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Axemaster
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Posted - 2010.01.22 23:37:00 -
[1]
So I was trawling through 0.0 space in a vagabond last night, when lo and behold, I discover a Rorqual and a pair of Mackinaws in an ice belt. So I warp to them, and start shooting one of the Mackinaws.
The Rorqual locks me surprisingly fast (less than 5 seconds) and launches Hammerhead IIs. He had sensor booster graphics all over him.
The Mackinaw gets to about 50% shield, then suddenly his shield is instantly back to 100%. The Rorqual is remote repping the Mackinaw. So I switch targets to the Rorqual. Turns out he has a capital shield booster on himself as well. On top of that, the swarm of bonused HH II drones are cutting through my shield. I ended up having to warp out in defeat.
Having never encountered a Rorqual in combat before, I was pretty shocked by its strength in combat. I put a basic fitting together in EFT and ended up with the following stats:
Tank: 2298 (permatank), with 1.2 million EHP Damage: 600 dps with sentries, 317 with Hammerhead IIs Targeting: 200km, 228mm, 115 sensor strength (with 2x sensor boosters)
Based on this, I would have to resort to bringing in a DREAD to kill a mining ship! Forget using a gank fit battleship, you simply can't kill him. On top of having 200km base lock range and a fast lock speed, and an absurdly high sensor strength (this is a mining ship for god's sake). And finally, the indignity of the rorq being able to protect every ship around it with heavily bonused capital reps.
So I'm forced to ask, what exactly is the role of this ship? To me, it looks like a carrier without fighters. I can accept not being able to kill it with a gank HAC, but if even a battleship doesn't stand a chance, isn't it possible that this mining ship is a bit overpowered?
NOTE: This post is not a whine. I'm genuinely confused about what CCP could have intended with this ship. It just feels very weird to me that a HAC can't even scratch the paint on what is, ultimately, a mining ship.
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Dennis Nedry
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Posted - 2010.01.22 23:39:00 -
[2]
hi ******, bye ******. |
drones man
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Posted - 2010.01.22 23:40:00 -
[3]
1. Kill drones 2. Wait for backup 3. ?????? Profit
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Alsyth
Night Warder
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Posted - 2010.01.22 23:41:00 -
[4]
It costs 2B. It's a mining CAPITAL ship, you should not be able to defeat any capital ship whith a single BS...
But bring 3 good BSs with some remote rep and neutralizers, and the Rorqual will die.
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Marcus Druallis
Quantum Industries Prime Orbital Systems
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Posted - 2010.01.22 23:45:00 -
[5]
OP's logic is the same that was used for Nano nerf.
NERF THE RORQUAL I CANNOT KILL IT SOLO!!!!! --
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Final Director
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Posted - 2010.01.22 23:47:00 -
[6]
Edited by: Final Director on 22/01/2010 23:47:44 Just to clarify a little, the main issue I have is that the Rorq has 2298 shield boosting, perma. It would be ok if it had less than 1000 boosting, and double the EHP.
In essence, the way I see it is that the boosting sets a bar below which it is literally impossible to kill the ship. And that bar seems to be set unreasonably high.
EDIT: lol sorry alt
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superteds
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Posted - 2010.01.22 23:52:00 -
[7]
Originally by: Final Director Edited by: Final Director on 22/01/2010 23:47:44 Just to clarify a little, the main issue I have is that the Rorq has 2298 shield boosting, perma. It would be ok if it had less than 1000 boosting, and double the EHP.
In essence, the way I see it is that the boosting sets a bar below which it is literally impossible to kill the ship. And that bar seems to be set unreasonably high.
EDIT: lol sorry alt
It's a ****ing capital ship, how is 2k perma boost unreasonable?
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Final Director
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Posted - 2010.01.22 23:56:00 -
[8]
Yes I know it's a capital ship, but it very clearly isn't designed as a combat ship. So I take issue with the neccessity of bringing in 10+ pilots (considering a high speed roam) just to kill the thing.
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Dennis Nedry
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Posted - 2010.01.22 23:57:00 -
[9]
Originally by: Final Director Yes I know it's a capital ship, but it very clearly isn't designed as a combat ship. So I take issue with the neccessity of bringing in 10+ pilots (considering a high speed roam) just to kill the thing.
youre a moron |
Marko Riva
Adamant Inc.
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Posted - 2010.01.22 23:59:00 -
[10]
You need 10 ships to deal 2200 dps? what are you flying, Ibises?
----------- I think, therefore I'm single. New projectile damage PDF Alliance creation service |
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Grapez
The Greater Goon Clockwork Pineapple
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Posted - 2010.01.23 00:01:00 -
[11]
Originally by: Axemaster Based on this, I would have to resort to bringing in a DREAD to kill a mining ship!
The Rorq doesn't mine actually, and it was doing what it does best: protecting and bonusing a mining fleet. That your hit-and-run, skirmish warfare cruiser couldn't kill a logistical behemoth isn't a problem. Also, do you think everything should be helpless in the face of a single vagabond?
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Cambarus
The Compass Reloaded
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Posted - 2010.01.23 00:02:00 -
[12]
The way I read the OP, he seems to be complaining that the problem with the rorqual is its shield tank.
Last I checked, tanking was not a combat role in this game, tanking is more of a logistics thing. Mining ships with logistics capabilities = OK in my book.
Also, since when aren't mining ships allowed to tank? Last I checked exhumers actually got a BONUS to shield tanking, so it stands to reason that a capital mining ship would take the tank of a mining ship and upgrade it to the capital level...
But really, the rorq's been out for well over a year now, you should know what it's built to do, and next time bring a battleship and a cyno alt, if you really want a capital killmail you'll have to work for it just like everyone else. |
Hoodat Bee
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Posted - 2010.01.23 00:04:00 -
[13]
Those ****s in that capital ship should be bending over to provide you with better access to their *******s! How dare they even think to hold off a cruiser hull in a capital ship!
The nerve on those dooshes.
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Axemaster
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Posted - 2010.01.23 00:05:00 -
[14]
Edited by: Axemaster on 23/01/2010 00:06:11 Ok, considering a high speed roam.
Each ship does lets say 400dps. 400 X 10 = 4000 4000-2298=1702 over boosting (1.2m/1702)/60= 11.75 minutes to kill the Rorqual
In this time, he will easily be saved by 100 friends because he is undoubtably screaming into TS. On top of that, the gang will find it nigh on impossible to kill the mining ships around him. Plus the drones possibly killing 1-2 people through stupidity.
Does this make any sense?
EDIT: Yes maybe the gang members will do more dps but it is still a very long time.
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Marko Riva
Adamant Inc.
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Posted - 2010.01.23 00:09:00 -
[15]
Edited by: Marko Riva on 23/01/2010 00:10:02 omg, something gets to live.... that's VERY unfair really. How dare that pilot risk 2 billions worth of ship to augment/save his mining OP.
----------- I think, therefore I'm single. New projectile damage PDF Alliance creation service |
Alsyth
Night Warder
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Posted - 2010.01.23 00:10:00 -
[16]
Originally by: Axemaster Edited by: Axemaster on 23/01/2010 00:09:30 Edited by: Axemaster on 23/01/2010 00:06:11 Ok, considering a high speed roam.
Each ship does lets say 400dps. 400 X 10 = 4000 4000-2298=1702 over boosting (1.2m/1702)/60= 11.75 minutes to kill the Rorqual
In this time, he will easily be saved by 100 friends because he is undoubtably screaming into TS. On top of that, the gang will find it nigh on impossible to kill the mining ships around him. Plus the drones possibly killing 1-2 people through stupidity.
Does this make any sense?
EDIT: Yes maybe the gang members will do more dps but it is still a very long time. EDIT2: I'd also like to mention that I am NOT saying that my vaga should have killed the rorqual. What I'm saying is that I find it surprising that you couldn't do it with a battleship.
10 men gang and no one neuting ?
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Axemaster
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Posted - 2010.01.23 00:13:00 -
[17]
"10 men gang and no one neuting ?"
In my experience high speed assualt frig / HAC gangs usually don't have much in the way of neuts. Maybe a curse would help, but it'll still take a long time to cap out.
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Ran Khanon
Amarr Vengeance Innovations
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Posted - 2010.01.23 00:14:00 -
[18]
Originally by: Axemaster
Does this make any sense?
Yes, it is a 2 billion friggin' mobile capital mining fortress!
I say buff it. You shouldn't have gotten away alive :>
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VanNostrum
Tigers Of Anatolia
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Posted - 2010.01.23 00:17:00 -
[19]
Originally by: Hoodat Bee Those ****s in that capital ship should be bending over to provide you with better access to their *******s! How dare they even think to hold off a cruiser hull in a capital ship!
The nerve on those dooshes.
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Duchess Starbuckington
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Posted - 2010.01.23 00:25:00 -
[20]
Awwww look at the poor widdle Vaga pilot, crying his eyes out because he couldn't solo a capship in it. _________________________________
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Marcus Druallis
Quantum Industries Prime Orbital Systems
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Posted - 2010.01.23 00:32:00 -
[21]
Edited by: Marcus Druallis on 23/01/2010 00:32:04
Originally by: Final Director Edited by: Final Director on 22/01/2010 23:47:44 Just to clarify a little, the main issue I have is that the Rorq has 2298 shield boosting, perma. It would be ok if it had less than 1000 boosting, and double the EHP.
In essence, the way I see it is that the boosting sets a bar below which it is literally impossible to kill the ship. And that bar seems to be set unreasonably high.
EDIT: lol sorry alt
Say it with me:
"ENERGY ****ING NEUTRALIZERS!" --
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Marcus Druallis
Quantum Industries Prime Orbital Systems
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Posted - 2010.01.23 00:35:00 -
[22]
Originally by: Axemaster "10 men gang and no one neuting ?"
In my experience high speed assualt frig / HAC gangs usually don't have much in the way of neuts. Maybe a curse would help, but it'll still take a long time to cap out.
Well I guess you need to switch where you are obtaining your "experience" from. Cause it's **** :) --
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Trade Skills
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Posted - 2010.01.23 00:48:00 -
[23]
The only bigger fail in this thread then the OP, is that the macks didn't scram u and both the mack drop HH2's on your as well so it would be a super lol KM
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Shade Millith
International House of PWNCakes Libertas Fidelitas
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Posted - 2010.01.23 01:11:00 -
[24]
Like others have said, the rorqual is NOT a mining ship
It's a mining support CAPITAL ship. It cannot fit mining lasers. It supports those that do. --------------------------------------------
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Lubomir Penev
Dark Nexxus
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Posted - 2010.01.23 01:14:00 -
[25]
Originally by: Axemaster
Ok, considering a high speed roam.s
Each ship does lets say 400dps. 400 X 10 = 4000 4000-2298=1702 over boosting (1.2m/1702)/60= 11.75 minutes to kill the Rorqual
Or you could swap two HAC for Curses and go faster? Like all caps it's very vulnerable to cap warfare... -- 081014 : emoragequit, char transfered to a friend, 090317 : back to original owner blog |
Jaedar Metron
ZCMI Magnum Opus.
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Posted - 2010.01.23 02:38:00 -
[26]
Sounds to me like the Rorqual did its job and did it well.
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Fumen
Gallente Center for Advanced Studies
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Posted - 2010.01.23 03:11:00 -
[27]
Originally by: Ran Khanon
Originally by: Axemaster
Does this make any sense?
Yes, it is a 2 billion friggin' mobile capital mining fortress!
I say buff it. You shouldn't have gotten away alive :>
He got away alive because someone didn't think to pack tackling gear on all that mining equipment. Sheesh... what were they thinking?
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Mire Stoude
The Undesirables
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Posted - 2010.01.23 05:09:00 -
[28]
I remember when I laughed at someone in alliance for making a combat rorq... Then I saw the genius behind it.
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Slade Hoo
Amarr 24th Imperial Crusade
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Posted - 2010.01.23 06:19:00 -
[29]
posting in a "i can't solo a cap ship"-thread ------ I'm just a lonely pirate on my way to ascension |
Grimpak
Gallente Noir. Noir. Mercenary Group
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Posted - 2010.01.23 06:19:00 -
[30]
this thread is lols.
---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
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