Ignore
59
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Posted - 2012.06.24 23:38:00 -
[20] - Quote
Antisocial Malkavian wrote:Gaellia Bonaventure wrote:Game mechanic is working as intended.
No. Trust me on this one. Talk to Goons they can sell you a implant that will speed things up
they can sell you a whole set.
plus replacements.
and a set for your jump clone(s). |
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Karl Hobb
Imperial Margarine
383
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Posted - 2012.06.24 23:39:00 -
[21] - Quote
You know why EVE is awesome? Because I don't have to actively grind. Because I can set a two week skill and go on vacation.
The skill system is working great, no change needed.
E: As for your corp woes and wanting to PvP and such, find a few guides (Tippia has a great one for the first 1mil SP that will get you into PvP) and go out and mess with people. Can-flip, do some low-sec roams, etc... You'll get blown up but you'll learn and you might meet some p chill people. Nothing Found |

Epicus Aideron
Shattered Reality and Twisted Development
0
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Posted - 2012.06.24 23:42:00 -
[22] - Quote
Karl Hobb wrote:You know why EVE is awesome? Because I don't have to actively grind. Because I can set a two week skill and go on vacation.
The skill system is working great, no change needed.
Would it be so awful to augment it with say, a 1-20% bonus for those who are actually logged in and playing? |

Tippia
Sunshine and Lollipops
8128
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Posted - 2012.06.24 23:42:00 -
[23] - Quote
Epicus Aideron wrote:By setting a queue and logging out?
If I play 24/7 it won't make a difference. No, by finding something you want to do and doing it.
Here's the thing about EVE: it's the journey that counts, because there is nothing at the end of the rainbow. If you don't enjoy the journey, you will hate the destination. The problem is that, as a newbie, you're going to be inundated by idiotic advice along the lines of Gǣdon't do X before you have YGǥ (Y being a skill set or piece of equipment orGǪ well, anything, really), which is pretty much the worst kind of griefing this game has to offer.
With very few exceptions (most of them having to do with some particular aspect of 0.0 warfare), anything that can be done can be done with little SP. No, you won't be as efficient as if you had all skills at V, but that's not really the point GÇö the point is that you can try them out and find if you want to pursue that activity. If you don't enjoy the activity with just T1 equipment, you won't enjoy it with T2/faction equipment either, because it's just the same thing (possibly done a bit quicker) so you shouldn't train for or spend money on that stuff.
The real trick lies in finding something (or, preferably, several things) that you enjoy doing even in a frigate, and then figure out a long-term goal based around this activity. If you want to shoot people, you can do so right out the gate. In a decade, you'll still be shooting people, only now you'll do it in larger shipsGǪ actually, in the same frigates, because nothing beats the fun of flying a frigate. Then, as now, it will still be a matter of finding and judging the capabilities of your opponent, positioning yourself properly, and F1 him to bits and bug out before his support shows up. It'll be the same thing. If you don't enjoy it now because you get blown up, you won't enjoy it then because you'll still get blown up.
If you want to build stuff, you can do so right out the gate. In a decade, you'll still be building stuff, only now you'll do it in batches of thousands, consuming cubic kms worth of materials on a daily basisGǪ but you still have the same RSI from the industry interface and you'll still get just as annoyed by the 0.01-ers outbidding your batch purchases and sales.
If you want to trade, you can do so right out the gate. You still need to do the research and you still need to build your capital, and you still need to learn the market movementsGǪ and the only difference in a decade will be the order of magnitude on your trade volumes and values, because everything else is the same.
So if you fall into the trap of not trying stuff out with a minimum amount of skills GÇö if you get tricked by the GÇ£don't do X before YGÇ¥ nonsense GÇö all you'll end up with is a bunch of skills you have wasted your time on and which you hate to use because you didn't try it when the price was low. Don't wait.
Quote:Would it be so awful to augment it with say, a 1-20% bonus for those who are actually logged in and playing? All that would happen would be that people stayed logged in 23.5/7. They tried that at an early stage GÇö it was horrible and only caused moronic behaviour in the players. So they dropped it so you could focus on playing the actual game instead. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Abdiel Kavash
Paladin Order Fidelas Constans
614
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Posted - 2012.06.24 23:44:00 -
[24] - Quote
Tippia wrote:post right above me
Nominated for best post of 2012. Yes I know it's barely in the middle of the year. |

Boston Bradley
Galactic Intelligence Agency
29
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Posted - 2012.06.24 23:44:00 -
[25] - Quote
God I hate WoW crybabies.
Go back to WOW! |

Karl Hobb
Imperial Margarine
383
|
Posted - 2012.06.24 23:46:00 -
[26] - Quote
Epicus Aideron wrote:Would it be so awful to augment it with say, a 1-20% bonus for those who are actually logged in and playing? Get EVEMon, play around with your attributes, create a skill plan. You'll increase your training speed (for certain things). Nothing Found |

Domono
Naval Auxiliary Group
12
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Posted - 2012.06.24 23:46:00 -
[27] - Quote
I have come to figure out what a lot of the issue is with new players and skill progression. This is only after having a couple of my real life friends start playing Eve. In other games character experience is everything, money is a second thought, with experience you can get money. With Eve however, it works a little different. While experience is great, you are still held back by what is in your wallet., especially if you allow it to hold you back. I asked my friend if they want to go PVP, she could tackle, she responded that she was worried she didn't have enough ISK. Asking her just how much she has, she replied with 140m, which is a giant cushion for losing a handful of condors.
Point is, you are not going to be able to get anything accomplished with nothing but tons of SP. There are several other things in the game that take effort to achieve, and SP won't help you as much as working towards it. SP can only take you so far. |

Dave stark
Martyr's Vengence Test Alliance Please Ignore
59
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Posted - 2012.06.24 23:46:00 -
[28] - Quote
Boston Bradley wrote:God I hate WoW crybabies.
Go back to WOW!
why? they haven't had a content patch for ages, the "endgame" content has been coded to nerf itself every few weeks for inbreds who couldn't do it properly, and there won't be any new content until their expansion hits.
wow players are finding what time the next train is so they can throw themselves in front of it. |

Eternal Error
Exitus Acta Probant
50
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Posted - 2012.06.24 23:47:00 -
[29] - Quote
Epicus Aideron wrote:Karl Hobb wrote:You know why EVE is awesome? Because I don't have to actively grind. Because I can set a two week skill and go on vacation.
The skill system is working great, no change needed. Would it be so awful to augment it with say, a 1-20% bonus for those who are actually logged in and playing? Yes. It would be hard as hell to implement (and eat up quite a bit of developer time). It would lead to BS farming methods that don't involve active playing, just like it does in every game. It would require deciding what action helps level up EVERY skill in the game. It would be equivalent to taking a massive dump on everyone who has been playing the game prior to the implementation of this system. It would be antithetical to everything that has been Eve Online for the past ~9 years. It would run counter to the game's clear theme of rewarding patience/various actions (e.g. researching BPOs or building capitals) taking significant real life time.
I'm sure there are more reasons, but those are just the ones I can think of really quickly.
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Aruken Marr
BSC LEGION Tactical Narcotics Team
152
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Posted - 2012.06.24 23:51:00 -
[30] - Quote
Epicus Aideron wrote:Terranid Meester wrote:Grinding is an arcane game system that needs to be stabbed with a fork until its dead. If you think you need x number of skill points to compete then 'you are doing it wrong'. Possibly! I am new, is PVP possible at 300k sp, I am in a Catalyst with 8 Blaster turrets and level 2 class armor upgrades.
Join RVB and fly frigates like an incursus as light tackle and work your way into bigger things. Dont instantly thing the next ship class is the better one as it takes a lot more time than the base requirements to fly a ship properly (support skills and experience.) Training a for a rifter wouldn't hurt either. Plus RVB will help you with any help you need.
You're bound to fail a couple times at first but it takes practice. It's definately worth it. |
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