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Jarvis Hellstrom
Gallente The Flying Tigers United Front Alliance
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Posted - 2010.01.22 15:44:00 -
[1]
Edited by: Jarvis Hellstrom on 22/01/2010 15:51:28 The other day I mentioned to a fellow that, when I first started to play EVE, I thought it would be cool to someday own one of every Gallente ship.
His reply was, naturally, "Oh sure and HOW long until you can fly an Erebus?"
I said, "Oh, I'm sure forever." And then took a look. Nope, not forever. In fact, were I to bother to get the Gallente Titan skill book, the only other thing I'd need to do would be to raise my cap ship skill from 3 to 5. All other skills were in place and of sufficient level.
Whoa. Quite a shock. I then took a look at the stats for a Nyx and found out that all I needed to fly a Nyx was, in fact, a Nyx to climb into. No skill training at all. Even more whoa.
It was then that I was informed of the 'reality' by my corpmates that owning either such ship was basically the kiss of death for my main. I couldn't use it in a lot of places and, if I didn't want it instantly stolen, could basically never leave it as it cannot dock anywhere.
"Park it at a POS" says I. "POS Bowling" said they. "That's an exploit" says I. "Only if you can prove it" they said - and even if it wasn't bowled out bumping it out is easy and requires nothing more than one corpie to go bad and bump your ship out when no one's around. POOF there goes your 30-100 Billion ISK.
So once you get one of these things - you're chained to it forever. Forget everything else you ever wanted to do with that character, he stays logged off in that ship or sits in it somewhere. Probably the former unless you need it for something.
Given that I don't do the 'alt' thing (others do, I choose not to and don't care if you don't like that - CCP has said that no one should have to pay for more than one account to enjoy the game) this chains my character to a ship that I cannot use for most things unless I'm willing to accept truly ludicrous levels of risk by parking it in the most secure facility available in the game.
Now, here's the thing. I can anchor 3000m3 can near my POS and NO ONE can move it. You can crash a freakin' Titan into it and it just sits there. I can LOCK the can with a password that only I can set.
I can't do this with the 30 billion ISK ship but I can do it with a couple thousand ISK can? Huh? That's like being able to only park your Ferrari in the worst part of Harlem and oh, you can't like the doors and the ignition is a pushbutton. But I can lock my can of Pepsi to the concrete and only someone with a tank can move or damage it. WHAT?
For smaller ships, you can put them in a ship array and at least lock who can go in there - but if you're in a corp and you have a POS ANYONE can enter the shields. Bump, bump bye bye ship.
Solution:
Supercapital ships should be anchorable. Perhaps it should take a long time to anchor and unanchor, meaning that you pay for the safety in lack of convenience and maybe it should require a high skill level to do it (probably what you need for a large POS would be sensible). If they want to muck up your supercap they have to kill the POS and then the ship. That, at least, gives you some time to react.
ALL ships should be able to be password protected when the pilot isn't in them. If it's really important to still allow theft of these assets, then make them hackable and make the hacking tougher based on the level of difficulty of the password. (So abc123 would be easier to hack than) Ant1d1se$tabli$ment@rian1sm) etc.
Honestly, if we can put a key lock on a smart car, you'd figure that a ship with a crew of several thousand might just have some resistance to easy theft!
May God stand between you and harm in all the Empty places you must walk
(Old Egyptian Blessing) |
darius mclever
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Posted - 2010.01.22 15:54:00 -
[2]
how long does it take to train an alt to hold the ship for you?
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Jarvis Hellstrom
Gallente The Flying Tigers United Front Alliance
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Posted - 2010.01.22 16:05:00 -
[3]
Originally by: darius mclever how long does it take to train an alt to hold the ship for you?
I guess you didn't read the part where I said I don't use alts did you?
However, even IF I were to do so it would require either a second account and about a year or doing no training on my main account for about a year. There is also a significant cost involved (around 5-6 billion ISK) in skillbooks and that's for an alt that can't do anything but log off in the ship.
May God stand between you and harm in all the Empty places you must walk
(Old Egyptian Blessing) |
James Tritanius
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Posted - 2010.01.22 16:13:00 -
[4]
I agree. Supercap security needs to be rethought.
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Larkonis TrassIer
Neo Spartans Laconian Syndicate
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Posted - 2010.01.22 16:34:00 -
[5]
No, one would see an increase in Titan and MILF proliferation. This is the price you pay for having such an awesome ship and useful ship. If you don't want to run with alts then so be it. Stash your supercap in a neutral pos set up by an alt on the same account (anchoring and indy skills take what 24 hours?) and then return to it before logging off for the night or make a super deep safe spot and park it there.
PS
Quote: CCP has said that no one should have to pay for more than one account to enjoy the game
You're flying about in an immense ship with the same EHP as a small pos and the ability to either zap any non supercap in the game into oblivion or take on a gang before firing off your ECM burst and jumping out like a pro. If you can't find a way to enjoy flying such a ship or you can't find people to help you enjoy it then give it to someone else.
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EdwardNardella
Capital Construction Research
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Posted - 2010.01.22 16:42:00 -
[6]
For the bumping issue you could make them like siege mode dreadnoughts when not piloted (drastic mass bonus).
I personally never want to see passwords on ships and I suspect CCP feels the same way (or it would have been implemented years ago).
That said I believe that there needs to be an alternative to logging off in the ship to keep it safe.
Before I begin, I need to ask, what is to stop you from password protecting the POS and being the only owner and user of the POS? I thought you could set a POS to not allow corp mates to enter without the password?
And hasn't the POS bowling exploit been patched?
Unless I am wrong about these two things then is this a non issue? Please correct me if I am wrong and I will start sharing my alternative ideas.
CCRES is recruiting pilots who want to live in WSpace/Wormholes. Fill out an application here! |
Jarvis Hellstrom
Gallente The Flying Tigers United Front Alliance
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Posted - 2010.01.22 16:49:00 -
[7]
Originally by: Larkonis TrassIer No, one would see an increase in Titan and MILF proliferation.
No, actually it wouldn't. Your logic entirely fails.
The 'reality' in EVE is that supercaps are all held by alts especially trained to either log off in them (and do nothing else save maybe run a cyno now and again) or by mains who are now nothing more than Titan/Supercarrier pilots.
Those who plan on using such ships just start another account and pay for it with extra cash and plexes and then have the character ready when their main is ready to stow their supercap.
Allowing sane and sensible rules for storage that are not like the current utterly moronic an unbelieveable ones would not in any way add to the numbers of these ships in the game. It would reduce the number of boring alts who add nothing to the game, though, and would make it harder for people to be jerks and abuse a bad mechanic.
Do the physics for 'bumping' something of that mass. Impacting another ship is kinetic behaviour (you know - like railguns do in the game). If you were to really 'bump' a ship like this with a smaller ship what would happen is that your shields would fail and your little ship would do its best impression of a bug on a windshield against the side of the Titan.
*I* like to fly lots of ships. I love to fly interceptors for instance. As CCP has said that I should not be REQUIRED to have a second account to do anything in game EVER there should be no reason I can't park my Nyx someplace reasonably sane with reasonable security unless war breaks out or some such and go fly my Ares.
Anyone who lives in 0.0 (and I do) knows how much flight time caps and supercaps get. Very very little. Yes, they're fun to fly WHEN you fly them. But that is a rare event.
All this would do would be to cut down alt proliferation a bit. No more capitals would appear and certainly no more would see use.
May God stand between you and harm in all the Empty places you must walk
(Old Egyptian Blessing) |
Larkonis TrassIer
Neo Spartans Laconian Syndicate
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Posted - 2010.01.22 17:09:00 -
[8]
Edited by: Larkonis TrassIer on 22/01/2010 17:09:31
Originally by: Jarvis Hellstrom
*I* like to fly lots of ships. I love to fly interceptors for instance. As CCP has said that I should not be REQUIRED to have a second account to do anything in game EVER there should be no reason I can't park my Nyx someplace reasonably sane with reasonable security unless war breaks out or some such and go fly my Ares.
As I said, there is nothing to stop you setting up a neutral POS with an alt on the same account, firing a load of stront in and parking it there. OR creating a super duper 1000au deep safe and parking your MILF or Titan there, where it will never be found.
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Jarvis Hellstrom
Gallente The Flying Tigers United Front Alliance
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Posted - 2010.01.22 17:10:00 -
[9]
Originally by: EdwardNardella For the bumping issue you could make them like siege mode dreadnoughts when not piloted (drastic mass bonus).
That could work, but would really just slow down the process. I don't know if slowing it is enough or not (I am not by any lights an expert on bumping).
Quote: I personally never want to see passwords on ships and I suspect CCP feels the same way (or it would have been implemented years ago).
<shrug> I'm for it mostly because it seems really dumb that you can get a cheapo can that has it but it's in no way available for an expensive or even hyperexpensive ship. If the tech is so inexpensive that it can be mounted in an inexpensive can, then one would expect it to be ubiquitous on multimillion ISK starships.
It's not critical, but from a sandbox perspective it makes absolutely no sense. It's like finding fancy digitally encrypted laser locks on sidewalk vending machines but noticing that every bank vault, sportscar and semi trailer is secured by, well - absolutely nothing actually.
Quote: That said I believe that there needs to be an alternative to logging off in the ship to keep it safe.
Absolutely agreed and that's definitely the main thrust of the concept.
Quote: Before I begin, I need to ask, what is to stop you from password protecting the POS and being the only owner and user of the POS? I thought you could set a POS to not allow corp mates to enter without the password?
I'm not a POS expert so I don't know. However the person who told me about the problems with supercap theft IS a POS guy and has been playing the game pretty much since the beginning. I expect if the answer were so simple he'd have known about it but anyone can be wrong.
If it's as simple as setting up your own big POS and locking all your other corpies out, I entirely retract the request. I'd have no issues at all maintaining a POS as an oversize hangar for a Nyx or Erebus.
And I'll add that if that isn't the case, arranging things so that you COULD do it would be a perfectly okay solution in my book as well.
Quote:
And hasn't the POS bowling exploit been patched?
I've read that it has. I have also been told that by setting up a bubble which drags ships through the POS shields it can still happen. Perhaps that's been fixed or perhaps that's still a hole in the game.
I don't know and you know what asking questions can be like in these forums. You get some "facts" (which don't always agree with one another) lots of opinions presented as facts (which also frequently conflict) and unless a dev chimes in the only way to be sure is to test it by trying it in game. Perhaps I'll have to do that, I've got the stuff for it.
Quote:
Unless I am wrong about these two things then is this a non issue? Please correct me if I am wrong and I will start sharing my alternative ideas.
I don't know myself. I'm still pretty new at the capital ship game and haven't been flying one all that long and where POSes are concerned, well, I'm a pretty good interceptor pilot.
For the record, this is important to me because I really want a Nyx, and have wanted one since I started playing two plus years ago. However I loathe alts (I think they are a big part of what irks EVE in many areas) and while I have another character on the same account he has NOTHING to do with my main and is largely unused because I cannot train him. So alts aren't an option for me. Chaining my main to a Supercarrier forever isn't either as I like variety in the game. Bumping and bowling are also really really dumb.
May God stand between you and harm in all the Empty places you must walk
(Old Egyptian Blessing) |
Jarvis Hellstrom
Gallente The Flying Tigers United Front Alliance
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Posted - 2010.01.22 17:15:00 -
[10]
Originally by: Larkonis TrassIer As I said, there is nothing to stop you setting up a neutral POS with an alt on the same account, firing a load of stront in and parking it there. OR creating a super duper 1000au deep safe and parking your MILF or Titan there, where it will never be found.
What part of my repeatedly saying "I don't do Alts" is escaping you Larkonis?
The deep safe spot is possibly a good idea though. Thanks for that, I'll look into it.
Regardless, however, bumping mechanics as regards such huge ships are still dumb.
May God stand between you and harm in all the Empty places you must walk
(Old Egyptian Blessing) |
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Larkonis TrassIer
Neo Spartans Laconian Syndicate
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Posted - 2010.01.22 17:23:00 -
[11]
Originally by: Jarvis Hellstrom
Originally by: Larkonis TrassIer As I said, there is nothing to stop you setting up a neutral POS with an alt on the same account, firing a load of stront in and parking it there. OR creating a super duper 1000au deep safe and parking your MILF or Titan there, where it will never be found.
What part of my repeatedly saying "I don't do Alts" is escaping you Larkonis?
The deep safe spot is possibly a good idea though. Thanks for that, I'll look into it.
Regardless, however, bumping mechanics as regards such huge ships are still dumb.
Generally when one talks about alts they are referring to seperate accounts. If you have some sort of objection, religious, philosophical or otherwise to training up an alt character on your account then that's fair enough.
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Jarvis Hellstrom
Gallente The Flying Tigers United Front Alliance
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Posted - 2010.01.22 17:39:00 -
[12]
Originally by: Larkonis TrassIer Generally when one talks about alts they are referring to seperate accounts. If you have some sort of objection, religious, philosophical or otherwise to training up an alt character on your account then that's fair enough.
CCP has said that separate accounts (as in more than one) should never be 'required' to play the game. Given the way cynos work they're almost required for cap ship pilots already - which is why my carrier doesn't move around that much as I have to rely on corp mates or our cyno gen towers.
I have no problems with other characters or other accounts which are their own entities. I have another character who has nothing to do with my main (I made him for FW actually but have so little time that I've not flown him very much).
I DO have objection to metagaming alts - ones which are nothing more than adjuncts to a main character. They're the cause of a lot of root problems in EVE, in my entirely biased opinion, and as such I won't have an alt which is in any way associated with my main.
My wife doesn't share that opinion and I actually pay for an 'adjunct style' alt with a separate account for her, but I am personally refusing to be part of it myself because I think it's wrong.
But that's really getting far off topic.
May God stand between you and harm in all the Empty places you must walk
(Old Egyptian Blessing) |
King Rothgar
Imperial Slave Hunter Society
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Posted - 2010.01.22 17:54:00 -
[13]
I don't see any reason why you shouldn't be able to anchor a super capital in a POS. It's a very reasonable thing to do. Also, I'm pretty sure the bowling thing has been fixed so it's only those with access to the POS that you need worry about (or those who might blow it up).
So with that in mind you can create your very own corp with your own POS. It seems you are simply opposed to buying a second account and that's fair enough. So my suggestion is create your own one man corp and don't give anyone access to your pos, no exceptions. An alternative method is if you really like your current corp, create a second character on your main's account. Train it only to anchor a POS. This won't take long at all. Once that's done, set a password and don't give that password to anyone.
Problem solved, you now have a safe location to store your supercap and only you have access to it. Now it isn't totally safe, someone can come over and blow up your POS. But you will have 1-2 days warning if you stront it before they can actually blow it up and jack your ship. I advise against doing the deep safe trick, those aren't really all that safe and I certainly wouldn't store any high value ships at such a spot. -----------------------------------------------------
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Jarvis Hellstrom
Gallente The Flying Tigers United Front Alliance
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Posted - 2010.01.22 18:37:00 -
[14]
Originally by: King Rothgar So with that in mind you can create your very own corp with your own POS. It seems you are simply opposed to buying a second account and that's fair enough. So my suggestion is create your own one man corp and don't give anyone access to your pos, no exceptions. An alternative method is if you really like your current corp, create a second character on your main's account. Train it only to anchor a POS. This won't take long at all. Once that's done, set a password and don't give that password to anyone.
Problem solved, you now have a safe location to store your supercap and only you have access to it. Now it isn't totally safe, someone can come over and blow up your POS. But you will have 1-2 days warning if you stront it before they can actually blow it up and jack your ship.
Well, as mentioned above, I pay for a second account for my wife (who doesn't have the issues with alts I personally do). It's an ethics thing.
I could, I suppose, leave my current corp, set up the POS and then re-join. I'm not a POS expert. Can a POS be set up so that someone from a different corp can enter it with a PW? Also, wouldn't the original character still have to exist in order to refuel it? I didn't think you could give roles to maintain to someone not part of the owning corp. POS stuff is so bloody counterintuitive and I don't really understand it at all.
Quote: I advise against doing the deep safe trick, those aren't really all that safe and I certainly wouldn't store any high value ships at such a spot.
Thank you for the warning.
I have an idea of how I might be able to make something like that work but it would take a LOT of work to do.
Perhaps something to test at some point. Create one the way I'm thinking of and stick a can at it and offer my corpies a big bounty if they can find it.
If they can't, I know it'll at least be reasonably safe. Big big risk for such an expensive investment though.
Honestly - it seems better to just advocate fixing the bump 'exploit' (or 'feature' or whatever you want to call it.
May God stand between you and harm in all the Empty places you must walk
(Old Egyptian Blessing) |
Bagehi
Association of Commonwealth Enterprises Gentlemen's Club
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Posted - 2010.01.22 20:55:00 -
[15]
Originally by: Larkonis TrassIer OR creating a super duper 1000au deep safe and parking your MILF or Titan there, where it will never be found.
LIES! Someone found a ship I had stashed in a deep safe last year. Sure, they had reason to suspect I had stashed my ship somewhere in system. But, let's be honest, people usually have all the titan (if not mom) pilots saved. They often keep an eye out for them (hoping to catch them outside a POS. You don't park a supercap without a pilot. Ever. It will not be there when you get back. Almost guaranteed. If not an enemy, someone in your corp/alliance will assuredly take it.
Fix Local |
James Tritanius
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Posted - 2010.01.22 20:58:00 -
[16]
Originally by: Bagehi
Originally by: Larkonis TrassIer OR creating a super duper 1000au deep safe and parking your MILF or Titan there, where it will never be found.
LIES! Someone found a ship I had stashed in a deep safe last year. Sure, they had reason to suspect I had stashed my ship somewhere in system. But, let's be honest, people usually have all the titan (if not mom) pilots saved. They often keep an eye out for them (hoping to catch them outside a POS. You don't park a supercap without a pilot. Ever. It will not be there when you get back. Almost guaranteed. If not an enemy, someone in your corp/alliance will assuredly take it.
Was it 1,000AU from any celestials?
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Nobani
Merch Industrial GoonSwarm
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Posted - 2010.01.22 22:11:00 -
[17]
Sorry if this is a naive question, but can't you store supercaps in a CSMA?
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Planetary Genocide
Gallente Open University of Celestial Hardship
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Posted - 2010.01.24 00:33:00 -
[18]
Edited by: Planetary Genocide on 24/01/2010 00:34:49 I'm not sure this is relevant, but I feel like I should mention that once, warping to a Cyno field on the overview, I found myself exiting warp... inside a POS bubble. The guns stopped doing damage to me at that point, which I think is a serious issue here. The ships were all just floating there and if I had had the ability to pilot any of them, I would've jacked them and ran.
EDIT: Originally by: Nobani Sorry if this is a naive question, but can't you store supercaps in a CSMA?
Even if you could, that requires sov... 4, i think. Which means Titan/Supercarrier pilots who have no sov are screwed. ______________
RAWRRR |
mundus123
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Posted - 2010.01.24 00:55:00 -
[19]
I completely aggree with the anchoring or password protection on the super caps. This neutral pos and train an alt is complete bull. Simple logic is if i can bump a supercap that is as big as a pos, why can i not bump and steal the pos?
I personally have not flown a supercap but i plan to this summer be in a position to fly one, though i will never unless i can secure it besides lossing the function of my main or paying to set up an alt pos.
And the notion that being chained to the cap is what you get for getting one is rediculus.
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Dacryphile
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Posted - 2010.01.24 01:11:00 -
[20]
Cent 1: I like the anchor idea.
Cent 2: I hate the password idea.
Originally by: Doc Robertson ...take a good look at this pic and tell us which one is you.
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Jarvis Hellstrom
Gallente The Flying Tigers United Front Alliance
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Posted - 2010.01.27 21:06:00 -
[21]
I'm getting sorely tempted to do the 'if you can't beat them join them' and go buy a 'garage alt'.
I then get the supercarrier and wave my magic alt wand and make it completely disappear from the game anytime I don't feel like flying it.
It works and it's what pretty much everyone does. I just have do decide if I want a supercarrier badly enough to do something that I would feel so dirty doing.
But with the CSM apparently all on the 'if you're not willing to have an alt you shouldn't have a supercap ever' bandwagon the choice really is either alt or do without.
It's a stupid choice, but it's the only realistic one that's currently offered.
May God stand between you and harm in all the Empty places you must walk
(Old Egyptian Blessing) |
Assembly Turkey
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Posted - 2010.01.27 21:32:00 -
[22]
Edited by: Assembly Turkey on 27/01/2010 21:34:05 Reasonable Solution:
you can afford a ship worth 30-100bil, yes, that means you can spare a few bil to have it protected.
Use that money to BUY an alt trained with, say Jump Drive, Cap Ships 5 and maybe something decent in the battleship/leadership section. Put the alt on your account and spend a month or so getting the rest of the skills up to titan ready. then use the 'alt' to hold the titan for you, sitting on your account.
total training time: 1-2 months, total price: maybe 10bil for account with cap ships at 5 and decent training in the other skills for titan. another 10bil for books and you have a titan waiting for you any time, with the only risk between logging on the alt, exiting ship, then logging on main and jumping in, onlining items if alt cant use em and off you go.
yes its hassle and a big investment, but you have an alt you can sell any time for a large amount of isk to some other titan pilot looking to do the same.
just my 2isk.
RE: Password idea: Horrible. EVERYONE is going to get bored, park their ship outside of jita 4-4 and its going to make it lag even more. Not enough people are going to bother when you park 800 shuttles with max length mixed passwords locking them.
cuz its not bad enough already.
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Jarvis Hellstrom
Gallente The Flying Tigers United Front Alliance
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Posted - 2010.01.27 22:34:00 -
[23]
Originally by: Assembly Turkey Edited by: Assembly Turkey on 27/01/2010 21:34:05 Reasonable Solution:
you can afford a ship worth 30-100bil, yes, that means you can spare a few bil to have it protected.
Use that money to BUY an alt <snip>
You didn't read all the way to the bottom of the thread.
I could buy an alt tomorrow if I wanted to do what everyone else does (what you describe is pretty much the standard for 'storing' supercaps - train or buy an alt and log out in it). It's not even that expensive in real money terms. Buy PLX from CCP, sell on the market. Buy alt on the market *Poof* Garage Alt. All totally legal and aboveboard.
I just don't like it. It's ridiculous to have portable holes to store giant stations with guns in them where no one can ever find them or attack them.
To me - and it's only my opinion - it's a total violation of the EVE 'sandbox' philosophy.
May God stand between you and harm in all the Empty places you must walk
(Old Egyptian Blessing) |
Comodore John
Gallente KILRATHI INDUSTRIES Sang Do Oligarchic Democracy
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Posted - 2010.01.27 22:37:00 -
[24]
Making a neutral corp with a POS to store your Supercap in is a nice way to protect it from theft. The problem with a corp with others however, is even if you lock the POS to corp and alliance members, anyone with the proper roles can edit the POS settings from outside the forcefield and gain access. Or they can change the PW and get in.
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2010.01.27 22:52:00 -
[25]
Originally by: Planetary Genocide
Even if you could, that requires sov... 4, i think. Which means Titan/Supercarrier pilots who have no sov are screwed.
To be clear, sov levels in the 1-4 sense are gone. In order to anchor a CSMA, you now need the Supercapital Construction Facilities strategic upgrade for your infrastructure hub, available when you have a strategic index of 1 (7 days of controlled sov). _____________________________________________
-Sketch, Certified Pharmacist
Need a Boost?
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Jarvis Hellstrom
Gallente The Flying Tigers United Front Alliance
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Posted - 2010.01.28 01:13:00 -
[26]
Originally by: Comodore John Making a neutral corp with a POS to store your Supercap in is a nice way to protect it from theft. The problem with a corp with others however, is even if you lock the POS to corp and alliance members, anyone with the proper roles can edit the POS settings from outside the forcefield and gain access. Or they can change the PW and get in.
POS setting stuff is a big part of the problem.
I can anchor a warp disruptor bubble for 'myself' and no one in the corp can take it down. (Recently, because I anchored one for some friends they had to blow it up and buy me a new one in order to get it down later) but I cannot have the same control over my own POS.
How weird is that?
If those settings were fixed - even that might be enough for some folks to risk owning supercarriers (without the usual garage alt). At least if I stick it in a Death Star that I KNOW no one but I can get into - I know it'll take a sizeable fleet to smash it up.
May God stand between you and harm in all the Empty places you must walk
(Old Egyptian Blessing) |
Neo Maximus
Gallente Forging Industries Einherjar Alliance
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Posted - 2010.01.28 02:27:00 -
[27]
Edited by: Neo Maximus on 28/01/2010 02:31:46 Reaching that level of achievement shouldn't chain your character to that ship, and spending money (in a year's worth of subscription and in isk) and time to train up an alt so your main can do something else is just unacceptable, whether you agree with having alts or not.
Make supercaps/titans unable to be bumped.
/supported
Edit: yeah, buying another character that has the correct amount of skills would be more practical, however, that's still a bunch more money spend just so you could log a ship off. No wonder why people on the forums are like "LOL did you hear about 2 titans that ganked a hulk" (or something like that) .. titan pilots are probably bored out of their minds.
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R Mika
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Posted - 2010.01.29 16:28:00 -
[28]
Almost everyone is in agreement with you. Here's the problem, though: Money
There is no incentive for CCP to take up your proposals. This is because players have accepted paying for extra accounts. Why should a company implement something that makes them less money? Why should they pay people (aka, spend money) to create a game feature that will make them less money?
I hope to be proven wrong, but it's doubtful this mechanic will ever change. It creates real-world revenue, and contributes to limiting how many of these ships are in the game.
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Jint Hikaru
OffWorld Exploration Inc
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Posted - 2010.01.29 16:44:00 -
[29]
I am far from havign to worry about the logistics of owning a ship of this size, but the OP does have some good points.
As for -
Quote: how long does it take to train an alt to hold the ship for you?
http://www.eveonline.com/iNgameboard.asp?a=topic&threadID=1259662 |
Jarvis Hellstrom
Gallente The Flying Tigers United Front Alliance
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Posted - 2010.01.29 17:32:00 -
[30]
Originally by: R Mika Almost everyone is in agreement with you. Here's the problem, though: Money
There is no incentive for CCP to take up your proposals. This is because players have accepted paying for extra accounts. Why should a company implement something that makes them less money? Why should they pay people (aka, spend money) to create a game feature that will make them less money?
I hope to be proven wrong, but it's doubtful this mechanic will ever change. It creates real-world revenue, and contributes to limiting how many of these ships are in the game.
Well, having spent a lot of time thinking about this I can say that for a garage alt, you don't need a separate paid account at all.
Let's say that I went and got a garage alt for my Nyx. I spend a billion on him on the market and train him for a month so he can just barely fly it. That's not such a bad investment for perfect protection for a 15odd billion ISK ship (even if I happen to personally think it's as close to an exploit as makes no difference).
I put this character as one of the 'other' characters on my regular account. They can be transferred by CCP for a small fee.
I buy or build my Nyx and fly it out to a POS, having already flown Mr. Garage out to the same POS and logged him off in his pod.
I wait for a quiet moment when lots of my corpies are in system. I eject from my Nyx and log off my main. I then log on as Mr. Garage while my main's pod warps off.
Mr. Garage's pod warps into the POS shields and boards the Nyx. I log off in the ship. *Poof* it's gone.
I log back in with my main and go about my business.
Now, if I want my Nyx, I just reverse the procedure. Time ship left alone in the POS shields? Perhaps a minute or so. Nowhere near enough time to bump it out etc.
So this particular issue doesn't need to be about funds in any way. It's all do-able on one account very easily and with more than enough safety.
Now cynosural alts - those need to be logged on at the same time so that's an entirely different kettle of fish!
May God stand between you and harm in all the Empty places you must walk
(Old Egyptian Blessing) |
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