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bomberman302
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Posted - 2010.01.21 23:41:00 -
[1]
It seems to me with all these new ships for pvp and t3 and t2 that we need more mining ships barges mainly, mining vessels are lacking the capabilities to mass mine and basically is relying on corp fleet mining to do the jobs but with the expansions of eve and patches we are kinda limited on what we can do after the HULK exhumer thats it and even when ur skills are high the ammount per cycle is adverage 1500m3 per cycle which is not alot esspecially when filling orders on the market. Im just proposing new mining ships with more strip miners and more protection that can be equipted to the ship. The rorqual I believe is way to far ahead of its time and is lacking the miners to keep up with its capabilities and besides that the big alliances are the only ones that can afford one and from what i can tell rarely used which renerders them obsolete and plus most of my buy orders never get filled we are lacking a good miner.
I do a little of everything in game mining, pvp, manufacturing and probing, so im not being byest i just think we need new mining vessles not improved hulks but a totaly new vessles
And yes CCP i know what you going to say, (with the ususage of autominers and macro miners that hey will take advantage of this and bla bla bla) do not consider this a personal attack we just need better vessles
Im willing do anything to get it Feel free to add opnions everyone
bomberman302 game name
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Cambarus
The Compass Reloaded
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Posted - 2010.01.21 23:50:00 -
[2]
There's already too much ore being put on the market for it to make any sense to introduce mining ships with more yield than the current hulks, so a new ship like that won't be happening any time soon. |

Trvaeler
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Posted - 2010.01.21 23:52:00 -
[3]
Faster/easier mining = more minerals in the market = prices fall = You're right back where you were before.
Your mining profit per hour is dictated by your mining speed VERSUS the mining speed of everyone else.
What you are really saying, is "CCP, give ME a better, faster, mining ship, with a huge cargohold so I don't have to go back/forth to station, but don't give it to anyone else"
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bundy bear
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Posted - 2010.01.21 23:57:00 -
[4]
Minerals are too cheap as it is.
I remember mining in a maxed out apoc which was the best mining ship in its time and brining in 1/3 of what I can bring in now.
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Trvaeler
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Posted - 2010.01.22 00:04:00 -
[5]
Mining in empire makes you like 8-10M/h at best. Level 4s give you let's say 15-20M per hour on average depending on skills, smart missioning etc.
As something like half the minerals are brought in by mission runners, the only way to viably increase isk/h for miners is to nerf mission loot. But missioners should make more than mining because there's more risk to it. (I know I know there's no risk if you are smart, but most people aren't smart).
So IMO, simply making the enemies in missions switch targets (so they can randomly attack drones all the time even after aggroed on you) would eliminate a chunk of the macros.
Miners would make a bit more but not as much as missioners (as it should be). Missioners would have to pay attention for their extra ~5M/h and everybody is happy :)
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Adelina Jasna
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Posted - 2010.01.22 00:12:00 -
[6]
No.
The market is flooded enough with minerals and introducing a new mining ship with an even bigger yield would not help and will probably cause the ship prices to crash even further.
We're not a large corp and we have a Rorqual so I don't see how its hard for small corps to eventually have enough money to buy/build one and they're damn useful at that so no not just 'big alliances' can afford Rorquals.
Also like you said yourself macro miners will simply jump on the bandwagon and buy this new ship you're proposing and cause the mineral prices to crash even further.
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bomberman302
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Posted - 2010.01.22 00:13:00 -
[7]
Im not saying that at all i create buy orders to make ships and items for manufactuting and they never get filled not even close even when placed at good prices, the market is going to fluxuate we all know that when ccp made the fields bigger to accomidate more miners it kinda left most of us behind with hulks in which limits what we can do now everyone is doing it i dont mind compitishion i just think that a new miner would be nice give as something to work for other than a hulk
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2010.01.22 00:24:00 -
[8]
How about this? _____________________________________________
-Sketch, Certified Pharmacist
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Marcus Delloro
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Posted - 2010.01.22 00:28:00 -
[9]
I'd rather see something that mines less than a Hulk but with a MUCH stronger tank. Might be a way to get carebears like me outta empire.
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bomberman302
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Posted - 2010.01.22 00:29:00 -
[10]
Edited by: bomberman302 on 22/01/2010 00:35:02 Yea kudos to that just put it on a totaly new vessel one in the 500mill range if not going to be as complex as u have described and if t3 billion range ither way peeps sill have to work for just like anything else in eve
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Trvaeler
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Posted - 2010.01.22 00:33:00 -
[11]
Originally by: bomberman302 Edited by: bomberman302 on 22/01/2010 00:25:03 Edited by: bomberman302 on 22/01/2010 00:21:08 Im not saying that at all i create buy orders to make ships and items for manufactuting and they never get filled not even close even when placed at good prices, the market is going to fluxuate we all know that when ccp made the fields bigger to accomidate more miners it kinda left most of us behind with hulks in which limits what we can do now everyone is doing it i dont mind compitishion i just think that a new miner would be nice give as something to work for other than a hulk something that can be used in low and high sec and beefing up the fields again to accomite these ships would keep the market stable and ore prices will rise with the manufacturing of the ships
No, you need demand to to go up to sell more ships. Why would demand go up if prices go up (ie; ships are more expensive). If anything, demand would go down.
You want to beef up the fields too? What part of there's already too much ore do you not understand? LESS ore = HIGHER PRICES, not the other way around. What you want is LESS fields, LESS mission loot. That way, making more money mining means you will have to outsmart other players in order to get the sparse ore before they do.
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bomberman302
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Posted - 2010.01.22 00:39:00 -
[12]
Edited by: bomberman302 on 22/01/2010 00:42:30 Well with introduction of t3 bs's and more production and maufacturing and new players and the new miners even without beefing up the fields would be ok i was just stating that the market would be stable if u beefed up the fields with the new miner introduction into eve if anything the prices would go up for ore
this is a awsome idea for a ship credit goes to XXSketchxx Gallente Remote Soviet Industries Im just proposing less complex and a totaly new vessel http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1252546
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d3vo
Isotope Laboratories
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Posted - 2010.01.22 00:42:00 -
[13]
Originally by: bomberman302 byest
FYI, it's biased.
And so that I'm not trolling , mineral prices need to go up so mining ships with larger capabilities would not help this.
ch33rs |

bomberman302
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Posted - 2010.01.22 00:49:00 -
[14]
Edited by: bomberman302 on 22/01/2010 00:51:43 If minerial prices need to go up why are hulks so expensive to buy basically placing the miner at the mercy of gankers again and now we have to hope that we made enough to buy another hulk if we had been ganked if we made a miner that was just a little better able to withstand these attacks and production on miners cuz there still being ganked or lost to rats which ive seen just relying on old tech is no longer fesiable with the advancement of eve ships so shall there be mining to replace them that which was lost
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Hamatitio
Caldari Sniggerdly Pandemic Legion
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Posted - 2010.01.22 00:50:00 -
[15]
Why not make mining more interactive... Being afk you get the yield you do now, and if you are actively sitting at the keyboard hitting an ok button or some non-autorepeat module, you get an extra 30-50% yield.
That way no new ships are needed, you still get your 'more minerals' which also means when I insurance fraud them i make more money.
Win-win-win.
Originally by: Forest Gump
And that's all I got to say 'bout that.
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tophat reddevil1
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Posted - 2010.01.22 00:55:00 -
[16]
when u make mining a little more fesiable low sec operation is better and better mining ship lead to more production of bigger ships which brings low sec and 0.0 into more peeps range
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2010.01.22 00:59:00 -
[17]
Originally by: tophat reddevil1 Edited by: tophat reddevil1 on 22/01/2010 00:57:04 when u make mining a little more fesiable low sec operation is better and better mining ship lead to more production of bigger ships which brings low sec and 0.0 into more peeps range and i agree with bombeman302 better vessels are needed to make this happen
people don't mine in low sec because their ship will explode easy
they don't mine in low sec cause its ****ing pointless _____________________________________________
-Sketch, Certified Pharmacist
Need a Boost?
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tophat reddevil1
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Posted - 2010.01.22 01:03:00 -
[18]
hes just saying that people would be more willing i know i would if i had a better vessel and low sec would have a use
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Niker Belli
Gallente Bluebird Wing
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Posted - 2010.01.22 01:17:00 -
[19]
Interesting.
Miners are clearly lacking a ship in between the retriever-covetor range.
A lot of my buddies just stopped training for a covetor for the sheer amount of training needed, aprox. 40 days.
IF a new ship were to be added, it should be between those 2 ships, one that would not require 40 days of training, and one that didn't have a huge risk of using, like a hulk.
Just my 10 cents.
Cheers; NIker
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2010.01.22 01:22:00 -
[20]
Originally by: bomberman302 Edited by: bomberman302 on 22/01/2010 00:51:43 If minerial prices need to go up why are hulks so expensive to buy basically placing the miner at the mercy of gankers again and now we have to hope that we made enough to buy another hulk if we had been ganked if we made a miner that was just a little better able to withstand these attacks and production on miners cuz there still being ganked or lost to rats which ive seen just relying on old tech is no longer fesiable with the advancement of eve ships so shall there be mining to replace them that which was lost
what advancement? hulks were targets to suicide just as easily when they were first introduced as they are now
easy way to not get ganked: don't mine in hubs, find a nice quiet .5 system _____________________________________________
-Sketch, Certified Pharmacist
Need a Boost?
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2010.01.22 01:23:00 -
[21]
Originally by: Niker Belli Interesting.
Miners are clearly lacking a ship in between the retriever-covetor range.
A lot of my buddies just stopped training for a covetor for the sheer amount of training needed, aprox. 40 days.
IF a new ship were to be added, it should be between those 2 ships, one that would not require 40 days of training, and one that didn't have a huge risk of using, like a hulk.
Just my 10 cents.
Cheers; NIker
or just lower the skill req for covetor from mining barge 5 to 4...covetor is a great low risk/efficient miner _____________________________________________
-Sketch, Certified Pharmacist
Need a Boost?
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2010.01.22 01:29:00 -
[22]
Originally by: tophat reddevil1 seems to me that low sec peeps get all the stuff anyways in this game so y not give something to us carebears to use that is a great achievement
lol now I know you have no clue what you are talking about
low sec is a desolate wasteland
it is truly the redheaded step child in eve in terms of "space"
people have been begging for a boost to low sec for as long as I can remember. Some potential changes:
-missions (implement speed boat missions like the pirate arcs) -low sec ore = crap (hardly better isk/hr than high sec, due in large part to lvl 4 mission loot and drone regions) -incentives to live there (idea of viceroys) -pvp GCC is awful
_____________________________________________
-Sketch, Certified Pharmacist
Need a Boost?
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tophat reddevil1
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Posted - 2010.01.22 01:40:00 -
[23]
Edited by: tophat reddevil1 on 22/01/2010 01:41:37 remember we are supporting ur idea and bombermans and yes i do know what im talking about the part about owning ur own system which drives eves peeps forward and adventure into low sec
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2010.01.22 01:46:00 -
[24]
Originally by: tophat reddevil1 Edited by: tophat reddevil1 on 22/01/2010 01:41:37 remember we are supporting ur idea and bombermans and yes i do know what im talking about the part about owning ur own system which drives eves peeps forward and adventure into low sec
right but you stated that low sec gets all the love and [high sec] carebears get nothing
personally I think hulks should be restricted to .4 and below. High sec carebears have plenty of toys to play with.
Pirate ships should be restricted as well but thats another topic _____________________________________________
-Sketch, Certified Pharmacist
Need a Boost?
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tophat reddevil1
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Posted - 2010.01.22 01:49:00 -
[25]
well it seems to me that low sec peeps get all the up grades to ships and cool toys lol it seem that was if u read all the patch notes from the past few patches and expansions
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Grimpak
Gallente Noir. Noir. Mercenary Group
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Posted - 2010.01.22 01:54:00 -
[26]
Originally by: Trvaeler As something like half the minerals are brought in by mission runners, the only way to viably increase isk/h for miners is to nerf mission loot.
this is what it needs to be done tbh.
shifting lvl4's to low won't work that well, and increasing mining yeld is just stupid.
nerfing mission loot however would fix pretty much every miner's problem.
lvl4's reward would take a hit, but not that great tbh. the only loot I pick up nowadays is drone mission loot, and that's because drones don't have bounties.
and yes, when between contracts I run lvl4's in hi-sec. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2010.01.22 01:55:00 -
[27]
Originally by: tophat reddevil1 well it seems to me that low sec peeps get all the up grades to ships and cool toys lol it seem that was if u read all the patch notes from the past few patches and expansions
low sec != 0.0 sov space
the last "boost" low sec got was faction warfare  _____________________________________________
-Sketch, Certified Pharmacist
Need a Boost?
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bomberman302
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Posted - 2010.01.22 02:10:00 -
[28]
well reguardless of if and when or what happens it not going to be killer to eves economy so y not have a better mining vessel that is able withstand attacks from gankers and for fesiable to mine in low sec or whatever u call it ither way low sec high sec killings happen all the time to hulks and miners the cycle of eve and it time for something new to change that coarse just like to see more new mining ships
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2010.01.22 02:19:00 -
[29]
Originally by: bomberman302 well reguardless of if and when or what happens it not going to be killer to eves economy so y not have a better mining vessel that is able withstand attacks from gankers and for fesiable to mine in low sec or whatever u call it ither way low sec high sec killings happen all the time to hulks and miners the cycle of eve and it time for something new to change that coarse just like to see more new mining ships
did you bother to look at the link I posted previously?
I think you should, sounds like you would like what I proposed _____________________________________________
-Sketch, Certified Pharmacist
Need a Boost?
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bomberman302
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Posted - 2010.01.22 02:20:00 -
[30]
Edited by: bomberman302 on 22/01/2010 02:22:59 yes i did and i do like but a bigger ship that can use stripminers and more of them would be nice even if it was t3
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