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Keare Fras
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Posted - 2010.01.21 15:53:00 -
[1]
Was reading about the first Titan loss the other day, and heard that the Avatar was found 90AU out at a safespot.
How would someone get that far out to make the safespot? From memory (visited the wreckage on Singularity) it's not between any two celestials. It seems to be right out in "the void space" on the solarsystem map.
My calculations estimate it would take at least a month or so to get even a couple of AU's out (unsure on this, I may be way out). |

Alexeph Stoekai
Stoekai Corp
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Posted - 2010.01.21 16:35:00 -
[2]
Edited by: Alexeph Stoekai on 21/01/2010 16:35:58
You used to be able to create deep safe spots by sacrificing probes and reciting the EULA backwards, but since they revised the probe system the ritual has been impossible to replicate.
It's likely that the Titan was stashed at one of these old bookmarks, and now that the enemy has found it it's not very useful any more. -----
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Kit Foresight
Minmatar United Miners Inc. Wrath.
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Posted - 2010.01.21 16:48:00 -
[3]
Keare, I believe it has something to do with dropping Bookmarks while you're in warp. Since it doesn't appear to be between two celestials, I'm going to guess he dropped one bookmark between two large areas, then went from that bookmark to ANOTHER celestial to stash a bookmark, maybe even repeating a few times to make it difficult for anyone to follow him. ----------------------- LIMITED EDITION |

Zzander Solus
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Posted - 2010.01.21 18:04:00 -
[4]
Its not hard to do really. You just warp between two celestials and drop a bookmark while warping (roughly half-way between the celestials). Then you warp to your already placed bookmark and drop another one at about half-way. Your second bookmark will be out of line with the original two celestials. You can warp between your bookmarked spots and drop another one that will be even further out of line with the celestials. Its a common tactic used to set up safespots in hostile areas, for setting up cynos, hiding capitals, supply caches, etc.
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Alexeph Stoekai
Stoekai Corp
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Posted - 2010.01.21 18:23:00 -
[5]
Originally by: Kit Foresight Keare, I believe it has something to do with dropping Bookmarks while you're in warp. Since it doesn't appear to be between two celestials, I'm going to guess he dropped one bookmark between two large areas, then went from that bookmark to ANOTHER celestial to stash a bookmark, maybe even repeating a few times to make it difficult for anyone to follow him.
Originally by: Zzander Solus Its not hard to do really. You just warp between two celestials and drop a bookmark while warping (roughly half-way between the celestials). Then you warp to your already placed bookmark and drop another one at about half-way. Your second bookmark will be out of line with the original two celestials. You can warp between your bookmarked spots and drop another one that will be even further out of line with the celestials. Its a common tactic used to set up safespots in hostile areas, for setting up cynos, hiding capitals, supply caches, etc.
Neither of these procedures will create deep safes, as the bookmark requires three celestials around it in order for the process to be viable. -----
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Culmen
Caldari Macabre Votum Morsus Mihi
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Posted - 2010.01.21 18:24:00 -
[6]
There were two methods of creating those ultra deep safe spots. Both are no longer available.
It used to be that you could pick an arbitrary spot in a solar system and warp to it. Someone bookmarked the spot, and kept it. The bookmarks to these spots are extremely rare. I also think their use might be an exploit now.
To understand the other method, you have to know the previous probing system. It used to be that you would drop a probe, hit the scan button, and it would create a warp in point within a certain deviation. You would then fly to that point drop another probe, until you scanned down whatever it was you were looking for.
The deviation depended on the type of probe used. There was one particular probe called "Observator Deep-Space probe" that was used to scan whole systems at once. As a trade off these probes had deviations close to a hundred AU off. Pretty soon probers realized that the deviation spots were great safe spot, so they would pop an observator scan for a random thing and book mark the spot.
and further more why do i even need a sig? |

lollerwaffle
Sileo In Pacis THE SPACE P0LICE
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Posted - 2010.01.21 19:50:00 -
[7]
Edited by: lollerwaffle on 21/01/2010 19:52:58 All answers in this thread are semi-correct or pretty much outright wrong. Either way, your question isn't answered fully. The old method regarding scan deviation posted by the morsus mihi guy was correct, but with current probing methods it's a lot harder to do.
Please send me a mail ingame, and I will show you the secret of making super deep safes (might be for a fee, depending on how I feel at the time).
edit: The method I'm using is still doable as of the current version, and has not been declared a bug or an exploit afaik. It still takes a bit of time, but somewhere in the region of hours not months, to make 1000AU ones.
Originally by: salva dore Cloak should not be AFK solution. What do you think?
Originally by: AFK Cloaker
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Calx Pugnus
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Posted - 2010.01.22 03:19:00 -
[8]
Don't pay someone for the knowledge of how to make a deep safe. The info is out there all over the internet on how to do it in the current version of EVE. You should be able to come up with it in a few minutes if you can competently operate a search engine. |

Ren Nekk
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Posted - 2010.01.22 03:44:00 -
[9]
A link would be nice. Reckon somebody who knows what they're talking about could find a good one a lot faster than me. 1000 AU safespot sounds nice! |

Culmen
Caldari Macabre Votum Morsus Mihi
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Posted - 2010.01.22 05:46:00 -
[10]
Edited by: Culmen on 22/01/2010 05:48:17 Here you go
Never trust anyone asking for isk in advance.
The abandon fighter trick is the only one listed there You may have to repeat multiple times to get 1000 AUs though.
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Sturmwolke
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Posted - 2010.01.22 12:16:00 -
[11]
1000AU+ deep safe spot is possible, but a bit of a pain in the ass to make. Just imagine how much time it'll take you to warp to it back/forth. A standard BS takes just over 5 mins. Capships will spend over 30mins in warp.
There's this EVE mechanic that elongates the travel distance of a ship in warp if you disconnected in mid-warp near the destination. The ship will continue on its path for several AUs before it disappears. Remember logoffski? Same concept, but it takes practice to get the timing perfect. Last I heard Mining Barges/Exhumer loaded with plates worked very well. The faster aligned ships can be a bit tricky to get the timing right.
There's your hint. Hardly a secret, just not widely known. |

Pembebas
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Posted - 2010.01.22 17:09:00 -
[12]
The way I do it is log in after DT, get into a covops frig, leave station & head away from everything cloaked, leave computer & eve on, after next dt time long back on & repeat from where you come back to in space, do this for a week & you will have a deep deep safe spot.
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rofflesausage
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Posted - 2010.01.22 19:38:00 -
[13]
Originally by: Pembebas The way I do it is log in after DT, get into a covops frig, leave station & head away from everything cloaked, leave computer & eve on, after next dt time long back on & repeat from where you come back to in space, do this for a week & you will have a deep deep safe spot.
You will have covered a stupidly small fraction of an AU using this method. There is nothing "deep" about this at all.
In terms of probing, this method is utterly useless I'm afraid.
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lollerwaffle
Sileo In Pacis THE SPACE P0LICE
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Posted - 2010.01.22 23:21:00 -
[14]
LOL @ all the paranoid, DON'T PAY ANYONE ANY MONEY EVER OMG, people here 
Sturmwulke has got it right, my offer is still open. Mail me if you would like a definite guide to making these super deep safes. Like I said, I may or may not charge you money for the information, and I don't see why I shouldn't either. Knowledge is power! 
Originally by: salva dore Cloak should not be AFK solution. What do you think?
Originally by: AFK Cloaker
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Guilty Man
Minmatar Guilty People
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Posted - 2010.01.29 15:07:00 -
[15]
Originally by: Sturmwolke Last I heard Mining Barges/Exhumer loaded with plates worked very well. The faster aligned ships can be a bit tricky to get the timing right.
the best ship for creating ultra deep safe spots is a plated covops rigged for warp speed.
you need slowest align time and fastest warp speed
then logoff midwarp and then login back.
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Louis deGuerre
Gallente The Rise of The Dragon Knights Void Alliance
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Posted - 2010.01.29 15:29:00 -
[16]
Begging/Scamming for money in a Q&A thread is pretty pathetic.
Why don't you try the market forum ?  Sol: A microwarp drive? In a battleship? Are you insane? They arenĘt built for this! Clear Skies - The Movie ROTDK is recruiting
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Ren Nekk
Caldari Science and Trade Institute
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Posted - 2010.01.29 18:13:00 -
[17]
Edited by: Ren Nekk on 29/01/2010 18:13:37
By "get the timing right," does that just mean not logging off too late for the elongated-warp mechanic to kick in, yet not too early so that you maximize the distance of the elongated warp from your original warp location? Or what?
And does anybody know what this mechanic is all about anyway - why does it do this? Is it just an instance of the normal "warp after logoff"?
Finally, what are the plates/slow-align-speed for? Is it to preserve as much as possible the original trajectory after the game starts auto-warping to some random location? Just guessin'.
Ah, questions!
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Jumponme
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Posted - 2010.01.30 13:03:00 -
[18]
Edited by: Jumponme on 30/01/2010 13:04:15 I think it was this (i tried it only once with a vanilla-drake and came out almost 39 AU away from the next object).
1. U need either a fast-warping, heavy ship (like covert with plates could work fine) or just a heavy ship (some say Orca is best). 2. Then u warp to a planet or bm, 3. then u log of while just before the deaccleration sets in (about 9AU, so log out at 15-10 AU before warpbubble collapses, hence lag and time to ctrl-q). 4. Then u log back in immediatly and make a bm asap. If everything gone right, u may have ur first Deepsafe (and warping around for 2-xx minutes ... logging out for a min may help). 5. Then u can repeat this by warping to ur bm u created in the previous step.
This certainly requires a bit of skill and patience ... some will find this easy going, others not.
U r welcome. Donations appreciated. 
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lollerwaffle
Sileo In Pacis THE SPACE P0LICE
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Posted - 2010.01.30 17:12:00 -
[19]
Originally by: Louis deGuerre Begging/Scamming for money in a Q&A thread is pretty pathetic.
Why don't you try the market forum ? 
Oh well looks like the method of making them is out now. Worth a try /shrugs
Also: Begging? Scamming? Not to start a flame war with you, but I have information on a particular method of doing something ingame, which isn't as intuitive as most people think. By either offering it either voluntarily at the time or maybe charging some isk for it, means I'm begging or scamming for isk? You need to learn to actually read, and maybe understand posts. By your reasoning, Agony Unleashed PVP courses recommendations in Q&A are also begging/scamming for isk, since by my understanding they offer a service (teach you how to PVP) for isk.
tl;dr You're pathetic.
Originally by: salva dore Cloak should not be AFK solution. What do you think?
Originally by: AFK Cloaker
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Durethia
Blackwater USA Inc. Gentlemen's Club
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Posted - 2010.01.30 18:39:00 -
[20]
Edited by: Durethia on 30/01/2010 18:41:42
Originally by: Culmen
It used to be that you could pick an arbitrary spot in a solar system and warp to it. Someone bookmarked the spot, and kept it. The bookmarks to these spots are extremely rare. I also think their use might be an exploit now.
I do not think deep safe spots are considered an exploit. CCP seems to render some of them useless... by this I mean they'll clean up secure containers and such from these spots (if they haven't been used in a really long time). These spots are often used as poor man's POSes, you'll find ships floating around there, secure containers full of ammo or officer loot, all kinds of stuff. But, they'll be in excess of 90au away from the closest celestial, and even be angled off the general plane of the solar system. These BMs are still floating around some pilots "Peoples and Places", and there seems to be a general etiquette regarding them, as over time members who have the BM drift from corp to corp and might end up as red to one another; but to preserve the BM, and it's effectiveness neither will say anything to jeopardize it's security (this happens a lot).
Today I think that many of them are rare (people leaving the game, people stop using them... people deleting them). I still have a fair number of BMs created by some of the older methods. Some of the BMs were maybe 20-50au away from some moon, but at the time sufficient for storing goods in secure containers. Then there are the ridiculous ones 90+au away, some 150au away and I think I have a couple that takes my Deimos two or three warps to get too from the closest object.
Man, thinking about these things... I kinda miss how Eve was years ago. When the baddest ship on grid was the rich bastard in a HAC owning everyone.... anyways! fly safe.
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Meer Kat
GCHQ
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Posted - 2010.01.30 19:27:00 -
[21]
Edited by: Meer Kat on 30/01/2010 19:30:55 My interest was peaked by this thread and others like it, did some research and headed out with a plated Anathema with warp rigs (19+ AU sec).
After a lot of unsuccessful attempts I finally found the correct sequence and after a couple of hours intensive work I am the proud owner of a 1036 AU deep safe :) This is by no means the limit, I just got bored. maybe I will try to beat Chribba's old record one day if I have the patience.
A Carrier would take over an hour to make that 6k Au round trip
Once I had cracked the 1k Au mark I changed to a plated Orca to see how that performed, Took 7 minutes to warp to the BM at 2.7 AU sec and was much slower and inefficient at the process. Based on the Orca's time to destination, a Carrier @ 1.5 Au Sec is going to take around 11 minutes per 1k Au
70 to 90 Au's is achievable in one hit if you time it right.
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Captain Mastiff
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Posted - 2010.01.31 21:15:00 -
[22]
Edited by: Captain Mastiff on 31/01/2010 21:16:20
Originally by: Meer Kat
70 to 90 Au's is achievable in one hit if you time it right (with the Cov-ops).
I tried this out for the first time today. On my first attempt I managed to achieve a 20AU gap between the BM I was warping to and where I ended up past it. Second attempt I couldn't replicate it and only achieved around 4AU. Third about 7AU and then after a while I was regularly able to achieve 14AU.
I'm using a Buzzard with warp rigs so the standard 19.7AU/s warp speed and have 100mm steel and 200mm steel plates fitted the PG doesn't allow me to the fit 2 x 200m and I'm not an armour tanker so if there are any skills to reduce PG usage I haven't got them. Should I be fitting 2 x 200mm steel plates? Perhaps even filling my cargo with metal scraps if that makes a difference?
Also... Are bookmarks created this way considered an exploit in fleet combat? I know these could be really useful if we wanted to stage an ambush using a fleet of stealth bombers and a bait ship perhaps pretending to run a mission. The results would be mostly enjoyable unless a discorokh warps in.
So any other pointers to increasing the distance? I log in straight after I close the client I use a second client which is already opened with my password ready, as soon as I log off I log on. I get there and my ship has on one occassion still been doing AU speeds though takes ages to slow down out of warp and I end up a good distance away from my intended warp point.
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Captain Mastiff
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Posted - 2010.01.31 21:52:00 -
[23]
After reading this http://sites.google.com/site/lsouljacker/home/Poseidon-Manual.pdf I found out how to get the optimal distances now. I can easily achieve the 76AU area. The simple trick was to compensate for the lag time between your client and the server, 2 seconds of warp time is the accepted number. I found even after logging I was still sliding through space at around 0.7AU and it slowed down at a pathetically slow rate.
Once again I'm using a Buzzard with 1 x 200mm steel plates I and 1 x 100mm steel plates I. I also have filled my cargo full of construction blocks. However I am unsure whether this has made a difference, I may be able to verify this tomorrow. Neat trick but not much use as probers who are aware you do this sort of thing will still be able to find you. However I believe it may be useful for people who find out theyre warping into a gatecamp just before you drop out of warp you will overshoot the gate and doing the double log offskis will get you back to a spot.
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Ice Imolater
Gallente GCHQ
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Posted - 2010.01.31 22:36:00 -
[24]
Awesome guide there! And from the Goons! It predicts almost exactly the performance of Meer Kats Anathema's distances achieved.
If you could spirit a few more guides like that fro the goon management i would appreciate a few copies :) And despite what they warned my balls haven't shriveled yet :)
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lollerwaffle
Sileo In Pacis THE SPACE P0LICE
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Posted - 2010.01.31 23:26:00 -
[25]
Originally by: Ice Imolater If you could spirit a few more guides like that fro the goon management i would appreciate a few copies :) And despite what they warned my balls haven't shriveled yet :)
The other one I know off is the Grid-Fu manual as well as the 101 vids they have on youtube. Grid-fu might be slightly borderline exploitish, although CCP havent said anything about it.
Originally by: salva dore Cloak should not be AFK solution. What do you think?
Originally by: AFK Cloaker
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Misticrevalation
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Posted - 2010.02.01 04:39:00 -
[26]
I managed to get a 30AU safespot past the object I originally warped to. However, on trying to warp to the newly created bookmark and another logoff/on.....I was still 30AU from the original bookmark.
Not sure if it works while warping to a player-created bookmark, or have I just got the timing wrong? |

Ice Imolater
Gallente GCHQ
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Posted - 2010.02.01 16:03:00 -
[27]
Originally by: Misticrevalation Edited by: Misticrevalation on 01/02/2010 10:09:50 I managed to get a 30AU safespot past the object I originally warped to. However, on trying to warp to the newly created bookmark and another logoff/on.....I was still 30AU from the original bookmark.
Not sure if it works while warping to a player-created bookmark, or have I just got the timing wrong?
EDIT: Having originally got to 30 AU, I managed to get a further 10 AU after a few more attempts.
As long as you log off while at max warp speed and a couple of seconds before deceleration the method works. I found that if you log on really fast you don't allow max overshoot, wait a few more seconds before logging on, you have around 60 seconds after logging off to get back on again.
Conversely if you are too slow logging on your ship will have e-warped to the original destination ( -1000 Km) so it will appear it didn't work.
If you enable the system map when you relog you will see your ship continue to make distance, I watch this and make my BM when deceleration reaches 10's of thousands of km/s, I usually gain at least 1 AU by doing this.
Warping to your newly made BM is equally effective as the original warp to a celestial. If you are making deep deep safes over 100 AU keep some of the intermediate BM's so you dont need to warp back to the start before extending again.
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